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  1. Veteran Version of Official Campaign

    Started by Crafty, October 26th, 2019 09:04
    2 Pages
    1 2
    1.3, art, campaign, design, dk2, download, dungeon, game, good, hero, keeper, level, link, load, make, map, meant, official, original, players, problems, project, today, version, war
    • Replies: 10
    • Views: 3,836
    Last Post: August 5th, 2020 20:54
    by Crafty  Go to last post

    Forum:
    DK2 Maps

  2. Matter of Time - Single-Player and Multi-Player Map (First Map)

    Started by Argonil, July 3rd, 2020 02:36
    4 Pages
    1 2 3 ... 4
    • Replies: 33
    • Views: 1,429
    Last Post: August 3rd, 2020 05:32
    by Argonil  Go to last post

    Forum:
    DK1 Maps

  3. Onslaught

    Started by CartoonPower, November 11th, 2019 22:57
    • Replies: 3
    • Views: 1,845
    Last Post: July 28th, 2020 14:04
    by KORO SAUCE  Go to last post

    Forum:
    DK1 Maps

  4. Sticky Thread Sticky: How to get the official editor to work with KeeperFX

    Started by DragonsLover, February 15th, 2011 01:15
    9 Pages
    1 2 3 ... 9
    • Replies: 80
    • Views: 48,585
    Last Post: July 27th, 2020 16:42
    by eddebaby  Go to last post

    Forum:
    KeeperFX

  5. My review of Good Campaign

    Started by Noanechu, January 9th, 2014 02:18
    2 Pages
    1 2
    avatars, bile, bile demon, blood, campaign, control, creature, creatures, dungeon, editor, evil, fix, good, guard, hero, heroes, horny, idea, included, introduction, join, keeper, keeperfx, level, made, making, map, mode, possession, post, prison, problems, set, slave, time, torture chamber, transfer
    • Replies: 10
    • Views: 5,512
    Last Post: July 26th, 2020 00:00
    by segadorastado  Go to last post

    Forum:
    KeeperFX

  6. Level Blossom (Lord Vexer Campaign)

    Started by friscmanseby, December 20th, 2012 22:04
    attack, campaign, imps, lava, level, lord, make, suggestion, time
    • Replies: 5
    • Views: 2,762
    Last Post: July 21st, 2020 11:31
    by andluck  Go to last post

    Forum:
    KeeperFX

  7. Post Ancient Keeper - Armageddon.

    Started by Hades, January 10th, 2013 20:40
    2 Pages
    1 2
    ancient keeper, armageddon, bile, bridge, data, dexterity, dragon, dragonslover, dungeon, dungeon keeper, face, game, horny, keeper, keeperfx, level, minions, order, original, post, released, skeleton, spell, strength, the way, win
    • Replies: 11
    • Views: 3,466
    Last Post: July 19th, 2020 19:23
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  8. Some scripting questions

    Started by Skarma, July 14th, 2020 03:08
    art, attack, created, design, drop, game, general, hand, heroes, keeper, keeperfx, killed, level, levels, make, making, map, maps, official, original, problems, questions, set, total, work
    • Replies: 9
    • Views: 253
    Last Post: July 17th, 2020 07:57
    by YourMaster  Go to last post
  9. Creatures not hitting

    Started by Junkman1217, July 2nd, 2020 06:08
    arctic, art, arts, attack, campaign, creature, creatures, door, files, game, hero, issue, issues, level, messages, past, problem, quest, read, start, updating, version, war, work
    • Replies: 7
    • Views: 238
    Last Post: July 2nd, 2020 16:43
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  10. start with creature?

    Started by Junkman1217, June 27th, 2020 22:50
    2 Pages
    1 2
    action, art, campaign, code, commands, creature, creatures, dk1, dungeon, editor, game, good, heroes, html, keeper, level, make, map editor, portal, samurai, script, set, start, tools
    • Replies: 16
    • Views: 437
    Last Post: July 1st, 2020 22:49
    by YourMaster  Go to last post
  11. Castle Kandro

    Started by dayokay, June 14th, 2020 11:24
    2 Pages
    1 2
    • Replies: 11
    • Views: 426
    Last Post: July 1st, 2020 21:06
    by dkdandk  Go to last post

    Forum:
    DK1 Maps

  12. Cruel level

    Started by Junkman1217, June 30th, 2020 23:35
    campaign, creature, creatures, die, dungeon, fast, game, games, guys, heal, health, hell, hero, hero gate, heroes, kill, level, map, portal, power, quest, quickly, script, tower
    • Replies: 6
    • Views: 263
    Last Post: July 1st, 2020 19:07
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  13. freeze timer?

    Started by Junkman1217, June 30th, 2020 16:49
    change, command, commands, creature, game, hero, keeperfx, level, make, official, party, read, samurai, script, set, speed, syn, unofficial, wiki
    • Replies: 3
    • Views: 151
    Last Post: July 1st, 2020 10:21
    by YourMaster  Go to last post
  14. Way to bypass room requirements for creatures?

    Started by Argonil, June 27th, 2020 00:27
    attract, awesome, commands, creature, creatures, game, hell, keeperfx, level, making, map, official, portal, room, script, unofficial, updated, version, wiki
    • Replies: 2
    • Views: 147
    Last Post: June 27th, 2020 16:43
    by Argonil  Go to last post
  15. Doors without workshop

    Started by Junkman1217, June 26th, 2020 00:32
    art, commands, computer, dk1, doors, dungeon, full, half, keeper, keeperfx, level, made, make, map, official, set, total, traps, type, unofficial, update, version, wiki, workshop
    • Replies: 1
    • Views: 141
    Last Post: June 26th, 2020 08:09
    by YourMaster  Go to last post
  16. Create imp

    Started by Junkman1217, June 25th, 2020 19:03
    command, commands, create, creature, hard, imp, keeperfx, kind, level, levels, make, official, post, run, script, spell, suggestion, unofficial, update, wiki, work
    • Replies: 1
    • Views: 186
    Last Post: June 25th, 2020 21:23
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  17. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 15:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, animation, art, attention, avatar, balance, bit, blutonium, board, campaign, character, characters, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, keeper, kind, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, material, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, style, success, support, team, testing, the way, things, thought, time, tools, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 34
    • Views: 8,247
    Last Post: June 14th, 2020 20:32
    by Blutonium  Go to last post
  18. Difficulty Levels - by script

    Started by dayokay, June 7th, 2020 10:38
    bit, campaign, change, creative, design, forum, forum game, game, guess, level, levels, list, made, map, multiple, script, set, sort, time, wondering
    • Replies: 1
    • Views: 180
    Last Post: June 7th, 2020 10:49
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  19. Sticky Thread Sticky: KeeperFX Unofficial 0.4.7

    Started by YourMaster, October 2nd, 2019 22:51
    2 Pages
    1 2
    bugs, commands, complete, computer, downloads, dungeon, files, fixes, free, full, game, level, link, list, lvl, maps, possession, problems, released, script, skirmish, text, topic, unofficial, wiki
    • Replies: 15
    • Views: 9,237
    Last Post: May 25th, 2020 08:41
    by Lionel90  Go to last post

    Forum:
    KeeperFX

  20. Text in missions

    Started by Razikus, September 24th, 2009 17:32
    action, bug, bugged, choice, create, data, default, dk2, dk2 editor, dungeon, dungeon keeper, dungeon keeper 2, editor, exe, file, files, forum, hard, html, keeper, kind, level, make, map, mission, missions, question, speech, speeches, text, time, tools, work
    • Replies: 8
    • Views: 4,216
    Last Post: April 25th, 2020 08:19
    by djbon2112  Go to last post
  21. The Kasabian Campaign - Episode 1

    Started by Skarok, June 22nd, 2013 21:13
    18 Pages
    1 2 3 ... 18
    • Replies: 179
    • Views: 69,411
    Last Post: April 19th, 2020 16:11
    by YourMaster  Go to last post

    Forum:
    DK2 Maps

  22. Twin Keepers Campaign: Tub Vulnerabilities Problem

    Started by rhatswell, May 18th, 2017 20:15
    2 Pages
    1 2
    • Replies: 11
    • Views: 1,896
    Last Post: April 13th, 2020 23:07
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  23. Game tips with new AI system

    Started by TheEnigmist, April 1st, 2020 10:46
    2 Pages
    1 2
    art, attack, bile, complete, creatures, deeper, demons, direct, dungeons, found, game, good, hard, job, kill, level, maps, max, problem, ranged, start, time, tips, updated, workshop
    • Replies: 12
    • Views: 618
    Last Post: April 2nd, 2020 15:43
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  24. Size of the creatures in the game

    Started by Ferox, January 29th, 2020 10:38
    • Replies: 9
    • Views: 2,003
    Last Post: March 23rd, 2020 01:20
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  25. Some suggestions for KeeperFX

    Started by Ajora, October 26th, 2019 20:43
    bit, creature, creatures, damage, drop, effect, files, game, gameplay, imps, keeperfx, level, make, mentor, mouse, power, problem, room, speed, spells, suggestions, treasury, voice, world, youtube
    • Replies: 3
    • Views: 2,627
    Last Post: March 18th, 2020 18:20
    by YourMaster  Go to last post

    Forum:
    KeeperFX

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