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  1. KeeperFX - Test builds for version 0.5.0

    Started by YourMaster, July 2nd, 2022 01:58
    8 Pages
    1 2 3 ... 8
    • Replies: 75
    • Views: 8,912
    Last Post: Today 09:10
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  2. Progress update #5

    Started by tonihele, June 21st, 2016 19:16
    business, dk2, dungeons, easy, game, good, graphics, great, hard, low, made, make, models, opendungeons, original, progress, team, thought, unknown, update, values, video, wfto, youtube
    • Replies: 6
    • Views: 80,042
    Last Post: November 22nd, 2022 17:35
    by tonihele  Go to last post

    Forum:
    OpenKeeper

  3. Another Dungeon Campaign

    Started by Treebeard, January 17th, 2022 10:49
    • Replies: 4
    • Views: 3,179
    Last Post: February 17th, 2022 19:49
    by Treebeard  Go to last post

    Forum:
    DK1 Maps

  4. [Tutorial] Recompiling KeeperFX - MinGW, MSYS and Coreutils

    Started by Stanislas Dolcini, December 26th, 2012 01:59
    4 Pages
    1 2 3 ... 4
    .exe, 7zip, advanced, art, bit, building, change, check, clean, code, command, commands, compile, compiling, computer, download, downloads, exe, extract, file, files, google, group, guide, improved, information, keeper, keeper fx, keeperfx, link, links, load, messages, mingw, modern, msys, news, nightly, page, program, projects, proper, properties, quotes, run, start, tar, time, type, update, updated, version, versions, website, wsl
    • Replies: 30
    • Views: 34,444
    Last Post: February 3rd, 2022 08:20
    by MalcolmHarrow  Go to last post

    Forum:
    KeeperFX

  5. Updated to latest Alpha 2475

    Started by Junkman1217, October 2nd, 2021 03:00
    2 Pages
    1 2
    0.4.8, 0.4.9, alpha, called, complete, crap, creature, downloaded, edition, files, fix, hard, keeper, keeper fx, keeperfx, level, lines, model, original, post, program, top, topic, update, updated, version, work
    • Replies: 12
    • Views: 2,848
    Last Post: October 2nd, 2021 18:59
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  6. Sticky Thread Sticky: Lords of Nether on STEAM!

    Started by DBlac, August 18th, 2021 10:10
    • Replies: 6
    • Views: 2,526
    Last Post: August 21st, 2021 20:54
    by DBlac  Go to last post
  7. Heroes of Har campaign - Download

    Started by UnknownMaster21, March 2nd, 2015 12:20
    10 Pages
    1 2 3 ... 10
    • Replies: 94
    • Views: 42,778
    Last Post: August 3rd, 2021 18:49
    by dayokay  Go to last post

    Forum:
    DK1 Maps

  8. Campaign - New game plus

    Started by YourMaster, November 14th, 2014 17:16
    8 Pages
    1 2 3 ... 8
    • Replies: 71
    • Views: 44,648
    Last Post: June 24th, 2021 09:42
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  9. Need help setting up proper resolutions

    Started by Nyt, September 21st, 2020 16:04
    • Replies: 1
    • Views: 30,643
    Last Post: September 21st, 2020 16:50
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  10. Can’t open launcher

    Started by Junkman1217, August 14th, 2020 01:02
    alpha, easter, exe, full, good, keeperfx, launcher, night, open, patch, program, update, version, windows, work, working
    • Replies: 3
    • Views: 18,510
    Last Post: August 14th, 2020 18:00
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  11. Hero count?

    Started by Junkman1217, June 26th, 2020 02:59
    armageddon, campaign, creatures, destiny, found, future, hard, hero, ninja, screen, spell, update, wanna
    • Replies: 1
    • Views: 9,736
    Last Post: June 26th, 2020 08:11
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  12. Doors without workshop

    Started by Junkman1217, June 26th, 2020 00:32
    alpha, art, building, commands, computer, dk1, doors, dungeon, full, half, keeper, keeperfx, level, made, make, map, official, set, total, traps, type, unofficial, update, version, wiki, workshop
    • Replies: 1
    • Views: 1,064
    Last Post: June 26th, 2020 08:09
    by YourMaster  Go to last post
  13. Create imp

    Started by Junkman1217, June 25th, 2020 19:03
    command, commands, create, creature, hard, imp, keeperfx, kind, level, levels, make, official, post, run, script, spell, suggestion, unofficial, update, wiki, work
    • Replies: 1
    • Views: 952
    Last Post: June 25th, 2020 21:23
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  14. keeps crashing

    Started by Junkman1217, June 23rd, 2020 20:34
    2 Pages
    1 2
    alpha, bit, crashing, creature, downloads, editing, file, files, fix, fixes, game, hang, ideas, keeperfx, log, love, mode, play, problem, random, run, spells, update, version, wiki, windows, windows 7
    • Replies: 12
    • Views: 3,037
    Last Post: June 25th, 2020 18:51
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  15. Mouse issues fix

    Started by Trass3r, April 6th, 2020 16:21
    dk2, dungeon keeper 2, fix, guess, issues, mouse, problems, releases, runs, update, versions, win
    • Replies: 0
    • Views: 39,501
    Last Post: April 6th, 2020 16:21
    by Trass3r  Go to last post
  16. The Quest for Fruity Goodness

    Started by impboy4, October 2nd, 2016 14:37
    4 Pages
    1 2 3 ... 4
    1.3, 1.7, 7zip, archive, army, attract, balance, battle, campaign, complete, display, dk2, downloads, dungeon, dungeon keeper 2, edit, evil, extract, files, form, game, good, guy, half, hand, kill, king, levels, make, map, messages, patch, play, players, portal, post, progress, quest, read, stats, the keepers, the way, topic, update, version, war, windows 10, word, work
    • Replies: 33
    • Views: 37,282
    Last Post: February 16th, 2020 19:29
    by Quuz  Go to last post

    Forum:
    DK2 Maps

  17. Selled bridge tiles turn into land in Buffy Oak

    Started by darkkingkongman, March 11th, 2015 08:27
    2 Pages
    1 2
    adikted, bridge, building, code, created, data, file, fix, fixes, form, full, game, glitch, good, hint, idea, include, issues, land, lava, level, list, map, maps, nightly, off topic, past, problem, release, save, savegame, saving, strange, team, thread, topic, update, version, versions, water, working
    • Replies: 16
    • Views: 8,249
    Last Post: November 17th, 2019 03:47
    by Mickeyminime  Go to last post
  18. Bring Back Hound Sight

    Started by Hades, September 19th, 2019 17:50
    breaks, creature, custom, dragonslover, hell, invisible, keeperfx, levels, made, maps, patch, samurai, spell, update, win
    • Replies: 1
    • Views: 19,996
    Last Post: September 19th, 2019 20:44
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  19. State of the Game News Update - 08/09/2019

    Started by Blutonium, September 15th, 2019 01:58
    game, gameplay, news, update
    • Replies: 1
    • Views: 50,277
    Last Post: September 15th, 2019 07:23
    by YourMaster  Go to last post
  20. State of the Game News Update - 26/11/2018

    Started by DBlac, November 26th, 2018 15:21
    action, creatures, dark, development, game, good, guy, hard, lords of nether, machine, make, modern, news, photos, play, priestess, progress, testing, triggers, type, types, update, working
    • Replies: 9
    • Views: 54,814
    Last Post: September 2nd, 2019 06:13
    by ribald_om  Go to last post
    • Replies: 1
    • Views: 13,126
    Last Post: April 26th, 2019 21:43
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  21. KeeperFX Unofficial 0.4.6

    Started by YourMaster, August 6th, 2016 13:12
    10 Pages
    1 2 3 ... 10
    • Replies: 92
    • Views: 78,084
    Last Post: March 31st, 2019 07:31
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  22. State of the Game News Update - 08/10/2018

    Started by DBlac, October 8th, 2018 12:16
    2 Pages
    1 2
    army, bit, building, creature, development, dungeon, fast, game, good, idea, list, made, make, map, news, proper, properties, read, recent, research, rig, rooms, set, thread, update, working
    • Replies: 11
    • Views: 5,103
    Last Post: October 9th, 2018 14:12
    by YourMaster  Go to last post
  23. A Minor KeeperFX problem recently!

    Started by Adam Parsons, September 11th, 2018 15:26
    amd, bug, bugs, display, games, glitch, glitches, ideas, keeper, keeperfx, mode, mouse, move, play, problem, program, radeon, run, runs, screen, set, stuff, update, working, world
    • Replies: 5
    • Views: 3,188
    Last Post: September 21st, 2018 10:23
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  24. Lords of Nether - Summer Progress Update

    Started by DBlac, August 15th, 2018 13:09
    bit, check, cleanup, community, day, forum, free, guys, hell, ideas, imps, link, live, lords of nether, make, making, post, progress, technology, things, update, working, yeah
    • Replies: 2
    • Views: 2,715
    Last Post: August 15th, 2018 18:54
    by DBlac  Go to last post
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