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Forum: KeeperFX

Dungeon Keeper Fan Expansion, the Dungeon Keeper 1 remake by Mefistotelis

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  1. GitHub issue tracker for KeeperFX

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Releases and news

    Started by mefistotelis, December 31st, 2009 14:42
    14 Pages
    1 2 3 ... 14
    • Replies: 137
    • Views: 115,892
    December 28th, 2022, 01:10 Go to last post
  3. Sticky Thread Sticky: Recompiling KeeperFX

    Started by YourMaster, May 3rd, 2022 16:48
    building, code, compiling, development, download, free, game, included, keeperfx, list, load, make, mingw, msys, open, page, questions, resources, source, thread, version, wiki, wsl
    • Replies: 0
    • Views: 2,602
    May 3rd, 2022, 16:48 Go to last post
  4. Sticky Thread Sticky: New script commands

    Started by mefistotelis, September 14th, 2009 09:22
    9 Pages
    1 2 3 ... 9
    action, alpha, attack, bridge, building, business, cave, challenge, characters, chicken, clean, code, command, commands, cool, creature, creatures, deeper dungeons, default, difficult, display, dungeon, dungeon keeper, edit, game, gear, good, hero, human, idea, ideas, latest, lava, level, library, list, make, map, maps, max, mefistotelis, metal, metal gear rex, nightly, nightly builds, orcs, palette, players, pool, portal, post, problems, question, rex, room, rooms, script, set, settings, speech, spells, square, text, warlocks, work, works
    • Replies: 89
    • Views: 45,033
    May 18th, 2016, 08:04 Go to last post
  5. Sticky Thread Sticky: Download KeeperFX

    Started by dotted, December 11th, 2009 02:01
    7 Pages
    1 2 3 ... 7
    • Replies: 69
    • Views: 131,396
    March 5th, 2016, 23:14 Go to last post
  6.   Normal Threads  

  1. New traps/ a full workshop menu

    Started by Endrix, December 19th, 2022 18:26
    • Replies: 5
    • Views: 1,070
    February 4th, 2023, 15:38 Go to last post
  2. Question Flowerhat on New Game Plus

    Started by Ogredrive, January 30th, 2023 20:19
    arts, block, campaign, cheese, fan, forums, game, general, involved, keeperfx, levels, map, mouse, online, original, room, save, secret, specials, time, training, transfer
    • Replies: 3
    • Views: 434
    January 31st, 2023, 01:25 Go to last post
  3. KeeperFX - Test builds for version 0.5.1

    Started by YourMaster, December 28th, 2022 14:49
    0.5.0, 0.5.1, alpha, bugs, campaign, creature, files, games, keeperfx, latest, level, levels, list, make, play, problems, progress, prototype, released, set, test, update, version, wiki, work
    • Replies: 8
    • Views: 1,431
    January 30th, 2023, 15:03 Go to last post
    • Replies: 6
    • Views: 2,808
    January 29th, 2023, 17:15 Go to last post
  4. The official KeeperFX website has been launched!

    Started by Yani, January 21st, 2023 12:51
    alpha, code, day, download, downloads, information, keeperfx, links, load, love, made, map, official, project, releases, section, time, website, work, working
    • Replies: 3
    • Views: 556
    January 27th, 2023, 03:17 Go to last post
  5. KeeperFX 0.5.0

    Started by YourMaster, December 28th, 2022 01:02
    • Replies: 5
    • Views: 1,325
    January 17th, 2023, 09:25 Go to last post
  6. New campaign project

    Started by Herlyg, January 6th, 2023 19:15
    • Replies: 0
    • Views: 959
    January 6th, 2023, 19:15 Go to last post
  7. KeeperFX - Test builds for version 0.5.0

    Started by YourMaster, July 2nd, 2022 01:58
    10 Pages
    1 2 3 ... 10
    • Replies: 90
    • Views: 11,699
    December 28th, 2022, 00:10 Go to last post
  8. Creature editor?

    Started by AdamP, December 14th, 2017 02:08
    5 Pages
    1 2 3 ... 5
    • Replies: 46
    • Views: 76,082
    December 6th, 2022, 19:57 Go to last post
  9. Custom creature - matchstick man

    Started by jieletian, November 17th, 2022 22:10
    • Replies: 2
    • Views: 516
    December 3rd, 2022, 18:17 Go to last post
  10. Changing gold block value in original campaign?

    Started by Anhe, November 6th, 2022 18:33
    block, campaign, creating, creatures, creatures.txt, data, edit, file, keeperfx, making, original, rules, run, set, settings, wondering
    • Replies: 2
    • Views: 391
    November 7th, 2022, 08:33 Go to last post
  11. Savegame file size evolution

    Started by jomalin, October 22nd, 2022 18:04
    0.4.8, 0.4.9, adding, alpha, bugs, evolution, file, forum, guess, hard, imp, issue, keeper fx, keeperfx, list, release, room, save, savegame, stuff, thread, version
    • Replies: 1
    • Views: 435
    October 23rd, 2022, 13:21 Go to last post
  12. KeeperFX work

    Started by jomalin, July 10th, 2012 09:26
    3 Pages
    1 2 3
    0.40, bit, change, characters, code, command, direct, download, downloaded, easy, exe, files, fix, form, good, keeperfx, language, latest, levels, library, load, make, mingw, msys, multiplayer, music, needed, nightly, nightly builds, players, projects, read, recent, reverse, run, save, savegame, script, sdl, search, searching, skip, source, test, thread, time, values, version, windows, word, work, working
    • Replies: 25
    • Views: 9,917
    October 17th, 2022, 09:13 Go to last post
  13. Trying to understand how to install custom map packs

    Started by Zyntastic, October 13th, 2022 17:10
    called, creature, creatures, custom, die, die hard dungeons, download, dungeons, editor, files, guide, hard, keeperfx, levels, load, make, map, maps, online, original, packs, play, text, videos, youtube
    • Replies: 6
    • Views: 522
    October 14th, 2022, 00:36 Go to last post
  14. my pet dungeon

    Started by Junkman1217, October 16th, 2021 23:53
    color, dungeon, evil, found, fun, glitch, glitches, hero, heroes, invasion, kill, make, map, meant, portal, sig, sold, thought, thread, trap, unable, video
    • Replies: 4
    • Views: 1,121
    October 8th, 2022, 17:08 Go to last post
  15. Different rule sets and making a campaign

    Started by Blossy1000, September 29th, 2022 08:56
    art, bit, bug, bugs, campaign, creatures, engine, fan, fixes, game, interested, keeperfx, king, level, make, making, maps, original, questions, released, spell, start, stats, version, versions
    • Replies: 7
    • Views: 647
    October 1st, 2022, 08:46 Go to last post
  16. Fixing Slow?

    Started by Mothrayas, December 15th, 2009 14:03
    attack, bug, creature, creature spell, creatures, early, finally, fixing, future, horned, horny, keeperfx, level, levels, life, melee, mothrayas, original, ranged, reapers, set, slow, spell, version, wondering
    • Replies: 4
    • Views: 2,513
    September 26th, 2022, 18:55 Go to last post
  17. Crash in Options menu in alpha 2557

    Started by Gold Knight, December 25th, 2021 10:17
    2 Pages
    1 2
    0.4.9, 049, alpha, crash, created, information, issue, keeperfx, latest, test, version
    • Replies: 15
    • Views: 2,258
    September 23rd, 2022, 22:27 Go to last post
  18. About savegames format

    Started by jomalin, August 16th, 2022 09:24
    • Replies: 2
    • Views: 1,641
    September 15th, 2022, 17:38 Go to last post
  19. New themes/ terrain, furniture/ decoration

    Started by Endrix, December 8th, 2021 17:14
    creating, future, game, giant, good, guide, interested, keeper, keeperfx, made, make, making, map, original, packs, palette, picture, reference, suggestions, terrain, texture, thread, trap, tree, wiki
    • Replies: 5
    • Views: 2,462
    September 15th, 2022, 09:24 Go to last post

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