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  1. How to get it to work on Windows 7

    Started by hchn, July 25th, 2013 02:57
    bugs, check, compatibility, computer, dos, dosbox, download, dungeon, dungeon keeper 1, error, file, forums, found, good, keeper, keeperfx, load, log, original, palette, play, problem, read, red, reply, screen, the way, true, version, wanna, windows, windows 7, wondering, work
    • Replies: 7
    • Views: 4,865
    Last Post: September 22nd, 2013 02:03
    by Kerdinario  Go to last post
  2. Ancient Keeper configs

    Started by dayokay, August 15th, 2013 13:24
    ancient keeper, campaign, day, dk1, dragonslover, files, good, interested, keeper, levels, log, made, matter, mefistotelis, nightly, original, post, post-ak, read, set, settings, thought, time, work
    • Replies: 3
    • Views: 3,012
    Last Post: August 16th, 2013 12:06
    by dayokay  Go to last post

    Forum:
    KeeperFX

  3. patch notes change log Keeper FX?

    Started by Skyman, August 8th, 2013 16:00
    change, changelog, code, creatures, data, google, keeper, keeper fx, keeperfx, levels, link, list, log, make, order, original, patch, post, read, released, source, topic, trouble, version
    • Replies: 2
    • Views: 3,406
    Last Post: August 9th, 2013 10:57
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  4. loop problems

    Started by veroba, July 18th, 2013 08:44
    action, attack, block, code, command, dungeon, early, error, flag, game, good, group, hero, keeperfx, level, lines, log, make, making, map, multiple, not working, party, problem, problems, run, script, set, start, test, things, triggers, work, working
    • Replies: 6
    • Views: 3,511
    Last Post: July 19th, 2013 07:42
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  5. No sound at all?

    Started by HuKo, June 30th, 2013 06:33
    alpha, bile, check, colours, creature, creatures, cursor, dark, dead, display, dungeon, files, game, hand, heal, health, html, ingame, keeper, keeperfx, latest, log, make, max, multiplayer, music, nightly, palette, rooms, set, settings, setup, skeleton, sound, speech, treasure, version, video
    • Replies: 5
    • Views: 3,458
    Last Post: July 1st, 2013 03:17
    by HuKo  Go to last post

    Forum:
    KeeperFX

  6. KeeperFX log errors playing first level

    Started by jomalin, June 24th, 2013 02:12
    art, bug, created, creature, creatures, door, effect, error, files, fixes, fly, full, game, keeperfx, level, list, log, maps, match, melee, mode, modern, open, play, ranged, res, sounds, start, target, time, video
    • Replies: 4
    • Views: 2,956
    Last Post: June 25th, 2013 22:03
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  7. There is an error in my script??

    Started by Kerdinario, June 1st, 2013 20:34
    adikted, bug, check, create, creatures, dungeon, error, file, found, game, good, guess, heroes, heros, information, keeper, keeperfx, killed, latest, level, levels, load, log, make, problem, problems, random, script, syn, total, win
    • Replies: 4
    • Views: 2,539
    Last Post: June 2nd, 2013 14:27
    by Kerdinario  Go to last post

    Forum:
    KeeperFX

  8. how to switch keeperfx to windowed mode?

    Started by Montar, April 27th, 2013 16:54
    art, characters, code, file, form, forum, game, information, ingame, keeperfx, log, make, mode, read, res, set, settings, start, switch, tar, thread, title, word, work, works
    • Replies: 5
    • Views: 13,178
    Last Post: April 30th, 2013 22:19
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  9. Forum problem

    Started by Hades, January 14th, 2013 17:35
    2 Pages
    1 2
    bold, code, control, create, downloads, edit, editor, fix, forum, games, gear, good, hard, issue, issues, king, log, metal, metal gear rex, posts, problem, problems, release, rex, run, server, software, things, time, today, yeah
    • Replies: 15
    • Views: 6,427
    Last Post: March 7th, 2013 21:13
    by Metal Gear Rex  Go to last post
  10. KeeperFX crashes randomly

    Started by Pizu_Meaku, February 8th, 2013 17:23
    049, crash, crashes, created, creature, error, exe, files, keeper, keeper fx, keeperfx, language, launcher, level, lines, log, love, names, project, quotes, random, read, release, report, spell, things, trap, version, windows
    • Replies: 2
    • Views: 2,501
    Last Post: February 23rd, 2013 16:11
    by Pizu  Go to last post

    Forum:
    KeeperFX

  11. KeeperFX 0.41 r707

    Started by jomalin, February 14th, 2013 05:15
    1.7, change, create, created, creatures, deeper, deeper dungeons, dungeons, evil, exe, fly, game, hand, keeper, keeper fx, keeperfx, kind, level, link, log, magic, manufacturing, mega, mode, model, picking, random, release, room, savegame, setup, trap, type, video, workshop
    • Replies: 1
    • Views: 2,323
    Last Post: February 16th, 2013 09:03
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  12. Game keeps crashing in possession mode

    Started by Hades, February 10th, 2013 21:57
    crashes, crashing, effect, game, gear, level, log, metal, metal gear rex, mod, mode, possession, post, problem, rex, samurai
    • Replies: 2
    • Views: 2,473
    Last Post: February 10th, 2013 22:01
    by Hades  Go to last post

    Forum:
    KeeperFX

  13. KeeperFX 0.41 r689 BUG: Cannot slap my imps

    Started by jomalin, February 4th, 2013 18:15
    2 Pages
    1 2
    bug, code, crashes, created, creatures, deeper, deeper dungeons, download, download., dungeons, error, exe, extracted, file, game, imp, imps, keeper fx, keeperfx, latest, level, load, log, magic, make, match, mefistotelis, mega, nightly, nightly builds, power, problem, savegame, script, test, time
    • Replies: 10
    • Views: 4,179
    Last Post: February 9th, 2013 13:49
    by jomalin  Go to last post

    Forum:
    KeeperFX

  14. Keeper Fx 0.41 bugs

    Started by shortmicky, January 30th, 2013 15:25
    ass, bug, bugs, create, creatures, file, hatchery, jobs, keeper, keeper fx, keeperfx, level, log, pain, room, run, test, training, training room, treasure, version
    • Replies: 0
    • Views: 1,426
    Last Post: January 30th, 2013 15:25
    by shortmicky  Go to last post

    Forum:
    KeeperFX

  15. Game crashes when I use possession.

    Started by Baelrog, January 23rd, 2013 19:14
    0.40, crashes, creature, debug, exe, fix, game, keeperfx, log, possession, save, version
    • Replies: 1
    • Views: 1,639
    Last Post: January 24th, 2013 10:11
    by friscmanseby  Go to last post

    Forum:
    KeeperFX

  16. Problem on my game.

    Started by Kerdinario, January 18th, 2013 17:18
    0.40, check, error, file, fix, game, keeper, keeper fx, keeperfx, log, problem, time, version
    • Replies: 1
    • Views: 1,239
    Last Post: January 18th, 2013 23:37
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  17. Weird bugs - KeeperFX 0.4.0.567 - Ancient Keeper 6 - Save the Heroes

    Started by XSlicer, January 15th, 2013 22:14
    3 Pages
    1 2 3
    ancient keeper, avatar, bugs, building, caddis, code, computer, crashed, created, creature, creatures, dragonslover, dungeon, entering, error, exe, fell, fixing, game, guess, hatchery, hell, heroes, horny, image, keeper, keeperfx, latest, level, log, made, map, nightly, nightly builds, players, problem, res, rigger, samurai, save, screen, things, time, traps, university of hades, work
    • Replies: 22
    • Views: 7,222
    Last Post: January 18th, 2013 23:36
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  18. Max creatures: a possible bug?

    Started by friscmanseby, August 20th, 2012 14:58
    action, archer, avatar, avatars, barbarian, bug, campaign, check, created, creature, creatures, dungeon, error, file, giant, hero, imp, knight, level, log, max, pool, portal, portals, report, samurai, strange, thief, today, tunneller, types, yeah
    • Replies: 3
    • Views: 6,074
    Last Post: December 29th, 2012 20:54
    by friscmanseby  Go to last post

    Forum:
    KeeperFX

  19. Yet another KeeperFX crash

    Started by FlamingCarrot, December 5th, 2012 16:28
    arts, code, crash, crashes, error, exe, game, keeperfx, keeperfx crash, level, lines, load, log, nightly, post, program, runs, screen, working
    • Replies: 2
    • Views: 1,596
    Last Post: December 7th, 2012 21:43
    by FlamingCarrot  Go to last post

    Forum:
    KeeperFX

  20. Keeper fx 0.40 wont even start

    Started by CannibalKeeper, November 6th, 2012 17:06
    2 Pages
    1 2
    0.40, art, bug, code, created, dk1, dungeon, error, exe, file, files, fix, format, forum, game, guy, image, issues, keeper, keeper fx, keeperfx, latest, list, log, mac, model, mouse, nightly, original, problem, problems, programming, release, run, sdl, start, the way, things, updating, video, war, work, worst
    • Replies: 11
    • Views: 5,245
    Last Post: November 10th, 2012 23:44
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  21. Knights Manoeuvre hidden realm and keeperfx change list

    Started by SWong37, November 3rd, 2012 11:13
    ancient keeper, change, changelog, code, complete, creative, destroy walls, dragonslover, dungeon, dungeon keeper, duration, game, gameplay, google, hidden, horned, horned reaper, improved, keeper, keeperfx, knights, level, list, log, make, making, map, original, patch, realm, reaper, sig, source, speed, spell, update, version
    • Replies: 3
    • Views: 4,443
    Last Post: November 7th, 2012 02:52
    by SWong37  Go to last post

    Forum:
    KeeperFX

  22. Resolution, HELP!

    Started by Epplus, October 18th, 2012 21:31
    • Replies: 5
    • Views: 5,569
    Last Post: October 21st, 2012 10:36
    by Epplus  Go to last post
  23. KeeperFX 0.38a bug with Fly

    Started by jomalin, February 8th, 2011 23:38
    action, armageddon, bug, camera, control, crash, create, created, creature, debug, display, easy, engine, error, file, fly, free, game, keeperfx, level, load, log, players, possesion, possession, power, problem, rooms, save, setup, source, things, version
    • Replies: 6
    • Views: 3,421
    Last Post: August 13th, 2012 18:05
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  24. Attacks not being drawn.

    Started by HellsFait, January 13th, 2011 19:17
    5 Pages
    1 2 3 ... 5
    • Replies: 47
    • Views: 15,580
    Last Post: August 13th, 2012 13:00
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  25. Minor Bug Report No More Chickens...

    Started by Zyraen, June 12th, 2011 18:22
    bridge, bug, bugs, building, chickens, code, computer, creatures, debug, error, file, game, good, guess, hatchery, horny, invisible, keeperfx, lava, level, log, mefistotelis, messages, mingw, multiple, players, problems, report, res, rooms, screen, sold, square, strange, things, time, trap, traps, version, war, water, yeah
    • Replies: 3
    • Views: 3,086
    Last Post: August 13th, 2012 12:54
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

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