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Tag: matter

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  1. SET_MUSIC

    Started by AdamP, May 13th, 2019 01:58
    command, keeperfx, log, matter, music, possibility, set
    • Replies: 0
    • Views: 59
    Last Post: May 13th, 2019 01:58
    by AdamP  Go to last post
  2. Some campaigns are broken

    Started by Hades, February 4th, 2013 14:03
    archer, arctic, attack, bad, command, conquest, creatures, design, destiny, difficult, door, dragon, engine, evil, fix, game, good, guard, hero, improve, invisible, keeperfx, land, level, levels, map, matter, ninja, portal, problems, quest, secret, skeleton, time, trap, win
    • Replies: 5
    • Views: 2,467
    Last Post: December 26th, 2018 06:13
    by segadorastado  Go to last post

    Forum:
    KeeperFX

  3. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 15:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, animation, art, attention, avatar, balance, bit, blutonium, board, campaign, character, characters, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, keeper, kind, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, style, success, support, team, testing, the way, things, thought, time, tools, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 31
    • Views: 2,567
    Last Post: October 8th, 2018 12:25
    by DBlac  Go to last post
  4. New Member of the KK Community.

    Started by Krexxler, December 13th, 2016 12:19
    3 Pages
    1 2 3
    archer, called, community, control, created, direct, dk1, dk2, dungeon, dungeon keeper, dwarf, fast, favorite, finally, found, fps, game, gameplay, good, graphics, great, guess, guys, hand, happy, hold, introduction, keeper, keeperfx, klan, majesty, make, matter, original, players, quake, style, time, true, type, version, warlock, year
    • Replies: 23
    • Views: 1,779
    Last Post: April 25th, 2018 22:49
    by Hades  Go to last post
    • Replies: 9
    • Views: 810
    Last Post: May 19th, 2017 20:47
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  5. Possible Bug on Level 20 - Original Campaign

    Started by Bugbear32, November 25th, 2016 15:28
    avatar, bridge, bug, campaign, change, commands, difficult, dragonslover, dungeon, fixes, game, glitches, keeperfx, kill, level, made, make, matter, minions, multiple, official, original, problem, problems, reapers, released, results, scavenging, search, text, the way, things, time, topic, traps, trouble, unofficial, version, win, work
    • Replies: 3
    • Views: 963
    Last Post: November 25th, 2016 18:06
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  6. Creatures won't spawn from portal

    Started by Waltz, October 1st, 2016 22:25
    action, art, attack, change, code, command, creature, creatures, day, dk1, dragon, file, game, guard, hand, heroes, keeperfx, level, log, made, make, making, map, maps, matter, original, players, portal, post, problems, research, room, script, spells, spider, temple, treasure, version, wiki, word, workshop
    • Replies: 4
    • Views: 754
    Last Post: October 2nd, 2016 07:22
    by YourMaster  Go to last post
  7. 2v1 Win won't create portal gem; thus level cannot be exited

    Started by impboy4, September 26th, 2016 20:25
    1.7, actions, arts, campaign, create, die, drop, edit, editor, fix, forum, found, free, game, gog, hand, horny, imp, ingame, keeper, kill, land, level, made, make, matter, patch, portal, problem, section, set, sort, test, triggers, win, works
    • Replies: 2
    • Views: 536
    Last Post: September 30th, 2016 09:47
    by YourMaster  Go to last post
  8. Lost

    Started by watler253, August 5th, 2016 10:14
    • Replies: 4
    • Views: 1,603
    Last Post: August 14th, 2016 18:54
    by Hades  Go to last post

    Forum:
    DK1 Maps

  9. Kill all creatures from specific player? Script any?

    Started by UnknownMaster21, January 30th, 2015 12:16
    2 Pages
    1 2
    code, command, commands, create, created, creature, creatures, die, error, found, google, hell, heroes, imp, imps, keeperfx, kill, king, levels, make, maps, matter, moment, players, post, res, script, skeleton, the way, torture chamber, total, type, vampire, wiki, work, works
    • Replies: 14
    • Views: 4,397
    Last Post: February 25th, 2015 01:37
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  10. Replace textures and sprites

    Started by Daver690, August 17th, 2014 18:05
    2 Pages
    1 2
    code, commands, created, creature, data, download, dungeon, engine, exe, files, game, graphics, guess, hand, keeper, keeperfx, level, lines, list, load, make, matter, palette, post, reply, run, set, sprites, texture, textures, tools, type, website
    • Replies: 12
    • Views: 12,898
    Last Post: December 24th, 2014 16:22
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  11. Additional languages ( FIN )

    Started by UnknownMaster21, November 1st, 2014 20:19
    2 Pages
    1 2
    bit, campaign, characters, code, create, devs, download, error, file, files, fonts, forums, game, general, google, information, keeperfx, link, load, make, manual, map, matter, mentor, missions, model, needed, official, original, players, read, speeches, stupid, support, unofficial, version, wiki
    • Replies: 16
    • Views: 2,523
    Last Post: November 10th, 2014 20:58
    by UnknownMaster21  Go to last post

    Forum:
    KeeperFX

  12. Several questions about KeeperFX config modifications

    Started by Trondhor, October 1st, 2014 08:44
    change, chicken, cool, creatures, doors, dungeon, dungeon keeper 1, file, files, forums, full, game, gaming, idea, imp, imps, keeperfx, made, make, making, map, matter, pool, portal, problem, questions, read, room, rules, set, settings, single player, speed, stuff, time, trap, traps, treasure, treasury, values, voice, work, working
    • Replies: 4
    • Views: 3,242
    Last Post: October 4th, 2014 15:47
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  13. Game lacks music

    Started by Keeper_Infernal, November 29th, 2011 20:17
    3 Pages
    1 2 3
    change, colors, cool, created, creating, data, default, dk1, downloaded, drive, dungeon, elite, ember, exe, extract, file, files, game, idea, image, imp, keeper, keeperfx, kind, launcher, link, matter, media, mefistotelis, music, original, play, problem, program, time, title, tools, version, windows, word, work, working, works, youtube
    • Replies: 28
    • Views: 19,203
    Last Post: July 13th, 2014 15:56
    by darkkingkongman  Go to last post

    Forum:
    KeeperFX

  14. DK2 works great!

    Started by Celtik, April 6th, 2014 17:11
    1.3, 1.7, bullfrog, campaign, compatibility, created, data, day, default, dk2, dkii, downloaded, dungeon, dungeon keeper 2, edition, editor, files, game, good, graphics, great, keeper, luck, mapping, maps, matter, mode, play, problem, read, resolution, run, set, settings, strange, version, windows, windows 8, works, yeah
    • Replies: 2
    • Views: 3,395
    Last Post: July 11th, 2014 17:36
    by grizzly  Go to last post
  15. Use of Jobs: GUARD, BARRACK, GROUP

    Started by YourMaster, May 31st, 2014 09:58
    archer, creature, creatures, default, difficult, dungeon, dungeon keeper, effect, food, game, good, group, guard, job, keeper, keeperfx, level, make, matter, nightly, pain, post, question, research, sacrifice, set, skeleton, skeletons, suggestion, today
    • Replies: 6
    • Views: 3,310
    Last Post: June 10th, 2014 02:06
    by jbthirteen  Go to last post

    Forum:
    KeeperFX

  16. 1-Player Mode is Broken

    Started by Auxin, June 1st, 2014 09:56
    art, bug, control, creature, details, developer, drive, dungeon, dungeon keeper, file, files, flag, game, hand, ingame, issue, keeperfx, level, levels, map, matter, mefistotelis, mode, nightly, nightly builds, open, past, post, prison, problem, recent, release, set, settings, sound, start, strange, text, version, website, windows, working, works
    • Replies: 6
    • Views: 2,784
    Last Post: June 1st, 2014 23:18
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  17. Personal names of creatures

    Started by mefistotelis, March 16th, 2014 09:51
    arts, avatar, bad, code, create, creature, creatures, eat, found, game, good, google, guess, heroes, idea, insect, keeperfx, list, making, match, matter, mothrayas, names, original, post, random, results, sound, source, start, svn, work, works
    • Replies: 8
    • Views: 2,250
    Last Post: March 16th, 2014 20:35
    by Mothrayas  Go to last post

    Forum:
    KeeperFX

  18. Some questions about editing keeperFX

    Started by Question, February 22nd, 2014 09:15
    archer, bile, bug, cave, code, creature, creatures, creatures.txt, dark, data, design, die, door, dragon, dungeon, edit, editing, effect, files, fly, giant, heal, hell, horny, imp, imps, keeperfx, knight, level, magic, make, matter, ninja, questions, rate, room, rules, samurai, skeleton, spider, stats, terrain, things, trap, tunneller, workshop
    • Replies: 9
    • Views: 4,085
    Last Post: February 27th, 2014 23:11
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

    • Replies: 8
    • Views: 2,809
    Last Post: February 23rd, 2014 17:58
    by mefistotelis  Go to last post
  19. Portal

    Started by Joe, February 16th, 2014 20:35
    art, attract, creature, creatures, dk2, dungeon keeper 1, level, levels, library, made, matter, official, patch, pool, portal, prison, proper, research, room, sacrifice, sacrificing, skeletons, sort, start, stats, system, temple, time, type, unofficial, warlock, warlocks
    • Replies: 8
    • Views: 3,554
    Last Post: February 17th, 2014 00:11
    by Joe  Go to last post
  20. Stupid flag?

    Started by chrisssj2, February 15th, 2010 21:41
    2 Pages
    1 2
    art, attract, block, create, creatures, dk2, door, doors, drop, dungeon, dungeon keeper 1, dungeon keeper 2, effect, flag, game, guard, half, horned reaper, included, lair, lava, map, matter, minions, move, nightly, nightly builds, post, power, room, rooms, scavanging, set, spell, start, stupid, target, temple, time, version, watch, works
    • Replies: 10
    • Views: 3,785
    Last Post: February 7th, 2014 10:14
    by Lotex  Go to last post
  21. Finishing Lvl 20, Classic Campaign

    Started by Lotex, March 14th, 2011 00:44
    art, avatar, bug, campaign, complete, creature, creatures, dead, display, dragonslover, dungeon, files, game, hand, heroes, improved, ingame, keeper, keeperfx, kill, level, load, lvl, matter, messages, mission, monster, official, original, patch, problem, question, release, script, text, thought, total, unofficial, version
    • Replies: 9
    • Views: 4,120
    Last Post: February 3rd, 2014 23:14
    by DragonsLover  Go to last post
  22. Issues

    Started by Klinsk, December 19th, 2013 20:47
    angels, art, black, code, creature, creatures, dark, doors, drop, dungeon, guess, heal, issue, issues, keeperfx, knights, lair, land, map, matter, meant, multiple, problem, run, start, strange
    • Replies: 2
    • Views: 1,458
    Last Post: December 20th, 2013 15:14
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  23. what is 48/2(9+3)

    Started by Blutonium, April 8th, 2011 19:35
    3 Pages
    1 2 3
    blutonium, dragon, dragonslover, edit, fun, hard, make, matter, mothrayas, order, pants, problem, samurai, searingflame2, stuff, thought, thread, working, yeah
    • Replies: 23
    • Views: 9,585
    Last Post: September 23rd, 2013 04:33
    by Metal Gear Rex  Go to last post

    Forum:
    Off Topic

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