• YourMaster's Avatar
    Yesterday, 13:29
    I just tried the first post-ak-map and it worked fine for me. Somebody had your exact same problem a while ago(on another map), scroll up to post...
    134 replies | 9656 view(s)
  • YourMaster's Avatar
    December 6th, 2018, 16:44
    You are right that they are commented out in the latest version, but all evidence points to the print command actually being used to send those...
    5 replies | 166 view(s)
  • YourMaster's Avatar
    November 30th, 2018, 08:37
    YourMaster replied to a thread Japanese in KeeperFX
    I mean you could have linked the .po file here, so people could give feedback on your translations. But this mostly works, apart from your question...
    30 replies | 1319 view(s)
  • YourMaster's Avatar
    November 29th, 2018, 08:54
    YourMaster replied to a thread Japanese in KeeperFX
    Well, if it needs further checking than adding it right here is probably a good idea, so you can publicly ask the community to check it. I don't know...
    30 replies | 1319 view(s)
  • YourMaster's Avatar
    November 28th, 2018, 08:43
    YourMaster replied to a thread Japanese in KeeperFX
    Simply click here. Then in your browser 'save page as' and you're done.
    30 replies | 1319 view(s)
  • YourMaster's Avatar
    November 26th, 2018, 22:52
    I never had it myself, but you can still see the messages in the level scripts. See here. Supposedly all you had to do was have a connected printer...
    5 replies | 166 view(s)
  • YourMaster's Avatar
    November 26th, 2018, 16:15
    Once again, looks good, I wonder what it will play like.
    3 replies | 275 view(s)
  • YourMaster's Avatar
    November 26th, 2018, 08:25
    YourMaster replied to a thread Japanese in KeeperFX
    Yes, getting a github account is free, but you don't need one here I believe. You can just download that .po file, make the edits in the .po file...
    30 replies | 1319 view(s)
  • YourMaster's Avatar
    November 25th, 2018, 23:06
    5 replies | 172 view(s)
  • YourMaster's Avatar
    November 25th, 2018, 10:30
    YourMaster replied to a thread Japanese in KeeperFX
    Looking at the other translations, no they were not done by people knowing what they were doing. Remember this is 1998, and bad game translations in...
    30 replies | 1319 view(s)
  • YourMaster's Avatar
    November 24th, 2018, 09:00
    YourMaster replied to a thread Japanese in KeeperFX
    You don't need to submit a new dat file, during the build process the game generates all dat files from the sfx archive. In the next version of...
    30 replies | 1319 view(s)
  • YourMaster's Avatar
    November 23rd, 2018, 08:51
    YourMaster replied to a thread Japanese in KeeperFX
    If you want to and are able to, you can contribute translations. There's a wiki for that.
    30 replies | 1319 view(s)
  • YourMaster's Avatar
    November 23rd, 2018, 01:00
    YourMaster replied to a thread Japanese in KeeperFX
    That would be replacing it with an actual speech-message. Think simpler, it's a voice message that plays when you have a unit that dies, and you as a...
    30 replies | 1319 view(s)
  • YourMaster's Avatar
    November 23rd, 2018, 00:43
    I would go looking for naked dark mistresses in the game if I were you. Now this one made it over: Sacrifice exactly 4 piles of gold and exactly...
    5 replies | 172 view(s)
  • YourMaster's Avatar
    November 23rd, 2018, 00:32
    YourMaster replied to a thread Japanese in KeeperFX
    Sorry, I was looking at 110 and 111, which aren't there. But you're right. They are there, and you can make a new speech file without those files. I...
    30 replies | 1319 view(s)
  • YourMaster's Avatar
    November 22nd, 2018, 21:14
    It has to do with the perspective and the scaling I'm sure. I really think this simply never worked any better in a high resolution. I think the only...
    134 replies | 9656 view(s)
  • YourMaster's Avatar
    November 22nd, 2018, 10:38
    YourMaster replied to a thread Japanese in KeeperFX
    That would be very easy to do yes. EDIT: I looked in the speech_jpn from the latest keeperfx, and as far as I can tell those english speeches...
    30 replies | 1319 view(s)
  • YourMaster's Avatar
    November 22nd, 2018, 09:51
    They do not work for KeeperFX. KeeperFX has an entire range of cheats, different from those you post. You need to have the -alex command line option...
    5 replies | 172 view(s)
  • YourMaster's Avatar
    November 22nd, 2018, 00:32
    Press M to open the map. Then click anywhere. Now you have the same angle. If you do want to play with the right graphics, I believe it works better...
    134 replies | 9656 view(s)
  • YourMaster's Avatar
    November 21st, 2018, 22:32
    YourMaster replied to a thread 10 best community maps in KeeperFX
    Well, you got me there, I don't think many gaming companies will pick up DzjeeAr as a designer based on is dungeon keeper maps. ;) They all have...
    67 replies | 17509 view(s)
  • YourMaster's Avatar
    November 21st, 2018, 21:55
    I believe what you are experiencing is not unique for you, but a problem for everybody. In high resolution with 'cluedo' mode. Press this button in...
    134 replies | 9656 view(s)
  • YourMaster's Avatar
    November 21st, 2018, 10:52
    And testing. There's two implementations. This one written completely by AdamP. From a coding perspective it is very basic, it's just KeeperFX...
    43 replies | 3550 view(s)
  • YourMaster's Avatar
    November 20th, 2018, 22:15
    Try it in 1920x1080x32 instead and see if the graphics problems disappear. Your other problem is very strange, and makes me think the game is not...
    134 replies | 9656 view(s)
  • YourMaster's Avatar
    November 16th, 2018, 15:50
    YourMaster replied to a thread 10 best community maps in KeeperFX
    :) I believe the hero armies are triggered by reaching action points, and for me everything was very easy, so probably you dug out too far before you...
    67 replies | 17509 view(s)
  • YourMaster's Avatar
    November 15th, 2018, 00:17
    YourMaster replied to a thread 10 best community maps in KeeperFX
    It's been a while since I played a map. 727 Blue Water Pass I forgot I gotten to the huge list of DzjeeAr maps. Same template, massive...
    67 replies | 17509 view(s)
  • YourMaster's Avatar
    November 13th, 2018, 08:55
    You can see the progress for yourself by clicking here: https://github.com/Themperror/Dungeon-Keeper-Remake/commits/master
    25 replies | 1096 view(s)
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About OrsonMaxwell

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