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  1. Text-based map file format

    Started by mefistotelis, November 4th, 2013 11:52
    2 Pages
    1 2
    bad, bile demon, called, code, combat, concept, control, creating, data, default, display, dk1, dk2 maps, dungeons, early, easy, edit, editor, eversmile, file, format, full, game, good, hard, hex, idea, keeper, keeperfx, kill, king, layout, level, levels, making, map, maps, model, neutral, random, realm, reverse, rooms, script, sounds, square, text, things, training, translation, version, wfto, xxx
    • Replies: 19
    • Views: 10,493
    Last Post: January 10th, 2014 15:09
    by MaxHayman  Go to last post

    Forum:
    KeeperFX

  2. Possible inclusion in a future FX update?

    Started by Tyrant Cenobite, December 23rd, 2013 22:46
    avatar, battle, code, creatures, dark, design, door, dungeon, found, full, game, god, list, magic, mentor, minions, play, present, prison, random, shadows, sounds, speech, speeches, strange, trap, unused, update, work
    • Replies: 2
    • Views: 2,292
    Last Post: December 24th, 2013 20:10
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  3. Game anybody?

    Started by ReaperZ, June 12th, 2013 19:32
    1.3, 1.7, baidu, cheats, community, create, dk2, dkii, dungeon, dungeon keeper, dungeon keeper 2, forum, forums, game, games, general, google, interested, join, keeper, multiplayer, patch, play, players, post, quickly, random, released, sig, time, title
    • Replies: 6
    • Views: 5,073
    Last Post: November 11th, 2013 23:13
    by Chem93  Go to last post
  4. Favortite game.

    Started by dk2player, January 16th, 2010 16:12
    7 Pages
    1 2 3 ... 7
    dead, deeper, deeper dungeons, dk2, dk2player, dungeon, dungeon keeper, dungeon keeper 2, dungeons, evil, favorite, favortite, game, god, half, keeper, king, life, made, madkill, mmorpg, person, play, post, random, rule, team, the way, topic, war, word, world
    • Replies: 63
    • Views: 22,669
    Last Post: September 10th, 2013 21:19
    by Serbiantroll  Go to last post

    Forum:
    Silly

  5. Mothrayas' Profile

    Started by Mothrayas, November 10th, 2009 23:00
    2 Pages
    1 2
    battle, black, blood, chest, complete, conquer, control, creatures, dark, dead, display, dungeon, dungeon keeper, fast, fly, full, fun, general, good, great, heal, hellhound, heroes, image, improve, keeper, killed, level, levels, local, made, make, melee, minion, mothrayas, neutral, profile, protection, psychic, random, research, speech, speed, spell, spider, stuff, the way, things, time, total, type, warlock, watch
    • Replies: 10
    • Views: 7,819
    Last Post: July 4th, 2013 02:05
    by Mothrayas  Go to last post

    Forum:
    The Lair

  6. Creatures picking trouble in FX 0.41 nb 729

    Started by VoidWeaver, June 8th, 2013 17:43
    0.40, creatures, level, picking, problem, random, traps, trouble, version, works
    • Replies: 0
    • Views: 1,435
    Last Post: June 8th, 2013 17:43
    by VoidWeaver  Go to last post

    Forum:
    KeeperFX

  7. There is an error in my script??

    Started by Kerdinario, June 1st, 2013 20:34
    adikted, bug, check, create, creatures, dungeon, error, file, found, game, good, guess, heroes, heros, information, keeper, keeperfx, killed, latest, level, levels, load, log, make, problem, problems, random, script, syn, total, win
    • Replies: 4
    • Views: 2,539
    Last Post: June 2nd, 2013 14:27
    by Kerdinario  Go to last post

    Forum:
    KeeperFX

  8. crashing in Elf's Dance

    Started by Michael Neilsen, May 11th, 2013 03:23
    action, advanced, armageddon, art, computer, control, crash, crashing, create, creature, display, duke, engine, error, free, full, game, global, good, guess, hand, idea, information, keeper, level, lines, made, map, maps, mefistotelis, players, post, problem, progress, random, res, research, rooms, script, setup, speech, start, stuff, things, torture chamber, transfer creature, treasury, workshop
    • Replies: 2
    • Views: 3,721
    Last Post: May 29th, 2013 23:19
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  9. ...What?

    Started by Dark_Omega MK2, March 13th, 2013 03:50
    community, dark, dungeon, dungeon keeper, dungeons, fan, forum, games, gear, guy, hidden, idea, impire, included, information, internet, keeper, kind, klan, made, make, metal, mk2, mods, neutral, page, posts, question, random, read, rex, software, text, thoughts, time, voice
    • Replies: 7
    • Views: 10,207
    Last Post: March 22nd, 2013 18:35
    by Dark_Omega MK2  Go to last post

    Forum:
    Dungeons

  10. Questions about the Stone Knights

    Started by darkkingkongman, March 15th, 2013 17:17
    creature, cursor, dk2, dungeon, dungeon keeper 2, editor, game, great, guard, heal, health, hero, heroes, horny, kill, knight, knights, level, manual, move, names, official, portal, question, questions, random, released, secret, sort, source, special, stone knight, top, unseen, words
    • Replies: 5
    • Views: 6,557
    Last Post: March 15th, 2013 18:10
    by Metal Gear Rex  Go to last post
  11. Poison Gas causing problems

    Started by Hades, February 24th, 2013 15:33
    bug, check, colors, colours, crash, crashes, created, error, file, fixing, game, half, imp, issue, level, made, mefistotelis, moment, possession, problem, problems, random, skeleton, sprites, time, trap, traps, word
    • Replies: 5
    • Views: 2,701
    Last Post: March 6th, 2013 22:42
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  12. Temple Recipes

    Started by GoSu_Ermac, February 20th, 2013 12:16
    called, campaign, code, complete, create, creature, creatures, file, files, fly, fun, game, gods, google, keeperfx, kind, level, list, players, random, recipes, rules, sacrifice, sacrifices, search, source, spider, temple, temple recipes, warlock
    • Replies: 7
    • Views: 3,285
    Last Post: February 23rd, 2013 22:32
    by GoSu_Ermac  Go to last post

    Forum:
    KeeperFX

  13. KeeperFX crashes randomly

    Started by Pizu_Meaku, February 8th, 2013 17:23
    049, crash, crashes, created, creature, error, exe, files, keeper, keeper fx, keeperfx, language, launcher, level, lines, log, love, names, project, quotes, random, read, release, report, spell, things, trap, version, windows
    • Replies: 2
    • Views: 2,501
    Last Post: February 23rd, 2013 16:11
    by Pizu  Go to last post

    Forum:
    KeeperFX

  14. Resolution problem

    Started by GoSu_Ermac, February 18th, 2013 22:12
    black, check, dungeon, dungeon keeper, fix, forums, keeper, load, make, moment, problem, random, resolution, screen, set, settings
    • Replies: 2
    • Views: 1,776
    Last Post: February 19th, 2013 07:47
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  15. Problem with Traps and Highest Level Creatures

    Started by roy, February 10th, 2013 17:33
    bugs, called, change, code, creature, creatures, fix, found, game, google, icon, imps, issue, keeperfx, king, level, made, make, order, post, problem, problems, questions, random, sort, time, traps, type, unable, workshop
    • Replies: 6
    • Views: 3,071
    Last Post: February 17th, 2013 15:21
    by roy  Go to last post

    Forum:
    KeeperFX

  16. KeeperFX 0.41 r707

    Started by jomalin, February 14th, 2013 05:15
    1.7, change, create, created, creatures, deeper, deeper dungeons, dungeons, evil, exe, fly, game, hand, keeper, keeper fx, keeperfx, kind, level, link, log, magic, manufacturing, mega, mode, model, picking, random, release, room, savegame, setup, trap, type, video, workshop
    • Replies: 1
    • Views: 2,323
    Last Post: February 16th, 2013 09:03
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  17. Keeperfx Problem with Traps and Highest Level Creatures

    Started by roy, February 10th, 2013 09:44
    bug, called, change, creature, creatures, dk1, dungeon, fix, forums, found, icon, imps, keeper fx, keeperfx, level, made, official, order, original, post, problem, problems, random, sort, time, traps, type, workshop
    • Replies: 1
    • Views: 2,922
    Last Post: February 10th, 2013 17:28
    by Kerdinario  Go to last post
  18. Adikted Map Name

    Started by Kerdinario, February 3rd, 2013 01:37
    adikted, change, commands, editor, file, make, map, question, random, script, text, things
    • Replies: 4
    • Views: 2,025
    Last Post: February 6th, 2013 10:36
    by Duke Ragereaver  Go to last post

    Forum:
    KeeperFX

  19. Help with AdikTed

    Started by Hades, February 4th, 2013 18:58
    adikted, advanced, commands, dk1, downloaded, editor, fast, full, good, interface, keeper, layout, make, manual, mapmaking, official, random, tips, update, updating, working
    • Replies: 1
    • Views: 1,688
    Last Post: February 4th, 2013 19:36
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  20. KeeperFX runs the wrong campain?!

    Started by creme83, January 27th, 2013 20:50
    art, arts, campaign, downloaded, dungeon, dungeon keeper, eversmile, flag, full, full moon, game, great, included, keeper, keeperfx, language, level, map, mission, moon, multiplayer, night, original, play, portals, problem, random, runs, start, win, work
    • Replies: 2
    • Views: 2,122
    Last Post: January 27th, 2013 23:22
    by friscmanseby  Go to last post

    Forum:
    KeeperFX

  21. Vampires' behaviour

    Started by friscmanseby, January 6th, 2013 00:12
    2 Pages
    1 2
    ancient keeper, angry, bit, code, computer, creature, creatures, default, design, drop, free, general, guess, hand, happy, hold, horned, horned reaper, horny, job, jobs, keeperfx, lair, make, order, original, post, problem, random, rate, reaper, research, room, rooms, sacrifices, script, set, settings, stupid, temple, testing, thought, time, vampire, work
    • Replies: 12
    • Views: 6,020
    Last Post: January 14th, 2013 20:14
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  22. Issues with the AI

    Started by theblitched, January 5th, 2013 17:46
    attack, bugs, building, campaign, change, difficult, disease, dungeon, dungeon keeper, easy, file, fixing, full, game, guys, imps, issues, keeper, keeper fx, keeperfx, latest, level, levels, make, minions, original, problem, random, room, rooms, slaves, speed, spells, things, time, training, training room, treasure, version, vista, windows, work, working
    • Replies: 5
    • Views: 2,623
    Last Post: January 10th, 2013 19:37
    by Kerdinario  Go to last post

    Forum:
    KeeperFX

  23. Room Rules.cfg

    Started by friscmanseby, January 1st, 2013 23:46
    2 Pages
    1 2
    action, art, arts, bit, change, check, code, creature, creatures, file, game, google, hell, keeperfx, map, model, play, players, prison, random, room, rooms, rules, set, skeleton, source, time, torture chamber, unused, version, word, work, works
    • Replies: 10
    • Views: 4,339
    Last Post: January 10th, 2013 15:45
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  24. Question about DK: Online

    Started by MaxHayman, December 30th, 2010 15:29
    2 Pages
    1 2
    alpha, bad, building, china, chinese, creature, dungeon, dungeon keeper, game, guess, guy, image, keeper, kind, latest, link, make, mmo, online, overlord, overworld, play, players, question, questions, random, reaper, resources, room, rpg, sort, spy, stuff, style, target, translate, tree, video, watch, wow, youtube
    • Replies: 13
    • Views: 20,161
    Last Post: September 5th, 2012 06:29
    by remix13  Go to last post
    • Replies: 26
    • Views: 7,703
    Last Post: August 13th, 2012 02:13
    by Metal Gear Rex  Go to last post
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