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Forum: KeeperFX

Dungeon Keeper Fan Expansion, the Dungeon Keeper 1 remake by Mefistotelis

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  1. GitHub issue tracker for KeeperFX

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Releases and news

    Started by mefistotelis, December 31st, 2009 14:42
    14 Pages
    1 2 3 ... 14
    • Replies: 137
    • Views: 115,605
    December 28th, 2022, 01:10 Go to last post
  3. Sticky Thread Sticky: Recompiling KeeperFX

    Started by YourMaster, May 3rd, 2022 16:48
    building, code, compiling, development, download, free, game, included, keeperfx, list, load, make, mingw, msys, open, page, questions, resources, source, thread, version, wiki, wsl
    • Replies: 0
    • Views: 2,542
    May 3rd, 2022, 16:48 Go to last post
  4. Sticky Thread Sticky: New script commands

    Started by mefistotelis, September 14th, 2009 09:22
    9 Pages
    1 2 3 ... 9
    action, alpha, attack, bridge, building, business, cave, challenge, characters, chicken, clean, code, command, commands, cool, creature, creatures, deeper dungeons, default, difficult, display, dungeon, dungeon keeper, edit, game, gear, good, hero, human, idea, ideas, latest, lava, level, library, list, make, map, maps, max, mefistotelis, metal, metal gear rex, nightly, nightly builds, orcs, palette, players, pool, portal, post, problems, question, rex, room, rooms, script, set, settings, speech, spells, square, text, warlocks, work, works
    • Replies: 89
    • Views: 44,854
    May 18th, 2016, 08:04 Go to last post
  5. Sticky Thread Sticky: Download KeeperFX

    Started by dotted, December 11th, 2009 02:01
    7 Pages
    1 2 3 ... 7
    • Replies: 69
    • Views: 131,252
    March 5th, 2016, 23:14 Go to last post
  6.   Normal Threads  

    • Replies: 4
    • Views: 2,626
    Yesterday, 14:57 Go to last post
  1. The official KeeperFX website has been launched!

    Started by Yani, January 21st, 2023 12:51
    alpha, code, day, download, downloads, information, keeperfx, links, load, love, made, map, official, project, releases, section, time, website, work, working
    • Replies: 3
    • Views: 320
    January 27th, 2023, 03:17 Go to last post
  2. KeeperFX - Test builds for version 0.5.1

    Started by YourMaster, December 28th, 2022 14:49
    0.5.0, 0.5.1, alpha, bugs, campaign, creature, files, games, keeperfx, latest, level, levels, list, make, play, problems, progress, prototype, released, set, test, update, version, wiki, work
    • Replies: 7
    • Views: 1,175
    January 19th, 2023, 14:36 Go to last post
  3. KeeperFX 0.5.0

    Started by YourMaster, December 28th, 2022 01:02
    • Replies: 5
    • Views: 1,183
    January 17th, 2023, 09:25 Go to last post
  4. New campaign project

    Started by Herlyg, January 6th, 2023 19:15
    • Replies: 0
    • Views: 895
    January 6th, 2023, 19:15 Go to last post
  5. KeeperFX - Test builds for version 0.5.0

    Started by YourMaster, July 2nd, 2022 01:58
    10 Pages
    1 2 3 ... 10
    • Replies: 90
    • Views: 11,580
    December 28th, 2022, 00:10 Go to last post
  6. New traps/ a full workshop menu

    Started by Endrix, December 19th, 2022 18:26
    chicken, created, door, full, ideas, interested, maps, present, quickly, skeleton, slow, spell, teleport, temple, time, traps, type, workshop
    • Replies: 0
    • Views: 337
    December 19th, 2022, 18:26 Go to last post
  7. Creature editor?

    Started by AdamP, December 14th, 2017 02:08
    5 Pages
    1 2 3 ... 5
    • Replies: 46
    • Views: 75,900
    December 6th, 2022, 19:57 Go to last post
  8. Custom creature - matchstick man

    Started by jieletian, November 17th, 2022 22:10
    • Replies: 2
    • Views: 472
    December 3rd, 2022, 18:17 Go to last post
  9. Changing gold block value in original campaign?

    Started by Anhe, November 6th, 2022 18:33
    block, campaign, creating, creatures, creatures.txt, data, edit, file, keeperfx, making, original, rules, run, set, settings, wondering
    • Replies: 2
    • Views: 361
    November 7th, 2022, 08:33 Go to last post
  10. Savegame file size evolution

    Started by jomalin, October 22nd, 2022 18:04
    0.4.8, 0.4.9, adding, alpha, bugs, evolution, file, forum, guess, hard, imp, issue, keeper fx, keeperfx, list, release, room, save, savegame, stuff, thread, version
    • Replies: 1
    • Views: 384
    October 23rd, 2022, 13:21 Go to last post
  11. KeeperFX work

    Started by jomalin, July 10th, 2012 09:26
    3 Pages
    1 2 3
    0.40, bit, change, characters, code, command, direct, download, downloaded, easy, exe, files, fix, form, good, keeperfx, language, latest, levels, library, load, make, mingw, msys, multiplayer, music, needed, nightly, nightly builds, players, projects, read, recent, reverse, run, save, savegame, script, sdl, search, searching, skip, source, test, thread, time, values, version, windows, word, work, working
    • Replies: 25
    • Views: 9,833
    October 17th, 2022, 09:13 Go to last post
  12. Trying to understand how to install custom map packs

    Started by Zyntastic, October 13th, 2022 17:10
    called, creature, creatures, custom, die, die hard dungeons, download, dungeons, editor, files, guide, hard, keeperfx, levels, load, make, map, maps, online, original, packs, play, text, videos, youtube
    • Replies: 6
    • Views: 473
    October 14th, 2022, 00:36 Go to last post
  13. my pet dungeon

    Started by Junkman1217, October 16th, 2021 23:53
    color, dungeon, evil, found, fun, glitch, glitches, hero, heroes, invasion, kill, make, map, meant, portal, sig, sold, thought, thread, trap, unable, video
    • Replies: 4
    • Views: 1,088
    October 8th, 2022, 17:08 Go to last post
  14. Different rule sets and making a campaign

    Started by Blossy1000, September 29th, 2022 08:56
    art, bit, bug, bugs, campaign, creatures, engine, fan, fixes, game, interested, keeperfx, king, level, make, making, maps, original, questions, released, spell, start, stats, version, versions
    • Replies: 7
    • Views: 613
    October 1st, 2022, 08:46 Go to last post
  15. Fixing Slow?

    Started by Mothrayas, December 15th, 2009 14:03
    attack, bug, creature, creature spell, creatures, early, finally, fixing, future, horned, horny, keeperfx, level, levels, life, melee, mothrayas, original, ranged, reapers, set, slow, spell, version, wondering
    • Replies: 4
    • Views: 2,490
    September 26th, 2022, 18:55 Go to last post
  16. Crash in Options menu in alpha 2557

    Started by Gold Knight, December 25th, 2021 10:17
    2 Pages
    1 2
    0.4.9, 049, alpha, crash, created, information, issue, keeperfx, latest, test, version
    • Replies: 15
    • Views: 2,217
    September 23rd, 2022, 22:27 Go to last post
  17. About savegames format

    Started by jomalin, August 16th, 2022 09:24
    • Replies: 2
    • Views: 1,608
    September 15th, 2022, 17:38 Go to last post
  18. New themes/ terrain, furniture/ decoration

    Started by Endrix, December 8th, 2021 17:14
    creating, future, game, giant, good, guide, interested, keeper, keeperfx, made, make, making, map, original, packs, palette, picture, reference, suggestions, terrain, texture, thread, trap, tree, wiki
    • Replies: 5
    • Views: 2,396
    September 15th, 2022, 09:24 Go to last post
  19. Ancident keeper campaign help

    Started by Micha, March 12th, 2011 11:07
    4 Pages
    1 2 3 ... 4
    ancient keeper, art, bug, campaign, complete, creature, creatures, data, default, dexterity, difficult, dk1, dungeon, dungeon keeper, edit, entrance, exploit, fast, file, fix, found, game, guess, horned, horny, keeper, keeperfx, lava, level, levels, maps, orcs, original, pain, portal, problem, problems, reapers, ruin, savegame, set, sloth, stats, strength, thief, transfer creature, trick
    • Replies: 35
    • Views: 21,785
    August 2nd, 2022, 17:25 Go to last post

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