Search:

Tag: freeplay

Search: Search took 0.02 seconds.

  1. Community maps worth playing

    Started by YourMaster, February 16th, 2014 16:42
    8 Pages
    1 2 3 ... 8
    alpha, art, attract, avatar, building, claim, clean, community, creature, creatures, dark, destroy walls, difficult, discussion, dk1, dragons, dungeon, freeplay, game, good, hell, heroes, html, improvement, join, keeper, keeperfx, labyrinth, latest, level, list, love, map, maps, minions, money, oetelaer, orcs, page, play, post, prison, problem, problems, reinforce, release, room, setup, single player, skirmish, square, start, things, top, topic, transfer creature, version 1.3, working
    • Replies: 73
    • Views: 55,620
    Last Post: October 10th, 2023 16:35
    by BCHQ  Go to last post

    Forum:
    DK1 Maps

  2. unable to scroll

    Started by BaukeS, July 1st, 2015 12:31
    2 Pages
    1 2
    • Replies: 13
    • Views: 4,437
    Last Post: July 4th, 2015 07:20
    by BaukeS  Go to last post

    Forum:
    KeeperFX

  3. AI lack of aggressivity in 1Player or in FreeplayLevels

    Started by Rangerh, February 17th, 2014 18:21
    1player, art, attack, bile demon, building, campaign, challenge, change, complete, crap, create, creature, creatures, dead, destroy walls, dungeons, editor, entrance, fix, freeplay, fun, game, games, guard, guess, guys, hand, human, idea, imps, keeper, kind, lava, level, levels, maps, multiplayer, portal, post, problem, problems, released, set, square, water
    • Replies: 3
    • Views: 3,159
    Last Post: February 18th, 2014 03:02
    by Shonji  Go to last post

    Forum:
    KeeperFX

  4. Suggestion for Deeper Dungeons

    Started by friscmanseby, July 4th, 2012 15:20
    4 Pages
    1 2 3 ... 4
    anniversary, avatar, beta, campaign, challenge, cool, deeper, deeper dungeons, difficult, dungeon, dungeons, files, free, freeplay, good, hard, hidden, idea, keeper, level, levels, list, love, make, making, mode, multiplayer, order, original, play, players, post-ak, problems, read, settings, sort, suggestion, thought, translate, tree, true, win, world, yeah
    • Replies: 31
    • Views: 9,046
    Last Post: January 21st, 2013 09:56
    by friscmanseby  Go to last post

    Forum:
    KeeperFX

  5. Primary Jobs and scripting, question

    Started by Skyman, January 1st, 2013 20:35
    building, campaign, command, cool, create, creature, creatures, design, freeplay, future, game, general, job, jobs, keeperfx, level, levels, make, map, question, script, set, settings
    • Replies: 3
    • Views: 1,688
    Last Post: January 1st, 2013 22:10
    by friscmanseby  Go to last post

    Forum:
    KeeperFX

  6. Map Names with maps using ADiKtEd

    Started by apoclaydon, July 27th, 2012 15:23
    adikted, change, editor, file, files, freeplay, good, great, keeperfx, level, made, map, maps, names, text
    • Replies: 2
    • Views: 1,979
    Last Post: July 27th, 2012 15:55
    by apoclaydon  Go to last post
  7. Should we give names to the multiplayer levels?

    Started by DragonsLover, March 20th, 2012 23:11
    2 Pages
    1 2
    • Replies: 11
    • Views: 4,404
    Last Post: March 31st, 2012 22:43
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  8. Scores after Freeplay Levels

    Started by Zyraen, May 31st, 2011 14:00
    art, campaign, command, computer, creating, deeper, deeper dungeons, dungeons, forum, free, freeplay, keeperfx, level, levels, lines, maps, play, run, start, work
    • Replies: 2
    • Views: 1,901
    Last Post: June 1st, 2011 02:22
    by Zyraen  Go to last post

    Forum:
    KeeperFX

  9. [0.38c] Free play map menu bug?

    Started by Krizzie, March 31st, 2011 11:08
    art, attention, bug, campaign, color, deeper, deeper dungeons, dungeons, editing, file, files, free, freeplay, hex, issue, keeperfx, level, levels, map, maps, original, play, problem, start, thought, urgent, win
    • Replies: 4
    • Views: 2,808
    Last Post: April 2nd, 2011 09:58
    by Krizzie  Go to last post

    Forum:
    KeeperFX

  10. KeeperFX CCP

    Started by mefistotelis, October 27th, 2009 19:36
    5 Pages
    1 2 3 ... 5
    • Replies: 40
    • Views: 19,661
    Last Post: May 11th, 2010 11:38
    by opjohnaexe  Go to last post

    Forum:
    KeeperFX

  11. can't play custom multiplayer maps

    Started by Mothrayas, February 12th, 2010 15:20
    2 Pages
    1 2
    049, adikted, campaign, code, create, created, custom, deeper, deeper dungeons, dungeon keeper, dungeon keeper fx, dungeons, easy, editor, file, files, free, freeplay, game, hand, keeper fx, keeperfx, kind, level, levels, list, make, map, maps, metal gear rex, mothrayas, multiplayer, not working, official, open, original, overview, play, players, problem, set, sig, text, version, wizards, work, works
    • Replies: 17
    • Views: 8,693
    Last Post: February 21st, 2010 22:27
    by CargoOfDarkness  Go to last post

    Forum:
    KeeperFX

  12. DK1 Vista Help

    Started by ryanxsh, October 11th, 2009 21:17
    3 Pages
    1 2 3
    -.-, .exe, black, change, code, command, conquer, cool, cursor, data, deeper dungeons, developer, display, dk1, dosbox, download, duke, dungeon keeper, dungeon keeper 1, dungeon keeper fx, edition, exe, favourite, found, freeplay, games, glitch, horny, keeper fx, keeper95, keeperfx, load, man, movie, needed, new campaign, open, problem, ragereaver, run, screen, searching, set, setup, source, things, today, true, update, updated, vista, windows, windows 7, work, working
    • Replies: 22
    • Views: 11,214
    Last Post: November 14th, 2009 20:30
    by dragonfist  Go to last post
Results 1 to 12 of 12