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  1. Hardest campaign currently? + making your own?

    Started by 12114_v2, January 24th, 2022 10:12
    avatars, campaign, creating, dk1, easy, game, good, hard, included, interested, keeper, keeperfx, levels, make, making, maps, original, page, post, remake, watch, wiki, youtube
    • Replies: 3
    • Views: 142
    Last Post: January 24th, 2022 10:39
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  2. Windows 11 Compatable?

    Started by Adam Parsons, January 20th, 2022 21:26
    keeperfx, king, updating, windows
    • Replies: 1
    • Views: 127
    Last Post: January 21st, 2022 16:37
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  3. Unusual Kingdom

    Started by jieletian, December 26th, 2021 11:29
    • Replies: 4
    • Views: 375
    Last Post: January 11th, 2022 20:30
    by Metal Gear Rex  Go to last post

    Forum:
    DK1 Maps

  4. NEW CAMPAIGN Dungeons And Keepers 21-map campaign 2017

    Started by kix, February 19th, 2017 21:17
    10 Pages
    1 2 3 ... 10
    • Replies: 93
    • Views: 30,300
    Last Post: January 10th, 2022 18:18
    by kix  Go to last post

    Forum:
    DK1 Maps

  5. Creature editor?

    Started by AdamP, December 14th, 2017 02:08
    5 Pages
    1 2 3 ... 5
    • Replies: 42
    • Views: 32,437
    Last Post: January 8th, 2022 06:37
    by AdamP  Go to last post

    Forum:
    KeeperFX

  6. New themes/ terrain, furniture/ decoration

    Started by Endrix, December 8th, 2021 17:14
    creating, future, game, good, guide, interested, keeper, keeperfx, made, make, making, map, original, packs, palette, picture, reference, suggestions, terrain, texture, thread, trap, tree, wiki
    • Replies: 4
    • Views: 744
    Last Post: December 31st, 2021 14:24
    by Endrix  Go to last post

    Forum:
    KeeperFX

  7. Undivine Dungeon

    Started by Shinthoras0815, August 30th, 2021 13:32
    • Replies: 9
    • Views: 1,668
    Last Post: December 13th, 2021 17:08
    by Shinthoras0815  Go to last post

    Forum:
    DK1 Maps

  8. Scavenger room in FX

    Started by YourMaster, March 9th, 2014 22:52
    attract, bile, computer, creatures, dragons, drop, keeper, keeperfx, kill, lvl, max, minions, neutral, neutral creatures, original, pool, portal, read, reply, room, scavenging, script, type, unable, work
    • Replies: 4
    • Views: 4,041
    Last Post: November 30th, 2021 11:52
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  9. Sticky Thread Sticky: Level editors and documentation

    Started by YourMaster, February 28th, 2021 19:53
    adikted, campaign, commands, dk1, downloads, fast, guide, interface, keeperfx, level, levels, list, make, map, map-editor, maps, mode, official, problems, quickly, script, text, wiki, work, working, works
    • Replies: 6
    • Views: 4,135
    Last Post: November 24th, 2021 12:53
    by YourMaster  Go to last post
  10. Deadly Cage

    Started by jieletian, November 20th, 2021 17:44
    • Replies: 0
    • Views: 261
    Last Post: November 20th, 2021 17:44
    by jieletian  Go to last post

    Forum:
    DK1 Maps

  11. Trouble getting the Official Map Editor to work

    Started by Junkman1217, October 6th, 2021 19:46
    4 Pages
    1 2 3 ... 4
    • Replies: 33
    • Views: 1,678
    Last Post: November 20th, 2021 00:15
    by 0etelaer  Go to last post

    Forum:
    KeeperFX

  12. Sticky Thread Sticky: Releases and news

    Started by mefistotelis, December 31st, 2009 14:42
    14 Pages
    1 2 3 ... 14
    • Replies: 135
    • Views: 102,229
    Last Post: October 29th, 2021 17:59
    by Madkill  Go to last post

    Forum:
    KeeperFX

  13. Multiplayer skirmish

    Started by Junkman1217, October 9th, 2021 23:24
    command, computer, disabled, keeperfx, launcher, levels, map, multiplayer, personalities, play, shortcut, skirmish, time, versions
    • Replies: 4
    • Views: 530
    Last Post: October 13th, 2021 09:21
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  14. Jobs in FX creature editor

    Started by Junkman1217, October 2nd, 2021 15:40
    creature, editor, error, fast, file, imps, job, join, keeperfx, level, link, open, post, research, skill, speed, support, training, values
    • Replies: 5
    • Views: 558
    Last Post: October 3rd, 2021 17:38
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  15. Updated to latest Alpha 2475

    Started by Junkman1217, October 2nd, 2021 03:00
    2 Pages
    1 2
    0.4.8, called, complete, crap, creature, downloaded, edition, files, fix, hard, keeper, keeper fx, keeperfx, level, lines, model, original, post, program, top, topic, update, updated, version, work
    • Replies: 12
    • Views: 995
    Last Post: October 2nd, 2021 18:59
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  16. Map generator

    Started by zeeriz, September 20th, 2021 21:53
    download, files, interested, keeperfx, layout, levels, load, map, maps, mode, page, release, releases, script, single player
    • Replies: 0
    • Views: 445
    Last Post: September 20th, 2021 21:53
    by zeeriz  Go to last post

    Forum:
    KeeperFX

  17. Hint on level ‘water around’

    Started by Junkman1217, September 10th, 2021 01:57
    art, creatures, fun, hint, imp, keeperfx, level, map, portals, quickly, run, start, top, water
    • Replies: 0
    • Views: 227
    Last Post: September 10th, 2021 01:57
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  18. Sticky Thread Sticky: [Tutorial] Recompiling KeeperFX - MinGW, MSYS and Coreutils

    Started by Stanislas Dolcini, December 26th, 2012 01:59
    3 Pages
    1 2 3
    .exe, 7zip, advanced, art, bit, change, check, code, command, commands, compile, computer, download, downloads, exe, extract, file, files, google, group, guide, improved, information, keeper, keeper fx, keeperfx, link, links, load, messages, news, nightly, page, program, projects, proper, properties, quotes, run, start, tar, time, type, update, updated, version, versions, website
    • Replies: 29
    • Views: 23,820
    Last Post: August 24th, 2021 11:53
    by Trass3r  Go to last post

    Forum:
    KeeperFX

  19. Spawn new creature/hero

    Started by Junkman1217, August 21st, 2021 08:17
    173, art, commands, cool, create, created, creature, creatures, easter eggs, editing, files, game, hero, idea, keeper, keeper fx, keeperfx, level, levels, pain, random, start, version, wiki
    • Replies: 8
    • Views: 1,284
    Last Post: August 22nd, 2021 08:10
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  20. Heroes of Har campaign - Download

    Started by UnknownMaster21, March 2nd, 2015 12:20
    10 Pages
    1 2 3 ... 10
    • Replies: 94
    • Views: 27,168
    Last Post: August 3rd, 2021 18:49
    by dayokay  Go to last post

    Forum:
    DK1 Maps

  21. New Trap capabilities in KeeperFX

    Started by dayokay, September 6th, 2020 12:21
    2 Pages
    1 2
    0.4.8, campaign, code, complete, default, demons, file, found, game, great, hard, html, keeperfx, level, list, load, log, models, script, sprites, trap, traps, video, working, works, youtube
    • Replies: 17
    • Views: 17,385
    Last Post: July 13th, 2021 00:46
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  22. Campaign - New game plus

    Started by YourMaster, November 14th, 2014 17:16
    8 Pages
    1 2 3 ... 8
    • Replies: 71
    • Views: 40,512
    Last Post: June 24th, 2021 09:42
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  23. My review of Good Campaign

    Started by Noanechu, January 9th, 2014 02:18
    2 Pages
    1 2
    avatars, bile, bile demon, blood, campaign, control, creature, creatures, dungeon, editor, evil, fix, good, guard, hero, heroes, horny, idea, included, introduction, join, keeper, keeperfx, level, made, making, map, mode, possession, post, prison, problems, set, slave, time, torture chamber, transfer, transfer creature
    • Replies: 11
    • Views: 11,813
    Last Post: June 20th, 2021 15:31
    by Noanechu  Go to last post

    Forum:
    KeeperFX

  24. Editor Change Not Showing (Newbie Question)

    Started by jspyder, June 10th, 2021 23:04
    change, creature, editor, file, files, game, keeperfx, level, levels, made, make, map, newbie, official, question, run, save, showing
    • Replies: 1
    • Views: 560
    Last Post: June 11th, 2021 00:04
    by YourMaster  Go to last post
  25. Keeper FX constantly crashing in level 2

    Started by TasGama, June 7th, 2021 21:38
    0.4.8, crashing, created, creature, disabled, downloaded, dungeon, dungeon keeper, dungeon keeper fx, game, keeper, keeper fx, keeperfx, level, model, moon, palette, pro, random, release, speech, type, version, video
    • Replies: 2
    • Views: 423
    Last Post: June 7th, 2021 23:04
    by YourMaster  Go to last post

    Forum:
    KeeperFX

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