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Forum: KeeperFX

Dungeon Keeper Fan Expansion, the Dungeon Keeper 1 remake by Mefistotelis

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  1. GitHub issue tracker for KeeperFX

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Releases and news

    Started by mefistotelis, December 31st, 2009 14:42
    14 Pages
    1 2 3 ... 14
    .exe, attack, awesome, balance, bugs, campaign, changelog, check, code, computer, cool, creating, creature, data, dead, deeper dungeons, default, details, difficult, download., downloads, dungeon keeper, easy, edit, exe, extract, file, fix, game, games, global, happy, hellhound, keeper fx, keeperfx, lan, launcher, list, make, mefistotelis, metal gear rex, month, multiple, new campaign, news, nightly, nightly builds, official, palette, patch, portals, project, record, releases, report, rooms, sdl, settings, shadows, source, svn, the way, thread, translation, undead, unofficial, updating, version, work, year
    • Replies: 134
    • Views: 89,591
    August 24th, 2020, 21:53 Go to last post
  3. Sticky Thread Sticky: [Tutorial] Recompiling KeeperFX - MinGW, MSYS and Coreutils

    Started by Stanislas Dolcini, December 26th, 2012 01:59
    3 Pages
    1 2 3
    .exe, 7zip, advanced, art, bit, change, check, code, command, commands, compile, computer, download, downloads, exe, extract, file, files, google, group, guide, improved, information, keeper, keeper fx, keeperfx, link, links, load, messages, news, nightly, page, program, projects, proper, properties, quotes, run, start, tar, time, type, update, updated, version, versions, website
    • Replies: 26
    • Views: 16,048
    July 28th, 2020, 14:35 Go to last post
  4. Sticky Thread Sticky: How to get the official editor to work with KeeperFX

    Started by DragonsLover, February 15th, 2011 01:15
    9 Pages
    1 2 3 ... 9
    • Replies: 80
    • Views: 50,566
    July 27th, 2020, 16:42 Go to last post
  5. Sticky Thread Sticky: New script commands

    Started by mefistotelis, September 14th, 2009 09:22
    9 Pages
    1 2 3 ... 9
    action, attack, bridge, business, cave, challenge, characters, chicken, code, command, commands, cool, creature, creatures, deeper dungeons, default, difficult, display, dungeon, dungeon keeper, edit, game, gear, good, hero, human, idea, ideas, lava, level, library, list, make, map, maps, max, mefistotelis, metal, metal gear rex, nightly, nightly builds, orcs, palette, players, pool, portal, post, problems, question, rex, room, rooms, script, set, settings, speech, spells, square, text, warlocks, work, works
    • Replies: 89
    • Views: 35,953
    May 18th, 2016, 08:04 Go to last post
  6. Sticky Thread Sticky: Download KeeperFX

    Started by dotted, December 11th, 2009 02:01
    7 Pages
    1 2 3 ... 7
    • Replies: 69
    • Views: 101,298
    March 5th, 2016, 23:14 Go to last post
  7.   Normal Threads  

  1. Assmist Campaign : Translations of message files

    Started by dayokay, November 14th, 2020 16:55
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 701
    Today, 02:19 Go to last post
  2. KeeperFX - Test builds for version 0.4.9

    Started by YourMaster, November 2nd, 2020 01:49
    2 Pages
    1 2
    • Replies: 10
    • Views: 754
    November 19th, 2020, 08:45 Go to last post
  3. Cant save the Game KeeperFX 048

    Started by xPinkiePie, November 14th, 2020 18:02
    • Replies: 1
    • Views: 89
    November 14th, 2020, 18:58 Go to last post
  4. My mod with balancing creatures

    Started by Endrix, March 16th, 2012 19:38
    5 Pages
    1 2 3 ... 5
    balance, bile, bile demon, creature, creatures, default, defence, demon, demons, die, difficult, dragon, dragons, fly, fun, game, good, heal, health, hellhound, horned, horned reaper, horny, imp, lava, lock, made, make, making, melee, multiple, orcs, pain, power, reaper, samurai, set, skeleton, slow, sound, speed, spider, vampire, versus, warlock, word, work
    • Replies: 41
    • Views: 17,421
    November 13th, 2020, 14:37 Go to last post
  5. New Russian speech files in 0.4.8

    Started by AstraL, September 27th, 2020 10:50
    2 Pages
    1 2
    • Replies: 10
    • Views: 723
    November 13th, 2020, 14:31 Go to last post
  6. New Trap capabilities in KeeperFX

    Started by dayokay, September 6th, 2020 12:21
    2 Pages
    1 2
    campaign, code, complete, default, demons, file, found, game, great, hard, html, keeperfx, level, list, load, log, models, script, sprites, trap, traps, video, working, works, youtube
    • Replies: 16
    • Views: 1,123
    October 26th, 2020, 23:32 Go to last post
  7. KeeperFX 0.4.8

    Started by YourMaster, August 24th, 2020 21:24
    2 Pages
    1 2
    • Replies: 17
    • Views: 2,884
    October 17th, 2020, 18:23 Go to last post
  8. Change Slab Type

    Started by dayokay, October 8th, 2020 17:15
    • Replies: 4
    • Views: 353
    October 9th, 2020, 11:09 Go to last post
  9. Post Ancient Keeper - Armageddon.

    Started by Hades, January 10th, 2013 20:40
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 4,521
    October 7th, 2020, 16:02 Go to last post
  10. New Sacrifices

    Started by AG_EJ, October 4th, 2020 14:21
    • Replies: 6
    • Views: 426
    October 4th, 2020, 18:08 Go to last post
  11. Exiled Keeper - Upcoming Campaign

    Started by Tyrant Cenobite, December 26th, 2013 22:32
    • Replies: 7
    • Views: 2,145
    October 3rd, 2020, 10:22 Go to last post
  12. Imp Experience Patch Keeper FX

    Started by AG_EJ, September 26th, 2020 18:51
    • Replies: 3
    • Views: 328
    September 27th, 2020, 08:58 Go to last post
  13. Need help setting up proper resolutions

    Started by Nyt, September 21st, 2020 16:04
    • Replies: 1
    • Views: 290
    September 21st, 2020, 16:50 Go to last post
  14. Not sure how to title this

    Started by Junkman1217, September 14th, 2020 02:30
    adikted, advanced, camera, campaign, creatures, drop, floors, glitch, keeperfx, level, levels, made, map, mapmaking, mode, title, trick, version
    • Replies: 2
    • Views: 311
    September 14th, 2020, 07:41 Go to last post
  15. KeeperFX 0.4.8 Release Candidate

    Started by YourMaster, August 4th, 2020 00:41
    3 Pages
    1 2 3
    • Replies: 27
    • Views: 2,092
    September 8th, 2020, 16:04 Go to last post
  16. Creatures automatically die

    Started by Junkman1217, September 4th, 2020 02:01
    art, campaign, creature, creatures, die, imps, kill, level, script, set, start
    • Replies: 1
    • Views: 286
    September 4th, 2020, 03:38 Go to last post
  17. Campaign flags

    Started by dayokay, August 30th, 2020 13:07
    art, campaign, early, flag, game, great, king, level, levels, load, make, making, play, progress, res, run, save, script, transfer, win, wondering
    • Replies: 1
    • Views: 265
    August 30th, 2020, 14:09 Go to last post
  18. Post Korean language support

    Started by mu mu, April 24th, 2020 07:33
    4 Pages
    1 2 3 ... 4
    • Replies: 39
    • Views: 2,024
    August 27th, 2020, 07:56 Go to last post
  19. Game crashes as soon as I start any map

    Started by Lavaeolus, August 19th, 2020 21:25
    animation, art, campaign, code, crashes, created, creature, dungeon, game, guard, job, keeper, map, model, moon, mouse, problems, release, research, room, rules, script, set, tunneller, video
    • Replies: 2
    • Views: 340
    August 20th, 2020, 09:06 Go to last post
    • Replies: 9
    • Views: 547
    August 17th, 2020, 14:45 Go to last post

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