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    • Replies: 5
    • Views: 117
    Last Post: December 9th, 2023 23:02
    by YourMaster  Go to last post

    Forum:
    KeeperFX

    • Replies: 3
    • Views: 107
    Last Post: December 8th, 2023 20:03
    by watler253  Go to last post

    Forum:
    KeeperFX

  1. Sticky Thread Sticky: General Improvement Mod - A New Unofficial Patch for DK2

    Started by Wyrmcast, September 23rd, 2013 10:37
    23 Pages
    1 2 3 ... 23
    • Replies: 229
    • Views: 469,756
    Last Post: October 2nd, 2023 09:13
    by bman  Go to last post
  2. Creature editor?

    Started by AdamP, December 14th, 2017 02:08
    5 Pages
    1 2 3 ... 5
    • Replies: 49
    • Views: 81,828
    Last Post: April 25th, 2023 19:36
    by AdamP  Go to last post

    Forum:
    KeeperFX

  3. GPL

    Started by AdamP, January 28th, 2023 20:08
    article, asset, code, color, complete, design, dungeon, dungeon keeper, general, good, images, keeper, possession, post, program, question, received, release, section, software, stuff, wiki, work
    • Replies: 6
    • Views: 3,314
    Last Post: March 19th, 2023 03:36
    by AdamP  Go to last post

    Forum:
    OpenKeeper

  4. Keeper FX - My Pet Dungeon

    Started by GlaswegianBR, November 5th, 2017 02:30
    2 Pages
    1 2
    • Replies: 12
    • Views: 81,449
    Last Post: January 1st, 2023 18:47
    by coaster_keeper  Go to last post
  5. How to make Dungeon Keeper 2 retail version 2 CD work ?

    Started by Mornagest, October 30th, 2022 19:52
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 2,563
    Last Post: November 21st, 2022 21:35
    by Metal Gear Rex  Go to last post
  6. Changing dungeon heart in a map

    Started by Blossy1000, October 4th, 2022 10:31
    2 Pages
    1 2
    action, arts, attack, check, claim, commands, dungeon, early, good, heroes, idea, keeperfx, level, levels, made, map, matter, neutral, original, party, players, possesion, question, script, set, test
    • Replies: 16
    • Views: 1,172
    Last Post: October 9th, 2022 16:54
    by YourMaster  Go to last post
  7. Transfer_creature script question

    Started by Blossy1000, October 1st, 2022 19:39
    army, battle, campaign, commands, create, creature, creatures, day, game, good, keeperfx, king, levels, make, making, map, play, question, script, stuff, time, transfer
    • Replies: 4
    • Views: 737
    Last Post: October 4th, 2022 10:44
    by Blossy1000  Go to last post
  8. Clans

    Started by KeeperBilly, March 5th, 2022 08:10
    dungeon, dungeon keeper, forum, forums, game, half, ingame, join, original, play, question, search, version
    • Replies: 2
    • Views: 1,860
    Last Post: March 6th, 2022 06:52
    by KeeperBilly  Go to last post
  9. Maps only from Stone_Knight

    Started by Stone_Knight, January 8th, 2014 10:38
    10 Pages
    1 2 3 ... 10
    • Replies: 97
    • Views: 80,325
    Last Post: February 16th, 2022 17:04
    by Stone_Knight  Go to last post

    Forum:
    DK2 Maps

  10. Prevent Imp from teleporting

    Started by Junkman1217, September 9th, 2021 19:59
    • Replies: 6
    • Views: 3,236
    Last Post: September 10th, 2021 17:36
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  11. Editor Change Not Showing (Newbie Question)

    Started by jspyder, June 11th, 2021 00:04
    change, creature, editor, file, files, game, keeperfx, level, levels, made, make, map, newbie, official, question, run, save, showing
    • Replies: 1
    • Views: 2,965
    Last Post: June 11th, 2021 01:04
    by YourMaster  Go to last post
  12. The Kasabian Campaign - Episode 1

    Started by Skarok, June 22nd, 2013 22:13
    19 Pages
    1 2 3 ... 19
    • Replies: 183
    • Views: 141,872
    Last Post: May 14th, 2021 14:12
    by inwaves_shogun  Go to last post

    Forum:
    DK2 Maps

  13. Proper AI usage of thieves

    Started by Argonil, September 13th, 2020 18:42
    allies, awesome, change, computer, creatures, dungeon, effect, guess, half, keeper, knights, lava, level, make, making, map, players, proper, question, request, save, thief, traps, usage
    • Replies: 4
    • Views: 17,476
    Last Post: May 13th, 2021 10:02
    by 0etelaer  Go to last post
    • Replies: 9
    • Views: 3,034
    Last Post: April 22nd, 2021 02:00
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  14. Dungeon Keeper FX missing "guide squares"

    Started by yunior89, March 23rd, 2021 21:54
    2 Pages
    1 2
    • Replies: 14
    • Views: 6,333
    Last Post: March 26th, 2021 07:55
    by yunior89  Go to last post
  15. Text in missions

    Started by Razikus, September 24th, 2009 18:32
    • Replies: 9
    • Views: 58,425
    Last Post: October 28th, 2020 17:20
    by Quuz  Go to last post
  16. Need help setting up proper resolutions

    Started by Nyt, September 21st, 2020 17:04
    • Replies: 1
    • Views: 32,415
    Last Post: September 21st, 2020 17:50
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  17. Question about not mapmaking but land view making

    Started by UnknownMaster21, December 14th, 2014 16:47
    4 Pages
    1 2 3 ... 4
    • Replies: 37
    • Views: 34,903
    Last Post: July 6th, 2020 08:46
    by Lionel90  Go to last post
  18. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 16:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, alpha, animation, art, attention, avatar, balance, bit, blutonium, board, building, campaign, character, characters, claim, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, jobs, keeper, kind, latest, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, material, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, prototype, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, steam, style, success, support, team, testing, the way, things, thought, time, tools, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 34
    • Views: 82,538
    Last Post: June 14th, 2020 21:32
    by Blutonium  Go to last post
  19. Creature combat behaviour & Flame breath

    Started by Mireks, May 30th, 2018 10:55
    action, combat, creature, creature spell, creatures, damage, edit, found, game, good, made, mode, person, possession, question, questions, spell, time, values, warlocks
    • Replies: 5
    • Views: 21,804
    Last Post: June 5th, 2020 20:47
    by UnknownMaster21  Go to last post

    Forum:
    KeeperFX

  20. Vuen's Tomb

    Started by Duke Ragereaver, May 6th, 2017 12:40
    3 Pages
    1 2 3
    alpha, attack, color, custom, download, downloads, dungeon, evil, file, files, free, good, hard, hero, heroes, image, keeper, keeperfx, land, level 16, levels, load, map, maps, orcs, play, question, realm, res, skirmish, watch, wiki, world
    • Replies: 22
    • Views: 16,662
    Last Post: May 9th, 2020 15:43
    by Duke Ragereaver  Go to last post

    Forum:
    DK1 Maps

  21. could someone help me with the DK2 Resolution patch

    Started by IRuTReX, January 8th, 2020 12:45
    dk2, dungeon keeper 2, editing, editor, game, general, gog, guys, include, keeper, kind, links, love, mod, patch, play, post, question, request, resolution, set, settings, version, video, youtube
    • Replies: 2
    • Views: 27,087
    Last Post: April 6th, 2020 17:15
    by Trass3r  Go to last post
  22. Size of the creatures in the game

    Started by Ferox, January 29th, 2020 10:38
    • Replies: 9
    • Views: 5,283
    Last Post: March 23rd, 2020 01:20
    by YourMaster  Go to last post

    Forum:
    KeeperFX

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