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  1. Sticky Thread Sticky: Releases and news

    Started by mefistotelis, December 31st, 2009 14:42
    15 Pages
    1 2 3 ... 15
    • Replies: 140
    • Views: 127,720
    Last Post: January 24th, 2024 10:43
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  2. KeeperFX moved to GitHub

    Started by mefistotelis, August 24th, 2015 13:55
    2 Pages
    1 2
    art, check, code, created, development, fixes, good, google, improved, issues, keeperfx, made, messages, month, nightly, nightly builds, ported, progress, read, start, svn, time, tools, tree, updated, versions, working
    • Replies: 15
    • Views: 8,422
    Last Post: January 15th, 2019 11:51
    by Trass3r  Go to last post

    Forum:
    KeeperFX

    • Replies: 5
    • Views: 6,522
    Last Post: December 12th, 2014 16:21
    by UnknownMaster21  Go to last post

    Forum:
    KeeperFX

  3. Who can I thank for including my levels? :)

    Started by Burdened Imp, August 17th, 2014 21:17
    acting, aka, bit, board, bugs, campaign, code, control, created, creature, data, default, design, direct, dk1, downloaded, fan, fans, feed, files, fixing, fun, game, good, google, images, imp, keeper, keeperfx, land, language, layout, level, levels, list, made, maps, media, mentor, messages, official, orcs, post, problems, resources, script, source, svn, system, time, version, voice, windows, windows 7, wondering
    • Replies: 9
    • Views: 8,210
    Last Post: August 24th, 2014 23:31
    by Burdened Imp  Go to last post

    Forum:
    KeeperFX

  4. Personal names of creatures

    Started by mefistotelis, March 16th, 2014 09:51
    arts, avatar, bad, code, create, creature, creatures, eat, found, game, good, google, guess, heroes, idea, insect, keeperfx, list, making, match, matter, mothrayas, names, original, post, random, results, sound, source, start, svn, work, works
    • Replies: 8
    • Views: 4,912
    Last Post: March 16th, 2014 20:35
    by Mothrayas  Go to last post

    Forum:
    KeeperFX

  5. Agent keeper

    Started by sayrken, April 20th, 2013 21:12
    • Replies: 2
    • Views: 7,316
    Last Post: January 18th, 2014 20:04
    by ArgNoCofee  Go to last post
  6. Twin Keeper

    Started by Airandius, January 24th, 2011 00:20
    3 Pages
    1 2 3
    army, art, arts, avatar, avatars, balance, battle, bile, bile demon, bit, bridge, bugged, care, ccp, challenge, code, commands, cool, custom, data, demons, difficult, early, entrance, fail, format, fun, game, google, guys, hard, heroes, issue, keeper, keeperfx, killed, lava, level, lord of the land, make, map, monster, multiple, orcs, play, problem, project, questions, rooms, script, source, start, support, svn, thief, thought, time, update, win, working
    • Replies: 28
    • Views: 15,575
    Last Post: September 20th, 2013 10:22
    by Kai Baumgartner  Go to last post

    Forum:
    KeeperFX

    • Replies: 6
    • Views: 3,423
    Last Post: July 5th, 2013 15:41
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  7. Help with downloaded campaigns

    Started by Kanne85, April 1st, 2013 17:31
    campaign, create, creating, downloaded, file, game, keeperfx, levels, made, new campaign, original, play, svn, text
    • Replies: 1
    • Views: 1,848
    Last Post: April 1st, 2013 17:44
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

    • Replies: 2
    • Views: 9,527
    Last Post: January 30th, 2013 16:08
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  8. Skeleton fights Bile Demon bug

    Started by Kerdinario, December 30th, 2012 01:14
    art, bile, bile demon, bug, campaign, demon, files, fix, free, keeper, latest, levels, official, original, play, problem, skeleton, skeletons, start, svn, switch
    • Replies: 2
    • Views: 1,904
    Last Post: January 2nd, 2013 13:22
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  9. DzjeeAr's 10-level Campaign creature modifications

    Started by friscmanseby, July 13th, 2012 23:25
    2 Pages
    1 2
    • Replies: 15
    • Views: 6,345
    Last Post: October 30th, 2012 11:22
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  10. Custom campaigns - creating land views

    Started by mefistotelis, October 18th, 2012 13:36
    • Replies: 1
    • Views: 1,982
    Last Post: October 24th, 2012 18:53
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  11. Translating with .POT/.PO files

    Started by mefistotelis, October 3rd, 2012 22:43
    chinese, code, create, created, download, easy, editing, editor, file, files, format, game, good, google, improve, keeperfx, load, made, make, messages, open, source, support, svn, text, translate, translation, update, working
    • Replies: 1
    • Views: 1,892
    Last Post: October 6th, 2012 01:15
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

    • Replies: 6
    • Views: 2,898
    Last Post: July 30th, 2012 08:16
    by jomalin  Go to last post

    Forum:
    KeeperFX

  12. Short question KeeperFX development

    Started by jomalin, January 5th, 2012 09:54
    bugs, code, development, files, happy, keeperfx, multiple, post, question, source, svn, year
    • Replies: 1
    • Views: 21,038
    Last Post: January 7th, 2012 18:06
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  13. Now on GITHUB

    Started by MaxHayman, October 31st, 2011 23:31
    bit, code, details, file, included, overworld, ported, svn, updated, war, wfto, work
    • Replies: 4
    • Views: 12,975
    Last Post: December 28th, 2011 12:28
    by Trass3r  Go to last post
  14. too many items / things

    Started by VincentKeeper, April 7th, 2011 22:45
    2 Pages
    1 2
    adikted, attack, bridge, bug, building, chickens, code, computer, crash, crashes, day, design, details, fix, fixes, forum, fun, game, half, hang, idea, keeper, keeper fx, keeperfx, latest, lava, level, levels, love, made, make, map, maps, modern, nightly, palette, patch, play, post, problems, recent, released, rooms, search, set, setup, speech, svn, things, user, version, versions, war, watch, world
    • Replies: 18
    • Views: 10,406
    Last Post: November 7th, 2011 15:42
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  15. Problems while building SVN

    Started by Георгий Платонов, June 30th, 2011 19:20
    3 Pages
    1 2 3
    adding, art, battle, building, check, clean, code, command, compile, crash, creature, display, dungeon, error, exe, forum, free, game, guard, guy, html, idea, jobs, join, keeperfx, latest, link, linux, make, mefistotelis, mingw, nightly, nightly builds, problem, problems, question, releases, res, room, rules, sdl, start, svn, syn, text, thread, time, tools, topic, types, version, windows, workshop
    • Replies: 23
    • Views: 10,408
    Last Post: October 1st, 2011 08:52
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  16. Riiiiiip!

    Started by pc_tek, July 16th, 2011 03:07
    .exe, angels, code, dk1, dos, dragonslover, dungeon keeper 1, exe, google, graphics, job, level, rip, snow, source, svn, terrain, tools, wfto, wondering
    • Replies: 4
    • Views: 3,186
    Last Post: July 17th, 2011 00:19
    by pc_tek  Go to last post
  17. FX daily build

    Started by Георгий Платонов, June 29th, 2011 09:26
    2 Pages
    1 2
    bug, building, called, code, commands, compile, creatures, default, developer, dragon, exe, fixes, found, good, google, happy, hard, heal, ideas, issues, job, keeperfx, latest, linux, mac, made, make, mefistotelis, mingw, moment, needed, project, res, script, server, set, source, suggestion, svn, target, test, time, topic, video, win, work, works
    • Replies: 11
    • Views: 6,365
    Last Post: July 2nd, 2011 14:20
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

    • Replies: 1
    • Views: 3,417
    Last Post: June 25th, 2011 11:38
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  18. KeeperFX 0.40: Selecting blocks to dig

    Started by jomalin, June 18th, 2011 15:54
    0.40, code, curiosity, keeperfx, latest, made, make, mefistotelis, mouse, resolution, speed, svn, work
    • Replies: 3
    • Views: 2,431
    Last Post: June 24th, 2011 06:10
    by jomalin  Go to last post

    Forum:
    KeeperFX

  19. KeeperFX 0.40 bug: green box don't appear

    Started by jomalin, June 19th, 2011 01:20
    • Replies: 5
    • Views: 3,167
    Last Post: June 22nd, 2011 08:56
    by Krizzie  Go to last post

    Forum:
    KeeperFX

  20. Launcher using wxWidgets

    Started by mefistotelis, June 12th, 2011 12:34
    code, compile, files, found, ideas, improve, included, keeperfx, launcher, made, make, original, releases, run, svn, updated, user, version
    • Replies: 2
    • Views: 2,639
    Last Post: June 13th, 2011 15:35
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

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