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  1. Flashing Lights from the Thunder Spell

    Started by wispr, March 2nd, 2024 17:58
    • Replies: 2
    • Views: 167
    Last Post: March 3rd, 2024 09:45
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  2. Mouse rotate?

    Started by Daemit, January 18th, 2024 15:07
    cursor, day, dungeon, dungeon keeper, favorite, games, great, happy, keeper, keeperfx, launcher, love, made, magic, moment, mouse, original, question, thought, version
    • Replies: 3
    • Views: 768
    Last Post: January 19th, 2024 01:57
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  3. Sticky Thread Sticky: General Improvement Mod - A New Unofficial Patch for DK2

    Started by Wyrmcast, September 23rd, 2013 10:37
    24 Pages
    1 2 3 ... 24
    • Replies: 231
    • Views: 480,170
    Last Post: January 9th, 2024 21:21
    by arnibes  Go to last post
  4. Magic Carpet help

    Started by NeoWorm, December 10th, 2023 19:41
    bullfrog, dungeon, dungeon keeper, engine, error, files, game, graphics, ingame, keeper, made, magic, maps, modding, room, runs, sprites, time, tools, version, website, work
    • Replies: 1
    • Views: 629
    Last Post: December 10th, 2023 20:17
    by Necror  Go to last post
    • Replies: 5
    • Views: 534
    Last Post: December 9th, 2023 23:02
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  5. Linux and Wine for KeeperFX (+ Troubleshooting)

    Started by Yani, November 14th, 2023 12:12
    2000, beta, custom, download, files, form, free, issues, keeperfx, list, load, made, magic, make, names, official, prefixes, problems, release, run, setup, thread, updated, windows, working, workshop
    • Replies: 0
    • Views: 912
    Last Post: November 14th, 2023 12:12
    by Yani  Go to last post

    Forum:
    KeeperFX

  6. KeeperFX 1.0 freezes while casting magic

    Started by Nazgul1984, November 12th, 2023 12:10
    crash, created, creature, files, game, global, good, graphics, imp, job, keeperfx, level, magic, map, model, moon, original, pro, read, release, setup, spells, texture, types, update, video
    • Replies: 2
    • Views: 734
    Last Post: November 12th, 2023 14:36
    by Nazgul1984  Go to last post

    Forum:
    KeeperFX

  7. KeeperFX freezes a few minutes into the game

    Started by Regor, May 27th, 2023 18:37
    code, crashed, created, creature, files, fix, game, global, graphics, heal, keeperfx, level, magic, map, model, moon, original, release, room, run, set, setup, texture, types, version, video
    • Replies: 4
    • Views: 1,463
    Last Post: June 5th, 2023 19:52
    by Regor  Go to last post

    Forum:
    KeeperFX

  8. The Three Princes

    Started by ki307856, May 13th, 2023 13:06
    • Replies: 9
    • Views: 2,194
    Last Post: May 19th, 2023 10:13
    by Quuz  Go to last post

    Forum:
    DK2 Maps

  9. Dungeons And Keepers 21-map campaign 2017

    Started by kix, February 19th, 2017 21:17
    11 Pages
    1 2 3 ... 11
    • Replies: 101
    • Views: 50,869
    Last Post: March 9th, 2023 18:44
    by kix  Go to last post

    Forum:
    DK1 Maps

  10. The Kasabian Campaign - Episode 1

    Started by Skarok, June 22nd, 2013 22:13
    19 Pages
    1 2 3 ... 19
    • Replies: 183
    • Views: 144,893
    Last Post: May 14th, 2021 14:12
    by inwaves_shogun  Go to last post

    Forum:
    DK2 Maps

  11. Trap Configuration Models

    Started by Treebeard, November 8th, 2020 11:56
    0.4.9, black, blood, chicken, code, commands, complete, creature, dead, dragon, full, hero, hold, keeperfx, level, machine, magic, maps, model, models, possession, script, set, treasury, wiki, workshop
    • Replies: 0
    • Views: 33,549
    Last Post: November 8th, 2020 11:56
    by Treebeard  Go to last post
  12. Modding Spells

    Started by Schizz, February 28th, 2017 23:07
    art, change, code, creatures, damage, explosion, game, keeperfx, level, magic, make, max, modding, official, questions, set, spell, spells, start, strength, time, unofficial, values, version, wanna
    • Replies: 3
    • Views: 4,376
    Last Post: February 2nd, 2020 09:04
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  13. podcast interview with alex trowers (bullfrog)

    Started by rainlizard, January 17th, 2020 08:52
    art, bullfrog, called, combat, concept, creatures, discussion, dk1, dk2, dropping, engine, games, guy, idea, interview, job, keeper, kind, king, magic, molyneux, stuff, village
    • Replies: 0
    • Views: 5,292
    Last Post: January 17th, 2020 08:52
    by rainlizard  Go to last post
  14. Most impactful improvements to the A.I

    Started by AggressumNatum, January 8th, 2020 18:39
    alpha, attempts, awesome, campaign, destroy walls, disease, doors, game, good, guys, hard, hold, imps, kill, levels, made, magic, making, mod, original, play, resolution, run, sold, transfer creature, trap, traps, version, work
    • Replies: 6
    • Views: 35,005
    Last Post: January 10th, 2020 18:02
    by CSWinnall  Go to last post

    Forum:
    KeeperFX

  15. Should lightning traps be AoE?

    Started by Mullertime, July 20th, 2019 22:29
    alpha, beta, change, code, development, direct, file, fix, issue, keeperfx, latest, magic, official, original, post, power, release, run, spells, time, trap, traps, type, unofficial, values, version, word
    • Replies: 7
    • Views: 27,584
    Last Post: July 25th, 2019 23:39
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  16. Are boulder traps nerfed?

    Started by Mullertime, July 20th, 2019 15:16
    creature, damage, demon, files, fly, games, good, heal, health, idea, imps, kill, low, magic, map, multiple, original, quickly, rules, spider, traps, values, wondering, working
    • Replies: 2
    • Views: 3,408
    Last Post: July 20th, 2019 16:53
    by Mullertime  Go to last post

    Forum:
    KeeperFX

  17. Game Crash wenn use Call to Arms

    Started by Urban62x, July 17th, 2019 11:43
    • Replies: 2
    • Views: 38,752
    Last Post: July 17th, 2019 17:10
    by Urban62x  Go to last post

    Forum:
    KeeperFX

  18. Enemy AI

    Started by Powtreeman, March 15th, 2019 19:33
    abilities, breaks, bug, computer, editor, flag, heal, health, imps, level, lines, magic, make, map, players, power, questions, script, scrolling, spell, stupid, text, values, work, works
    • Replies: 6
    • Views: 64,773
    Last Post: March 25th, 2019 23:49
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  19. How to modify the poisonous fart damage ?

    Started by sony2305, January 5th, 2019 10:33
    bile, damage, demon, effect, improve, magic, model, spell
    • Replies: 2
    • Views: 1,488
    Last Post: January 5th, 2019 12:29
    by sony2305  Go to last post

    Forum:
    KeeperFX

  20. DK1: Changes to to make it even more fun

    Started by spartahawk, January 21st, 2018 19:45
    3 Pages
    1 2 3
    bile, building, corpse, creatures, dark, dead, development, disarm, dk1, dk2, dungeon, eats, fly, game, good, improve, list, love, magic, modern, pain, prison, quickly, room, sacrifice, temple, treasure, unlock
    • Replies: 25
    • Views: 29,187
    Last Post: February 26th, 2018 23:21
    by Noanechu  Go to last post

    Forum:
    KeeperFX

  21. A bit of an early Christmas present.

    Started by A New Room, December 11th, 2009 12:36
    3 Pages
    1 2 3
    alpha, bit, christmas, cool, dk1, download, dungeon, dungeon keeper, dungeon keeper 1, early, edition, effect, evolution, favourite, file, food, found, full, goodies disc, great, guys, happy, hidden, images, include, keeper, kind, kittens, list, load, magic, move, original, portal, present, read, red, sound, sounds, speech, stuff, time, version, warlock, word, wow, year
    • Replies: 26
    • Views: 13,337
    Last Post: January 19th, 2018 00:57
    by svefn  Go to last post
  22. DK2 GOG, installing the 1.3 patch

    Started by Mortael, October 13th, 2017 14:28
    1.3, called, crack, dead, dk2, dkii, doors, downloads, fan, file, game, general, gim, gog, graphics, improvement, issue, magic, make, making, melee, mod, patch, question, sacrifice, version, windows, windows 7
    • Replies: 6
    • Views: 8,976
    Last Post: October 15th, 2017 11:24
    by Mortael  Go to last post
  23. Ancient Keeper Workshop bug

    Started by TheEnigmist, August 20th, 2017 15:26
    • Replies: 4
    • Views: 2,278
    Last Post: August 20th, 2017 18:24
    by TheEnigmist  Go to last post

    Forum:
    KeeperFX

  24. Dungeon Keeper Screenshots

    Started by watler253, August 4th, 2016 18:49
    • Replies: 4
    • Views: 3,734
    Last Post: March 13th, 2017 21:58
    by Valhallaist  Go to last post
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