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Forum: KeeperFX

Dungeon Keeper Fan Expansion, the Dungeon Keeper 1 remake by Mefistotelis

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  1. GitHub issue tracker for KeeperFX

  1.   Sticky Threads  

  2. Sticky Thread Sticky: [Tutorial] Recompiling KeeperFX - MinGW, MSYS and Coreutils

    Started by Stanislas Dolcini, December 26th, 2012 01:59
    2 Pages
    1 2
    .exe, 7zip, advanced, art, bit, change, check, code, command, commands, compile, computer, download, downloads, exe, extract, file, files, google, group, guide, improved, information, keeper, keeper fx, keeperfx, link, links, load, messages, news, nightly, page, program, projects, proper, properties, quotes, run, start, tar, time, type, update, updated, version, versions, website
    • Replies: 16
    • Views: 11,250
    January 15th, 2019, 08:53 Go to last post
  3. Sticky Thread Sticky: Releases and news

    Started by mefistotelis, December 31st, 2009 14:42
    14 Pages
    1 2 3 ... 14
    .exe, attack, awesome, balance, bugs, campaign, changelog, check, code, computer, cool, creating, creature, data, dead, deeper dungeons, default, details, difficult, download., downloads, dungeon keeper, easy, edit, exe, extract, file, fix, game, games, global, happy, hellhound, keeper fx, keeperfx, lan, launcher, list, make, mefistotelis, metal gear rex, month, multiple, new campaign, news, nightly, nightly builds, official, palette, patch, portals, project, record, releases, report, rooms, sdl, settings, shadows, source, svn, the way, thread, translation, undead, unofficial, updating, version, work, year
    • Replies: 132
    • Views: 78,369
    October 16th, 2018, 10:56 Go to last post
  4. Sticky Thread Sticky: How to get the official editor to work with KeeperFX

    Started by DragonsLover, February 15th, 2011 01:15
    7 Pages
    1 2 3 ... 7
    • Replies: 64
    • Views: 41,623
    October 21st, 2017, 18:16 Go to last post
  5. Sticky Thread Sticky: New script commands

    Started by mefistotelis, September 14th, 2009 09:22
    9 Pages
    1 2 3 ... 9
    action, attack, bridge, cave, challenge, characters, chicken, code, command, commands, cool, creature, creatures, deeper dungeons, default, difficult, display, dungeon, dungeon keeper, edit, game, gear, good, hero, human, idea, ideas, lava, level, library, list, make, map, maps, max, mefistotelis, metal, metal gear rex, nightly, nightly builds, palette, players, pool, portal, post, problems, question, rex, room, rooms, script, set, settings, speech, spells, square, text, warlocks, work, works
    • Replies: 89
    • Views: 30,717
    May 18th, 2016, 08:04 Go to last post
  6. Sticky Thread Sticky: Download KeeperFX

    Started by dotted, December 11th, 2009 02:01
    7 Pages
    1 2 3 ... 7
    • Replies: 69
    • Views: 92,089
    March 5th, 2016, 23:14 Go to last post
  7. Sticky Thread Sticky: KeeperFX launcher update

    Started by mefistotelis, April 20th, 2012 17:54
    2 Pages
    1 2
    • Replies: 12
    • Views: 16,660
    September 22nd, 2015, 10:18 Go to last post
  8.   Normal Threads  

  1. Temple Bug

    Started by Metal Gear Rex, December 16th, 2009 23:50
    bit, bug, christmas, creatures, fix, icon, keeper, made, messages, patch, players, present, red, release, sacrifices, spells, temple, things, unable, work, yeah
    • Replies: 5
    • Views: 2,160
    December 21st, 2009, 00:55 Go to last post
  2. The game runs very slow

    Started by kyle, December 17th, 2009 21:51
    bad, bit, debug, dungeon, dungeon keeper, file, fps, game, keeper, keeper fx, keeperfx, mouse, picture, problems, resolution, run, runs, screen, slow, version
    • Replies: 2
    • Views: 2,643
    December 18th, 2009, 17:29 Go to last post
  3. Fixing Slow?

    Started by Mothrayas, December 15th, 2009 14:03
    attack, bug, creature, creature spell, creatures, early, fixing, future, horned, horny, keeperfx, level, levels, life, melee, mothrayas, original, ranged, reapers, set, slow, spell, version, wondering
    • Replies: 2
    • Views: 1,542
    December 15th, 2009, 21:57 Go to last post
  4. Compatibility?

    Started by Reaper, December 12th, 2009 15:49
    art, arts, bit, black, campaign, compatibility, file, fix, flag, great, keeperfx, level, log, map, mentor, mission, problem, read, reaper, save, source, win, windows, windows 7, work, works, world
    • Replies: 4
    • Views: 1,909
    December 13th, 2009, 02:01 Go to last post
  5. Invisible Dungeon Keeper

    Started by Metal Gear Rex, December 9th, 2009 18:04
    bug, campaign, die, dungeon, dungeon keeper, eversmile, game, good, hero, invisible, keeper, keeperfx, land, level, make, move, needed, script, set, stuff, test, win, wondering
    • Replies: 2
    • Views: 1,724
    December 9th, 2009, 18:41 Go to last post
  6. No mouse cursor

    Started by DragonsLover, October 26th, 2009 04:57
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 12,633
    November 19th, 2009, 05:20 Go to last post
  7. KeeperFX version 0.32

    Started by dragonfist, November 15th, 2009 08:18
    alternate, balance, bug, campaign, change, code, commands, creature, creatures, dead, default, discussion, duke, dungeon, dungeon keeper, game, glitch, heal, health, idea, imps, interface, keeper, keeperfx, levels, making, metal gear rex, monster, original, present, prison, problem, program, ragereaver, random, read, rooms, script, skeleton, skeletons, spells, things, time, treasure, values, version, versions, war, war for the overworld, wip, works, workshop, yeah
    • Replies: 6
    • Views: 4,603
    November 16th, 2009, 00:58 Go to last post
  8. Graphics Problem

    Started by Hyzoran, November 7th, 2009 00:10
    change, deeper, exe, game, graphics, graphics problem, involved, keeperfx, mode, problem, run, runs, vista, windows, work
    • Replies: 3
    • Views: 1,869
    November 7th, 2009, 15:31 Go to last post
  9. Tunneller

    Started by Metal Gear Rex, October 22nd, 2009 18:17
    bile, bile demon, cool, creature, creatures, demon, face, files, fix, fun, giant, imp, make, mefistotelis, official, patch, problem, progress, question, set, stupid, switch, temple, the way, thought, tunneller, unofficial, vampire, work
    • Replies: 8
    • Views: 2,526
    November 1st, 2009, 11:32 Go to last post
  10. Map name idea

    Started by Krizzie, October 25th, 2009 08:34
    campaign, ccp, copying, custom, easy, eversmile, game, html, idea, keeper, keeperfx, level, make, map, maps, names, naming, original, released, system, works
    • Replies: 1
    • Views: 1,570
    October 25th, 2009, 10:13 Go to last post
  11. No humanoids

    Started by Metal Gear Rex, October 17th, 2009 21:18
    code, created, creating, creature, creatures, dragonslover, error, file, files, game, heal, health, heroes, humanoids, keeperfx, low, model, original, prison, problem, proper, random, read, rules, set, skeleton, skeletons, stats, strange, time, wondering, work
    • Replies: 5
    • Views: 1,916
    October 20th, 2009, 07:47 Go to last post
  12. no cd problem

    Started by dk2player, September 3rd, 2009 23:41
    2 Pages
    1 2
    change, color, coords, crashed, crashes, created, data, day, debug, default, display, dk2player, engine, exe, general, html, idea, keeper, keeperfx, levels, lines, log, low, music, needed, open, original, patch, problem, problems, release, res, run, sounds, update, version, work, zoom
    • Replies: 13
    • Views: 4,469
    September 6th, 2009, 10:17 Go to last post

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