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  1. Problem with Traps and Highest Level Creatures

    Started by roy, February 10th, 2013 17:33
    bugs, called, change, code, creature, creatures, fix, found, game, google, icon, imps, issue, keeperfx, king, level, made, make, order, post, problem, problems, questions, random, sort, time, traps, type, unable, workshop
    • Replies: 6
    • Views: 3,071
    Last Post: February 17th, 2013 15:21
    by roy  Go to last post

    Forum:
    KeeperFX

  2. KeeperFX 0.41 r707

    Started by jomalin, February 14th, 2013 05:15
    1.7, change, create, created, creatures, deeper, deeper dungeons, dungeons, evil, exe, fly, game, hand, keeper, keeper fx, keeperfx, kind, level, link, log, magic, manufacturing, mega, mode, model, picking, random, release, room, savegame, setup, trap, type, video, workshop
    • Replies: 1
    • Views: 2,323
    Last Post: February 16th, 2013 09:03
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  3. Keeperfx Problem with Traps and Highest Level Creatures

    Started by roy, February 10th, 2013 09:44
    bug, called, change, creature, creatures, dk1, dungeon, fix, forums, found, icon, imps, keeper fx, keeperfx, level, made, official, order, original, post, problem, problems, random, sort, time, traps, type, workshop
    • Replies: 1
    • Views: 2,921
    Last Post: February 10th, 2013 17:28
    by Kerdinario  Go to last post
  4. Adikted Map Name

    Started by Kerdinario, February 3rd, 2013 01:37
    adikted, change, commands, editor, file, make, map, question, random, script, text, things
    • Replies: 4
    • Views: 2,025
    Last Post: February 6th, 2013 10:36
    by Duke Ragereaver  Go to last post

    Forum:
    KeeperFX

  5. Help with AdikTed

    Started by Hades, February 4th, 2013 18:58
    adikted, advanced, commands, dk1, downloaded, editor, fast, full, good, interface, keeper, layout, make, manual, mapmaking, official, random, tips, update, updating, working
    • Replies: 1
    • Views: 1,687
    Last Post: February 4th, 2013 19:36
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  6. KeeperFX runs the wrong campain?!

    Started by creme83, January 27th, 2013 20:50
    art, arts, campaign, downloaded, dungeon, dungeon keeper, eversmile, flag, full, full moon, game, great, included, keeper, keeperfx, language, level, map, mission, moon, multiplayer, night, original, play, portals, problem, random, runs, start, win, work
    • Replies: 2
    • Views: 2,121
    Last Post: January 27th, 2013 23:22
    by friscmanseby  Go to last post

    Forum:
    KeeperFX

  7. Vampires' behaviour

    Started by friscmanseby, January 6th, 2013 00:12
    2 Pages
    1 2
    ancient keeper, angry, bit, code, computer, creature, creatures, default, design, drop, free, general, guess, hand, happy, hold, horned, horned reaper, horny, job, jobs, keeperfx, lair, make, order, original, post, problem, random, rate, reaper, research, room, rooms, sacrifices, script, set, settings, stupid, temple, testing, thought, time, vampire, work
    • Replies: 12
    • Views: 6,018
    Last Post: January 14th, 2013 20:14
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  8. Issues with the AI

    Started by theblitched, January 5th, 2013 17:46
    attack, bugs, building, campaign, change, difficult, disease, dungeon, dungeon keeper, easy, file, fixing, full, game, guys, imps, issues, keeper, keeper fx, keeperfx, latest, level, levels, make, minions, original, problem, random, room, rooms, slaves, speed, spells, things, time, training, training room, treasure, version, vista, windows, work, working
    • Replies: 5
    • Views: 2,623
    Last Post: January 10th, 2013 19:37
    by Kerdinario  Go to last post

    Forum:
    KeeperFX

  9. Room Rules.cfg

    Started by friscmanseby, January 1st, 2013 23:46
    2 Pages
    1 2
    action, art, arts, bit, change, check, code, creature, creatures, file, game, google, hell, keeperfx, map, model, play, players, prison, random, room, rooms, rules, set, skeleton, source, time, torture chamber, unused, version, word, work, works
    • Replies: 10
    • Views: 4,337
    Last Post: January 10th, 2013 15:45
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  10. Question about DK: Online

    Started by MaxHayman, December 30th, 2010 15:29
    2 Pages
    1 2
    alpha, bad, building, china, chinese, creature, dungeon, dungeon keeper, game, guess, guy, image, keeper, kind, latest, link, make, mmo, online, overlord, overworld, play, players, question, questions, random, reaper, resources, room, rpg, sort, spy, stuff, style, target, translate, tree, video, watch, wow, youtube
    • Replies: 13
    • Views: 20,144
    Last Post: September 5th, 2012 06:29
    by remix13  Go to last post
    • Replies: 26
    • Views: 7,702
    Last Post: August 13th, 2012 02:13
    by Metal Gear Rex  Go to last post
    • Replies: 2
    • Views: 2,675
    Last Post: August 10th, 2012 19:04
    by friscmanseby  Go to last post

    Forum:
    KeeperFX

  11. No voice at all

    Started by D123, July 20th, 2012 07:09
    downloaded, fix, game, random, spells, thread, voice, watch
    • Replies: 1
    • Views: 1,786
    Last Post: July 24th, 2012 18:34
    by Keeper_Infernal  Go to last post
  12. Campaigns not working in FX

    Started by Sathrax, May 29th, 2012 03:40
    black, campaign, custom, dungeon, dungeon keeper, fix, game, keeper, keeperfx, level, made, map, not working, packs, random, the way, unable, user, usermade, working
    • Replies: 1
    • Views: 1,833
    Last Post: May 29th, 2012 20:36
    by Sathrax  Go to last post

    Forum:
    KeeperFX

  13. prison skeleton bug in keeper fx?

    Started by Endrix, March 29th, 2012 21:21
    2 Pages
    1 2
    animation, armageddon, bad, bug, creature, creatures, details, dragonslover, editing, evil, file, game, heal, hell, hellhound, image, imps, issue, keeper, keeper fx, keeperfx, latest, love, mod, multiple, original, prison, problem, proper, properties, random, record, rooms, run, set, skeleton, skeletons, tunneller, tunnellers, versions
    • Replies: 15
    • Views: 6,362
    Last Post: May 15th, 2012 03:12
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  14. Mission victory dialogue missing

    Started by prune, May 11th, 2012 15:33
    arts, bugged, complete, confirmed, game, issue, keeperfx, land, latest, made, mission, nightly, play, post, problem, quickly, random, save, screen, showing, stats, time, version, war, work, works
    • Replies: 3
    • Views: 2,242
    Last Post: May 12th, 2012 14:13
    by prune  Go to last post

    Forum:
    KeeperFX

  15. Creatures acting oddly~

    Started by HellsFait, June 27th, 2010 16:20
    3 Pages
    1 2 3
    • Replies: 26
    • Views: 9,070
    Last Post: March 24th, 2012 09:32
    by Replica  Go to last post

    Forum:
    KeeperFX

    • Replies: 3
    • Views: 2,315
    Last Post: March 24th, 2012 01:15
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  16. Custom map help

    Started by DK-Asmodeus, May 3rd, 2011 20:41
    art, called, claim, complete, create, custom, dk2, dk2 maps, dungeon, found, include, making, map, maps, mirror, play, portals, problems, program, random, recent, room, start, training, training room, treasury, workshop
    • Replies: 2
    • Views: 2,990
    Last Post: February 21st, 2012 00:16
    by Warren  Go to last post
  17. Sticky Thread Sticky: How to get silly mentor quotes

    Started by DragonsLover, April 1st, 2010 10:07
    4 Pages
    1 2 3 ... 4
    balance, central, cool, created, creatures, demons, devs, dk1, dungeon, dungeon keeper 2, dwarf, edit, files, food, full, fun, game, gaming, gear, glitch, good, group, guess, guide, half, halloween, hidden, idea, ideas, imps, included, keeper, level, love, make, mentor, metal, metal gear rex, night, party, portal, quotes, random, rex, room, rooms, saturday, settings, silly, sound, speech, the way, time, timing, today, torture chamber, warlocks, watch, word
    • Replies: 38
    • Views: 48,456
    Last Post: February 6th, 2012 19:01
    by Metal Gear Rex  Go to last post
  18. DK Map Color Changer

    Started by Durandall, January 28th, 2012 08:24
    change, color, colors, computer, dk1, download, downloaded, dungeon, dungeon keeper, dungeon keeper 1, file, files, found, graphics, great, html, included, keeper, keeperfx, load, map, match, minimap, original, problem, program, proper, random, read, released, run, tools, transfer, work
    • Replies: 3
    • Views: 3,145
    Last Post: February 6th, 2012 09:24
    by Durandall  Go to last post
  19. Dungeon Lord

    Started by Acidicdevildog, December 1st, 2011 14:08
    attack, avatar, bold, building, creatures, dk1, dungeon, forum, found, game, happy, heal, health, horned, idea, important, keeper, lair, links, lord, make, maps, needed, news, overworld, portal, post, posting, present, random, reapers, rooms, spells, style, suggestions, type, war, war for the overworld, website, wfto, yeah
    • Replies: 5
    • Views: 3,323
    Last Post: December 2nd, 2011 12:47
    by Funderbunk  Go to last post

    Forum:
    Suggestions

  20. [Spell] Cave In Spell

    Started by Acidicdevildog, December 1st, 2011 13:54
    attention, cave, countdown, creatures, damage, demons, effect, forum, fresh, hero, minions, overworld, random, room, spell, spells, suggestions
    • Replies: 0
    • Views: 1,953
    Last Post: December 1st, 2011 13:54
    by Acidicdevildog  Go to last post

    Forum:
    Suggestions

  21. [Creature] Parasite worm

    Started by The Evil One, November 22nd, 2011 03:11
    • Replies: 7
    • Views: 3,953
    Last Post: November 24th, 2011 09:52
    by The Evil One  Go to last post

    Forum:
    Suggestions

  22. [Creature] Octomaid

    Started by PumpkinKing, November 9th, 2011 21:58
    abilities, armour, art, attack, battle, blood, creatures, dark, day, dead, dungeon, evil, free, heal, health, information, jobs, kind, king, made, melee, open, portal, random, rate, research, room, section, strange, style, suggestions, thought, water, wondering
    • Replies: 3
    • Views: 3,395
    Last Post: November 11th, 2011 02:41
    by The Evil One  Go to last post

    Forum:
    Suggestions

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