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  1. KeeperFX - Test builds for version 0.5.0

    Started by YourMaster, July 2nd, 2022 01:58
    9 Pages
    1 2 3 ... 9
    • Replies: 80
    • Views: 9,334
    Last Post: December 1st, 2022 18:56
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  2. How to get the official map editor working with GOG

    Started by spartahawk, August 27th, 2018 18:48
    2 Pages
    1 2
    • Replies: 11
    • Views: 42,171
    Last Post: May 20th, 2021 00:41
    by YourMaster  Go to last post
  3. DK2 map by paku901

    Started by paku901, June 16th, 2019 10:44
    • Replies: 7
    • Views: 36,809
    Last Post: January 28th, 2021 15:53
    by paku901  Go to last post

    Forum:
    DK2 Maps

  4. How to get the official editor to work with KeeperFX

    Started by DragonsLover, February 15th, 2011 01:15
    9 Pages
    1 2 3 ... 9
    • Replies: 80
    • Views: 116,392
    Last Post: July 27th, 2020 16:42
    by eddebaby  Go to last post

    Forum:
    KeeperFX

  5. Sticky Thread Sticky: DK2 texture format

    Started by Trass3r, September 30th, 2009 18:17
    7 Pages
    1 2 3 ... 7
    • Replies: 69
    • Views: 61,813
    Last Post: January 16th, 2020 19:27
    by Trass3r  Go to last post
  6. Anyone Have the Dungeon Keeper 2 Textures Exported?

    Started by osac, November 4th, 2019 15:38
    asset, custom, direct, dungeon, dungeon keeper, dungeon keeper 2, extracted, forums, game, graphics, included, keeper, material, models, ported, posts, projects, texture, textures, wiki
    • Replies: 2
    • Views: 18,767
    Last Post: January 15th, 2020 18:56
    by Trass3r  Go to last post
  7. Sticky Thread Sticky: Creating maps with HERO PORTALS

    Started by Hapuga, January 4th, 2010 00:01
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 35,435
    Last Post: December 30th, 2019 13:08
    by Quuz  Go to last post
  8. Sticky Thread Sticky: Reversal of DKII Binary File Formats

    Started by Wyrmcast, March 19th, 2014 05:11
    4 Pages
    1 2 3 ... 4
    • Replies: 35
    • Views: 40,209
    Last Post: December 30th, 2019 02:37
    by Trass3r  Go to last post
  9. Can this feature be revived?

    Started by AdamP, July 17th, 2016 02:43
    6 Pages
    1 2 3 ... 6
    • Replies: 54
    • Views: 26,220
    Last Post: June 14th, 2019 20:57
    by AdamP  Go to last post

    Forum:
    KeeperFX

  10. Do I have to download a DK CD image from the internet?

    Started by hgdagon, October 27th, 2017 15:35
    download, dungeon, extracted, file, files, forums, game, gog, guess, image, internet, keeper, keeperfx, language, launcher, list, load, make, original, problem, problems, run, unofficial, version, wiki
    • Replies: 7
    • Views: 35,358
    Last Post: November 1st, 2017 14:54
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  11. How I got Dungeon Keeper II 1.5 running

    Started by xXDzepniXx, September 24th, 2016 22:08
    black, control, crash, creatures, display, dungeon, dungeon keeper, dungeon keeper 2, editing, extracted, files, fix, full, game, general, global, good, hand, keeper, mode, names, pain, play, post, posts, problems, profile, program, run, skirmish, textures, video, windows 10
    • Replies: 2
    • Views: 4,050
    Last Post: September 28th, 2016 22:17
    by xXDzepniXx  Go to last post
  12. KeeperFX crashes after ~30s of playing, W7

    Started by Adrian Bichowski, December 15th, 2015 10:20
    2 Pages
    1 2
    7zip, archive, art, ccp, command, complete, crashes, dk1, dungeon, error, exe, extracted, file, files, found, game, guy, guys, issue, issues, keeper, keeperfx, launcher, list, log, make, nightly, patch, play, post, problem, problems, program, run, start, testing, time, type, version, video, wiki
    • Replies: 12
    • Views: 4,347
    Last Post: December 20th, 2015 22:59
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  13. Northland Iceland

    Started by Metal Gear Rex, November 25th, 2009 20:15
    139 Pages
    1 2 3 ... 139
    • Replies: 1,389
    • Views: 448,889
    Last Post: April 17th, 2015 11:01
    by Metal Gear Rex  Go to last post

    Forum:
    Heavenarius

  14. Red Crystal Islands

    Started by Dark_Omega MK2, November 26th, 2009 22:53
    48 Pages
    1 2 3 ... 48
    • Replies: 474
    • Views: 115,902
    Last Post: August 28th, 2014 09:01
    by Metal Gear Rex  Go to last post

    Forum:
    Heavenarius

  15. Metal Gear Rex Profile

    Started by Metal Gear Rex, September 27th, 2009 11:03
    3 Pages
    1 2 3
    abilities, actions, balance, battle, bile, bile demon, black, blood, bones, business, character, color, creature, creatures, dead, default, dexterity, difficult, dk1, dragon, dungeon, dungeon keeper, dwarf, entrance, evil, extract, extracted, fly, food, fun, gear, giant, goblin, good, group, guidelines, hand, hatchery, health, heavenarius, hidden, horned reaper, horny, iceland, idea, imp, information, keeper, lava, manipulating, manual, material, mentor, metal, metal gear rex, mode, monster, northland, orcs, pit, pool, possession, post, profile, progress, rate, realm, red, research, reverse, rex, room, rooms, rpg, settings, shadows, silver, skill, speech, spells, status, temple, the way, thief, title, tongue, tree, trip, type, voice, warlocks, watch, water
    • Replies: 29
    • Views: 52,024
    Last Post: August 28th, 2014 05:44
    by Metal Gear Rex  Go to last post

    Forum:
    The Lair

  16. KeeperFX not responding

    Started by darkkingkongman, July 4th, 2014 12:11
    computer, crashes, data, dk1, downloaded, error, exe, extract, extracted, file, game, horny, information, keeperfx, language, local, log, map, maps, past, play, problem, problems, program, proper, random, report, run, runs, showing, slow, stuff, things, time, version, windows, word
    • Replies: 8
    • Views: 3,316
    Last Post: August 5th, 2014 15:29
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  17. DK2 works great!

    Started by Celtik, April 6th, 2014 17:11
    1.3, 1.7, bullfrog, campaign, compatibility, created, data, day, default, dk2, dkii, downloaded, dungeon, dungeon keeper 2, edition, editor, extracted, files, game, good, graphics, great, keeper, luck, mapping, maps, matter, mode, play, problem, read, resolution, run, set, settings, strange, version, windows, windows 8, works, yeah
    • Replies: 2
    • Views: 5,295
    Last Post: July 11th, 2014 17:36
    by grizzly  Go to last post
  18. No in game sound?

    Started by endeekay, March 8th, 2014 14:12
    • Replies: 2
    • Views: 3,590
    Last Post: March 9th, 2014 16:41
    by endeekay  Go to last post

    Forum:
    KeeperFX

  19. Unlimited Zoom-Out aka Supreme-Keeper :)

    Started by darkbytes, May 26th, 2010 04:41
    5 Pages
    1 2 3 ... 5
    .exe, 049, 1.7, aka, archive, art, bullfrog, color, crash, crashes, created, data, default, display, dk2, dkii, downloads, dungeon, dungeon keeper, dungeon keeper 2, edit, exe, extract, extracted, file, fix, found, games, good, guess, hack, hex, job, keeper, level, levels, linux, load, man, map, modern, multiplayer, offer, original, party, patching, players, ported, present, problems, question, reverse, run, screen, settings, sounds, start, supreme, things, thought, unlimited, version, version 1.3, video, war, watch, wondering, zoom
    • Replies: 48
    • Views: 71,084
    Last Post: March 3rd, 2014 13:21
    by helsinkiharbour  Go to last post
  20. Nightly builds of KeeperFX

    Started by jomalin, December 11th, 2012 18:20
    2 Pages
    1 2
    beta, board, bugs, code, complete, error, extract, extracted, google, html, keeper, keeperfx, links, list, make, month, nightly, nightly builds, play, server, set, settings, source, test, time, update, updated, version, website, wondering, work
    • Replies: 12
    • Views: 22,581
    Last Post: December 8th, 2013 14:39
    by Noanechu  Go to last post

    Forum:
    KeeperFX

  21. downloaded maps wont work..

    Started by Keeper_Infernal, July 24th, 2012 10:20
    1.3, 1.7, bug, crashes, download, downloaded, dungeon, editor, extracted, fix, game, internet, keeper, load, map, maps, meincookie, moment, original, problem, screen, skirmish, tools, update, version, versions, work
    • Replies: 4
    • Views: 3,248
    Last Post: March 11th, 2013 14:28
    by darkkingkongman  Go to last post
  22. KeeperFX Map Color Changer

    Started by Durandall, February 1st, 2013 12:18
    2 Pages
    1 2
    adikted, alpha, change, code, color, colors, creatures, data, download, dungeon, dungeon keeper, error, exe, extracted, favourite, files, great, hang, keeper, keeperfx, link, load, map, open, patch, post, program, project, projects, rooms, sounds, sprites, team, working, works
    • Replies: 17
    • Views: 5,744
    Last Post: March 9th, 2013 22:37
    by Durandall  Go to last post

    Forum:
    KeeperFX

  23. KeeperFX 0.41 r689 BUG: Cannot slap my imps

    Started by jomalin, February 4th, 2013 18:15
    2 Pages
    1 2
    bug, code, crashes, created, creatures, deeper, deeper dungeons, download, download., dungeons, error, exe, extracted, file, game, imp, imps, keeper fx, keeperfx, level, load, log, magic, make, match, mefistotelis, mega, nightly, nightly builds, power, problem, savegame, script, test, time
    • Replies: 10
    • Views: 3,773
    Last Post: February 9th, 2013 13:49
    by jomalin  Go to last post

    Forum:
    KeeperFX

  24. Campaigns not working after patching

    Started by Badass, February 7th, 2013 12:28
    black, ccp, downloaded, extracted, keeperfx, map, not working, patch, patching, play, work, working
    • Replies: 0
    • Views: 1,049
    Last Post: February 7th, 2013 12:28
    by Badass  Go to last post

    Forum:
    KeeperFX

  25. Installing KeeperFx using gog version of Dungeon Keeper

    Started by Prymark, February 28th, 2012 14:10
    -.-, 7zip, called, create, dk1, download, drive, dungeon, dungeon keeper, exe, extract, extracted, file, files, game, gog, guys, idea, idiot, image, keeper, keeperfx, launcher, load, make, play, problem, screen, title, tools, trouble, version
    • Replies: 5
    • Views: 13,019
    Last Post: December 27th, 2012 13:17
    by Shadowblade  Go to last post

    Forum:
    KeeperFX

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