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  1. Getting Computer Players to attack

    Started by YourMaster, September 10th, 2014 21:56
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 15,303
    Last Post: Today 07:53
    by Rowena Simpson  Go to last post
  2. Minecraft

    Started by Blutonium, February 24th, 2011 19:56
    6 Pages
    1 2 3 ... 6
    • Replies: 50
    • Views: 30,707
    Last Post: September 22nd, 2022 10:08
    by JuliaWise  Go to last post

    Forum:
    Off Topic

  3. Sticky Thread Sticky: General Improvement Mod - A New Unofficial Patch for DK2

    Started by Wyrmcast, September 23rd, 2013 09:37
    23 Pages
    1 2 3 ... 23
    • Replies: 224
    • Views: 422,173
    Last Post: September 19th, 2022 17:09
    by Metal Gear Rex  Go to last post
  4. Empires of the Undergrowth

    Started by John Connor, November 20th, 2015 15:03
    3 Pages
    1 2 3
    api, bit, building, campaign, code, concept, control, data, display, dungeon, easy, engine, fan, fast, feed, files, food, fresh, game, idea, ideas, images, journey, keeper, link, list, love, made, make, nest, opengl, page, post, projects, set, steam, stuff, style, system, team, trouble, types, video, windows, working, world, year
    • Replies: 21
    • Views: 40,820
    Last Post: August 26th, 2022 12:37
    by Endrix  Go to last post
  5. Sticky Thread Sticky: Releases and news

    Started by mefistotelis, December 31st, 2009 14:42
    14 Pages
    1 2 3 ... 14
    • Replies: 136
    • Views: 111,645
    Last Post: June 22nd, 2022 17:53
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  6. KeeperFX - Test builds for version 0.4.9

    Started by YourMaster, November 2nd, 2020 01:49
    18 Pages
    1 2 3 ... 18
    • Replies: 176
    • Views: 78,556
    Last Post: June 10th, 2022 14:55
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  7. Sticky Thread Sticky: Recompiling KeeperFX

    Started by YourMaster, May 3rd, 2022 16:48
    building, code, compiling, development, download, free, game, included, keeperfx, list, load, make, mingw, msys, open, page, questions, resources, source, thread, version, wiki, wsl
    • Replies: 0
    • Views: 1,238
    Last Post: May 3rd, 2022 16:48
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  8. Korean language support

    Started by mu mu, April 24th, 2020 07:33
    5 Pages
    1 2 3 ... 5
    • Replies: 42
    • Views: 41,571
    Last Post: April 28th, 2022 01:54
    by AdamP  Go to last post

    Forum:
    KeeperFX

  9. Suggestion: KeeperFX 'Competitive' mode

    Started by 12114_v2, March 18th, 2022 01:00
    battle, building, campaign, creature, creatures, dungeon, dungeon keeper 1, fan, files, fix, full, game, general, good, horny, imps, kill, levels, lvl, make, making, map, mode, play, success, today
    • Replies: 7
    • Views: 1,286
    Last Post: April 17th, 2022 23:19
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  10. Dungeons And Keepers 21-map campaign 2017

    Started by kix, February 19th, 2017 21:17
    10 Pages
    1 2 3 ... 10
    • Replies: 94
    • Views: 41,198
    Last Post: April 3rd, 2022 15:09
    by kix  Go to last post

    Forum:
    DK1 Maps

  11. Maps only from Stone_Knight

    Started by Stone_Knight, January 8th, 2014 10:38
    10 Pages
    1 2 3 ... 10
    • Replies: 97
    • Views: 71,437
    Last Post: February 16th, 2022 17:04
    by Stone_Knight  Go to last post

    Forum:
    DK2 Maps

  12. [Tutorial] Recompiling KeeperFX - MinGW, MSYS and Coreutils

    Started by Stanislas Dolcini, December 26th, 2012 01:59
    4 Pages
    1 2 3 ... 4
    .exe, 7zip, advanced, art, bit, building, change, check, clean, code, command, commands, compile, compiling, computer, download, downloads, exe, extract, file, files, google, group, guide, improved, information, keeper, keeper fx, keeperfx, link, links, load, messages, mingw, modern, msys, news, nightly, page, program, projects, proper, properties, quotes, run, start, tar, time, type, update, updated, version, versions, website, wsl
    • Replies: 30
    • Views: 31,601
    Last Post: February 3rd, 2022 08:20
    by MalcolmHarrow  Go to last post

    Forum:
    KeeperFX

    • Replies: 12
    • Views: 1,205
    Last Post: January 30th, 2022 21:16
    by Xendelaar  Go to last post
  13. Some questions to my custom MPD-map

    Started by Kitebuilder, December 19th, 2021 16:31
    action, building, change, creatures, custom, dark, details, dk2, dungeon, editor, heroes, list, make, map, pet-dungeon, questions, research, rooms, section, set, stuff, thread, trap, type, win
    • Replies: 2
    • Views: 369
    Last Post: December 20th, 2021 20:41
    by Kitebuilder  Go to last post
  14. My first two DK1 maps

    Started by TackerTacker, December 4th, 2021 12:14
    • Replies: 0
    • Views: 1,365
    Last Post: December 4th, 2021 12:14
    by TackerTacker  Go to last post

    Forum:
    DK1 Maps

  15. Hellhounds do not scout any more in KeeperFX?

    Started by 0etelaer, November 22nd, 2021 20:27
    • Replies: 8
    • Views: 1,417
    Last Post: November 27th, 2021 21:31
    by 0etelaer  Go to last post

    Forum:
    KeeperFX

  16. Matter of Time - Single-Player and Multi-Player Map (First Map)

    Started by Argonil, July 3rd, 2020 02:36
    4 Pages
    1 2 3 ... 4
    • Replies: 35
    • Views: 11,163
    Last Post: June 8th, 2021 01:20
    by 0etelaer  Go to last post

    Forum:
    DK1 Maps

  17. Community maps worth playing

    Started by YourMaster, February 16th, 2014 16:42
    8 Pages
    1 2 3 ... 8
    alpha, art, attract, avatar, building, clean, community, creature, creatures, dark, difficult, discussion, dk1, dragons, dungeon, freeplay, game, good, hell, heroes, html, join, keeper, keeperfx, labyrinth, level, list, love, map, maps, minions, money, oetelaer, orcs, page, play, post, prison, problem, problems, release, room, single player, skirmish, square, start, things, top, topic, transfer creature, version 1.3, working
    • Replies: 71
    • Views: 45,857
    Last Post: June 6th, 2021 00:03
    by 0etelaer  Go to last post

    Forum:
    DK1 Maps

  18. New Map 5/20/2021 Burroughs

    Started by 0etelaer, May 20th, 2021 19:02
    2 Pages
    1 2
    • Replies: 15
    • Views: 3,183
    Last Post: May 31st, 2021 23:27
    by f1dk  Go to last post

    Forum:
    DK1 Maps

  19. Sticky Thread Sticky: Introduction Thread

    Started by Duke Ragereaver, August 29th, 2009 21:41
    37 Pages
    1 2 3 ... 37
    • Replies: 367
    • Views: 102,544
    Last Post: May 30th, 2021 20:48
    by SouLTricK  Go to last post
  20. The Kasabian Campaign - Episode 1

    Started by Skarok, June 22nd, 2013 21:13
    19 Pages
    1 2 3 ... 19
    • Replies: 183
    • Views: 126,671
    Last Post: May 14th, 2021 13:12
    by inwaves_shogun  Go to last post

    Forum:
    DK2 Maps

    • Replies: 7
    • Views: 64,993
    Last Post: February 11th, 2021 14:03
    by fbacker  Go to last post
  21. MeinCookie's Maps

    Started by MeinCookie, December 20th, 2009 11:00
    15 Pages
    1 2 3 ... 15
    • Replies: 148
    • Views: 101,300
    Last Post: January 2nd, 2021 16:54
    by Quuz  Go to last post

    Forum:
    DK2 Maps

  22. Preview of my custom Campaign, The Barbarian Campaign

    Started by darkkingkongman, August 17th, 2014 12:28
    9 Pages
    1 2 3 ... 9
    • Replies: 87
    • Views: 63,157
    Last Post: August 21st, 2020 12:42
    by dayokay  Go to last post

    Forum:
    DK1 Maps

  23. Revenge of the Lord - a good campaign v0.99

    Started by alexsa2015sa, November 18th, 2017 14:26
    5 Pages
    1 2 3 ... 5
    0.4.8, army, attack, building, campaign, city, creatures, dungeon, evil, feed, good, half, hang, keeperfx, levels, link, liquid, make, maps, mentor, orcs, original, patch, play, prison, samurai, today, torture chamber, transfer creature, unofficial, working
    • Replies: 46
    • Views: 30,653
    Last Post: August 8th, 2020 09:39
    by kix  Go to last post

    Forum:
    DK1 Maps

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