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  1. Savegame file size evolution

    Started by jomalin, October 22nd, 2022 18:04
    0.4.8, 0.4.9, adding, alpha, bugs, evolution, file, forum, guess, hard, imp, issue, keeper fx, keeperfx, list, release, room, save, savegame, stuff, thread, version
    • Replies: 1
    • Views: 260
    Last Post: October 23rd, 2022 13:21
    by Necror  Go to last post

    Forum:
    KeeperFX

  2. Maps about two friends

    Started by CapitanDavid, October 17th, 2022 16:09
    • Replies: 4
    • Views: 387
    Last Post: October 18th, 2022 10:40
    by CapitanDavid  Go to last post

    Forum:
    DK1 Maps

  3. KeeperFX work

    Started by jomalin, July 10th, 2012 09:26
    3 Pages
    1 2 3
    0.40, bit, change, characters, code, command, direct, download, downloaded, easy, exe, files, fix, form, good, keeperfx, language, levels, library, load, make, mingw, msys, multiplayer, music, needed, nightly, nightly builds, players, projects, read, recent, reverse, run, save, savegame, script, sdl, search, searching, skip, source, test, thread, time, values, version, windows, word, work, working
    • Replies: 25
    • Views: 9,593
    Last Post: October 17th, 2022 09:13
    by Necror  Go to last post

    Forum:
    KeeperFX

  4. About savegames format

    Started by jomalin, August 16th, 2022 09:24
    • Replies: 2
    • Views: 1,475
    Last Post: September 15th, 2022 17:38
    by jomalin  Go to last post

    Forum:
    KeeperFX

  5. Original Editor save without red dungeon heart

    Started by Endrix, August 9th, 2022 13:13
    data, dungeon, edit, editor, file, idea, make, map, original, red, save, trick, work
    • Replies: 7
    • Views: 1,662
    Last Post: August 14th, 2022 14:40
    by Endrix  Go to last post
  6. Corrupt save file

    Started by Rox, June 27th, 2022 18:22
    bug, corrupt, crashes, dk2, file, future, games, gear, load, maps, metal, metal gear rex, open, post, problem, rex, rooms, save
    • Replies: 2
    • Views: 1,502
    Last Post: June 29th, 2022 11:18
    by Rox  Go to last post
  7. Not saving...

    Started by Milamer, June 13th, 2022 09:09
    board, dungeon, dungeon keeper, dungeon keeper gold, error, game, games, gog, information, keeperfx, level, list, make, maps, original, progress, run, runs, save, saving, set, settings
    • Replies: 1
    • Views: 1,021
    Last Post: June 13th, 2022 09:12
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  8. Dungeon keeper 2 v.1.3

    Started by Stone_Knight, February 22nd, 2022 12:28
    1.3, downloads, dungeon, dungeon keeper, dungeon keeper 2, fresh, keeper, posts, save
    • Replies: 0
    • Views: 1,449
    Last Post: February 22nd, 2022 12:28
    by Stone_Knight  Go to last post
    • Replies: 12
    • Views: 2,750
    Last Post: January 30th, 2022 21:16
    by Xendelaar  Go to last post
  9. Get samurai to scavenge

    Started by Junkman1217, September 26th, 2021 23:44
    edit, file, game, job, kind, made, room, samurai, save, set, time
    • Replies: 1
    • Views: 1,390
    Last Post: September 27th, 2021 09:43
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  10. Prevent Imp from teleporting

    Started by Junkman1217, September 9th, 2021 18:59
    • Replies: 6
    • Views: 2,110
    Last Post: September 10th, 2021 16:36
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  11. Editor Change Not Showing (Newbie Question)

    Started by jspyder, June 10th, 2021 23:04
    change, creature, editor, file, files, game, keeperfx, level, levels, made, make, map, newbie, official, question, run, save, showing
    • Replies: 1
    • Views: 1,630
    Last Post: June 11th, 2021 00:04
    by YourMaster  Go to last post
  12. Proper AI usage of thieves

    Started by Argonil, September 13th, 2020 17:42
    allies, awesome, change, computer, creatures, dungeon, effect, guess, half, keeper, knights, lava, level, make, making, map, players, proper, question, request, save, thief, traps, usage
    • Replies: 4
    • Views: 15,812
    Last Post: May 13th, 2021 09:02
    by 0etelaer  Go to last post
  13. New Sacrifices

    Started by AG_EJ, October 4th, 2020 14:21
    • Replies: 6
    • Views: 26,360
    Last Post: October 4th, 2020 18:08
    by AG_EJ  Go to last post

    Forum:
    KeeperFX

  14. adding creatures

    Started by Junkman1217, September 3rd, 2020 03:16
    adding, characters, code, coding, creature, creatures, downloaded, drop, dungeon, file, format, fresh, information, level, list, samurai, save, text, version
    • Replies: 1
    • Views: 33,650
    Last Post: September 3rd, 2020 10:27
    by YourMaster  Go to last post
  15. Campaign flags

    Started by dayokay, August 30th, 2020 13:07
    0.4.8, art, campaign, early, flag, game, great, king, level, levels, load, make, making, play, progress, res, run, save, script, transfer, win, wondering
    • Replies: 1
    • Views: 18,974
    Last Post: August 30th, 2020 14:09
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  16. download a .pot file

    Started by dayokay, July 4th, 2020 13:01
    ancient keeper, download, downloads, file, format, html, internet, keeper, load, make, messages, open, page, post, post-ak, save, working, works
    • Replies: 4
    • Views: 16,093
    Last Post: July 5th, 2020 11:36
    by dayokay  Go to last post

    Forum:
    KeeperFX

  17. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 15:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, alpha, animation, art, attention, avatar, balance, bit, blutonium, board, building, campaign, character, characters, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, keeper, kind, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, material, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, prototype, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, steam, style, success, support, team, testing, the way, things, thought, time, tools, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 34
    • Views: 76,173
    Last Post: June 14th, 2020 20:32
    by Blutonium  Go to last post
  18. Left and Right Mouse Button scripts for AutoHotkey

    Started by Rhaelyx, March 28th, 2020 19:10
    • Replies: 0
    • Views: 1,789
    Last Post: March 28th, 2020 19:10
    by Rhaelyx  Go to last post

    Forum:
    KeeperFX

  19. KeeperFX freezing

    Started by Mickeyminime, November 17th, 2019 03:51
    2 Pages
    1 2
    bug, creatures, difficult, dungeon, dungeon keeper, file, game, google, half, hang, imps, keeper, keeperfx, level, log, maps, release, room, run, sacrifice, save, time, today, translate, version, windows, windows 10
    • Replies: 12
    • Views: 17,941
    Last Post: January 5th, 2020 18:33
    by Orci  Go to last post
  20. Sticky Thread Sticky: Creating maps with HERO PORTALS

    Started by Hapuga, January 4th, 2010 00:01
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 35,511
    Last Post: December 30th, 2019 13:08
    by Quuz  Go to last post
  21. Selled bridge tiles turn into land in Buffy Oak

    Started by darkkingkongman, March 11th, 2015 08:27
    2 Pages
    1 2
    adikted, bridge, building, code, created, data, file, fix, fixes, form, full, game, glitch, good, hint, idea, include, issues, land, lava, level, list, map, maps, nightly, off topic, past, problem, release, save, savegame, saving, strange, team, thread, topic, update, version, versions, water, working
    • Replies: 16
    • Views: 8,312
    Last Post: November 17th, 2019 03:47
    by Mickeyminime  Go to last post
  22. Secret levels have vanished

    Started by AdamP, July 9th, 2019 02:41
    bug, campaign, found, free, game, issue, issues, keeperfx, level, levels, load, maps, original, res, save, savegame, secret, secrets, video, watch, win, youtube
    • Replies: 6
    • Views: 29,149
    Last Post: September 9th, 2019 14:40
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  23. KeeperFX 0.37c is a problem with displaying Russian fonts - decision

    Started by gramilon, September 3rd, 2010 06:31
    6 Pages
    1 2 3 ... 6
    • Replies: 56
    • Views: 48,198
    Last Post: May 14th, 2018 22:20
    by Kammerer  Go to last post

    Forum:
    KeeperFX

  24. Recent issues

    Started by Hades, April 24th, 2018 23:20
    antak, balance, challenge, code, dungeon, format, heroes, issue, issues, keeper, levels, lines, made, make, missions, orcs, read, reapers, recent, ruin, save, script, sloth, unofficial, version, word
    • Replies: 3
    • Views: 2,306
    Last Post: April 25th, 2018 12:22
    by YourMaster  Go to last post

    Forum:
    KeeperFX

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