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  1. Sticky Thread Sticky: OpenKeeper

    Started by tonihele, February 25th, 2016 21:00
    4 Pages
    1 2 3 ... 4
    art, code, creating, data, decision, development, dkii, dungeon, dungeon keeper, dungeon keeper 2, engine, eye, forum, full, game, good, graphics, guess, hand, issue, job, keeper, level, link, making, programmer, progress, project, remake, source, style, time, true, video, wfto, working
    • Replies: 37
    • Views: 16,582
    Last Post: February 8th, 2019 10:43
    by Themperror  Go to last post

    Forum:
    OpenKeeper

  2. Someone explain to me how KeeperFX was done.

    Started by spartahawk, October 14th, 2017 19:38
    called, code, complete, create, dungeon, dungeon keeper, exe, files, fix, forum, full, game, google, keeperfx, link, original, page, programmer, project, read, run, searching, source, stuff, type
    • Replies: 6
    • Views: 688
    Last Post: October 18th, 2017 20:52
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  3. History and current state of NBK and WFTO

    Started by domsson, August 29th, 2016 23:36
    bite, blutonium, board, bullfrog, choice, create, created, dk1, dk2, dungeon, early, evolution, forums, found, game, game design, games, good, guy, half, heal, horned, idea, ideas, imps, information, interested, levels, list, making, map, max, members, mk2, models, names, nick, open, overview, programmer, quickly, read, reaper, reference, square, team, technology, title, wfto, wtfo
    • Replies: 3
    • Views: 1,881
    Last Post: September 2nd, 2016 23:36
    by YourMaster  Go to last post
  4. Network problem with Visual C ++

    Started by network-keeper, April 13th, 2015 16:06
    2 Pages
    1 2
    action, bad, care, code, crash, debug, dungeon, fail, found, full, game, games, google, great, guys, hard, improve, information, keeper, keeperfx, king, lan, magic, mefistotelis, multiplayer, online, play, problem, program, programmer, programming, run, screen, spells, strange, time, version, work, working
    • Replies: 11
    • Views: 2,417
    Last Post: May 26th, 2015 10:39
    by friscmanseby  Go to last post

    Forum:
    KeeperFX

    • Replies: 0
    • Views: 8,429
    Last Post: December 7th, 2014 13:12
    by Konrad Feiler  Go to last post
  5. Fighting game project

    Started by kyle, December 10th, 2010 14:46
    2 Pages
    1 2
    • Replies: 18
    • Views: 5,470
    Last Post: January 5th, 2012 23:09
    by Mothrayas  Go to last post

    Forum:
    Off Topic

  6. Dear WftO-Team

    Started by Cygn, November 22nd, 2011 14:35
    attention, contact, dear, direction, free, games, gaming, great, guys, issues, kind, level, news, offer, order, possibility, post, programmer, proper, run, team, time, war for the overworld, wfto, work, works, wtfo
    • Replies: 1
    • Views: 1,712
    Last Post: November 22nd, 2011 14:39
    by Mothrayas  Go to last post
  7. multiplayer idea

    Started by yaan de bruine, August 26th, 2011 09:54
    balance, bit, cool, create, creature, dungeon, form, fun, gameplay, god, hard, hint, idea, issues, king, love, man, meincookie, multiplayer, players, post, programmer, reply, sacrifice, subs, suggestion, things, true, yeah
    • Replies: 8
    • Views: 2,008
    Last Post: August 28th, 2011 10:43
    by Keeper_Infernal  Go to last post

    Forum:
    Suggestions

  8. General question

    Started by Keeper_Infernal, June 18th, 2011 16:37
    dungeon, game, general, group, guess, keeper, love, making, money, mothrayas, overworld, programmer, question, realms, release, section, staff, suggestion, suggestions, team, war, war for the overworld, wfto, working, year
    • Replies: 7
    • Views: 2,267
    Last Post: June 29th, 2011 15:25
    by Priato  Go to last post

    Forum:
    Suggestions

  9. ActionPoint problem

    Started by DragonsLover, April 26th, 2011 15:44
    action, adikted, check, code, color, creatures, editor, file, found, friend, game, good, keeperfx, level, library, make, making, map, players, problem, programmer, sig, text, topic, values, word, work, working
    • Replies: 3
    • Views: 1,370
    Last Post: May 4th, 2011 17:26
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  10. Optional quest/challanges

    Started by Celledor, March 25th, 2011 14:10
    army, attack, attract, control, dark, dead, dk2, eggs, evil, fly, giant, goblin, good, heroes, heros, hobbit, idea, ideas, imps, join, kill, killed, kind, lair, level, levels, make, map, problem, programmer, project, quest, room, special, team
    • Replies: 2
    • Views: 1,366
    Last Post: March 27th, 2011 08:30
    by Celledor  Go to last post

    Forum:
    Suggestions

  11. What do you think about this 3D engine

    Started by Trass3r, February 22nd, 2011 23:04
    awesome, code, community, create, created, development, early, engine, game, good, graphics, group, guy, guys, issues, king, language, list, open, party, play, programmer, programming, projects, source, time, version, video, watch, windows, yeah
    • Replies: 5
    • Views: 2,279
    Last Post: February 24th, 2011 02:19
    by dotted  Go to last post
  12. How does it work? And why is it slow?

    Started by HSovieticus, February 3rd, 2011 22:35
    2 Pages
    1 2
    adding, change, code, commands, compatibility, computer, create, data, default, direct3d, downloaded, dungeon, edit, favourite, files, flash, game, gameplay, games, graphics, guess, improved, interested, keeper, kind, launcher, made, matter, mefistotelis, mouse, opengl, original, palette, patch, problem, problems, programmer, programming, record, release, run, sdl, shadows, slow, stuff, syn, technology, text, textures, things, time, version, voice, windows, windows 7, wondering, work, working, works
    • Replies: 19
    • Views: 4,720
    Last Post: February 14th, 2011 12:46
    by jomalin  Go to last post

    Forum:
    KeeperFX

  13. glad to found this forum

    Started by Micha, February 10th, 2011 09:41
    birthday, change, christmas, color, forum, found, game, good, keeper, keeperfx, moment, play, post, programmer, resolution, silver, sounds, special, works
    • Replies: 2
    • Views: 1,523
    Last Post: February 10th, 2011 20:10
    by Micha  Go to last post
  14. The current code

    Started by Dinberg, January 30th, 2011 15:26
    behind the scenes, code, day, engine, eye, free, game, games, google, happy, information, involved, keeper, luck, matter, meant, news, open, play, programmer, project, question, questions, release, res, source, svn, team, things, time, unreal, user, war for the overworld, wfto, working
    • Replies: 4
    • Views: 2,486
    Last Post: January 31st, 2011 12:40
    by dotted  Go to last post
  15. Creatures that don't ALWAYS look the same

    Started by So Be It, October 31st, 2010 23:26
    3 Pages
    1 2 3
    animation, bones, change, character, characters, color, command, cool, create, creature, creatures, design, dk1, dungeon, engine, fun, game, games, great, idea, ideas, innovative, issue, kind, lair, level, levels, love, make, max, minions, model, models, move, not working, original, play, programmer, rank, read, reworked, rpg, set, skeletons, skill, skins, slow, special, things, time, total, versions, war for the overworld, warlocks, works, world
    • Replies: 27
    • Views: 7,203
    Last Post: January 10th, 2011 19:10
    by Jack  Go to last post
  16. This is awesome!

    Started by hedin_hiervard, January 1st, 2011 07:06
    awesome, bit, bugs, cannot see, change, code, coding, crash, data, developer, fix, forum, forums, found, game, good, google, ideas, issue, issues, keeper klan, keeperfx, klan, list, luck, missions, money, multiplayer, needed, offer, play, post, programmer, project, status, support, team, text, thread, topic, type, windows, windows 7, works, wow
    • Replies: 9
    • Views: 2,485
    Last Post: January 5th, 2011 12:06
    by P_Hansson  Go to last post

    Forum:
    KeeperFX

    • Replies: 5
    • Views: 2,354
    Last Post: November 6th, 2010 11:41
    by MaxHayman  Go to last post
  17. The Engine

    Started by [email protected], September 26th, 2009 21:05
    8 Pages
    1 2 3 ... 8
    api, art, behind the scenes, board, choice, code, community, cool, custom, customise, difficult, engine, file, fun, game, good, hard, idea, linux, mac, make, money, new programmer, opengl, order, past, programmer, programming, project, quake, question, rooms, shooter, sig, source, start, stuff, system, team, the way, time, today, unreal, war for the overworld, windows, work
    • Replies: 78
    • Views: 26,561
    Last Post: September 3rd, 2010 13:33
    by Madkill  Go to last post
  18. Programmer and modeler join team.

    Started by Mentor, August 11th, 2010 18:00
    called, campaign, development, good, guys, jacob, join, new programmer, news, programmer, source, team, the way, war for the overworld, work
    • Replies: 0
    • Views: 1,488
    Last Post: August 11th, 2010 18:00
    by Mentor  Go to last post
  19. What is going on?

    Started by dotted, July 3rd, 2010 20:14
    announcement, art, change, community, control, create, decision, discussion, dk1, dk2, dungeon keeper 1, dungeon keeper 2, full, great, made, man, minimap, move, needed, original, power, programmer, project, quickly, start, team, the way, thread, today, war for the overworld, website, wfto
    • Replies: 0
    • Views: 1,513
    Last Post: July 3rd, 2010 20:14
    by dotted  Go to last post
    • Replies: 6
    • Views: 1,484
    Last Post: March 7th, 2010 19:43
    by Monsterbaby  Go to last post

    Forum:
    Off Topic

  20. WFTO by Kopavel

    Started by Kopavel, January 25th, 2010 19:24
    4 Pages
    1 2 3 ... 4
    • Replies: 34
    • Views: 10,138
    Last Post: February 26th, 2010 17:32
    by A New Room  Go to last post
  21. Found a programmer!

    Started by kyle, January 5th, 2010 21:51
    11 Pages
    1 2 3 ... 11
    2nd, art, blutonium, community, difficult, dungeon keeper, dungeon keeper 2, fan, fan-made, forum, found, free, game, gear, good, graphic, guys, helping, horned reaper, idea, image, important, interested, keeper, keeper klan, kind, king, klan, korean, lan, list, metal, metal gear rex, mods, photos, problem, programmer, programming, questions, red, reply, rex, room, seeking, sig, silly, sound, support, the way, thread, time, truth, war for the overworld, wfto, work, world, yay
    • Replies: 102
    • Views: 16,067
    Last Post: February 18th, 2010 17:00
    by A New Room  Go to last post
  22. anybody still knowing/playing Beasts&Bumpkins?

    Started by Trass3r, November 10th, 2009 17:09
    cool, dead, details, dungeon, dungeon keeper, eat, fan, file, files, friend, fun, game, games, graphics, hard, heroes, keeper, magic, pants, play, post, programmer, proper, remake, rip, time, version, year
    • Replies: 9
    • Views: 2,428
    Last Post: November 10th, 2009 20:58
    by natchoguy  Go to last post

    Forum:
    Off Topic

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