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  1. Some scripting questions

    Started by Skarma, July 14th, 2020 04:08
    2 Pages
    1 2
    art, attack, clean, created, design, drop, fancy, game, general, hand, heroes, keeper, keeperfx, killed, latest, level, levels, make, making, map, maps, official, original, problems, questions, set, total, work
    • Replies: 10
    • Views: 15,455
    Last Post: May 13th, 2021 10:41
    by 0etelaer  Go to last post
  2. Problems to Start dungeon keeper fx

    Started by Nico, April 11th, 2021 19:16
    art, complete, downloaded, dungeon, dungeon keeper, dungeon keeper fx, error, full, game, gog, imstall, join, keeper, keeper fx, keeperfx, problems, set, source, start, version, wiki, works
    • Replies: 1
    • Views: 7,938
    Last Post: April 12th, 2021 01:03
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  3. Dungeon Keeper FX missing "guide squares"

    Started by yunior89, March 23rd, 2021 21:54
    2 Pages
    1 2
    • Replies: 14
    • Views: 6,663
    Last Post: March 26th, 2021 07:55
    by yunior89  Go to last post
  4. Optimum Resolutions

    Started by Palmeraz, July 5th, 2019 14:39
    0.4.9, black, creatures, dk1, downloaded, dungeon, forum, found, game, good, guys, improve, issues, keeperfx, latest, launcher, level, play, resolution, set, settings, version, video, watch, wondering, youtube, zoom
    • Replies: 8
    • Views: 67,572
    Last Post: February 21st, 2021 09:17
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  5. My mod with balancing creatures

    Started by Endrix, March 16th, 2012 19:38
    5 Pages
    1 2 3 ... 5
    alpha, balance, bile, bile demon, creature, creatures, default, defence, demon, demons, die, difficult, dragon, dragons, fly, fun, game, good, heal, health, hellhound, horned, horned reaper, horny, imp, jobs, lava, level 16, lock, made, make, making, melee, mod, multiple, orcs, pain, power, reaper, samurai, set, skeleton, slow, sound, speed, spider, vampire, versus, warlock, word, work
    • Replies: 41
    • Views: 26,858
    Last Post: November 13th, 2020 14:37
    by Treebeard  Go to last post

    Forum:
    KeeperFX

  6. New Russian speech files in 0.4.8

    Started by AstraL, September 27th, 2020 11:50
    2 Pages
    1 2
    • Replies: 10
    • Views: 42,331
    Last Post: November 13th, 2020 14:31
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  7. Trap Configuration Models

    Started by Treebeard, November 8th, 2020 11:56
    0.4.9, black, blood, chicken, code, commands, complete, creature, dead, dragon, full, hero, hold, keeperfx, level, machine, magic, maps, model, models, possession, script, set, treasury, wiki, workshop
    • Replies: 0
    • Views: 33,550
    Last Post: November 8th, 2020 11:56
    by Treebeard  Go to last post
  8. Need help setting up proper resolutions

    Started by Nyt, September 21st, 2020 17:04
    • Replies: 1
    • Views: 32,581
    Last Post: September 21st, 2020 17:50
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  9. Flag values?

    Started by Argonil, September 14th, 2020 01:41
    campaign, change, flag, hold, keeper, players, red, set, values, work
    • Replies: 2
    • Views: 16,583
    Last Post: September 14th, 2020 13:24
    by YourMaster  Go to last post
  10. Creatures automatically die

    Started by Junkman1217, September 4th, 2020 03:01
    art, campaign, creature, creatures, die, imps, kill, level, script, set, start
    • Replies: 1
    • Views: 17,874
    Last Post: September 4th, 2020 04:38
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  11. Game crashes as soon as I start any map

    Started by Lavaeolus, August 19th, 2020 22:25
    animation, art, campaign, code, crashes, created, creature, dungeon, game, guard, job, keeper, map, model, moon, mouse, problems, release, research, room, rules, script, set, setup, tunneller, video
    • Replies: 2
    • Views: 23,416
    Last Post: August 20th, 2020 10:06
    by Lavaeolus  Go to last post

    Forum:
    KeeperFX

    • Replies: 9
    • Views: 33,595
    Last Post: August 17th, 2020 15:45
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  12. Question about not mapmaking but land view making

    Started by UnknownMaster21, December 14th, 2014 16:47
    4 Pages
    1 2 3 ... 4
    • Replies: 37
    • Views: 35,383
    Last Post: July 6th, 2020 08:46
    by Lionel90  Go to last post
  13. start with creature?

    Started by Junkman1217, June 27th, 2020 23:50
    2 Pages
    1 2
    action, alpha, art, campaign, code, commands, creature, creatures, dk1, dungeon, editor, game, good, heroes, html, keeper, latest, level, make, map editor, portal, samurai, script, set, start, tools
    • Replies: 16
    • Views: 4,200
    Last Post: July 1st, 2020 23:49
    by YourMaster  Go to last post
  14. Doors without workshop

    Started by Junkman1217, June 26th, 2020 01:32
    alpha, art, building, commands, computer, dk1, doors, dungeon, full, half, keeper, keeperfx, latest, level, made, make, map, official, set, total, traps, type, unofficial, update, version, wiki, workshop
    • Replies: 1
    • Views: 1,899
    Last Post: June 26th, 2020 09:09
    by YourMaster  Go to last post
  15. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 16:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, alpha, animation, art, attention, avatar, balance, bit, blutonium, board, building, campaign, character, characters, claim, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, jobs, keeper, kind, latest, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, material, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, prototype, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, steam, style, success, support, team, testing, the way, things, thought, time, tools, traditional, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 34
    • Views: 83,635
    Last Post: June 14th, 2020 21:32
    by Blutonium  Go to last post
  16. Capture game window for streaming

    Started by TheEnigmist, April 11th, 2020 17:20
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 39,981
    Last Post: June 13th, 2020 15:10
    by Lionel90  Go to last post

    Forum:
    KeeperFX

  17. Awesome Mod

    Started by SolKnight, June 3rd, 2020 13:26
    • Replies: 2
    • Views: 2,514
    Last Post: June 9th, 2020 16:05
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  18. Difficulty Levels - by script

    Started by dayokay, June 7th, 2020 11:38
    bit, campaign, change, creative, design, forum, forum game, game, guess, level, levels, list, made, map, multiple, script, set, sort, time, wondering
    • Replies: 1
    • Views: 2,415
    Last Post: June 7th, 2020 11:49
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  19. Tymnath Herez

    Started by Duke Ragereaver, March 30th, 2017 10:15
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 19,732
    Last Post: May 9th, 2020 16:35
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  20. could someone help me with the DK2 Resolution patch

    Started by IRuTReX, January 8th, 2020 12:45
    dk2, dungeon keeper 2, editing, editor, game, general, gog, guys, improvement, include, keeper, kind, links, love, mod, patch, play, post, question, request, resolution, set, settings, version, video, youtube
    • Replies: 2
    • Views: 27,480
    Last Post: April 6th, 2020 17:15
    by Trass3r  Go to last post
  21. Yomegami's Map Thread

    Started by Yomegami, April 22nd, 2011 22:08
    actions, attack, castle, challenge, computer, creature, direction, dk2, dungeon, entrance, fun, goblin, guard, heal, hero, heroes, keeper, kill, lava, making, map, maps, multiplayer, play, possession, post, read, record, room, set, skill, skirmish, special, spells, the keepers, thread, work
    • Replies: 3
    • Views: 8,778
    Last Post: February 16th, 2020 19:08
    by Quuz  Go to last post

    Forum:
    DK2 Maps

  22. Dungeon Keeper mouse movement too fast in PCem

    Started by Turaltay, February 14th, 2020 17:34
    change, dk2, dos, dosbox, downloads, dungeon, dungeon keeper, dungeon keeper 1, fast, game, keeper, keeper95, keeperfx, machine, mode, mouse, original, problem, results, set, settings, system, wiki, windows, works
    • Replies: 5
    • Views: 7,722
    Last Post: February 14th, 2020 22:23
    by YourMaster  Go to last post
  23. DK2 1.51 doesn't even start / Win10 / Ryzen

    Started by ptna1990, February 8th, 2020 21:13
    2 Pages
    1 2
    1.7, art, campaign, compatibility, creatures, dk2, dkii, elite, fix, forums, found, game, gim, gog, good, idea, improvement, issue, latest, load, mod, possibility, problem, run, set, start, version, win, windows, windows 10
    • Replies: 12
    • Views: 9,856
    Last Post: February 11th, 2020 00:24
    by YourMaster  Go to last post
  24. Modding Spells

    Started by Schizz, February 28th, 2017 23:07
    art, change, code, creatures, damage, explosion, game, keeperfx, level, magic, make, max, modding, official, questions, set, spell, spells, start, strength, time, unofficial, values, version, wanna
    • Replies: 3
    • Views: 4,377
    Last Post: February 2nd, 2020 09:04
    by YourMaster  Go to last post

    Forum:
    KeeperFX

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