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  • 0etelaer's Avatar
    May 16th, 2021, 12:36
    2048 Thing slots? The game can become unstable, in about 25 traps. And even if no traps are build, but the workshops are full. Full workshops will...
    8 replies | 1529 view(s)
  • 0etelaer's Avatar
    May 16th, 2021, 09:51
    Yes, I would read elsewhere that pathfinding issues in KeeperFX are resolved. I however doubt KeeperFX can solve the problems of instability in...
    8 replies | 1529 view(s)
  • 0etelaer's Avatar
    May 15th, 2021, 23:12
    I've played that whole campaign several times in Dungeon Keeper. I was surprised about the stability of the maps, more stable than most maps I made...
    8 replies | 1529 view(s)
  • 0etelaer's Avatar
    May 13th, 2021, 09:59
    0etelaer replied to a thread freeze timer? in DK1 Mapmaking
    You can't do that with timers. You should make the enemies spawn with another occurrence, or start your timer for it at some occurrence. There is...
    4 replies | 548 view(s)
  • 0etelaer's Avatar
    May 13th, 2021, 09:41
    :dig:AI Keepers will not dig anything; they only dig for rooms, to attack, and all along any rock. If you want a player to get to a clean AI...
    10 replies | 1169 view(s)
  • 0etelaer's Avatar
    May 13th, 2021, 09:02
    Well, I think something like that would be possible, if you put in your script, that an AI dungeon's creatures spawns at the players dungeon hearth. ...
    4 replies | 732 view(s)
  • 0etelaer's Avatar
    May 13th, 2021, 08:17
    You can run Dungeon Keeper using DOSBox https://www.dosbox.com/ Not easy though, although some one made a tutorial at Youtube for it :D...
    5 replies | 637 view(s)
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About 0etelaer

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Some of the maps I made over here

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