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  1. KeeperFX - Test builds for version 0.5.0

    Started by YourMaster, July 2nd, 2022 01:58
    8 Pages
    1 2 3 ... 8
    • Replies: 77
    • Views: 9,094
    Last Post: Yesterday 01:03
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  2. How to make Dungeon Keeper 2 retail version 2 CD work ?

    Started by Mornagest, October 30th, 2022 19:52
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 472
    Last Post: November 21st, 2022 21:35
    by Metal Gear Rex  Go to last post
  3. Savegame file size evolution

    Started by jomalin, October 22nd, 2022 18:04
    0.4.8, 0.4.9, adding, alpha, bugs, evolution, file, forum, guess, hard, imp, issue, keeper fx, keeperfx, list, release, room, save, savegame, stuff, thread, version
    • Replies: 1
    • Views: 246
    Last Post: October 23rd, 2022 13:21
    by Necror  Go to last post

    Forum:
    KeeperFX

  4. Maps about two friends

    Started by CapitanDavid, October 17th, 2022 16:09
    • Replies: 4
    • Views: 357
    Last Post: October 18th, 2022 10:40
    by CapitanDavid  Go to last post

    Forum:
    DK1 Maps

  5. KeeperFX work

    Started by jomalin, July 10th, 2012 09:26
    3 Pages
    1 2 3
    0.40, bit, change, characters, code, command, direct, download, downloaded, easy, exe, files, fix, form, good, keeperfx, language, levels, library, load, make, mingw, msys, multiplayer, music, needed, nightly, nightly builds, players, projects, read, recent, reverse, run, save, savegame, script, sdl, search, searching, skip, source, test, thread, time, values, version, windows, word, work, working
    • Replies: 25
    • Views: 9,578
    Last Post: October 17th, 2022 09:13
    by Necror  Go to last post

    Forum:
    KeeperFX

  6. Creating new trap types

    Started by ZzZombo, March 17th, 2015 10:39
    2 Pages
    1 2
    adding, alternative, attack, change, check, crash, crashed, crashes, create, creating, creature, creature spells, creatures, door, editor, file, game, hero, ideas, made, make, official, patch, pro, section, single player, spells, stats, stuff, trap, traps, type, types, unknown, version, work, working
    • Replies: 10
    • Views: 7,264
    Last Post: October 4th, 2022 08:36
    by Necror  Go to last post
  7. Different rule sets and making a campaign

    Started by Blossy1000, September 29th, 2022 08:56
    art, bit, bug, bugs, campaign, creatures, engine, fan, fixes, game, interested, keeperfx, king, level, make, making, maps, original, questions, released, spell, start, stats, version, versions
    • Replies: 7
    • Views: 434
    Last Post: October 1st, 2022 08:46
    by Blossy1000  Go to last post

    Forum:
    KeeperFX

  8. Fixing Slow?

    Started by Mothrayas, December 15th, 2009 14:03
    attack, bug, creature, creature spell, creatures, early, finally, fixing, future, horned, horny, keeperfx, level, levels, life, melee, mothrayas, original, ranged, reapers, set, slow, spell, version, wondering
    • Replies: 4
    • Views: 2,355
    Last Post: September 26th, 2022 18:55
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  9. Crash in Options menu in alpha 2557

    Started by Gold Knight, December 25th, 2021 10:17
    2 Pages
    1 2
    0.4.9, 049, alpha, crash, created, information, issue, keeperfx, test, version
    • Replies: 15
    • Views: 1,962
    Last Post: September 23rd, 2022 22:27
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  10. Minecraft

    Started by Blutonium, February 24th, 2011 19:56
    6 Pages
    1 2 3 ... 6
    • Replies: 50
    • Views: 31,739
    Last Post: September 22nd, 2022 10:08
    by JuliaWise  Go to last post

    Forum:
    Off Topic

  11. Undead Pyramid

    Started by Endrix, August 2nd, 2022 18:50
    • Replies: 3
    • Views: 1,695
    Last Post: August 9th, 2022 13:05
    by Endrix  Go to last post

    Forum:
    DK1 Maps

  12. Horned Reaper 3D model

    Started by Ghostism, July 27th, 2022 13:20
    • Replies: 1
    • Views: 1,076
    Last Post: July 27th, 2022 15:49
    by YourMaster  Go to last post
  13. Sticky Thread Sticky: Releases and news

    Started by mefistotelis, December 31st, 2009 14:42
    14 Pages
    1 2 3 ... 14
    • Replies: 136
    • Views: 113,819
    Last Post: June 22nd, 2022 17:53
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  14. How to install dungeon keeper fx on a mac

    Started by Ammar Bohra, April 5th, 2019 10:23
    2 Pages
    1 2
    • Replies: 18
    • Views: 31,500
    Last Post: June 15th, 2022 15:01
    by Jakel  Go to last post

    Forum:
    KeeperFX

    • Replies: 3
    • Views: 1,739
    Last Post: June 7th, 2022 01:03
    by Vythika  Go to last post

    Forum:
    KeeperFX

  15. Sticky Thread Sticky: Recompiling KeeperFX

    Started by YourMaster, May 3rd, 2022 16:48
    building, code, compiling, development, download, free, game, included, keeperfx, list, load, make, mingw, msys, open, page, questions, resources, source, thread, version, wiki, wsl
    • Replies: 0
    • Views: 2,216
    Last Post: May 3rd, 2022 16:48
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  16. Korean language support

    Started by mu mu, April 24th, 2020 07:33
    5 Pages
    1 2 3 ... 5
    • Replies: 42
    • Views: 45,387
    Last Post: April 28th, 2022 01:54
    by AdamP  Go to last post

    Forum:
    KeeperFX

  17. Clans

    Started by KeeperBilly, March 5th, 2022 08:10
    dungeon, dungeon keeper, forum, forums, game, half, ingame, join, original, play, question, search, version
    • Replies: 2
    • Views: 1,128
    Last Post: March 6th, 2022 06:52
    by KeeperBilly  Go to last post
  18. Texture filtering

    Started by Bostonjunk, February 11th, 2022 17:44
    0.4.9, control, difficult, direct, direct3d, filtering, keeperfx, low, make, matter, original, profile, program, res, sdl, set, settings, test, texture, textures, version, video
    • Replies: 3
    • Views: 1,340
    Last Post: February 23rd, 2022 00:46
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  19. Another Dungeon Campaign

    Started by Treebeard, January 17th, 2022 10:49
    • Replies: 4
    • Views: 3,207
    Last Post: February 17th, 2022 19:49
    by Treebeard  Go to last post

    Forum:
    DK1 Maps

  20. Maps only from Stone_Knight

    Started by Stone_Knight, January 8th, 2014 10:38
    10 Pages
    1 2 3 ... 10
    • Replies: 97
    • Views: 73,506
    Last Post: February 16th, 2022 17:04
    by Stone_Knight  Go to last post

    Forum:
    DK2 Maps

  21. [Tutorial] Recompiling KeeperFX - MinGW, MSYS and Coreutils

    Started by Stanislas Dolcini, December 26th, 2012 01:59
    4 Pages
    1 2 3 ... 4
    .exe, 7zip, advanced, art, bit, building, change, check, clean, code, command, commands, compile, compiling, computer, download, downloads, exe, extract, file, files, google, group, guide, improved, information, keeper, keeper fx, keeperfx, link, links, load, messages, mingw, modern, msys, news, nightly, page, program, projects, proper, properties, quotes, run, start, tar, time, type, update, updated, version, versions, website, wsl
    • Replies: 30
    • Views: 34,493
    Last Post: February 3rd, 2022 08:20
    by MalcolmHarrow  Go to last post

    Forum:
    KeeperFX

    • Replies: 12
    • Views: 2,670
    Last Post: January 30th, 2022 21:16
    by Xendelaar  Go to last post
  22. How to make map thumbnails?

    Started by Beeb, July 23rd, 2011 08:42
    1.3, 1.7, black, colors, colours, create, downloads, dungeon, dungeon keeper, dungeon keeper 2, editor, file, files, found, game, keeper, made, make, map, present, suggestions, version
    • Replies: 7
    • Views: 5,491
    Last Post: December 20th, 2021 20:56
    by Kitebuilder  Go to last post
  23. CD image of the Windows® 95 Goodies Disc

    Started by Lantizia, December 5th, 2021 15:25
    • Replies: 1
    • Views: 1,770
    Last Post: December 5th, 2021 17:18
    by AdamP  Go to last post
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