Page 46 of 46 FirstFirst ... 36444546
Threads 901 to 909 of 909

Forum: KeeperFX

Dungeon Keeper Fan Expansion, the Dungeon Keeper 1 remake by Mefistotelis

Sub-Forums Threads / Posts  Last Post

  1. GitHub issue tracker for KeeperFX

  1.   Sticky Threads  

  2. Sticky Thread Sticky: [Tutorial] Recompiling KeeperFX - MinGW, MSYS and Coreutils

    Started by Stanislas Dolcini, December 26th, 2012 01:59
    2 Pages
    1 2
    .exe, 7zip, advanced, art, bit, change, check, code, command, commands, compile, computer, download, downloads, exe, extract, file, files, google, group, guide, improved, information, keeper, keeper fx, keeperfx, link, links, load, messages, news, nightly, page, program, projects, proper, properties, quotes, run, start, tar, time, type, update, updated, version, versions, website
    • Replies: 16
    • Views: 11,065
    January 15th, 2019, 08:53 Go to last post
  3. Sticky Thread Sticky: Releases and news

    Started by mefistotelis, December 31st, 2009 14:42
    14 Pages
    1 2 3 ... 14
    .exe, attack, awesome, balance, bugs, campaign, changelog, check, code, computer, cool, creating, creature, data, dead, deeper dungeons, default, details, difficult, download., downloads, dungeon keeper, easy, edit, exe, extract, file, fix, game, games, global, happy, hellhound, keeper fx, keeperfx, lan, launcher, list, make, mefistotelis, metal gear rex, month, multiple, new campaign, news, nightly, nightly builds, official, palette, patch, portals, project, record, releases, report, rooms, sdl, settings, shadows, source, svn, the way, thread, translation, undead, unofficial, updating, version, work, year
    • Replies: 132
    • Views: 78,074
    October 16th, 2018, 10:56 Go to last post
  4. Sticky Thread Sticky: How to get the official editor to work with KeeperFX

    Started by DragonsLover, February 15th, 2011 01:15
    7 Pages
    1 2 3 ... 7
    • Replies: 64
    • Views: 41,387
    October 21st, 2017, 18:16 Go to last post
  5. Sticky Thread Sticky: New script commands

    Started by mefistotelis, September 14th, 2009 09:22
    9 Pages
    1 2 3 ... 9
    action, attack, bridge, cave, challenge, characters, chicken, code, command, commands, cool, creature, creatures, deeper dungeons, default, difficult, display, dungeon, dungeon keeper, edit, game, gear, good, hero, human, idea, ideas, lava, level, library, list, make, map, maps, max, mefistotelis, metal, metal gear rex, nightly, nightly builds, palette, players, pool, portal, post, problems, question, rex, room, rooms, script, set, settings, speech, spells, square, text, warlocks, work, works
    • Replies: 89
    • Views: 30,597
    May 18th, 2016, 08:04 Go to last post
  6. Sticky Thread Sticky: Download KeeperFX

    Started by dotted, December 11th, 2009 02:01
    7 Pages
    1 2 3 ... 7
    • Replies: 69
    • Views: 91,605
    March 5th, 2016, 23:14 Go to last post
  7. Sticky Thread Sticky: KeeperFX launcher update

    Started by mefistotelis, April 20th, 2012 17:54
    2 Pages
    1 2
    • Replies: 12
    • Views: 16,582
    September 22nd, 2015, 10:18 Go to last post
  8.   Normal Threads  

  1. Compatibility?

    Started by Reaper, December 12th, 2009 15:49
    art, arts, bit, black, campaign, compatibility, file, fix, flag, great, keeperfx, level, log, map, mentor, mission, problem, read, reaper, save, source, win, windows, windows 7, work, works, world
    • Replies: 4
    • Views: 1,901
    December 13th, 2009, 02:01 Go to last post
  2. Invisible Dungeon Keeper

    Started by Metal Gear Rex, December 9th, 2009 18:04
    bug, campaign, die, dungeon, dungeon keeper, eversmile, game, good, hero, invisible, keeper, keeperfx, land, level, make, move, needed, script, set, stuff, test, win, wondering
    • Replies: 2
    • Views: 1,718
    December 9th, 2009, 18:41 Go to last post
  3. No mouse cursor

    Started by DragonsLover, October 26th, 2009 04:57
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 12,532
    November 19th, 2009, 05:20 Go to last post
  4. KeeperFX version 0.32

    Started by dragonfist, November 15th, 2009 08:18
    alternate, balance, bug, campaign, change, code, commands, creature, creatures, dead, default, discussion, duke, dungeon, dungeon keeper, game, glitch, heal, health, idea, imps, interface, keeper, keeperfx, levels, making, metal gear rex, monster, original, present, prison, problem, program, ragereaver, random, read, rooms, script, skeleton, skeletons, spells, things, time, treasure, values, version, versions, war, war for the overworld, wip, works, workshop, yeah
    • Replies: 6
    • Views: 4,573
    November 16th, 2009, 00:58 Go to last post
  5. Graphics Problem

    Started by Hyzoran, November 7th, 2009 00:10
    change, deeper, exe, game, graphics, graphics problem, involved, keeperfx, mode, problem, run, runs, vista, windows, work
    • Replies: 3
    • Views: 1,863
    November 7th, 2009, 15:31 Go to last post
  6. Tunneller

    Started by Metal Gear Rex, October 22nd, 2009 18:17
    bile, bile demon, cool, creature, creatures, demon, face, files, fix, fun, giant, imp, make, mefistotelis, official, patch, problem, progress, question, set, stupid, switch, temple, the way, thought, tunneller, unofficial, vampire, work
    • Replies: 8
    • Views: 2,517
    November 1st, 2009, 11:32 Go to last post
  7. Map name idea

    Started by Krizzie, October 25th, 2009 08:34
    campaign, ccp, copying, custom, easy, eversmile, game, html, idea, keeper, keeperfx, level, make, map, maps, names, naming, original, released, system, works
    • Replies: 1
    • Views: 1,561
    October 25th, 2009, 10:13 Go to last post
  8. No humanoids

    Started by Metal Gear Rex, October 17th, 2009 21:18
    code, created, creating, creature, creatures, dragonslover, error, file, files, game, heal, health, heroes, humanoids, keeperfx, low, model, original, prison, problem, proper, random, read, rules, set, skeleton, skeletons, stats, strange, time, wondering, work
    • Replies: 5
    • Views: 1,908
    October 20th, 2009, 07:47 Go to last post
  9. no cd problem

    Started by dk2player, September 3rd, 2009 23:41
    2 Pages
    1 2
    change, color, coords, crashed, crashes, created, data, day, debug, default, display, dk2player, engine, exe, general, html, idea, keeper, keeperfx, levels, lines, log, low, music, needed, open, original, patch, problem, problems, release, res, run, sounds, update, version, work, zoom
    • Replies: 13
    • Views: 4,448
    September 6th, 2009, 10:17 Go to last post

Forum Information and Options

Moderators of this Forum
Users Browsing this Forum

There are currently 1 users browsing this forum. (0 members & 1 guests)

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

Icon Legend

Contains unread posts
Contains unread posts
Contains no unread posts
Contains no unread posts
More than 15 replies or 150 views
Hot thread with unread posts
More than 15 replies or 150 views
Hot thread with no unread posts
Closed Thread
Thread is closed
Thread Contains a Message Written By You
You have posted in this thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •