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  1. Thread: DK2 Anniversary

    by Woudo
    Replies
    24
    Views
    79,929

    Re: DK2 Anniversary

    Add me on snapchat and send pics.

    Of the maps, that is.

    It's nice to see map layouts. Some can be really interesting and worth emulating in other games.
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    4,453

    Re: How can I skip a level in a campaign?

    Run launcher.exe
    Run options
    Check the "Allow Easter Egg" box
    Store
    Start Game

    When you get to the overworld map with the red flags, press Ctrl-F9 to go backwards and Ctrl-F10 to go forwards.
  3. Replies
    5
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    3,617

    Re: Dungeon Keeper Demo Eversmile in Keeper FX

    Adam lowkey shilling his channel. We see through your facade, boyo.

    I had no idea this level existed up until now. It genuinely seems like a better tutorial than what DK1 by default actually has,...
  4. Thread: Cut traps

    by Woudo
    Replies
    5
    Views
    5,308

    Re: Cut traps

    Everyone please stand for the Peter Molyneaux anthem.

    https://www.youtube.com/watch?v=uCGD9dT12C0
  5. Thread: Cut traps

    by Woudo
    Replies
    5
    Views
    5,308

    Re: Cut traps

    A tumultuous development with an unclear end goal and the resulting time constraints would be the real reason they didn't make it in.
  6. Re: GOOD/EVIL creature balancing for Good Keeper plays or in general

    https://www.youtube.com/watch?v=jZuktUfF0nE
  7. Re: KeeperFX Unofficial - continued development - alpha builds

    When AI has 192 number of workshop tiles -> remove ability to make workshop.

    Unless you meant in general, and not on a specific level.
  8. Replies
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    22,408

    Re: Few Questions about KeeperFX

    Please forgive Mark, he's old and doesn't understand how tier lists work. Let me translate for you;

    ELDER GOD TIER:
    Horned Reaper

    DEMIGOD TIER:
    Bile Demon
    Mistress

    FUCKING INVINCIBLE TIER:
  9. Re: KeeperFX Unofficial - continued development - alpha builds

    Gib damage should be instant death. Otherwise imprison.
  10. Re: KeeperFX Unofficial - continued development - alpha builds

    https://www.youtube.com/watch?v=ukBnIMUiIaE

    Oh yeah I knew about this. Because the treasury is neutral, the white reinforced wall has no white tiles nearby and reverts back to dirt when the tile...
  11. Re: KeeperFX Unofficial - continued development - alpha builds

    I had no idea this was a thing.
  12. Replies
    3
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    3,000

    Re: Can't build treasure room in level 1

    Someone must have been fucking around with the first level script.

    Go to the levels folder.
    Open Map00001.txt

    Make sure the line reads;
    ROOM_AVAILABLE(PLAYER0,TREASURE,1,1)
    And that there's...
  13. Replies
    22
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    49,697

    Re: Empires of the Undergrowth

    Looks pretty radical. I'll wait until it's content complete and then surrender the shekels.
  14. Replies
    5
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    27,782

    Re: Burdened Imps Level Pack question

    The opening paragraph tells you to kill the six knights in the castle.

    You can either;
    Possess a ranger and fight everyone yourself.
    Possess a fighter, bash down a bunch of doors and wait for...
  15. Thread: Naked mistress?

    by Woudo
    Replies
    19
    Views
    29,588

    Re: Naked mistress?

    Open this and have a look at all the game sprites.
    http://keeper.lubiki.pl/releases_big/gfx_sources_v9.7z

    Have a listen to this while you're doing it.
    https://www.youtube.com/watch?v=Xr9Oubxw1gA
  16. Replies
    48
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    36,524

    Re: Revenge of the Lord - a good campaign v0.99

    Sniping is for pussies. I individually challenge each and every unit to a manly 1v1, and use my superior agility to kite them until they turn tail and run.
    CTAing your entire army nets too many...
  17. Replies
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    36,524

    Re: Revenge of the Lord - a good campaign v0.99

    Wrong answer.

    The correct strat is;
    Thieves and Fairies go into Library.
    Rush Workshop and Guardpost.
    Acquire Archer.
  18. Replies
    48
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    36,524

    Re: Revenge of the Lord - a good campaign v0.99

    Finished level 4, but bear in mind I haven't updated at all and are still on the original version, so what I say may already be fixed.

    Green attacked super early, which you mentioned in a previous...
  19. Replies
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    61,122

    Re: Lords of Nether Development Progress

    Looks way too good to be honest. A treasury of those would surely cause framedrops.
  20. Replies
    48
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    36,524

    Re: Revenge of the Lord - a good campaign v0.99

    Level 2 kicked my shit in on the first try, but only because I was playing idly and digging up the world. On the second try I took more notice of the opening message and was proactive with clearing...
  21. Replies
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    36,524

    Re: Revenge of the Lord - a good campaign v0.99

    Finished level 2. Need to ally white and yellow so white can move through yellows doors.

    Other than that it's great.
  22. Replies
    48
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    36,524

    Re: Revenge of the Lord - a good campaign v0.99

    I did the same thing with the Thieves; assumed you wouldn't be able to ascend to Knights, so focused on Dwarves instead. It was a mistake, Dwarves are terrible.
    I remembered Dwarves being much, much...
  23. Replies
    48
    Views
    36,524

    Re: Revenge of the Lord - a good campaign v0.99

    First level took me a paltry THREE HOURS to do. I decided to do a blind playthrough video of it so I was avoiding loading the game and lost a lot of troops to boulders and just generally really dumb...
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    5,606

    Re: Some Suggestions I Have

    Wrong. Bad Mark, smack you on head.

    Putting a Lair next to the Dungeon Heart stops you from resting your creatures while the heart takes damage, as the creatures will immediately stop healing to...
  25. Re: Do I have to download a DK CD image from the internet?

    game.gog IS the Keeper folder. You're looking inside the keeper folder and opening the Data folder.

    I'm not sure if you'll need Daemontools to convert the .gog file or if KFX will accept it...
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