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  1. How to make Dungeon Keeper 2 retail version 2 CD work ?

    Started by Mornagest, October 30th, 2022 19:52
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 512
    Last Post: November 21st, 2022 21:35
    by Metal Gear Rex  Go to last post
  2. will creatures look alive?

    Started by Aum_major, September 30th, 2016 12:11
    art, bad, bit, called, creatures, dk2, effects, eye, full, gameplay, graphics, original, reverse, room, run, slow, speed, start, stuff, things, time, work, works, wtfo
    • Replies: 2
    • Views: 84,583
    Last Post: November 15th, 2022 14:53
    by antbasic99  Go to last post

    Forum:
    OpenKeeper

  3. Maps about two friends

    Started by CapitanDavid, October 17th, 2022 16:09
    • Replies: 4
    • Views: 388
    Last Post: October 18th, 2022 10:40
    by CapitanDavid  Go to last post

    Forum:
    DK1 Maps

  4. Self-made Campaign - Blue Keeper Campaign

    Started by Gatrithor, September 7th, 2022 05:30
    • Replies: 5
    • Views: 625
    Last Post: October 2nd, 2022 19:43
    by CapitanDavid  Go to last post

    Forum:
    DK1 Maps

  5. Getting Computer Players to attack

    Started by YourMaster, September 10th, 2014 21:56
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 15,558
    Last Post: September 27th, 2022 07:53
    by Rowena Simpson  Go to last post
    • Replies: 2
    • Views: 1,068
    Last Post: July 1st, 2022 22:37
    by Squirrel_Nutty  Go to last post

    Forum:
    KeeperFX

  6. Maps by DEETHE

    Started by AdamP, February 14th, 2022 05:27
    • Replies: 0
    • Views: 1,451
    Last Post: February 14th, 2022 05:27
    by AdamP  Go to last post

    Forum:
    DK1 Maps

    • Replies: 1
    • Views: 791
    Last Post: July 15th, 2021 00:43
    by YourMaster  Go to last post
  7. Community maps worth playing

    Started by YourMaster, February 16th, 2014 16:42
    8 Pages
    1 2 3 ... 8
    alpha, art, attract, avatar, building, clean, community, creature, creatures, dark, difficult, discussion, dk1, dragons, dungeon, freeplay, game, good, hell, heroes, html, join, keeper, keeperfx, labyrinth, level, list, love, map, maps, minions, money, oetelaer, orcs, page, play, post, prison, problem, problems, release, room, single player, skirmish, square, start, things, top, topic, transfer creature, version 1.3, working
    • Replies: 71
    • Views: 47,959
    Last Post: June 6th, 2021 00:03
    by 0etelaer  Go to last post

    Forum:
    DK1 Maps

  8. Question about not mapmaking but land view making

    Started by UnknownMaster21, December 14th, 2014 16:47
    4 Pages
    1 2 3 ... 4
    • Replies: 37
    • Views: 32,257
    Last Post: July 6th, 2020 07:46
    by Lionel90  Go to last post
  9. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 15:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, alpha, animation, art, attention, avatar, balance, bit, blutonium, board, building, campaign, character, characters, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, keeper, kind, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, material, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, prototype, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, steam, style, success, support, team, testing, the way, things, thought, time, tools, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 34
    • Views: 76,175
    Last Post: June 14th, 2020 20:32
    by Blutonium  Go to last post
  10. Using old level .txt files with KeeperFX?

    Started by Bloodly, April 9th, 2017 06:39
    art, campaign, change, cheap, creating, creature, custom, downloaded, dungeon, dungeon keeper, dungeon keeper gold, easy, fast, files, free, fun, keeper, keeperfx, level, levels, make, map, maps, move, new campaign, page, play, questions, start, temple, text, things, wiki, work, works
    • Replies: 2
    • Views: 4,918
    Last Post: November 17th, 2019 03:52
    by Mickeyminime  Go to last post
  11. Poll: The "Mentor"

    Started by Metal Gear Rex, May 21st, 2010 22:57
    3 Pages
    1 2 3
    actions, angry, assistant, attack, black, called, care, dk1, dk2, dkii, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, edit, evil, fly, forum, fun, game, good, guess, guy, hand, happy, helping, horned reaper, horny, keeper, king, land, make, matter, mentor, metal gear rex, mission, multiplayer, original, person, play, players, poll, question, questions, read, realm, red, res, results, room, rule, sort, sounds, special, speeches, stupid, team, tf2, the way, things, tower, version, watch, yeah
    • Replies: 24
    • Views: 22,229
    Last Post: July 1st, 2019 10:39
    by Stefanos  Go to last post
  12. GOOD/EVIL creature balancing for Good Keeper plays or in general

    Started by trollworkout, May 13th, 2016 20:14
    14 Pages
    1 2 3 ... 14
    • Replies: 137
    • Views: 41,352
    Last Post: February 22nd, 2019 02:11
    by trollworkout  Go to last post

    Forum:
    KeeperFX

  13. Vampires not forgetting spells after dying

    Started by AdamP, January 31st, 2019 04:08
    alpha, art, bug, check, dragon, dungeon, effect, file, fun, game, keeperfx, kill, level, levels, log, original, spells, start, things, thought, time, title, transfer, versions
    • Replies: 3
    • Views: 27,443
    Last Post: February 1st, 2019 12:01
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  14. High resolution sprites = High resolution KeeperFX

    Started by YourMaster, December 22nd, 2014 17:57
    • Replies: 8
    • Views: 16,576
    Last Post: January 22nd, 2019 19:22
    by tonihele  Go to last post

    Forum:
    KeeperFX

  15. What are your Dungeon Keeper stories?

    Started by Valhallaist, July 7th, 2018 21:29
    ass, campaign, chickens, control, creatures, dungeon, dungeon keeper 1, early, found, game, gameplay, great, guy, heal, health, keeper, level, love, orcs, original, past, random, rip, things, thread, tickle, win
    • Replies: 3
    • Views: 57,588
    Last Post: December 28th, 2018 00:02
    by segadorastado  Go to last post
  16. Lords of Nether - Summer Progress Update

    Started by DBlac, August 15th, 2018 13:09
    bit, check, cleanup, community, day, forum, free, guys, hell, ideas, imps, link, live, lords of nether, make, making, post, progress, technology, things, update, working, yeah
    • Replies: 2
    • Views: 2,763
    Last Post: August 15th, 2018 18:54
    by DBlac  Go to last post
  17. Lords of Nether - Official Website!

    Started by DBlac, May 26th, 2018 11:37
    art, bit, check, development, download, finally, forums, free, game, glitches, great, happy, live, load, lords of nether, news, official, online, pants, questions, quickly, the way, things, type, website
    • Replies: 2
    • Views: 28,123
    Last Post: June 3rd, 2018 14:33
    by DBlac  Go to last post
  18. Post Undead Keeper

    Started by Duke Ragereaver, August 22nd, 2011 09:26
    2 Pages
    1 2
    balance, bit, building, campaign, castle, creatures, dead, dk1, dk2, dungeon, dungeon keeper fx, effects, game, good, heroes, hint, keeper, keeper fx, leadership, level, levels, made, map, maps, minions, overview, post, question, realms, released, ruin, set, settings, skirmish, spells, things, traps, undead
    • Replies: 10
    • Views: 21,459
    Last Post: May 19th, 2018 06:50
    by Duke Ragereaver  Go to last post

    Forum:
    DK1 Maps

  19. Possible to revert to real original? Wondering for speedrun sake.

    Started by ichimarnold, April 23rd, 2018 20:25
    2 Pages
    1 2
    • Replies: 13
    • Views: 12,744
    Last Post: May 7th, 2018 17:40
    by Noanechu  Go to last post

    Forum:
    KeeperFX

  20. Lords of Nether Development Progress

    Started by DBlac, September 2nd, 2017 10:44
    12 Pages
    1 2 3 ... 12
    • Replies: 118
    • Views: 57,719
    Last Post: April 30th, 2018 17:08
    by DBlac  Go to last post
  21. KeeperFX bugs & improvements

    Started by Schizz, February 17th, 2018 12:44
    bugs, change, code, damage, development, downloads, effect, explosion, files, fixing, game, guess, information, keeperfx, model, power, problems, questions, stuff, things, trap, unofficial, word, working
    • Replies: 1
    • Views: 45,881
    Last Post: February 17th, 2018 13:19
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  22. Recompiling KeeperFX

    Started by Schizz, February 9th, 2018 15:52
    bugs, code, command, error, exe, file, files, keeperfx, kind, make, mingw, msys, official, problem, program, release, source, target, things, topic, unofficial, update, version
    • Replies: 5
    • Views: 19,501
    Last Post: February 9th, 2018 23:41
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  23. Sticky Thread Sticky: Skirmish Mode

    Started by Patrician, August 30th, 2009 12:01
    2 Pages
    1 2
    .exe, 1player, art, computer, data, default, dk1, dragonslover, dungeon, dungeon keeper 1, editor, exe, found, game, gog, keeper, maps, mode, multiplayer, open, play, post, run, sdl, section, shortcut, skirmish, speech, start, suggestions, text, things, type, version, work
    • Replies: 15
    • Views: 40,320
    Last Post: January 30th, 2018 09:05
    by YourMaster  Go to last post
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