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    • Replies: 6
    • Views: 309
    Last Post: October 10th, 2020 00:55
    by YourMaster  Go to last post
  1. Campaign - New game plus

    Started by YourMaster, November 14th, 2014 17:16
    7 Pages
    1 2 3 ... 7
    • Replies: 65
    • Views: 32,891
    Last Post: October 5th, 2020 20:56
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  2. CAMPAIGN Assmist isle (2019)

    Started by kix, March 23rd, 2019 19:59
    8 Pages
    1 2 3 ... 8
    • Replies: 79
    • Views: 9,890
    Last Post: September 27th, 2020 15:47
    by Treebeard  Go to last post

    Forum:
    DK1 Maps

  3. Proof of Concept: 5 Choices (let's hold a contest?)

    Started by Argonil, September 14th, 2020 23:04
    • Replies: 9
    • Views: 543
    Last Post: September 15th, 2020 02:44
    by Argonil  Go to last post
  4. Creatures automatically die

    Started by Junkman1217, September 4th, 2020 02:01
    art, campaign, creature, creatures, die, imps, kill, level, script, set, start
    • Replies: 1
    • Views: 228
    Last Post: September 4th, 2020 03:38
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  5. adding creatures

    Started by Junkman1217, September 3rd, 2020 03:16
    adding, characters, code, coding, creature, creatures, downloaded, drop, dungeon, file, format, fresh, information, level, list, samurai, save, text, version
    • Replies: 1
    • Views: 275
    Last Post: September 3rd, 2020 10:27
    by YourMaster  Go to last post
  6. Sticky Thread Sticky: Releases and news

    Started by mefistotelis, December 31st, 2009 14:42
    14 Pages
    1 2 3 ... 14
    .exe, attack, awesome, balance, bugs, campaign, changelog, check, code, computer, cool, creating, creature, data, dead, deeper dungeons, default, details, difficult, download., downloads, dungeon keeper, easy, edit, exe, extract, file, fix, game, games, global, happy, hellhound, keeper fx, keeperfx, lan, launcher, list, make, mefistotelis, metal gear rex, month, multiple, new campaign, news, nightly, nightly builds, official, palette, patch, portals, project, record, releases, report, rooms, sdl, settings, shadows, source, svn, the way, thread, translation, undead, unofficial, updating, version, work, year
    • Replies: 134
    • Views: 88,561
    Last Post: August 24th, 2020 21:53
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  7. Preview of my custom Campaign, The Barbarian Campaign

    Started by darkkingkongman, August 17th, 2014 12:28
    9 Pages
    1 2 3 ... 9
    • Replies: 87
    • Views: 43,692
    Last Post: August 21st, 2020 12:42
    by dayokay  Go to last post

    Forum:
    DK1 Maps

  8. Game crashes as soon as I start any map

    Started by Lavaeolus, August 19th, 2020 21:25
    animation, art, campaign, code, crashes, created, creature, dungeon, game, guard, job, keeper, map, model, moon, mouse, problems, release, research, room, rules, script, set, tunneller, video
    • Replies: 2
    • Views: 281
    Last Post: August 20th, 2020 09:06
    by Lavaeolus  Go to last post

    Forum:
    KeeperFX

  9. KeeperFX Unofficial - continued development - alpha builds

    Started by YourMaster, February 27th, 2018 18:47
    45 Pages
    1 2 3 ... 45
    • Replies: 441
    • Views: 47,248
    Last Post: August 3rd, 2020 01:37
    by Argonil  Go to last post

    Forum:
    KeeperFX

  10. My review of Good Campaign

    Started by Noanechu, January 9th, 2014 02:18
    2 Pages
    1 2
    avatars, bile, bile demon, blood, campaign, control, creature, creatures, dungeon, editor, evil, fix, good, guard, hero, heroes, horny, idea, included, introduction, join, keeper, keeperfx, level, made, making, map, mode, possession, post, prison, problems, set, slave, time, torture chamber, transfer
    • Replies: 10
    • Views: 5,939
    Last Post: July 26th, 2020 00:00
    by segadorastado  Go to last post

    Forum:
    KeeperFX

  11. Horny

    Started by Junkman1217, June 27th, 2020 18:10
    creature, edit, editing, editor, file, game, happy, horny, job, lair, make, questions, special, stuff, text
    • Replies: 3
    • Views: 380
    Last Post: July 6th, 2020 10:51
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  12. Scavenging

    Started by Junkman1217, July 3rd, 2020 05:29
    advanced, computer, creature, creatures, dungeon, dungeons, game, levels, move, original, post, posting, problem, scavenging, thought, transfer, video
    • Replies: 8
    • Views: 452
    Last Post: July 3rd, 2020 17:40
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  13. Creatures not hitting

    Started by Junkman1217, July 2nd, 2020 06:08
    arctic, art, arts, attack, campaign, creature, creatures, door, files, game, hero, issue, issues, level, messages, past, problem, quest, read, start, updating, version, war, work
    • Replies: 7
    • Views: 378
    Last Post: July 2nd, 2020 16:43
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  14. start with creature?

    Started by Junkman1217, June 27th, 2020 22:50
    2 Pages
    1 2
    action, art, campaign, code, commands, creature, creatures, dk1, dungeon, editor, game, good, heroes, html, keeper, level, make, map editor, portal, samurai, script, set, start, tools
    • Replies: 16
    • Views: 663
    Last Post: July 1st, 2020 22:49
    by YourMaster  Go to last post
  15. Sticky Thread Sticky: General Improvement Mod - A New Unofficial Patch for DK2

    Started by Wyrmcast, September 23rd, 2013 09:37
    22 Pages
    1 2 3 ... 22
    • Replies: 213
    • Views: 218,216
    Last Post: July 1st, 2020 21:13
    by Gosbanyat  Go to last post
  16. Cruel level

    Started by Junkman1217, June 30th, 2020 23:35
    campaign, creature, creatures, die, dungeon, fast, game, games, guys, heal, health, hell, hero, hero gate, heroes, kill, level, map, portal, power, quest, quickly, script, tower
    • Replies: 6
    • Views: 362
    Last Post: July 1st, 2020 19:07
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  17. freeze timer?

    Started by Junkman1217, June 30th, 2020 16:49
    change, command, commands, creature, game, hero, keeperfx, level, make, official, party, read, samurai, script, set, speed, syn, unofficial, wiki
    • Replies: 3
    • Views: 265
    Last Post: July 1st, 2020 10:21
    by YourMaster  Go to last post
  18. Way to bypass room requirements for creatures?

    Started by Argonil, June 27th, 2020 00:27
    attract, awesome, commands, creature, creatures, game, hell, keeperfx, level, making, map, official, portal, room, script, unofficial, updated, version, wiki
    • Replies: 2
    • Views: 237
    Last Post: June 27th, 2020 16:43
    by Argonil  Go to last post
  19. Create imp

    Started by Junkman1217, June 25th, 2020 19:03
    command, commands, create, creature, hard, imp, keeperfx, kind, level, levels, make, official, post, run, script, spell, suggestion, unofficial, update, wiki, work
    • Replies: 1
    • Views: 258
    Last Post: June 25th, 2020 21:23
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  20. keeps crashing

    Started by Junkman1217, June 23rd, 2020 20:34
    2 Pages
    1 2
    bit, crashing, creature, downloads, editing, file, files, fix, fixes, game, ideas, keeperfx, log, love, mode, play, problem, random, run, spells, update, version, wiki, windows, windows 7
    • Replies: 12
    • Views: 564
    Last Post: June 25th, 2020 18:51
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  21. Creature combat behaviour & Flame breath

    Started by Mireks, May 30th, 2018 09:55
    action, combat, creature, creature spell, creatures, damage, edit, found, game, good, made, mode, person, possession, question, questions, spell, time, values, warlocks
    • Replies: 5
    • Views: 1,028
    Last Post: June 5th, 2020 19:47
    by UnknownMaster21  Go to last post

    Forum:
    KeeperFX

  22. Creatures having disease immunity

    Started by UnknownMaster21, May 25th, 2020 18:49
    2 Pages
    1 2
    abilities, bad, combat, creature, creatures, dead, disease, dungeon, fly, form, great, imps, keeper, keeperfx, king, land, levels, official, proper, skeleton, spider, time, undead, unofficial, usage
    • Replies: 10
    • Views: 564
    Last Post: June 4th, 2020 08:10
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  23. Twin Keepers Campaign: Tub Vulnerabilities Problem

    Started by rhatswell, May 18th, 2017 20:15
    2 Pages
    1 2
    • Replies: 11
    • Views: 2,025
    Last Post: April 13th, 2020 23:07
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  24. Size of the creatures in the game

    Started by Ferox, January 29th, 2020 10:38
    • Replies: 9
    • Views: 2,194
    Last Post: March 23rd, 2020 01:20
    by YourMaster  Go to last post

    Forum:
    KeeperFX

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