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  1. Issue with created map

    Started by iomatix, July 4th, 2016 01:47
    • Replies: 2
    • Views: 4,040
    Last Post: July 4th, 2016 15:50
    by iomatix  Go to last post
  2. Keeperfx Call of arms crash

    Started by Jummix, March 29th, 2016 00:35
    check, crash, dungeons, easter eggs, exe, file, full, game, gog, html, keeper, keeperfx, load, log, magic, make, nightly, open, original, patch, players, power, release, res, resolution, rooms, strange, time, title, version, work, working, works
    • Replies: 7
    • Views: 11,569
    Last Post: June 4th, 2016 20:10
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  3. Don't you think it's time we had a new DK1 Editor?

    Started by darkkingkongman, August 12th, 2015 22:11
    2 Pages
    1 2
    adikted, complete, creatures, dark, dk1, dk2, dk2 editor, dungeon, editor, friend, game, good, great, guess, hang, make, making, map, map editor, mapmaking, maps, names, needed, play, problems, released, resolution, stuff, suggestion, suggestions, time, total, wfto, working
    • Replies: 15
    • Views: 5,239
    Last Post: April 27th, 2016 10:09
    by YourMaster  Go to last post
  4. Guide to fun DK1 maps

    Started by YourMaster, December 10th, 2014 13:04
    5 Pages
    1 2 3 ... 5
    avatars, battle, building, campaign, claim, clean, creature, creatures, dark, day, difficult, dk1, download, dungeon, editor, extract, fly, fun, game, guard, guess, guide, hang, hatchery, hero, heroes, included, keeper, keeperfx, knights, latest, level, list, load, log, made, make, making, map, mapmaking, maps, meant, mod, orcs, original, party, prison, problem, quickly, random, rate, savegame, speed, spell, spells, temple, time, tips, top, torture chamber, trouble, war, working
    • Replies: 45
    • Views: 24,600
    Last Post: April 26th, 2016 15:08
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  5. Map doesn't load on -1Player Multiplayer

    Started by C4st1gator, April 16th, 2016 15:12
    adikted, black, camera, character, characters, colours, dark, doesn't load, effect, files, free, game, keeperfx, kind, level, levels, making, map, maps, multiplayer, original, overview, post, returned, script, textures, working, works
    • Replies: 0
    • Views: 5,813
    Last Post: April 16th, 2016 15:12
    by C4st1gator  Go to last post
  6. Ancient Keeper bugs

    Started by disregardthat, April 2nd, 2016 02:05
    ancient keeper, bug, bugs, campaign, creatures, downloaded, drop, dungeon, easy, editor, fix, game, heroes, issues, keeper, keeperfx, latest, level, load, map, minions, play, problem, problems, recent, save, thread, update, updated, version, win, working, year
    • Replies: 4
    • Views: 3,280
    Last Post: April 4th, 2016 23:07
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  7. Korros Tor - Green keeper dying immediately?

    Started by disregardthat, March 18th, 2016 01:42
    2 Pages
    1 2
    bit, bug, creature, creatures, deeper, deeper dungeons, die, direct, door, dungeon, dungeon keeper 1, dungeons, early, easter, extract, fast, favorite, game, games, hero, heroes, improved, issue, issues, keeper, keeperfx, kill, level, list, map, missions, mod, original, play, pro, room, rooms, the keepers, wiki, work, working
    • Replies: 11
    • Views: 4,876
    Last Post: March 21st, 2016 23:37
    by YourMaster  Go to last post
  8. Got problem on the forum

    Started by Deadworker, November 21st, 2014 21:53
    art, balance, called, campaign, chatbox, check, creating, custom, dk2, dungeon, dungeon keeper, dungeon keeper 2, forum, google, idea, internet, issues, open, page, patch, post, posts, problem, protection, red, security, set, settings, start, strange, thread, time, version, versions, working, works
    • Replies: 6
    • Views: 43,976
    Last Post: February 2nd, 2016 11:35
    by YourMaster  Go to last post
  9. Random Game Crashes

    Started by That Sinful Imp!, October 24th, 2009 00:16
    5 Pages
    1 2 3 ... 5
    balance, bile demon, building, business, campaign, compatibility, crashes, custom, dark, default, dk2, doors, downloaded, dungeon keeper, dungeon keeper 2, edit, editor, exe, fail, fix, fun, game, games, guide, imp, internet, keeper, latest, level, levels, list, made, make, manual, map, mode, moment, move, needed, page, problems, random, realm, resolution, rooms, run, set, settings, skirmish, the way, things, traps, unofficial 1.73 patch, version, vista, water, windows, windows 7, working, works, yeah
    • Replies: 47
    • Views: 25,158
    Last Post: January 18th, 2016 13:13
    by RaiGen245  Go to last post
  10. KeeperFX launcher update

    Started by mefistotelis, April 20th, 2012 18:54
    2 Pages
    1 2
    • Replies: 12
    • Views: 20,648
    Last Post: September 22nd, 2015 11:18
    by Woudo  Go to last post

    Forum:
    KeeperFX

  11. Editing imps

    Started by Powtreeman, July 30th, 2015 10:44
    change, claim, crashed, create, creating, creature, creatures, digger, dwarf, editing, fast, found, fun, hand, heal, imp, imps, jobs, keeperfx, land, level, list, made, make, mode, open, possession, run, set, special, spell, things, values, work, working, works
    • Replies: 4
    • Views: 2,470
    Last Post: August 3rd, 2015 18:44
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  12. unable to scroll

    Started by BaukeS, July 1st, 2015 12:31
    2 Pages
    1 2
    • Replies: 13
    • Views: 4,435
    Last Post: July 4th, 2015 07:20
    by BaukeS  Go to last post

    Forum:
    KeeperFX

  13. Patch 1.1 “Eternal Conflict” Release Notes

    Started by Mentor, June 10th, 2015 11:09
    bugs, free, hard, issues, patch, release, war for the overworld, working
    • Replies: 0
    • Views: 1,236
    Last Post: June 10th, 2015 11:09
    by Mentor  Go to last post
  14. Network problem with Visual C ++

    Started by network-keeper, April 13th, 2015 17:06
    2 Pages
    1 2
    action, bad, care, code, crash, debug, dosbox, dungeon, fail, found, full, game, games, google, great, guys, hard, improve, information, keeper, keeperfx, king, lan, magic, mefistotelis, modern, multiplayer, online, play, problem, program, programmer, programming, reverse, run, screen, spells, strange, time, version, work, working
    • Replies: 11
    • Views: 5,201
    Last Post: May 26th, 2015 11:39
    by friscmanseby  Go to last post

    Forum:
    KeeperFX

  15. Long Time No See

    Started by Enker-Zan, May 21st, 2015 18:57
    campaign, changelog, check, chicken, code, combat, creature, dungeon, dungeon keeper, fix, forum, game, google, keeper, keeperfx, latest, machine, made, make, making, mod, mods, original, post, rank, release, resolution, rooms, ruin, spells, stats, teleport, things, time, trap, traps, version, wiki, work, working, workshop
    • Replies: 7
    • Views: 3,065
    Last Post: May 23rd, 2015 00:40
    by Metal Gear Rex  Go to last post
  16. WFTO Wednesday #115: No Rest for the Wicked

    Started by Mentor, March 18th, 2015 23:31
    hard, read, release, res, things, war for the overworld, wfto, working
    • Replies: 0
    • Views: 1,448
    Last Post: March 18th, 2015 23:31
    by Mentor  Go to last post
  17. RANDOM command replaced by DRAWFROM command

    Started by YourMaster, March 5th, 2015 10:44
    action, art, code, commands, creature, downloads, dungeon, fly, game, gameplay, good, hero, keeperfx, level, make, maps, party, play, random, spider, update, version, wiki, work, working
    • Replies: 0
    • Views: 10,479
    Last Post: March 5th, 2015 10:44
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  18. Editing KeeperFX Creatures .txt

    Started by Tyrant Cenobite, November 12th, 2011 02:36
    3 Pages
    1 2 3
    battle, campaign, change, chicken, code, colours, creature, creatures, data, edit, editing, editor, entrance, file, files, food, free, fun, game, good, hand, hard, image, keeperfx, latest, level, log, make, max, mefistotelis, model, names, official, open, post, problems, research, rooms, run, set, settings, skeleton, spells, temple, the way, time, unofficial, values, version, war, word, working
    • Replies: 23
    • Views: 20,116
    Last Post: March 2nd, 2015 20:04
    by UnknownMaster21  Go to last post

    Forum:
    KeeperFX

  19. Sticky Thread Sticky: Temple Recipes

    Started by dk2player, August 30th, 2009 04:29
    3 Pages
    1 2 3
    bad, bile, bile demon, black, check, code, create, creature, dark, demons, dk2 editor, dk2player, dragonslover, dungeon keeper 2, edit, editor, evil, fun, goblin, good, guard, happy, heal, hero, hex, imp, knight, knights, latest, magic, make, neutral, patch, pool, post, recipes, sacrifice, sacrifices, skeleton, skeletons, special, spell, temple, temple recipes, unofficial, vampire, warlocks, work, working, yeah, yup
    • Replies: 24
    • Views: 69,713
    Last Post: January 30th, 2015 02:58
    by Inkler  Go to last post
    • Replies: 0
    • Views: 18,462
    Last Post: December 7th, 2014 13:12
    by Konrad Feiler  Go to last post
  20. New speech texts (or whatever it's called)

    Started by Stone_Knight, November 27th, 2014 20:47
    actor, called, code, create, difficult, dkii, easy, game, gear, guys, hard, hold, lines, make, mentor, metal, metal gear rex, modding, offer, possibility, rex, sounds, speech, speeches, voice, work, working, works
    • Replies: 7
    • Views: 12,621
    Last Post: November 28th, 2014 18:27
    by YourMaster  Go to last post
  21. [Issue] - Lava Effects Disappearing

    Started by Auxin, October 25th, 2014 14:15
    code, dungeon, dungeon keeper, effect, effects, game, hard, issue, keeper, lava, map, original, problem, working
    • Replies: 1
    • Views: 2,058
    Last Post: October 25th, 2014 14:27
    by Metal Gear Rex  Go to last post

    Forum:
    KeeperFX

  22. Your Best maps for 1.7 Skirmish vs bots (GIP)?

    Started by kirbyking, October 15th, 2014 17:24
    1.7, attack, bad, cheese, code, downloaded, dungeon, dungeon keeper 2, favorite, found, game, games, general, gog, good, improvement, keeper, levels, maps, mod, model, original, patch, portals, skirmish, swiss, testing, things, triggers, version, working
    • Replies: 2
    • Views: 8,726
    Last Post: October 17th, 2014 16:17
    by kirbyking  Go to last post
    • Replies: 4
    • Views: 3,812
    Last Post: October 10th, 2014 22:42
    by UnknownMaster21  Go to last post

    Forum:
    KeeperFX

    • Replies: 9
    • Views: 10,022
    Last Post: October 7th, 2014 08:49
    by tonihele  Go to last post
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