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  1. Manipulating the AI keepers.

    Started by Woudo, September 10th, 2014 15:15
    2 Pages
    1 2
    • Replies: 15
    • Views: 11,557
    Last Post: October 4th, 2014 21:32
    by YourMaster  Go to last post
  2. Several questions about KeeperFX config modifications

    Started by Trondhor, October 1st, 2014 09:44
    change, chicken, cool, creatures, doors, dungeon, dungeon keeper 1, file, files, forums, full, game, gaming, idea, imp, imps, keeperfx, made, make, making, map, matter, pool, portal, problem, questions, read, room, rules, set, settings, single player, speed, stuff, time, trap, traps, treasure, treasury, values, voice, work, working
    • Replies: 4
    • Views: 5,629
    Last Post: October 4th, 2014 16:47
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  3. Issue with running keeperfx

    Started by Bror Even Meldal Lynge, September 21st, 2014 14:37
    custom, display, fixes, forums, game, gog, issue, keeperfx, nightly, problem, read, resolution, rig, run, set
    • Replies: 1
    • Views: 7,661
    Last Post: September 22nd, 2014 00:00
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  4. Physical Retail Release & Other Exciting News!

    Started by Mentor, September 11th, 2014 12:00
    check, fell, great, news, physical, read, release, today, updated, war for the overworld
    • Replies: 0
    • Views: 5,212
    Last Post: September 11th, 2014 12:00
    by Mentor  Go to last post
  5. Editing original campaign maps

    Started by HFW, February 15th, 2014 21:59
    bad, bit, campaign, change, data, dk1, dosbox, dungeon, dungeon keeper, editing, editor, fast, files, found, game, guys, html, keeper, keeperfx, level, levels, link, make, map, maps, move, original, question, read, released, reply, runs, things, thought, thread, tools
    • Replies: 5
    • Views: 7,529
    Last Post: September 7th, 2014 16:19
    by Krizzie  Go to last post
  6. DK2 works great!

    Started by Celtik, April 6th, 2014 18:11
    1.3, 1.7, bullfrog, campaign, compatibility, created, data, day, default, dk2, dkii, downloaded, dungeon, dungeon keeper 2, edition, editor, extracted, files, game, gim, good, graphics, great, keeper, luck, mapping, maps, matter, mode, play, problem, read, resolution, run, set, settings, strange, version, windows, windows 8, works, yeah
    • Replies: 2
    • Views: 6,162
    Last Post: July 11th, 2014 18:36
    by grizzly  Go to last post
  7. Keeper Decagon's Profile

    Started by Keeper Decagon, November 6th, 2012 09:46
    2 Pages
    1 2
    • Replies: 17
    • Views: 19,040
    Last Post: July 5th, 2014 19:01
    by Keeper Decagon  Go to last post

    Forum:
    The Lair

  8. Infinite Hero invasions

    Started by Keeper_Infernal, July 31st, 2012 12:56
    action, crash, create, created, creatures, default, dk2, dk2 editor, editor, flag, forum, game, general, hang, hero, heroes, heros, important, invasion, issue, keeper, make, manual, party, read, results, rigger, script, text, the way, time, tree, triggers, works
    • Replies: 5
    • Views: 5,545
    Last Post: June 22nd, 2014 08:43
    by paku901  Go to last post
  9. First map - some varied questions

    Started by Woudo, May 26th, 2014 18:33
    3 Pages
    1 2 3
    adikted, attention, balance, bridge, bug, building, castle, claim, complete, computer, created, creature, data, default, dk1, dungeon, early, editor, effect, first map, fix, found, game, good, heal, health, imp, keeperfx, land, level, levels, list, make, map, map making, maps, mentor, mod, mode, official, orcs, problem, question, questions, read, record, reference, setup, strange, values, version
    • Replies: 25
    • Views: 16,761
    Last Post: June 22nd, 2014 03:50
    by Woudo  Go to last post
  10. AngelShrine

    Started by darkkingkongman, June 8th, 2014 22:44
    bugs, creatures, custom, doors, download, dungeon, evil, happy, hold, keeper, land, life, link, load, map, problem, read, realm, save, spell, temple, test, traps, unable, updated, workshop
    • Replies: 0
    • Views: 2,364
    Last Post: June 8th, 2014 22:44
    by darkkingkongman  Go to last post

    Forum:
    DK1 Maps

  11. DK interview where they talk about shadows

    Started by MrBuzzKill, May 29th, 2014 07:20
    behind the scenes, bit, creatures, details, development, dk1, dungeon, dungeon keeper 1, dungeon keeper shadows, dynamic shadows, form, game, guide, hell, information, internet, interview, keeper, list, luck, make, molyneux, original, person, programming, read, shadows, sort, story, time, video, word
    • Replies: 5
    • Views: 9,867
    Last Post: May 30th, 2014 06:41
    by MrBuzzKill  Go to last post
  12. Doubts invisibility and sight.

    Started by aaronmaton, March 31st, 2012 22:50
    3 Pages
    1 2 3
    attack, balance, bit, change, code, concept, creature, creature spell, creatures, dead, default, dragonslover, dungeon keeper 1, effect, fast, file, game, glitch, hell, include, invisible, keeperfx, level, levels, lvl, make, making, mod, mode, mods, movie, paranormal activity, patch, possesion, post, posting, problem, question, read, release, set, skill, spell, the way, thought, time, unable, undead, video, work, working, works
    • Replies: 23
    • Views: 17,403
    Last Post: May 6th, 2014 21:24
    by YourMaster  Go to last post
    • Replies: 2
    • Views: 17,115
    Last Post: April 27th, 2014 00:21
    by Tyrant Cenobite  Go to last post
  13. DK II Freezing

    Started by puredarkness, April 6th, 2014 18:53
    1.7, adding, compatibility, computer, crash, created, day, dk2, downloaded, editing, editor, game, graphics, issue, map, maps, online, post, posting, problem, problems, radeon, read, reply, resolution, run, section, set, settings, strange, thread, version, work, working, works
    • Replies: 1
    • Views: 7,249
    Last Post: April 9th, 2014 01:50
    by Warren  Go to last post
  14. Not saving progress

    Started by xelastigmo, March 14th, 2014 15:35
    archive, art, curiosity, data, difficult, dk1, downloaded, dungeon, dungeon keeper, easy, favorite, file, files, game, games, gog, important, interface, issue, keeper, keeperfx, make, problem, program, progress, read, res, save, saving, time, website, work, works
    • Replies: 4
    • Views: 3,532
    Last Post: March 14th, 2014 23:15
    by xelastigmo  Go to last post

    Forum:
    KeeperFX

  15. Dungeon Keeper Tabletop

    Started by Rephath, July 11th, 2012 07:17
    article, bit, complete, cool, create, creating, creatures, dungeon, dungeon keeper, early, evil, forums, full, game, good, half, horned, horned reaper, idea, interested, keeper, kind, king, level, link, made, make, person, project, read, reaper, rules, sig, sort, sounds, test, thread, time, version, wiki, working
    • Replies: 3
    • Views: 7,048
    Last Post: March 8th, 2014 23:51
    by Mothrayas  Go to last post
  16. Train a creature higher than level 10

    Started by Tomber, February 24th, 2014 15:50
    army, campaign, creature, creatures, dk1, dragon, dragons, early, easy, fail, game, hero, idea, knight, knights, level, levels, lvl, made, making, maps, original, patch, portal, possibility, problems, read, reapers, room, sounds, source, special, thief, time, training, training room, transfer, user, wishvale, yeah
    • Replies: 5
    • Views: 4,766
    Last Post: February 26th, 2014 12:57
    by Tomber  Go to last post
  17. Infernal`s singal-player map-pack :)

    Started by Keeper_Infernal, August 1st, 2012 13:52
    • Replies: 1
    • Views: 9,991
    Last Post: February 20th, 2014 15:49
    by Syntheticdawn  Go to last post

    Forum:
    DK2 Maps

  18. Levels that are just impossible

    Started by Hades, February 17th, 2014 20:04
    army, hero, imps, keeper, levels, lines, make, making, read, thread, tunneller, war
    • Replies: 2
    • Views: 2,535
    Last Post: February 18th, 2014 03:07
    by Hades  Go to last post

    Forum:
    KeeperFX

  19. DK Mobile - BBC article

    Started by Patrician, February 10th, 2014 12:17
    angry, article, bbc, claim, difficult, dungeon, dungeon keeper, dungeon keeper online, dungeons, extract, game, games, guys, heal, included, keeper, members, modern, money, neutral, news, online, overworld, play, ported, project, read, screen, stuff, subterranean games, technology, war, war for the overworld, website
    • Replies: 5
    • Views: 19,204
    Last Post: February 17th, 2014 03:45
    by Syntheticdawn  Go to last post
  20. Dungeon Keeper free of charge

    Started by theuserbl, February 14th, 2014 16:31
    download, dungeon, dungeon keeper, forum, free, gog, graphics, html, important, interested, keeper, load, news, overworld, posting, read, source, steam, war, war for the overworld
    • Replies: 0
    • Views: 2,246
    Last Post: February 14th, 2014 16:31
    by theuserbl  Go to last post
  21. KeeperFX multiplayer problem

    Started by Powtreeman, January 24th, 2014 01:31
    bit, command, disabling, dragonslover, friend, game, hamachi, issues, join, keeperfx, lan, latest, list, mouse, multiplayer, not working, play, posts, problem, read, reply, sort, unable, version, versions, windows, work, working, xxx
    • Replies: 9
    • Views: 19,627
    Last Post: February 12th, 2014 00:56
    by DragonsLover  Go to last post
  22. KeeperFX 4.4 Crashes for no reason with DK1, help...

    Started by Elettrone, February 9th, 2014 12:19
    arts, building, crash, crashes, dk1, downloaded, file, files, game, guess, hint, keeperfx, lines, log, mission, modding, original, question, random, read, resolution, run, savegame, set, stuff, title, win, working
    • Replies: 2
    • Views: 2,331
    Last Post: February 9th, 2014 18:08
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  23. WFTO Wednesday #57: Player Research

    Started by Mentor, February 5th, 2014 20:30
    attempts, internet, post, posts, read, research, time, today, war for the overworld, wfto, year
    • Replies: 0
    • Views: 2,064
    Last Post: February 5th, 2014 20:30
    by Mentor  Go to last post
  24. War for the Overworld: Looking Forward

    Started by Mentor, February 5th, 2014 00:00
    development, future, overworld, past, read, today, war, war for the overworld, year
    • Replies: 0
    • Views: 1,537
    Last Post: February 5th, 2014 00:00
    by Mentor  Go to last post
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