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  1. Sticky Thread Sticky: General Improvement Mod - A New Unofficial Patch for DK2

    Started by Wyrmcast, September 23rd, 2013 09:37
    24 Pages
    1 2 3 ... 24
    • Replies: 233
    • Views: 486,034
    Last Post: June 6th, 2024 21:52
    by Armac  Go to last post
  2. Ember - patching launcher

    Started by DiaLight, September 22nd, 2022 22:57
    2 Pages
    1 2
    • Replies: 10
    • Views: 3,441
    Last Post: December 20th, 2023 14:11
    by DiaLight  Go to last post
  3. Self-made Campaign - Blue Keeper Campaign

    Started by Gatrithor, September 7th, 2022 05:30
    • Replies: 7
    • Views: 3,231
    Last Post: May 29th, 2023 23:11
    by watler253  Go to last post

    Forum:
    DK1 Maps

  4. Dk2 to Dk1 Map converter

    Started by Necror, March 22nd, 2022 16:52
    • Replies: 3
    • Views: 2,616
    Last Post: March 3rd, 2023 08:55
    by Necror  Go to last post
  5. Sticky Thread Sticky: Introduction Thread

    Started by Duke Ragereaver, August 29th, 2009 21:41
    37 Pages
    1 2 3 ... 37
    • Replies: 368
    • Views: 118,536
    Last Post: November 28th, 2022 06:04
    by Duke Ragereaver  Go to last post
  6. will creatures look alive?

    Started by Aum_major, September 30th, 2016 12:11
    art, bad, bit, called, creatures, dk2, effects, eye, full, gameplay, graphics, original, reverse, room, run, slow, speed, start, stuff, things, time, work, works, wtfo
    • Replies: 2
    • Views: 89,763
    Last Post: November 15th, 2022 13:53
    by antbasic99  Go to last post

    Forum:
    OpenKeeper

  7. KeeperFX work

    Started by jomalin, July 10th, 2012 09:26
    3 Pages
    1 2 3
    0.40, bit, change, characters, code, command, direct, download, downloaded, easy, exe, files, fix, form, good, keeperfx, language, latest, levels, library, load, make, mingw, msys, multiplayer, music, needed, nightly, nightly builds, players, projects, read, recent, reverse, run, save, savegame, script, sdl, search, searching, skip, source, test, thread, time, values, version, windows, word, work, working
    • Replies: 25
    • Views: 12,299
    Last Post: October 17th, 2022 09:13
    by Necror  Go to last post

    Forum:
    KeeperFX

  8. Korean language support

    Started by mu mu, April 24th, 2020 07:33
    5 Pages
    1 2 3 ... 5
    • Replies: 42
    • Views: 50,243
    Last Post: April 28th, 2022 01:54
    by AdamP  Go to last post

    Forum:
    KeeperFX

  9. Dungeon Keeper: Remake (By Me!)

    Started by Themperror, November 14th, 2018 14:57
    5 Pages
    1 2 3 ... 5
    • Replies: 40
    • Views: 29,773
    Last Post: August 7th, 2021 08:02
    by Themperror  Go to last post
  10. DzjeeAr's 25-level campaign

    Started by Endrix, January 16th, 2017 16:24
    campaign, computer, crash, crashing, creatures, dk1, dungeon, file, found, game, gold, hang, improvement, keeper, keeper fx, keeperfx, knight, latest, launcher, level, log, map, maps, play, prison, problem, reverse, room, thread, time
    • Replies: 8
    • Views: 6,504
    Last Post: May 16th, 2021 13:21
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  11. MeinCookie's Maps

    Started by MeinCookie, December 20th, 2009 10:00
    15 Pages
    1 2 3 ... 15
    • Replies: 148
    • Views: 113,175
    Last Post: January 2nd, 2021 15:54
    by Quuz  Go to last post

    Forum:
    DK2 Maps

  12. KeeperFX Unofficial - continued development - alpha builds

    Started by YourMaster, February 27th, 2018 17:47
    45 Pages
    1 2 3 ... 45
    • Replies: 441
    • Views: 137,076
    Last Post: August 3rd, 2020 01:37
    by Argonil  Go to last post

    Forum:
    KeeperFX

  13. Some suggestions for KeeperFX

    Started by Ajora, October 26th, 2019 20:43
    alpha, bit, creature, creatures, damage, drop, effect, files, game, gameplay, gold, imps, jobs, keeperfx, latest, level, make, mentor, mod, mouse, power, problem, reverse, room, speed, spells, suggestions, treasury, voice, world, youtube
    • Replies: 3
    • Views: 16,851
    Last Post: March 18th, 2020 17:20
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  14. Final Conquest - Campaign

    Started by Metal Gear Rex, July 3rd, 2013 17:25
    balance, battle, building, business, corpse, creatures, dead, difficult, dk2, dungeon, game, general, gold, good, heal, health, heroes, horned, image, keeper, link, maps, mentor, news, prison, problems, reaper, reverse, room, spells, voice, war
    • Replies: 3
    • Views: 11,590
    Last Post: March 5th, 2020 22:03
    by Quuz  Go to last post

    Forum:
    DK2 Maps

  15. Sticky Thread Sticky: DK2 texture format

    Started by Trass3r, September 30th, 2009 18:17
    7 Pages
    1 2 3 ... 7
    • Replies: 69
    • Views: 69,909
    Last Post: January 16th, 2020 18:27
    by Trass3r  Go to last post
  16. Sticky Thread Sticky: Reversal of DKII Binary File Formats

    Started by Wyrmcast, March 19th, 2014 04:11
    4 Pages
    1 2 3 ... 4
    • Replies: 35
    • Views: 45,561
    Last Post: December 30th, 2019 01:37
    by Trass3r  Go to last post
  17. First DKII Map (Skirmish/Multiplayer)

    Started by MaybyAGhost, August 30th, 2019 06:36
    attack, control, created, dead, dungeon, editor, fixes, game, gim, good, heroes, idea, imps, internet, level, making, map, maps, multiplayer, patch, play, portal, quickly, reverse, skirmish, the keepers, title
    • Replies: 0
    • Views: 4,638
    Last Post: August 30th, 2019 06:36
    by MaybyAGhost  Go to last post

    Forum:
    DK2 Maps

  18. Have GOG DKII... which patches would work best?

    Started by Katylar, February 7th, 2013 15:35
    attack, building, campaign, claim, combat, crashes, creatures, dk2, downloads, dungeon keeper 2, edition, editor, elite, error, exe, files, fixes, forums, game, gameplay, games, gim, glitches, goblin, gold, good, graphics, happy, idea, introduction, issues, latest, level, levels, make, making, map, modern, multiplayer, pain, patch, pit, ported, posts, problems, radeon, released, reverse, rig, set, stuff, unofficial, version, work, works
    • Replies: 7
    • Views: 45,089
    Last Post: August 1st, 2019 17:04
    by YourMaster  Go to last post
  19. Sticky Thread Sticky: OpenKeeper

    Started by tonihele, February 25th, 2016 20:00
    4 Pages
    1 2 3 ... 4
    art, building, code, creating, data, decision, development, dkii, dungeon, dungeon keeper, dungeon keeper 2, engine, eye, forum, full, game, good, graphics, guess, hand, issue, job, jobs, keeper, level, link, making, modern, programmer, progress, project, remake, reverse, source, style, time, true, video, wfto, working
    • Replies: 35
    • Views: 128,182
    Last Post: February 8th, 2019 09:43
    by Themperror  Go to last post

    Forum:
    OpenKeeper

  20. Dungeon Keeper 2 Patch - DK2 with Better Balance (And Pie)

    Started by Metal Gear Rex, January 23rd, 2012 05:22
    31 Pages
    1 2 3 ... 31
    • Replies: 304
    • Views: 193,230
    Last Post: July 6th, 2018 02:14
    by Metal Gear Rex  Go to last post
  21. Troubleshooting

    Started by Sijtze Roar, May 3rd, 2018 10:32
    code, face, file, hard, keeper, off topic, problem, questions, reverse, system, thread, topic, windows, work, yeah
    • Replies: 5
    • Views: 111,523
    Last Post: June 21st, 2018 17:05
    by tonihele  Go to last post

    Forum:
    OpenKeeper

  22. Hey all

    Started by Asaeis, February 9th, 2018 22:51
    crack, dk2, dkii, dungeon keeper 2, editor, engine, files, forum, game, interested, introduction, keeper, keeper klan, klan, level, levels, love, meant, models, open, pro, reverse, skins, sounds, textures, thread, unreal
    • Replies: 1
    • Views: 49,774
    Last Post: February 10th, 2018 01:01
    by impboy4  Go to last post
  23. [DK2] Map Editor Size Limit

    Started by Nocalora, May 5th, 2017 16:34
    5 Pages
    1 2 3 ... 5
    alpha, art, availability, bit, building, called, change, community, computer, crack, crash, creature, creatures, default, display, dk2, dk2 editor, dungeon keeper 2, dungeons, eat, editor, effects, fancy, game, gold, guess, hard, heroes, keeper, kill, kind, levels, love, make, map, map editor, maps, match, patching, play, problem, problems, release, reverse, run, special, start, traps, word, yeah, year
    • Replies: 46
    • Views: 14,250
    Last Post: May 12th, 2017 16:37
    by tonihele  Go to last post
  24. Special Digger :beetle:

    Started by Endrix, October 10th, 2016 16:15
    2 Pages
    1 2
    animation, attack, bug, claim, create, creatures, dark, digger, dungeon, fun, gold, good, great, idea, imp, imps, level, list, make, making, party, proper, properties, random, read, reverse, room, special, sprites, thief, time, tunneller, work, works
    • Replies: 19
    • Views: 5,648
    Last Post: October 26th, 2016 18:45
    by YourMaster  Go to last post
  25. Network problem with Visual C ++

    Started by network-keeper, April 13th, 2015 16:06
    2 Pages
    1 2
    action, bad, care, code, crash, debug, dosbox, dungeon, fail, found, full, game, games, google, great, guys, hard, improve, information, keeper, keeperfx, king, lan, magic, mefistotelis, modern, multiplayer, online, play, problem, program, programmer, programming, reverse, run, screen, spells, strange, time, version, work, working
    • Replies: 11
    • Views: 5,286
    Last Post: May 26th, 2015 10:39
    by friscmanseby  Go to last post

    Forum:
    KeeperFX

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