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Forum: KeeperFX

Dungeon Keeper Fan Expansion, the Dungeon Keeper 1 remake by Mefistotelis

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  1. GitHub issue tracker for KeeperFX

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Releases and news

    Started by mefistotelis, December 31st, 2009 14:42
    15 Pages
    1 2 3 ... 15
    • Replies: 140
    • Views: 127,748
    January 24th, 2024, 10:43 Go to last post
  3. Sticky Thread Sticky: Recompiling KeeperFX

    Started by YourMaster, May 3rd, 2022 17:48
    building, code, compiling, development, download, free, game, included, keeperfx, list, load, make, mingw, msys, open, page, questions, resources, source, thread, version, wiki, wsl
    • Replies: 0
    • Views: 4,964
    May 3rd, 2022, 17:48 Go to last post
  4. Sticky Thread Sticky: New script commands

    Started by mefistotelis, September 14th, 2009 10:22
    9 Pages
    1 2 3 ... 9
    action, alpha, attack, bridge, building, business, cave, challenge, characters, chicken, clean, code, command, commands, cool, creature, creatures, deeper dungeons, default, destroy walls, difficult, display, dungeon, dungeon keeper, edit, fancy, game, gear, good, hero, human, idea, ideas, jobs, latest, lava, level, library, list, make, map, maps, max, mefistotelis, metal, metal gear rex, nightly, nightly builds, orcs, palette, players, pool, portal, post, problems, question, rex, room, rooms, script, set, settings, speech, spells, square, text, unlock, warlocks, work, works
    • Replies: 89
    • Views: 50,542
    May 18th, 2016, 09:04 Go to last post
  5. Sticky Thread Sticky: Download KeeperFX

    Started by dotted, December 11th, 2009 02:01
    7 Pages
    1 2 3 ... 7
    • Replies: 69
    • Views: 137,633
    March 5th, 2016, 23:14 Go to last post
  6.   Normal Threads  

  1. Single Tile Room Effectiveness

    Started by Zyraen, June 8th, 2011 02:55
    balance, bile, bug, code, creatures, data, demons, details, difficult, dk1, dragons, game, improved, issue, keeperfx, library, max, multiplier, original, posting, proper, reply, room, rooms, run, speed, square, svn, things, time, training, training room, wondering, work
    • Replies: 2
    • Views: 2,527
    June 10th, 2011, 04:18 Go to last post
  2. [0.39]Ghost body bug?

    Started by Krizzie, May 30th, 2011 20:42
    2 Pages
    1 2
    • Replies: 12
    • Views: 4,971
    June 10th, 2011, 00:02 Go to last post
  3. keeperfx.exe-system eror

    Started by Keeper_Infernal, June 9th, 2011 18:04
    art, bugged, computer, download, downloaded, downloads, drop, error, exe, file, fix, game, google, imp, keeper, keeperfx, latest, launcher, load, mothrayas, problem, program, start, system, version
    • Replies: 5
    • Views: 2,835
    June 9th, 2011, 21:56 Go to last post
  4. Question KeeperFX - TCP/IP support ?

    Started by Chr!x, April 11th, 2010 21:16
    9 Pages
    1 2 3 ... 9
    • Replies: 89
    • Views: 32,796
    June 9th, 2011, 16:22 Go to last post
  5. keeperfx svn

    Started by jomalin, December 22nd, 2010 15:50
    code, download, dragonslover, edit, file, files, google, keeperfx, link, links, load, official, section, source, svn, tar, website
    • Replies: 4
    • Views: 3,424
    June 9th, 2011, 06:57 Go to last post
  6. Campaign specific Rules.cfg / Magic.cfg / etc

    Started by Zyraen, June 6th, 2011 08:53
    campaign, code, creatures, files, future, global, great, levels, magic, news, rules, set, settings, support, trouble, wondering
    • Replies: 3
    • Views: 3,259
    June 7th, 2011, 07:10 Go to last post
  7. Question Reversing CREATURE_AVAILABLE causes Crash

    Started by Zyraen, June 5th, 2011 10:28
    archer, attract, barbarian, campaign, code, crash, created, creature, creatures, debug, deeper dungeons, details, download, dungeon, dungeon keeper, dungeon keeper fx, error, full, game, giant, keeper, keeper fx, latest, level, load, log, map, max, melee, original, patch, post, problem, release, room, script, testing, the way, version, work
    • Replies: 6
    • Views: 2,978
    June 7th, 2011, 02:22 Go to last post
  8. Full moon level and unofficial patch

    Started by Wronschien, June 6th, 2011 09:14
    dungeon, dungeon keeper, files, full, full moon, game, good, great, guess, keeper, keeperfx, kind, level, moon, official, original, patch, secret, set, time, unofficial, wondering
    • Replies: 3
    • Views: 67,076
    June 6th, 2011, 23:20 Go to last post
  9. Dislocated cursor in the menues & no music?

    Started by TParis, June 4th, 2011 14:08
    audio tracks, bit, change, control, created, cursor, dos, drive, dungeon, dungeon keeper, files, fix, forums, future, game, gog, horny, keeper, keeperfx, move, music, names, original, play, problem, read, tools, version, working
    • Replies: 3
    • Views: 2,285
    June 6th, 2011, 18:10 Go to last post
  10. Legal issues incoming?

    Started by TParis, June 4th, 2011 13:54
    2 Pages
    1 2
    action, adding, archive, attention, bit, claim, complete, contact, create, custom, data, deeper dungeons, dos, dosbox, dungeon, dungeon keeper, easy, files, flag, forum, forums, found, game, general, gog, idea, interested, issues, keeper, keeperfx, king, levels, make, mefistotelis, multiplayer, posting, projects, released, request, script, sound, thought, tools, version, versions
    • Replies: 15
    • Views: 6,193
    June 6th, 2011, 18:03 Go to last post
    • Replies: 2
    • Views: 2,397
    June 5th, 2011, 12:00 Go to last post
  11. Sound bugs, training hating Imps, and suggestions.

    Started by Mister Giggles, May 8th, 2011 03:21
    4 Pages
    1 2 3 ... 4
    • Replies: 39
    • Views: 12,402
    June 3rd, 2011, 18:26 Go to last post
  12. Smile Minor Deeper Dungeons Errata

    Started by Zyraen, June 2nd, 2011 02:18
    2 Pages
    1 2
    bit, check, creatures, deeper, deeper dungeons, difficult, dk1, dragons, dungeon, dungeons, error, flash, free, game, hero, hero gate, horned, horned reaper, knights, lava, level, levels, map, maps, netzcaro, night, official, original, patch, prison, reaper, reapers, room, run, search, thoughts, unofficial, warlocks, water, yup
    • Replies: 14
    • Views: 7,387
    June 3rd, 2011, 07:51 Go to last post
  13. 0.39a

    Started by Elven Spellmaker, June 1st, 2011 19:22
    • Replies: 3
    • Views: 2,336
    June 2nd, 2011, 04:28 Go to last post
    • Replies: 4
    • Views: 3,448
    June 1st, 2011, 14:54 Go to last post
  14. Keeper 0.37, Castle map

    Started by `ETCH, May 30th, 2011 23:36
    attack, bug, campaign, castle, creatures, downloads, dungeon, engine, full, game, guess, hard, hero, keeper, land, lord, lord of the land, making, map, maps, possession, post, quickly, the way, thought, works
    • Replies: 4
    • Views: 2,665
    June 1st, 2011, 03:38 Go to last post
  15. Scores after Freeplay Levels

    Started by Zyraen, May 31st, 2011 14:00
    art, campaign, command, computer, creating, deeper, deeper dungeons, dungeons, forum, free, freeplay, keeperfx, level, levels, lines, maps, play, run, start, work
    • Replies: 2
    • Views: 1,901
    June 1st, 2011, 02:22 Go to last post
  16. Talking Thank You for KeeperFX

    Started by Zyraen, May 31st, 2011 13:45
    cool, dear, dungeon, dungeon keeper, forum, keeperfx, map, mefistotelis, mod, rules, thread, windows, work
    • Replies: 0
    • Views: 1,417
    May 31st, 2011, 13:45 Go to last post
  17. Lens effects

    Started by mefistotelis, May 29th, 2011 18:31
    • Replies: 1
    • Views: 1,744
    May 29th, 2011, 22:18 Go to last post
  18. Shortcut Key Problems

    Started by JAM35, May 22nd, 2011 16:05
    2 Pages
    1 2
    bridge, bug, camera, code, create, dosbox, downloaded, fix, game, great, hatchery, idea, ingame, keeperfx, layout, minimap, mouse, problem, problems, project, proper, room, scrolling, set, settings, shortcut, speed, strange, temple, text, torture chamber, training, training room, treasure, versions, vista, win, windows, windows 7, work, works, zoom
    • Replies: 15
    • Views: 6,001
    May 24th, 2011, 23:48 Go to last post

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