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Forum: KeeperFX

Dungeon Keeper Fan Expansion, the Dungeon Keeper 1 remake by Mefistotelis

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  1. GitHub issue tracker for KeeperFX

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Releases and news

    Started by mefistotelis, December 31st, 2009 14:42
    14 Pages
    1 2 3 ... 14
    • Replies: 137
    • Views: 117,026
    December 28th, 2022, 01:10 Go to last post
  3. Sticky Thread Sticky: Recompiling KeeperFX

    Started by YourMaster, May 3rd, 2022 16:48
    building, code, compiling, development, download, free, game, included, keeperfx, list, load, make, mingw, msys, open, page, questions, resources, source, thread, version, wiki, wsl
    • Replies: 0
    • Views: 2,917
    May 3rd, 2022, 16:48 Go to last post
  4. Sticky Thread Sticky: New script commands

    Started by mefistotelis, September 14th, 2009 09:22
    9 Pages
    1 2 3 ... 9
    action, alpha, attack, bridge, building, business, cave, challenge, characters, chicken, clean, code, command, commands, cool, creature, creatures, deeper dungeons, default, difficult, display, dungeon, dungeon keeper, edit, game, gear, good, hero, human, idea, ideas, latest, lava, level, library, list, make, map, maps, max, mefistotelis, metal, metal gear rex, nightly, nightly builds, orcs, palette, players, pool, portal, post, problems, question, rex, room, rooms, script, set, settings, speech, spells, square, text, warlocks, work, works
    • Replies: 89
    • Views: 45,489
    May 18th, 2016, 08:04 Go to last post
  5. Sticky Thread Sticky: Download KeeperFX

    Started by dotted, December 11th, 2009 02:01
    7 Pages
    1 2 3 ... 7
    • Replies: 69
    • Views: 131,991
    March 5th, 2016, 23:14 Go to last post
  6.   Normal Threads  

  1. KeeperFX - Test builds for version 0.5.1

    Started by YourMaster, December 28th, 2022 14:49
    2 Pages
    1 2
    0.5.0, 0.5.1, alpha, bugs, campaign, creature, files, games, keeperfx, latest, level, levels, list, make, play, problems, progress, prototype, released, set, test, update, version, wiki, work
    • Replies: 15
    • Views: 2,231
    Yesterday, 18:39 Go to last post
  2. New traps/ a full workshop menu

    Started by Endrix, December 19th, 2022 18:26
    2 Pages
    1 2
    • Replies: 10
    • Views: 2,294
    March 13th, 2023, 18:32 Go to last post
  3. New Creatures/ Suggestions for the future

    Started by Endrix, March 4th, 2023 12:24
    bit, boss, created, creatures, crystal, dark, dead, demon, fan, fire, giant, good, insect, open, present, slime, spider, suggestions, thread, time, training, undead, workshop, worm, youtube
    • Replies: 0
    • Views: 222
    March 4th, 2023, 12:24 Go to last post
  4. Runtime Error (Unable to initialize heap)

    Started by Evil Lord Proteus, February 27th, 2023 18:46
    • Replies: 6
    • Views: 234
    February 28th, 2023, 20:50 Go to last post
  5. Creature editor?

    Started by AdamP, December 14th, 2017 02:08
    5 Pages
    1 2 3 ... 5
    • Replies: 47
    • Views: 77,014
    February 22nd, 2023, 18:09 Go to last post
  6. Spanish revision V1.0

    Started by Celtíbero, February 8th, 2023 22:38
    2 Pages
    1 2
    • Replies: 18
    • Views: 676
    February 15th, 2023, 23:03 Go to last post
  7. KeeperFX is too easy - is there a difficulty setting?

    Started by Zoooom!, February 13th, 2023 14:49
    black, campaign, change, dungeon, easy, fix, game, good, included, keeper, keeperfx, level, levels, lvl, maps, original, play, reply, room, set, sort, the way, training, wiki, win
    • Replies: 7
    • Views: 582
    February 13th, 2023, 19:07 Go to last post
  8. Question Flowerhat on New Game Plus

    Started by Ogredrive, January 30th, 2023 20:19
    arts, block, campaign, cheese, fan, forums, game, general, involved, keeperfx, levels, map, mouse, online, original, room, save, secret, specials, time, training, transfer
    • Replies: 3
    • Views: 728
    January 31st, 2023, 01:25 Go to last post
    • Replies: 6
    • Views: 3,143
    January 29th, 2023, 17:15 Go to last post
  9. The official KeeperFX website has been launched!

    Started by Yani, January 21st, 2023 12:51
    alpha, code, day, download, downloads, information, keeperfx, links, load, love, made, map, official, project, releases, section, time, website, work, working
    • Replies: 3
    • Views: 950
    January 27th, 2023, 03:17 Go to last post
  10. KeeperFX 0.5.0

    Started by YourMaster, December 28th, 2022 01:02
    • Replies: 5
    • Views: 1,960
    January 17th, 2023, 09:25 Go to last post
  11. New campaign project

    Started by Herlyg, January 6th, 2023 19:15
    • Replies: 0
    • Views: 1,164
    January 6th, 2023, 19:15 Go to last post
  12. KeeperFX - Test builds for version 0.5.0

    Started by YourMaster, July 2nd, 2022 01:58
    10 Pages
    1 2 3 ... 10
    • Replies: 90
    • Views: 12,215
    December 28th, 2022, 00:10 Go to last post
  13. Custom creature - matchstick man

    Started by jieletian, November 17th, 2022 22:10
    • Replies: 2
    • Views: 711
    December 3rd, 2022, 18:17 Go to last post
  14. Changing gold block value in original campaign?

    Started by Anhe, November 6th, 2022 18:33
    block, campaign, creating, creatures, creatures.txt, data, edit, file, keeperfx, making, original, rules, run, set, settings, wondering
    • Replies: 2
    • Views: 553
    November 7th, 2022, 08:33 Go to last post
  15. Savegame file size evolution

    Started by jomalin, October 22nd, 2022 18:04
    0.4.8, 0.4.9, adding, alpha, bugs, evolution, file, forum, guess, hard, imp, issue, keeper fx, keeperfx, list, release, room, save, savegame, stuff, thread, version
    • Replies: 1
    • Views: 598
    October 23rd, 2022, 13:21 Go to last post
  16. KeeperFX work

    Started by jomalin, July 10th, 2012 09:26
    3 Pages
    1 2 3
    0.40, bit, change, characters, code, command, direct, download, downloaded, easy, exe, files, fix, form, good, keeperfx, language, latest, levels, library, load, make, mingw, msys, multiplayer, music, needed, nightly, nightly builds, players, projects, read, recent, reverse, run, save, savegame, script, sdl, search, searching, skip, source, test, thread, time, values, version, windows, word, work, working
    • Replies: 25
    • Views: 10,142
    October 17th, 2022, 09:13 Go to last post
  17. Trying to understand how to install custom map packs

    Started by Zyntastic, October 13th, 2022 17:10
    called, creature, creatures, custom, die, die hard dungeons, download, dungeons, editor, files, guide, hard, keeperfx, levels, load, make, map, maps, online, original, packs, play, text, videos, youtube
    • Replies: 6
    • Views: 699
    October 14th, 2022, 00:36 Go to last post
  18. my pet dungeon

    Started by Junkman1217, October 16th, 2021 23:53
    color, dungeon, evil, found, fun, glitch, glitches, hero, heroes, invasion, kill, make, map, meant, portal, sig, sold, thought, thread, trap, unable, video
    • Replies: 4
    • Views: 1,337
    October 8th, 2022, 17:08 Go to last post
  19. Different rule sets and making a campaign

    Started by Blossy1000, September 29th, 2022 08:56
    art, bit, bug, bugs, campaign, creatures, engine, fan, fixes, game, interested, keeperfx, king, level, make, making, maps, original, questions, released, spell, start, stats, version, versions
    • Replies: 7
    • Views: 808
    October 1st, 2022, 08:46 Go to last post

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