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  1. Anyone Have the Dungeon Keeper 2 Textures Exported?

    Started by osac, November 4th, 2019 15:38
    asset, custom, direct, dungeon, dungeon keeper, dungeon keeper 2, extracted, forums, game, graphics, included, keeper, material, models, ported, posts, projects, texture, textures, wiki
    • Replies: 1
    • Views: 147
    Last Post: November 4th, 2019 15:53
    by YourMaster  Go to last post
  2. Combat design

    Started by IKSLM, September 25th, 2019 20:17
    battle, combat, creature, creatures, dark, defence, design, dexterity, direct, dk1, dk2, fast, game, heal, health, luck, making, quickly, room, skill, speed, spells, strength
    • Replies: 1
    • Views: 972
    Last Post: September 25th, 2019 23:16
    by YourMaster  Go to last post
  3. Should lightning traps be AoE?

    Started by Mullertime, July 20th, 2019 21:29
    beta, change, code, development, direct, file, fix, issue, keeperfx, magic, official, original, post, power, release, run, spells, time, trap, traps, type, unofficial, values, version, word
    • Replies: 7
    • Views: 822
    Last Post: July 25th, 2019 22:39
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  4. Direct3D

    Started by AdamP, January 13th, 2019 01:04
    day, difficult, direct, direct3d, download, dungeon, eye, free, glitches, good, idea, keeperfx, load, mefistotelis, post, support, video, watch, work, working, youtube
    • Replies: 3
    • Views: 742
    Last Post: January 16th, 2019 02:20
    by AdamP  Go to last post

    Forum:
    KeeperFX

  5. resolution problem

    Started by ondrejw, September 15th, 2018 14:21
    • Replies: 5
    • Views: 879
    Last Post: September 21st, 2018 19:11
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  6. Simulating creature fight...what the?

    Started by Flanker, July 12th, 2018 23:40
    1.7, 1.8, 2nd, attack, black, combat, combat pit, creature, creatures, damage, direct, dungeon keeper 2, game, heal, health, kill, knight, level, lvl, making, pit, stats, test, time
    • Replies: 3
    • Views: 670
    Last Post: July 14th, 2018 21:59
    by Metal Gear Rex  Go to last post
  7. New Member of the KK Community.

    Started by Krexxler, December 13th, 2016 12:19
    3 Pages
    1 2 3
    archer, called, community, control, created, direct, dk1, dk2, dungeon, dungeon keeper, dwarf, fast, favorite, finally, found, fps, game, gameplay, good, graphics, great, guess, guys, hand, happy, hold, introduction, keeper, keeperfx, klan, majesty, make, matter, original, players, quake, style, time, true, type, version, warlock, year
    • Replies: 23
    • Views: 2,437
    Last Post: April 25th, 2018 22:49
    by Hades  Go to last post
  8. Frozen Legion

    Started by YourMaster, March 20th, 2016 23:43
    • Replies: 5
    • Views: 1,791
    Last Post: August 21st, 2017 18:44
    by kix  Go to last post

    Forum:
    DK1 Maps

  9. Wishvale problem

    Started by darkkingkongman, July 26th, 2014 21:49
    • Replies: 5
    • Views: 8,795
    Last Post: August 21st, 2016 13:39
    by YourMaster  Go to last post
  10. Getting Computer Players to attack

    Started by YourMaster, September 10th, 2014 21:56
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 7,680
    Last Post: July 18th, 2016 23:10
    by YourMaster  Go to last post
  11. Korros Tor - Green keeper dying immediately?

    Started by disregardthat, March 18th, 2016 01:42
    2 Pages
    1 2
    bit, bug, creature, creatures, deeper, deeper dungeons, die, direct, door, dungeon, dungeon keeper 1, dungeons, early, easter, extract, fast, favorite, game, games, hero, heroes, improved, issue, issues, keeper, keeperfx, kill, level, list, map, missions, original, play, pro, room, rooms, the keepers, wiki, work, working
    • Replies: 11
    • Views: 1,963
    Last Post: March 21st, 2016 23:37
    by YourMaster  Go to last post
  12. Sticky Thread Sticky: Dungeon Keeper II - How I got it running with Hardware Acceleration turned on in win7

    Started by Draconis, August 10th, 2010 16:41
    4 Pages
    1 2 3 ... 4
    • Replies: 34
    • Views: 112,359
    Last Post: January 18th, 2016 13:30
    by RaiGen245  Go to last post
  13. WFTO Wednesday #122: Tons of Maps!

    Started by Mentor, May 6th, 2015 21:50
    community, design, development, direct, full, maps, patch, picking, resources, suggestions, war for the overworld, wfto
    • Replies: 0
    • Views: 855
    Last Post: May 6th, 2015 21:50
    by Mentor  Go to last post
  14. Who can I thank for including my levels? :)

    Started by Burdened Imp, August 17th, 2014 20:17
    acting, aka, bit, board, bugs, campaign, code, control, created, creature, data, default, design, direct, dk1, downloaded, fan, fans, feed, files, fixing, fun, game, good, google, images, imp, keeper, keeperfx, land, language, layout, level, levels, list, made, maps, media, mentor, messages, official, orcs, post, problems, resources, script, source, svn, system, time, version, voice, windows, windows 7, wondering
    • Replies: 9
    • Views: 6,233
    Last Post: August 24th, 2014 22:31
    by Burdened Imp  Go to last post

    Forum:
    KeeperFX

  15. Clarification: Training Times vs Training Costs

    Started by Mullertime, March 16th, 2014 17:48
    change, creature, creatures, direct, dragon, duration, effect, fast, file, gear, guys, half, imp, level, metal, metal gear rex, modding, money, obey, rex, room, save, set, slave, speed, time, training, training room, values, words
    • Replies: 8
    • Views: 2,233
    Last Post: March 16th, 2014 21:56
    by Metal Gear Rex  Go to last post

    Forum:
    KeeperFX

  16. Spell Suggestions

    Started by Metal Gear Rex, March 28th, 2012 23:44
    8 Pages
    1 2 3 ... 8
    abilities, allies, armour, attack, awakening, balance, battle, character, characters, code, concept, control, create, creature, creatures, dead, default, development, difficult, direct, edit, elite, evi, food, full, fun, game, heal, hero, heroes, idea, keeper, keeper spells, king, lava, level, list, make, making, minion, orcs, pro, profile, room, rooms, rpg, skeleton, speed, spell, spells, status, suggestion, temple, the way, thread, working
    • Replies: 77
    • Views: 14,880
    Last Post: September 21st, 2013 09:35
    by Metal Gear Rex  Go to last post
  17. KeeperFX work

    Started by jomalin, July 10th, 2012 09:26
    3 Pages
    1 2 3
    0.40, bit, change, characters, code, command, direct, download, downloaded, easy, exe, files, fix, form, good, keeperfx, language, levels, library, load, make, multiplayer, music, needed, nightly, nightly builds, players, projects, read, recent, run, save, script, sdl, search, searching, skip, source, test, thread, time, values, version, windows, word, work, working
    • Replies: 23
    • Views: 7,134
    Last Post: February 13th, 2013 09:45
    by jomalin  Go to last post

    Forum:
    KeeperFX

  18. Rephath Profile

    Started by Rephath, December 30th, 2012 23:49
    alchemist, bit, care, character, combat, damage, direct, disarm, fan, good, great, guy, human, interested, level, magic, make, making, money, neutral, past, physical, profile, res, research, spells, thin, things, training, traps, type, warlock
    • Replies: 2
    • Views: 3,276
    Last Post: January 18th, 2013 05:27
    by Rephath  Go to last post

    Forum:
    The Lair

  19. GOG Version for Keeper FX

    Started by Anthexx, December 21st, 2012 12:57
    • Replies: 1
    • Views: 1,478
    Last Post: December 27th, 2012 13:12
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  20. Update #16: Holiday Gift Cards

    Started by Mentor, December 26th, 2012 20:20
    details, direct, link, page, update, updated, war for the overworld
    • Replies: 0
    • Views: 487
    Last Post: December 26th, 2012 20:20
    by Mentor  Go to last post
  21. A return on Conceal spell

    Started by DragonsLover, May 23rd, 2012 01:26
    armour, attack, balance, combat, creature, creatures, default, direct, drive, game, games, guys, hero, ideas, imps, invisible, keeper, kill, kind, level, make, making, melee, members, order, original, party, person, players, possession, problem, ranged, rooms, secrets, sort, spell, spells, thief, things, traps, wanna, wondering, working
    • Replies: 7
    • Views: 2,800
    Last Post: August 6th, 2012 08:48
    by friscmanseby  Go to last post

    Forum:
    KeeperFX

    • Replies: 4
    • Views: 2,873
    Last Post: March 21st, 2012 10:40
    by Björn Jaborek  Go to last post
  22. Make Grenade usable by creatures?

    Started by Trotim, October 9th, 2011 21:22
    allies, bad, bile, challenge, code, combat, creature, creature spell, creatures, damage, demons, difficult, direct, dk2, dragonslover, edit, engine, free, fun, game, good, hero, heroes, issue, level, list, loss, luck, make, making, official, original, patch, possession, problem, quickly, random, sort, spell, spells, the way, things, thought, unofficial
    • Replies: 5
    • Views: 2,280
    Last Post: October 10th, 2011 14:13
    by Mistressmaster  Go to last post

    Forum:
    KeeperFX

  23. engine

    Started by dkdd, May 4th, 2011 17:01
    advanced, bit, bullfrog, called, check, code, create, created, direct, direct3d, engine, form, game, good, guess, idea, keeperfx, level, list, low, made, mefistotelis, multiple, order, original, post, screen, shadows, software, things, version, work, world
    • Replies: 7
    • Views: 2,643
    Last Post: October 4th, 2011 19:23
    by dkdd  Go to last post

    Forum:
    KeeperFX

    • Replies: 4
    • Views: 2,331
    Last Post: September 7th, 2011 16:06
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

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