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Forum: KeeperFX

Dungeon Keeper Fan Expansion, the Dungeon Keeper 1 remake by Mefistotelis

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  1. GitHub issue tracker for KeeperFX

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Releases and news

    Started by mefistotelis, December 31st, 2009 13:42
    14 Pages
    1 2 3 ... 14
    • Replies: 137
    • Views: 119,256
    December 28th, 2022, 00:10 Go to last post
  3. Sticky Thread Sticky: Recompiling KeeperFX

    Started by YourMaster, May 3rd, 2022 16:48
    building, code, compiling, development, download, free, game, included, keeperfx, list, load, make, mingw, msys, open, page, questions, resources, source, thread, version, wiki, wsl
    • Replies: 0
    • Views: 3,385
    May 3rd, 2022, 16:48 Go to last post
  4. Sticky Thread Sticky: New script commands

    Started by mefistotelis, September 14th, 2009 09:22
    9 Pages
    1 2 3 ... 9
    action, alpha, attack, bridge, building, business, cave, challenge, characters, chicken, clean, code, command, commands, cool, creature, creatures, deeper dungeons, default, difficult, display, dungeon, dungeon keeper, edit, game, gear, good, hero, human, idea, ideas, latest, lava, level, library, list, make, map, maps, max, mefistotelis, metal, metal gear rex, nightly, nightly builds, orcs, palette, players, pool, portal, post, problems, question, rex, room, rooms, script, set, settings, speech, spells, square, text, warlocks, work, works
    • Replies: 89
    • Views: 46,917
    May 18th, 2016, 08:04 Go to last post
  5. Sticky Thread Sticky: Download KeeperFX

    Started by dotted, December 11th, 2009 01:01
    7 Pages
    1 2 3 ... 7
    • Replies: 69
    • Views: 133,870
    March 5th, 2016, 22:14 Go to last post
  6.   Normal Threads  

  1. KeeperFX - Test builds for version 0.5.1

    Started by YourMaster, December 28th, 2022 13:49
    5 Pages
    1 2 3 ... 5
    • Replies: 48
    • Views: 5,180
    Today, 01:07 Go to last post
  2. KeeperFX freezes a few minutes into the game

    Started by Regor, May 27th, 2023 17:37
    code, crashed, created, creature, files, fix, game, global, graphics, heal, keeperfx, level, magic, map, model, moon, original, release, room, run, set, texture, types, version, video
    • Replies: 3
    • Views: 105
    May 29th, 2023, 16:05 Go to last post
  3. Lightbulb More Custom Creatures and random stuff I made

    Started by watler253, April 28th, 2023 02:59
    • Replies: 8
    • Views: 779
    May 23rd, 2023, 00:52 Go to last post
  4. Runtime error (even with sound disabled)

    Started by AllyITA, May 1st, 2023 12:43
    • Replies: 3
    • Views: 309
    May 3rd, 2023, 03:09 Go to last post
  5. Creature editor?

    Started by AdamP, December 14th, 2017 01:08
    5 Pages
    1 2 3 ... 5
    • Replies: 49
    • Views: 79,031
    April 25th, 2023, 18:36 Go to last post
  6. New Creatures/ Suggestions for the future

    Started by Endrix, March 4th, 2023 11:24
    bit, boss, created, creatures, crystal, dark, dead, demon, fan, fire, giant, good, insect, open, present, slime, spider, suggestions, thread, time, training, undead, workshop, worm, youtube
    • Replies: 8
    • Views: 1,521
    April 21st, 2023, 13:09 Go to last post
  7. Custom Creature : Dark Fairy

    Started by watler253, April 20th, 2023 17:45
    • Replies: 0
    • Views: 450
    April 20th, 2023, 17:45 Go to last post
    • Replies: 0
    • Views: 688
    March 22nd, 2023, 10:16 Go to last post
  8. New traps/ a full workshop menu

    Started by Endrix, December 19th, 2022 17:26
    2 Pages
    1 2
    • Replies: 10
    • Views: 2,934
    March 13th, 2023, 17:32 Go to last post
  9. Runtime Error (Unable to initialize heap)

    Started by Evil Lord Proteus, February 27th, 2023 17:46
    • Replies: 6
    • Views: 1,209
    February 28th, 2023, 19:50 Go to last post
  10. Spanish revision V1.0

    Started by Celtíbero, February 8th, 2023 21:38
    2 Pages
    1 2
    • Replies: 18
    • Views: 1,247
    February 15th, 2023, 22:03 Go to last post
  11. KeeperFX is too easy - is there a difficulty setting?

    Started by Zoooom!, February 13th, 2023 13:49
    black, campaign, change, dungeon, easy, fix, game, good, included, keeper, keeperfx, level, levels, lvl, maps, original, play, reply, room, set, sort, the way, training, wiki, win
    • Replies: 7
    • Views: 1,255
    February 13th, 2023, 18:07 Go to last post
  12. Question Flowerhat on New Game Plus

    Started by Ogredrive, January 30th, 2023 19:19
    arts, block, campaign, cheese, fan, forums, game, general, involved, keeperfx, levels, map, mouse, online, original, room, save, secret, specials, time, training, transfer
    • Replies: 3
    • Views: 1,120
    January 31st, 2023, 00:25 Go to last post
    • Replies: 6
    • Views: 3,701
    January 29th, 2023, 16:15 Go to last post
  13. The official KeeperFX website has been launched!

    Started by Yani, January 21st, 2023 11:51
    alpha, code, day, download, downloads, information, keeperfx, links, load, love, made, map, official, project, releases, section, time, website, work, working
    • Replies: 3
    • Views: 1,387
    January 27th, 2023, 02:17 Go to last post
  14. KeeperFX 0.5.0

    Started by YourMaster, December 28th, 2022 00:02
    • Replies: 5
    • Views: 2,780
    January 17th, 2023, 08:25 Go to last post
  15. New campaign project

    Started by Herlyg, January 6th, 2023 18:15
    • Replies: 0
    • Views: 1,526
    January 6th, 2023, 18:15 Go to last post
  16. KeeperFX - Test builds for version 0.5.0

    Started by YourMaster, July 2nd, 2022 01:58
    10 Pages
    1 2 3 ... 10
    • Replies: 90
    • Views: 14,056
    December 27th, 2022, 23:10 Go to last post
  17. Custom creature - matchstick man

    Started by jieletian, November 17th, 2022 21:10
    • Replies: 2
    • Views: 1,075
    December 3rd, 2022, 17:17 Go to last post
  18. Changing gold block value in original campaign?

    Started by Anhe, November 6th, 2022 17:33
    block, campaign, creating, creatures, creatures.txt, data, edit, file, keeperfx, making, original, rules, run, set, settings, wondering
    • Replies: 2
    • Views: 893
    November 7th, 2022, 07:33 Go to last post

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