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Tag: magic

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  1. Sticky Thread Sticky: General Improvement Mod - A New Unofficial Patch for DK2

    Started by Wyrmcast, September 23rd, 2013 09:37
    24 Pages
    1 2 3 ... 24
    • Replies: 233
    • Views: 486,119
    Last Post: June 6th, 2024 21:52
    by Armac  Go to last post
  2. Dungeons And Keepers 21-map campaign 2017

    Started by kix, February 19th, 2017 20:17
    11 Pages
    1 2 3 ... 11
    • Replies: 102
    • Views: 51,933
    Last Post: June 5th, 2024 12:13
    by Redder1312  Go to last post

    Forum:
    DK1 Maps

  3. The Kasabian Campaign - Episode 1

    Started by Skarok, June 22nd, 2013 21:13
    20 Pages
    1 2 3 ... 20
    • Replies: 193
    • Views: 147,854
    Last Post: April 27th, 2024 13:58
    by Dardaren  Go to last post

    Forum:
    DK2 Maps

  4. Linux and Wine for KeeperFX (+ Troubleshooting)

    Started by Yani, November 14th, 2023 11:12
    2000, beta, custom, download, files, form, free, issues, keeperfx, list, load, made, magic, make, names, official, prefixes, problems, release, run, setup, thread, updated, windows, working, workshop
    • Replies: 2
    • Views: 1,365
    Last Post: April 18th, 2024 19:54
    by Necror  Go to last post

    Forum:
    KeeperFX

  5. Flashing Lights from the Thunder Spell

    Started by wispr, March 2nd, 2024 16:58
    • Replies: 2
    • Views: 281
    Last Post: March 3rd, 2024 08:45
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  6. Mouse rotate?

    Started by Daemit, January 18th, 2024 14:07
    cursor, day, dungeon, dungeon keeper, favorite, games, great, happy, keeper, keeperfx, launcher, love, made, magic, moment, mouse, original, question, thought, version
    • Replies: 3
    • Views: 920
    Last Post: January 19th, 2024 00:57
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  7. Magic Carpet help

    Started by NeoWorm, December 10th, 2023 18:41
    bullfrog, dungeon, dungeon keeper, engine, error, files, game, graphics, ingame, keeper, made, magic, maps, modding, room, runs, sprites, time, tools, version, website, work
    • Replies: 1
    • Views: 686
    Last Post: December 10th, 2023 19:17
    by Necror  Go to last post
    • Replies: 5
    • Views: 627
    Last Post: December 9th, 2023 22:02
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  8. KeeperFX 1.0 freezes while casting magic

    Started by Nazgul1984, November 12th, 2023 11:10
    crash, created, creature, files, game, global, good, graphics, imp, job, keeperfx, level, magic, map, model, moon, original, pro, read, release, setup, spells, texture, types, update, video
    • Replies: 2
    • Views: 805
    Last Post: November 12th, 2023 13:36
    by Nazgul1984  Go to last post

    Forum:
    KeeperFX

  9. KeeperFX freezes a few minutes into the game

    Started by Regor, May 27th, 2023 17:37
    code, crashed, created, creature, files, fix, game, global, gold, graphics, heal, keeperfx, level, magic, map, model, moon, original, release, room, run, set, setup, texture, types, version, video
    • Replies: 4
    • Views: 1,574
    Last Post: June 5th, 2023 18:52
    by Regor  Go to last post

    Forum:
    KeeperFX

  10. The Three Princes

    Started by ki307856, May 13th, 2023 12:06
    • Replies: 9
    • Views: 2,583
    Last Post: May 19th, 2023 09:13
    by Quuz  Go to last post

    Forum:
    DK2 Maps

  11. Trap Configuration Models

    Started by Treebeard, November 8th, 2020 10:56
    0.4.9, black, blood, chicken, code, commands, complete, creature, dead, dragon, full, gold, hero, hold, keeperfx, level, machine, magic, maps, model, models, possession, script, set, treasury, wiki, workshop
    • Replies: 0
    • Views: 33,641
    Last Post: November 8th, 2020 10:56
    by Treebeard  Go to last post
  12. Modding Spells

    Started by Schizz, February 28th, 2017 22:07
    art, change, code, creatures, damage, explosion, game, keeperfx, level, magic, make, max, modding, official, questions, set, spell, spells, start, strength, time, unofficial, values, version, wanna
    • Replies: 3
    • Views: 4,430
    Last Post: February 2nd, 2020 08:04
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  13. podcast interview with alex trowers (bullfrog)

    Started by rainlizard, January 17th, 2020 07:52
    art, bullfrog, called, combat, concept, creatures, discussion, dk1, dk2, dropping, engine, games, guy, idea, interview, job, keeper, kind, king, magic, molyneux, stuff, village
    • Replies: 0
    • Views: 5,359
    Last Post: January 17th, 2020 07:52
    by rainlizard  Go to last post
  14. Most impactful improvements to the A.I

    Started by AggressumNatum, January 8th, 2020 17:39
    alpha, attempts, awesome, campaign, destroy walls, disease, doors, game, gold, good, guys, hard, hold, imps, kill, levels, made, magic, making, mod, original, play, resolution, run, sold, transfer creature, trap, traps, version, work
    • Replies: 6
    • Views: 35,113
    Last Post: January 10th, 2020 17:02
    by CSWinnall  Go to last post

    Forum:
    KeeperFX

  15. Should lightning traps be AoE?

    Started by Mullertime, July 20th, 2019 21:29
    alpha, beta, change, code, development, direct, file, fix, issue, keeperfx, latest, magic, official, original, post, power, release, run, spells, time, trap, traps, type, unofficial, values, version, word
    • Replies: 7
    • Views: 27,651
    Last Post: July 25th, 2019 22:39
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  16. Are boulder traps nerfed?

    Started by Mullertime, July 20th, 2019 14:16
    creature, damage, demon, files, fly, games, good, heal, health, idea, imps, kill, low, magic, map, multiple, original, quickly, rules, spider, traps, values, wondering, working
    • Replies: 2
    • Views: 3,455
    Last Post: July 20th, 2019 15:53
    by Mullertime  Go to last post

    Forum:
    KeeperFX

  17. Game Crash wenn use Call to Arms

    Started by Urban62x, July 17th, 2019 10:43
    • Replies: 2
    • Views: 38,830
    Last Post: July 17th, 2019 16:10
    by Urban62x  Go to last post

    Forum:
    KeeperFX

  18. Enemy AI

    Started by Powtreeman, March 15th, 2019 18:33
    abilities, breaks, bug, computer, editor, flag, heal, health, imps, level, lines, magic, make, map, players, power, questions, script, scrolling, spell, stupid, text, values, work, works
    • Replies: 6
    • Views: 64,996
    Last Post: March 25th, 2019 22:49
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  19. How to modify the poisonous fart damage ?

    Started by sony2305, January 5th, 2019 09:33
    bile, damage, demon, effect, improve, magic, model, spell
    • Replies: 2
    • Views: 1,520
    Last Post: January 5th, 2019 11:29
    by sony2305  Go to last post

    Forum:
    KeeperFX

  20. DK1: Changes to to make it even more fun

    Started by spartahawk, January 21st, 2018 18:45
    3 Pages
    1 2 3
    bile, building, corpse, creatures, dark, dead, development, disarm, dk1, dk2, dungeon, eats, fly, game, gold, good, improve, list, love, magic, modern, pain, prison, quickly, room, sacrifice, temple, treasure, unlock
    • Replies: 25
    • Views: 29,376
    Last Post: February 26th, 2018 22:21
    by Noanechu  Go to last post

    Forum:
    KeeperFX

  21. A bit of an early Christmas present.

    Started by A New Room, December 11th, 2009 11:36
    3 Pages
    1 2 3
    alpha, bit, christmas, cool, dk1, download, dungeon, dungeon keeper, dungeon keeper 1, early, edition, effect, evolution, favourite, file, food, found, full, gold, goodies disc, great, guys, happy, hidden, images, include, keeper, kind, kittens, list, load, magic, move, original, portal, present, read, red, sound, sounds, speech, stuff, time, version, warlock, word, wow, year
    • Replies: 26
    • Views: 13,521
    Last Post: January 18th, 2018 23:57
    by svefn  Go to last post
  22. DK2 GOG, installing the 1.3 patch

    Started by Mortael, October 13th, 2017 13:28
    1.3, called, crack, dead, dk2, dkii, doors, downloads, fan, file, game, general, gim, gog, graphics, improvement, issue, magic, make, making, melee, mod, patch, question, sacrifice, version, windows, windows 7
    • Replies: 6
    • Views: 9,123
    Last Post: October 15th, 2017 10:24
    by Mortael  Go to last post
  23. Ancient Keeper Workshop bug

    Started by TheEnigmist, August 20th, 2017 14:26
    • Replies: 4
    • Views: 2,330
    Last Post: August 20th, 2017 17:24
    by TheEnigmist  Go to last post

    Forum:
    KeeperFX

  24. Dungeon Keeper Screenshots

    Started by watler253, August 4th, 2016 17:49
    • Replies: 4
    • Views: 3,804
    Last Post: March 13th, 2017 20:58
    by Valhallaist  Go to last post
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