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Forum: KeeperFX

Dungeon Keeper Fan Expansion, the Dungeon Keeper 1 remake by Mefistotelis

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  1. GitHub issue tracker for KeeperFX

  1.   Sticky Threads  

  2. Sticky Thread Sticky: [Tutorial] Recompiling KeeperFX - MinGW, MSYS and Coreutils

    Started by Stanislas Dolcini, December 26th, 2012 01:59
    2 Pages
    1 2
    .exe, 7zip, advanced, art, bit, change, check, code, command, commands, compile, computer, download, downloads, exe, extract, file, files, google, group, guide, improved, information, keeper, keeper fx, keeperfx, link, links, load, messages, news, nightly, page, program, projects, proper, properties, quotes, run, start, tar, time, type, update, updated, version, versions, website
    • Replies: 16
    • Views: 11,447
    January 15th, 2019, 08:53 Go to last post
  3. Sticky Thread Sticky: Releases and news

    Started by mefistotelis, December 31st, 2009 14:42
    14 Pages
    1 2 3 ... 14
    .exe, attack, awesome, balance, bugs, campaign, changelog, check, code, computer, cool, creating, creature, data, dead, deeper dungeons, default, details, difficult, download., downloads, dungeon keeper, easy, edit, exe, extract, file, fix, game, games, global, happy, hellhound, keeper fx, keeperfx, lan, launcher, list, make, mefistotelis, metal gear rex, month, multiple, new campaign, news, nightly, nightly builds, official, palette, patch, portals, project, record, releases, report, rooms, sdl, settings, shadows, source, svn, the way, thread, translation, undead, unofficial, updating, version, work, year
    • Replies: 132
    • Views: 78,829
    October 16th, 2018, 10:56 Go to last post
  4. Sticky Thread Sticky: How to get the official editor to work with KeeperFX

    Started by DragonsLover, February 15th, 2011 01:15
    7 Pages
    1 2 3 ... 7
    • Replies: 64
    • Views: 41,914
    October 21st, 2017, 18:16 Go to last post
  5. Sticky Thread Sticky: New script commands

    Started by mefistotelis, September 14th, 2009 09:22
    9 Pages
    1 2 3 ... 9
    action, attack, bridge, cave, challenge, characters, chicken, code, command, commands, cool, creature, creatures, deeper dungeons, default, difficult, display, dungeon, dungeon keeper, edit, game, gear, good, hero, human, idea, ideas, lava, level, library, list, make, map, maps, max, mefistotelis, metal, metal gear rex, nightly, nightly builds, palette, players, pool, portal, post, problems, question, rex, room, rooms, script, set, settings, speech, spells, square, text, warlocks, work, works
    • Replies: 89
    • Views: 30,896
    May 18th, 2016, 08:04 Go to last post
  6. Sticky Thread Sticky: Download KeeperFX

    Started by dotted, December 11th, 2009 02:01
    7 Pages
    1 2 3 ... 7
    • Replies: 69
    • Views: 93,278
    March 5th, 2016, 23:14 Go to last post
  7. Sticky Thread Sticky: KeeperFX launcher update

    Started by mefistotelis, April 20th, 2012 17:54
    2 Pages
    1 2
    • Replies: 12
    • Views: 16,759
    September 22nd, 2015, 10:18 Go to last post
  8.   Normal Threads  

  1. Multiplayer in KeeperFX

    Started by theblitched, January 2nd, 2010 15:29
    downloaded, fan, fix, game, ipx, keeperfx, multiplayer, online, original, play, support, work
    • Replies: 2
    • Views: 4,584
    January 2nd, 2010, 17:19 Go to last post
  2. Resolution Problem

    Started by Evi, December 22nd, 2009 19:25
    change, code, command, created, file, html, keeperfx, log, map, mode, moon, problem, read, resolution, script, silly, stupid, unable, video
    • Replies: 1
    • Views: 1,605
    December 22nd, 2009, 19:59 Go to last post
  3. Transfer creature crash

    Started by dotted, December 21st, 2009 12:58
    • Replies: 2
    • Views: 1,543
    December 21st, 2009, 20:55 Go to last post
  4. Temple Bug

    Started by Metal Gear Rex, December 16th, 2009 23:50
    bit, bug, christmas, creatures, fix, icon, keeper, made, messages, patch, players, present, red, release, sacrifices, spells, temple, things, unable, work, yeah
    • Replies: 5
    • Views: 2,175
    December 21st, 2009, 00:55 Go to last post
  5. The game runs very slow

    Started by kyle, December 17th, 2009 21:51
    bad, bit, debug, dungeon, dungeon keeper, file, fps, game, keeper, keeper fx, keeperfx, mouse, picture, problems, resolution, run, runs, screen, slow, version
    • Replies: 2
    • Views: 2,662
    December 18th, 2009, 17:29 Go to last post
  6. Fixing Slow?

    Started by Mothrayas, December 15th, 2009 14:03
    attack, bug, creature, creature spell, creatures, early, fixing, future, horned, horny, keeperfx, level, levels, life, melee, mothrayas, original, ranged, reapers, set, slow, spell, version, wondering
    • Replies: 2
    • Views: 1,555
    December 15th, 2009, 21:57 Go to last post
  7. Compatibility?

    Started by Reaper, December 12th, 2009 15:49
    art, arts, bit, black, campaign, compatibility, file, fix, flag, great, keeperfx, level, log, map, mentor, mission, problem, read, reaper, save, source, win, windows, windows 7, work, works, world
    • Replies: 4
    • Views: 1,915
    December 13th, 2009, 02:01 Go to last post
  8. Invisible Dungeon Keeper

    Started by Metal Gear Rex, December 9th, 2009 18:04
    bug, campaign, die, dungeon, dungeon keeper, eversmile, game, good, hero, invisible, keeper, keeperfx, land, level, make, move, needed, script, set, stuff, test, win, wondering
    • Replies: 2
    • Views: 1,733
    December 9th, 2009, 18:41 Go to last post
  9. No mouse cursor

    Started by DragonsLover, October 26th, 2009 04:57
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 12,773
    November 19th, 2009, 05:20 Go to last post
  10. KeeperFX version 0.32

    Started by dragonfist, November 15th, 2009 08:18
    alternate, balance, bug, campaign, change, code, commands, creature, creatures, dead, default, discussion, duke, dungeon, dungeon keeper, game, glitch, heal, health, idea, imps, interface, keeper, keeperfx, levels, making, metal gear rex, monster, original, present, prison, problem, program, ragereaver, random, read, rooms, script, skeleton, skeletons, spells, things, time, treasure, values, version, versions, war, war for the overworld, wip, works, workshop, yeah
    • Replies: 6
    • Views: 4,644
    November 16th, 2009, 00:58 Go to last post
  11. Graphics Problem

    Started by Hyzoran, November 7th, 2009 00:10
    change, deeper, exe, game, graphics, graphics problem, involved, keeperfx, mode, problem, run, runs, vista, windows, work
    • Replies: 3
    • Views: 1,880
    November 7th, 2009, 15:31 Go to last post
  12. Tunneller

    Started by Metal Gear Rex, October 22nd, 2009 18:17
    bile, bile demon, cool, creature, creatures, demon, face, files, fix, fun, giant, imp, make, mefistotelis, official, patch, problem, progress, question, set, stupid, switch, temple, the way, thought, tunneller, unofficial, vampire, work
    • Replies: 8
    • Views: 2,533
    November 1st, 2009, 11:32 Go to last post
  13. Map name idea

    Started by Krizzie, October 25th, 2009 08:34
    campaign, ccp, copying, custom, easy, eversmile, game, html, idea, keeper, keeperfx, level, make, map, maps, names, naming, original, released, system, works
    • Replies: 1
    • Views: 1,584
    October 25th, 2009, 10:13 Go to last post
  14. No humanoids

    Started by Metal Gear Rex, October 17th, 2009 21:18
    code, created, creating, creature, creatures, dragonslover, error, file, files, game, heal, health, heroes, humanoids, keeperfx, low, model, original, prison, problem, proper, random, read, rules, set, skeleton, skeletons, stats, strange, time, wondering, work
    • Replies: 5
    • Views: 1,928
    October 20th, 2009, 07:47 Go to last post
  15. no cd problem

    Started by dk2player, September 3rd, 2009 23:41
    2 Pages
    1 2
    change, color, coords, crashed, crashes, created, data, day, debug, default, display, dk2player, engine, exe, general, html, idea, keeper, keeperfx, levels, lines, log, low, music, needed, open, original, patch, problem, problems, release, res, run, sounds, update, version, work, zoom
    • Replies: 13
    • Views: 4,486
    September 6th, 2009, 10:17 Go to last post

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