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Forum: KeeperFX

Dungeon Keeper Fan Expansion, the Dungeon Keeper 1 remake by Mefistotelis

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  1. GitHub issue tracker for KeeperFX

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Releases and news

    Started by mefistotelis, December 31st, 2009 14:42
    14 Pages
    1 2 3 ... 14
    • Replies: 136
    • Views: 113,796
    June 22nd, 2022, 17:53 Go to last post
  3. Sticky Thread Sticky: Recompiling KeeperFX

    Started by YourMaster, May 3rd, 2022 16:48
    building, code, compiling, development, download, free, game, included, keeperfx, list, load, make, mingw, msys, open, page, questions, resources, source, thread, version, wiki, wsl
    • Replies: 0
    • Views: 2,203
    May 3rd, 2022, 16:48 Go to last post
  4. Sticky Thread Sticky: New script commands

    Started by mefistotelis, September 14th, 2009 09:22
    9 Pages
    1 2 3 ... 9
    action, alpha, attack, bridge, building, business, cave, challenge, characters, chicken, clean, code, command, commands, cool, creature, creatures, deeper dungeons, default, difficult, display, dungeon, dungeon keeper, edit, game, gear, good, hero, human, idea, ideas, lava, level, library, list, make, map, maps, max, mefistotelis, metal, metal gear rex, nightly, nightly builds, orcs, palette, players, pool, portal, post, problems, question, rex, room, rooms, script, set, settings, speech, spells, square, text, warlocks, work, works
    • Replies: 89
    • Views: 44,206
    May 18th, 2016, 08:04 Go to last post
  5. Sticky Thread Sticky: Download KeeperFX

    Started by dotted, December 11th, 2009 02:01
    7 Pages
    1 2 3 ... 7
    • Replies: 69
    • Views: 130,198
    March 5th, 2016, 23:14 Go to last post
  6.   Normal Threads  

  1. Post Map making.

    Started by opjohnaexe, April 30th, 2010 20:03
    -.-, adikted, coding, created, dk1, download, dungeon, dungeon keeper, dungeon keeper 1, editor, favorite, files, games, html, keeper, keeperfx, level, load, making, map, map editor, maps, matter, move, needed, official, original, overview, program, reply, text, tools, wondering, work
    • Replies: 8
    • Views: 3,689
    May 23rd, 2010, 17:23 Go to last post
  2. Rainbow Effect

    Started by Madkill, December 29th, 2009 21:42
    5 Pages
    1 2 3 ... 5
    • Replies: 45
    • Views: 12,720
    May 22nd, 2010, 22:35 Go to last post
  3. KeeperFX CCP

    Started by mefistotelis, October 27th, 2009 19:36
    5 Pages
    1 2 3 ... 5
    • Replies: 40
    • Views: 18,220
    May 11th, 2010, 10:38 Go to last post
  4. Lightbulb Merging KeeperFX with map editor

    Started by awsdert, April 19th, 2010 18:25
    2 Pages
    1 2
    adding, armour, art, code, creature, creatures, data, default, editor, entering, extracting, forum, future, good, google, heal, health, horny, idea, issues, keeperfx, list, map, map editor, maps, multiplayer, news, post, questions, settings, source, start, thought, working, yeah
    • Replies: 13
    • Views: 5,920
    April 29th, 2010, 18:54 Go to last post
  5. Can't see while in possesion

    Started by kyle, April 18th, 2010 20:22
    black, code, complete, creatures, dark, demon, downloaded, effects, eye, fly, game, google, imp, keeperfx, lens, possesion, quake, source, update, version
    • Replies: 6
    • Views: 2,488
    April 19th, 2010, 17:05 Go to last post
  6. Crashes

    Started by Duke Ragereaver, December 21st, 2009 23:03
    4 Pages
    1 2 3 ... 4
    clean, colours, crashes, data, debug, deeper dungeons, direct3d, dragonslover, dungeon keeper, error, exe, fail, file, forum, friend, game, gear, good, idea, keeperfx, level, life, lines, log, map, metal, metal gear rex, mode, mouse, needed, palette, post, posting, problem, rex, rooms, sacrifices, savegame, screen, support, temple, time, unable, version, video
    • Replies: 31
    • Views: 9,348
    April 15th, 2010, 10:37 Go to last post
  7. Three Things...

    Started by Metal Gear Rex, March 18th, 2010 00:34
    2 Pages
    1 2
    action, alternative, attack, balance, battle, bit, creature, creatures, creatures.txt, data, default, doors, dungeon keeper, edit, fan, forum, game, hero, invisible, keeper, keeperfx, kill, levels, made, magic, make, map, mefistotelis, melee, metal gear rex, needed, not working, orcs, overview, patch, players, quest, rooms, ruin, rules, set, settings, speed, spell, start, strange, suggestion, the way, thief, things, topic, trap, warlock, warlocks, work
    • Replies: 15
    • Views: 5,321
    March 20th, 2010, 10:59 Go to last post
  8. Question A few questions

    Started by Bile Demon, March 14th, 2010 16:15
    art, attention, bile, bile demon, board, cheap, cool, creatures, data, difficult, discussion, dungeon, entrance, fans, favourite, files, full, game, good, guess, happy, idea, imp, imps, keeper, keeper fx, keeperfx, levels, make, night, open, play, portal, post, problem, question, questions, release, reverse, room, the way, torture chamber, trouble, wondering, work, working, works
    • Replies: 3
    • Views: 2,325
    March 19th, 2010, 12:19 Go to last post
  9. Dear Mefistotelis, a possible bug report...

    Started by Mister Giggles, December 14th, 2009 04:01
    2 Pages
    1 2
    bile, bile demon, bug, camera, campaign, code, cool, crashes, created, creature, creatures, dear, deeper dungeons, eggs, fix, game, good, hidden, imp, imps, issue, keeperfx, level, magic, make, mefistotelis, mode, new campaign, patch, release, report, sacrifice, special, switch, the way, tickle, transfer, transfer creature, unable, update, version, warlocks, work, works, yeah
    • Replies: 17
    • Views: 5,383
    February 26th, 2010, 21:18 Go to last post
  10. Little request - secret level countdown

    Started by CargoOfDarkness, February 25th, 2010 08:50
    command, countdown, dk1, dungeon keeper 1, gear, information, keeperfx, level, levels, make, metal, metal gear rex, mission, request, rex, script, secret, shooter, unused, wanna, working, works
    • Replies: 3
    • Views: 2,232
    February 25th, 2010, 17:12 Go to last post
  11. Random game crashes

    Started by Krizzie, February 24th, 2010 09:50
    bug, change, code, control, crashes, created, creature, debug, dungeon, dungeon keeper, dungeon keeper fx, error, game, job, keeper, keeper fx, keeperfx, level, log, metal gear rex, model, moon, post, problem, random, release, run, runs, skip, version, video
    • Replies: 6
    • Views: 3,372
    February 25th, 2010, 17:07 Go to last post
  12. Deeper Dungeons

    Started by BlueTemplar, February 23rd, 2010 16:34
    2nd, art, attract, bug, change, command, creatures, deeper, deeper dungeons, dragonslover, dungeon, dungeons, easy, fix, fixes, forum, game, hand, keeperfx, levels, made, mission, missions, mouse, original, picking, play, players, portals, prison, release, resolution, rooms, run, set, square, start, trouble, version
    • Replies: 7
    • Views: 5,184
    February 24th, 2010, 09:44 Go to last post
  13. Dungeon Specials

    Started by Metal Gear Rex, December 12th, 2009 12:20
    bugs, computer, conquer, creature, creatures, dk2, drop, dungeon, dungeon keeper 2, easy, editor, global, good, guess, hard, heal, hero, hidden, human, idea, improve, keeper, keeper fx, lair, land, level, library, make, map, max, mefistotelis, patch, release, released, script, skeletons, special, specials, training, trick, unused, version, yay
    • Replies: 6
    • Views: 3,594
    February 23rd, 2010, 22:36 Go to last post
  14. can't play custom multiplayer maps

    Started by Mothrayas, February 12th, 2010 15:20
    2 Pages
    1 2
    049, adikted, campaign, code, create, created, custom, deeper, deeper dungeons, dungeon keeper, dungeon keeper fx, dungeons, easy, editor, file, files, free, freeplay, game, hand, keeper fx, keeperfx, kind, level, levels, list, make, map, maps, metal gear rex, mothrayas, multiplayer, not working, official, open, original, overview, play, players, problem, set, sig, text, version, wizards, work, works
    • Replies: 17
    • Views: 7,882
    February 21st, 2010, 22:27 Go to last post
  15. Temple is not / rarely healing disease

    Started by CargoOfDarkness, February 20th, 2010 13:45
    • Replies: 5
    • Views: 3,339
    February 21st, 2010, 00:56 Go to last post
  16. Incorrect creature is picked up when clicking in creatures tab

    Started by chrisssj2, February 18th, 2010 17:24
    2 Pages
    1 2
    • Replies: 11
    • Views: 5,057
    February 20th, 2010, 18:28 Go to last post
  17. Guard Post block - fix?

    Started by Trotim, February 15th, 2010 16:21
    7 Pages
    1 2 3 ... 7
    advanced, ancient keeper, block, bridge, building, called, campaign, cave, changelog, community, creature, data, decision, deeper dungeons, default, devs, dexterity, difficult, dungeon, dungeon keeper, easy, entrance, exploit, fix, fixes, fixing, fun, game, gameplay, glitch, guard, guess, hang, hidden, keeper, lava, levels, list, make, map, maps, metal gear rex, mode, mothrayas, multiplayer, orcs, original, patch, players, post, posts, problem, realms, rooms, skill, tactic, tank, temple, trick, unofficial, warlocks, water, win, wondering
    • Replies: 60
    • Views: 15,922
    February 18th, 2010, 07:37 Go to last post
  18. Prison isn't working

    Started by IndyShark, February 18th, 2010 01:27
    change, chicken, cool, icon, imps, information, ninja, prison, question, set, sire, working
    • Replies: 2
    • Views: 2,055
    February 18th, 2010, 02:29 Go to last post
  19. Eye Lens Values?

    Started by Metal Gear Rex, February 17th, 2010 20:40
    effect, eye, file, lens, texture, time, values
    • Replies: 1
    • Views: 1,669
    February 17th, 2010, 23:47 Go to last post
  20. Original creature stats

    Started by CargoOfDarkness, February 15th, 2010 22:51
    2 Pages
    1 2
    art, bit, bug, change, crashes, creature, creatures, dexterity, dexterity bug, dk fx, dk1, dragon, dragonslover, dungeon keeper 1, editor, evil, files, fun, hell, horned, horned reaper, horny, knight, level, make, mefistotelis, melee, metal gear rex, open, original, patch, play, power, question, ranged, reaper, sound, spells, spider, start, stats, text, time, version, vista, warlocks, windows, word, works
    • Replies: 12
    • Views: 7,034
    February 16th, 2010, 12:51 Go to last post

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