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  1. Keeper.Lubki now down?

    Started by Waltz, September 25th, 2016 06:35
    adikted, archive, code, commands, create, creating, details, dungeon, editing, editor, google, guide, html, keeper, keeperfx, maps, order, original, projects, reference, time, website
    • Replies: 2
    • Views: 6,630
    Last Post: September 25th, 2016 08:02
    by YourMaster  Go to last post
  2. Ids Habbening

    Started by Woudo, February 5th, 2015 18:12
    10 Pages
    1 2 3 ... 10
    • Replies: 94
    • Views: 31,406
    Last Post: April 26th, 2016 10:09
    by 0etelaer  Go to last post
  3. Got problem on the forum

    Started by Deadworker, November 21st, 2014 21:53
    art, balance, called, campaign, chatbox, check, creating, custom, dk2, dungeon, dungeon keeper, dungeon keeper 2, forum, google, idea, internet, issues, open, page, patch, post, posts, problem, protection, red, security, set, settings, start, strange, thread, time, version, versions, working, works
    • Replies: 6
    • Views: 43,975
    Last Post: February 2nd, 2016 11:35
    by YourMaster  Go to last post
  4. creatures jobs

    Started by Endrix, January 22nd, 2015 17:00
    2 Pages
    1 2
    campaign, code, creature, creatures, game, google, group, hero, imp, imps, issues, job, jobs, keeperfx, list, make, multiple, names, proper, properties, random, research, set, source, special, tunneller, work, works
    • Replies: 12
    • Views: 9,211
    Last Post: September 17th, 2015 22:15
    by YourMaster  Go to last post
  5. Network problem with Visual C ++

    Started by network-keeper, April 13th, 2015 17:06
    2 Pages
    1 2
    action, bad, care, code, crash, debug, dosbox, dungeon, fail, found, full, game, games, google, great, guys, hard, improve, information, keeper, keeperfx, king, lan, magic, mefistotelis, modern, multiplayer, online, play, problem, program, programmer, programming, reverse, run, screen, spells, strange, time, version, work, working
    • Replies: 11
    • Views: 5,199
    Last Post: May 26th, 2015 11:39
    by friscmanseby  Go to last post

    Forum:
    KeeperFX

  6. Long Time No See

    Started by Enker-Zan, May 21st, 2015 18:57
    campaign, changelog, check, chicken, code, combat, creature, dungeon, dungeon keeper, fix, forum, game, google, keeper, keeperfx, latest, machine, made, make, making, mod, mods, original, post, rank, release, resolution, rooms, ruin, spells, stats, teleport, things, time, trap, traps, version, wiki, work, working, workshop
    • Replies: 7
    • Views: 3,065
    Last Post: May 23rd, 2015 00:40
    by Metal Gear Rex  Go to last post
  7. Keeperfx refuses to boot

    Started by Hades, May 16th, 2015 18:58
    archive, clean, code, computer, crashes, creature, download, downloaded, dungeon, error, files, full, game, google, issue, issues, keeper, keeperfx, latest, launcher, link, load, log, mega, needed, nightly, palette, post, release, sdl, setup, strange, time, versions, work
    • Replies: 8
    • Views: 3,438
    Last Post: May 17th, 2015 19:33
    by Hades  Go to last post

    Forum:
    KeeperFX

    • Replies: 4
    • Views: 3,207
    Last Post: May 14th, 2015 23:59
    by shortmicky  Go to last post

    Forum:
    KeeperFX

  8. Kill all creatures from specific player? Script any?

    Started by UnknownMaster21, January 30th, 2015 12:16
    2 Pages
    1 2
    code, command, commands, create, created, creature, creatures, die, error, found, google, hell, heroes, imp, imps, keeperfx, kill, king, latest, levels, make, maps, matter, moment, players, post, res, script, skeleton, the way, torture chamber, total, type, vampire, wiki, work, works
    • Replies: 14
    • Views: 6,755
    Last Post: February 25th, 2015 01:37
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  9. Dungeon Keeper Independent Level Layout Converter

    Started by dayokay, January 31st, 2015 13:57
    adikted, code, compile, control, dk1, doors, dungeon, dungeon keeper, dungeon keeper 1, editor, files, format, google, keeper, keeperfx, layout, level, levels, make, map, needed, open, page, system, text, version, work
    • Replies: 7
    • Views: 5,592
    Last Post: February 4th, 2015 00:02
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  10. DK Art work / Wallpaper

    Started by rooz, September 16th, 2011 20:22
    • Replies: 3
    • Views: 4,266
    Last Post: February 1st, 2015 22:47
    by shumadan  Go to last post
  11. heroes sprinting?

    Started by 12114_v2, December 13th, 2014 21:50
    3 Pages
    1 2 3
    action, bit, bug, claim, code, command, creature, creatures, dark, default, dungeon, fast, fix, fly, game, good, google, guess, hand, hatchery, heal, health, heroes, horned, horned reaper, horny, improvement, issue, issues, keeperfx, level, list, load, make, party, play, reaper, report, save, savegame, skeleton, speed, treasure, workshop
    • Replies: 22
    • Views: 9,612
    Last Post: February 1st, 2015 02:02
    by Sraw  Go to last post
    • Replies: 5
    • Views: 6,522
    Last Post: December 12th, 2014 16:21
    by UnknownMaster21  Go to last post

    Forum:
    KeeperFX

  12. DK1 Recording

    Started by 12114_v2, December 11th, 2014 22:29
    attack, bad, bug, campaign, change, code, colors, complete, creature, creatures, default, dk1, downloads, dungeon, dungeon keeper, file, fixes, fraps, game, gameplay, google, guys, heroes, included, keeper, keeperfx, latest, level, levels, low, make, maps, minions, mode, original, patch, record, remake, resolution, run, screen, speed, speedrun, version, video, wiki, wondering, workshop
    • Replies: 9
    • Views: 7,866
    Last Post: December 12th, 2014 10:22
    by YourMaster  Go to last post
  13. Additional languages ( FIN )

    Started by UnknownMaster21, November 1st, 2014 20:19
    2 Pages
    1 2
    bit, campaign, characters, code, create, devs, download, error, file, files, fonts, forums, game, general, google, information, keeperfx, latest, link, load, make, manual, map, matter, mentor, missions, model, needed, official, original, players, read, speeches, stupid, support, unofficial, version, wiki
    • Replies: 16
    • Views: 5,892
    Last Post: November 10th, 2014 20:58
    by UnknownMaster21  Go to last post

    Forum:
    KeeperFX

  14. [Issue] - LEVEL_VERSION(1)

    Started by Auxin, October 22nd, 2014 19:18
    code, command, commands, creature, creatures, details, game, google, hell, issue, keeper, keeperfx, level, players, portal, present, random, room, script, the way, top, usage, version, wiki, words, work
    • Replies: 3
    • Views: 4,681
    Last Post: October 23rd, 2014 01:58
    by Woudo  Go to last post

    Forum:
    KeeperFX

  15. Custom Sounds In-Game

    Started by Woudo, October 14th, 2014 11:21
    baby, building, campaign, change, code, custom, fast, fire, friend, game, google, important, keeperfx, levels, lines, made, mentor, original, script, sound, sounds, source, speech, things, video, voice, works, world
    • Replies: 3
    • Views: 5,578
    Last Post: October 15th, 2014 09:09
    by YourMaster  Go to last post
    • Replies: 13
    • Views: 11,380
    Last Post: October 9th, 2014 17:31
    by UnknownMaster21  Go to last post

    Forum:
    KeeperFX

  16. Manipulating the AI keepers.

    Started by Woudo, September 10th, 2014 15:15
    2 Pages
    1 2
    • Replies: 15
    • Views: 11,555
    Last Post: October 4th, 2014 21:32
    by YourMaster  Go to last post
  17. How to make a hero attacking loop on my map?

    Started by Trondhor, September 27th, 2014 15:28
    action, battle, bile, building, chicken, code, command, commands, control, crash, creature, creatures, dark, dk1, download, dragon, dungeon, editor, fly, game, giant, good, google, hand, heal, hell, hero, heroes, heros, horny, idea, keeper, keeperfx, level, machine, make, map, newbie, original, party, quickly, rigger, rooms, rpg, script, set, settings, single player, spider, syn, temple, treasure, version, wiki, word, work, works, workshop
    • Replies: 6
    • Views: 10,270
    Last Post: September 29th, 2014 16:59
    by Trondhor  Go to last post
  18. Lightning traps hurt allies

    Started by Hades, August 30th, 2014 21:54
    allies, bug, code, disarm, google, horny, idea, issues, keeperfx, traps
    • Replies: 1
    • Views: 11,457
    Last Post: August 31st, 2014 00:43
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  19. Who can I thank for including my levels? :)

    Started by Burdened Imp, August 17th, 2014 21:17
    acting, aka, bit, board, bugs, campaign, code, control, created, creature, data, default, design, direct, dk1, downloaded, fan, fans, feed, files, fixing, fun, game, good, google, images, imp, keeper, keeperfx, land, language, layout, level, levels, list, made, maps, media, mentor, messages, official, orcs, post, problems, resources, script, source, svn, system, time, version, voice, windows, windows 7, wondering
    • Replies: 9
    • Views: 8,209
    Last Post: August 24th, 2014 23:31
    by Burdened Imp  Go to last post

    Forum:
    KeeperFX

  20. Grenade Weapon ability no longer moves objects

    Started by darkkingkongman, August 7th, 2014 22:24
    ancient keeper, art, bug, campaign, code, create, creature, damage, edit, effect, file, google, imps, issues, keeper, keeperfx, latest, level, magic, move, nightly, patch, problem, room, start, treasure, version
    • Replies: 2
    • Views: 3,569
    Last Post: August 9th, 2014 00:01
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  21. Levels "not completed"

    Started by shortmicky, July 30th, 2014 15:28
    code, free, google, issue, issues, keeperfx, level, levels, list, play, post, problem, tulipscent
    • Replies: 2
    • Views: 2,722
    Last Post: July 31st, 2014 16:51
    by shortmicky  Go to last post

    Forum:
    KeeperFX

  22. Annoying imp priority

    Started by jomalin, June 24th, 2014 03:08
    2 Pages
    1 2
    • Replies: 11
    • Views: 7,066
    Last Post: June 25th, 2014 13:39
    by jomalin  Go to last post

    Forum:
    KeeperFX

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