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  1. New Trap capabilities in KeeperFX

    Started by dayokay, September 6th, 2020 12:21
    campaign, code, demons, found, game, great, hard, html, keeperfx, sprites, trap, traps, video, youtube
    • Replies: 4
    • Views: 214
    Last Post: September 11th, 2020 21:11
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  2. Size of the creatures in the game

    Started by Ferox, January 29th, 2020 10:38
    • Replies: 9
    • Views: 2,053
    Last Post: March 23rd, 2020 01:20
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  3. High resolution sprites = High resolution KeeperFX

    Started by YourMaster, December 22nd, 2014 17:57
    • Replies: 8
    • Views: 14,083
    Last Post: January 22nd, 2019 19:22
    by tonihele  Go to last post

    Forum:
    KeeperFX

  4. LDATA\DKWNDXX.DAT files

    Started by Themperror, September 18th, 2018 15:22
    3 Pages
    1 2 3
    art, arts, creature, dungeon, dungeon keeper, dungeon keeper 1, early, file, files, format, game, good, keeper, keeperfx, level, models, proper, remake, resolution, results, screen, sprites, start, unknown, wondering
    • Replies: 25
    • Views: 3,184
    Last Post: November 14th, 2018 13:00
    by Themperror  Go to last post
  5. Naked mistress?

    Started by AdamP, December 12th, 2017 01:28
    2 Pages
    1 2
    bile, bile demon, code, creatures, dark, demon, dungeon keeper 1, found, game, good, hidden, inappropriate, keeper, kind, link, month, open, picture, post, releases, sprites, true, video, watch, youtube
    • Replies: 19
    • Views: 4,895
    Last Post: December 17th, 2017 09:37
    by DBlac  Go to last post
    • Replies: 1
    • Views: 1,198
    Last Post: May 24th, 2017 21:47
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  6. Progress update #6

    Started by tonihele, November 12th, 2016 14:18
    2 Pages
    1 2
    3d models, campaign, crashing, creatures, dark, dk2, dragon, dungeon, dungeon keeper, file, game, good, great, guard, hard, hellhound, issues, keeper, level, love, models, open, play, progress, sig, software, source, spider, sprites, stuff, testing, things, update
    • Replies: 12
    • Views: 5,429
    Last Post: November 22nd, 2016 19:41
    by tonihele  Go to last post

    Forum:
    OpenKeeper

  7. Special Digger :beetle:

    Started by Endrix, October 10th, 2016 16:15
    2 Pages
    1 2
    animation, attack, bug, create, creatures, dark, digger, dungeon, fun, good, great, idea, imp, imps, level, list, make, making, party, proper, properties, random, read, room, special, sprites, thief, time, tunneller, work, works
    • Replies: 19
    • Views: 2,290
    Last Post: October 26th, 2016 18:45
    by YourMaster  Go to last post
  8. editing files

    Started by Edwin, November 5th, 2015 18:08
    2 Pages
    1 2
    • Replies: 14
    • Views: 2,524
    Last Post: April 22nd, 2016 00:22
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  9. Sprites/Speed Bug in custom map

    Started by Wiegraf, April 4th, 2015 14:15
    battle, bug, change, chicken, created, creating, custom, editor, fast, file, fly, game, heroes, issue, keeperfx, load, machine, make, map, nightly, official, play, problem, res, room, save, speed, sprites, time, training room, update, workshop
    • Replies: 2
    • Views: 2,813
    Last Post: April 4th, 2015 16:08
    by Wiegraf  Go to last post
  10. Fly and Fairy walking animation?

    Started by Noanechu, December 28th, 2014 18:38
    • Replies: 6
    • Views: 2,265
    Last Post: December 30th, 2014 19:56
    by Noanechu  Go to last post
  11. Replace textures and sprites

    Started by Daver690, August 17th, 2014 18:05
    2 Pages
    1 2
    code, commands, created, creature, data, download, dungeon, engine, exe, files, game, graphics, guess, hand, keeper, keeperfx, level, lines, list, load, make, matter, palette, post, reply, run, set, sprites, texture, textures, tools, type, website
    • Replies: 12
    • Views: 13,440
    Last Post: December 24th, 2014 16:22
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  12. Issue - Tiny Health Flowers

    Started by Metal Gear Rex, December 19th, 2014 14:00
    avatars, bad, battle, change, computer, crashes, creature, creatures, dk1, dk2, effect, file, game, graphics, guess, hand, heal, health, html, issue, keeperfx, levels, link, log, made, making, map, minimap, moment, original, play, present, problem, problems, room, run, sprites, work, zoom
    • Replies: 5
    • Views: 6,418
    Last Post: December 20th, 2014 09:37
    by Krizzie  Go to last post

    Forum:
    KeeperFX

  13. Colors a little wrong when importing sprites

    Started by Daver690, October 12th, 2014 15:45
    • Replies: 1
    • Views: 2,079
    Last Post: October 12th, 2014 16:45
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  14. Incorrect character in spanish victory message text

    Started by jomalin, June 22nd, 2014 10:40
    2 Pages
    1 2
    • Replies: 17
    • Views: 12,345
    Last Post: June 26th, 2014 22:01
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

    • Replies: 1
    • Views: 3,884
    Last Post: April 5th, 2014 09:46
    by mefistotelis  Go to last post
  15. Getting KeeperFX to scale properly in windowed mode

    Started by suntzu, February 15th, 2014 20:25
    art, color, complete, file, game, gog, keeperfx, launcher, map, mode, palette, problem, res, run, set, settings, sprites, start, version, work, working
    • Replies: 0
    • Views: 1,399
    Last Post: February 15th, 2014 20:25
    by suntzu  Go to last post

    Forum:
    KeeperFX

  16. Will KeeperFX Make Modding Dungeon Keeper More Possible?

    Started by mishko, February 9th, 2014 19:43
    adding, art, code, coding, complete, dungeon, dungeon keeper, files, game, games, issue, job, keeperfx, make, modding, mods, open, play, sounds, source, sprites, start, story, stuff, textures, word
    • Replies: 2
    • Views: 1,554
    Last Post: February 9th, 2014 22:04
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  17. play with white color?

    Started by Snowman, January 24th, 2014 23:02
    bit, bugs, color, colors, compile, download, drawing, dungeon, dungeon keeper, future, graphics, guess, hero, keeper, keeper fx, keeperfx, load, make, minimap, original, patch, play, problem, problems, source, sprites, texture, textures, version, wondering, works
    • Replies: 5
    • Views: 2,675
    Last Post: January 26th, 2014 18:54
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  18. new creatures?!

    Started by Endrix, March 12th, 2012 17:02
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 5,966
    Last Post: October 31st, 2013 21:41
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  19. KeeperFX Map Color Changer

    Started by Durandall, February 1st, 2013 12:18
    2 Pages
    1 2
    adikted, change, code, color, colors, creatures, data, download, dungeon, dungeon keeper, error, exe, extracted, favourite, files, great, keeper, keeperfx, link, load, map, open, patch, post, program, project, projects, rooms, sounds, sprites, team, working, works
    • Replies: 17
    • Views: 3,877
    Last Post: March 9th, 2013 22:37
    by Durandall  Go to last post

    Forum:
    KeeperFX

  20. Poison Gas causing problems

    Started by Hades, February 24th, 2013 15:33
    bug, check, colors, colours, crash, crashes, created, error, file, fixing, game, half, imp, issue, level, made, mefistotelis, moment, possession, problem, problems, random, skeleton, sprites, time, trap, traps, word
    • Replies: 5
    • Views: 1,774
    Last Post: March 6th, 2013 22:42
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  21. Creature Config Files

    Started by Dagmoth, June 26th, 2012 00:14
    blood, change, code, creature, digger, direction, evil, file, files, google, guide, idea, imp, keeperfx, lines, question, source, special, sprites, support, things, unable, values, wiki
    • Replies: 4
    • Views: 1,661
    Last Post: July 5th, 2012 18:50
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

    • Replies: 4
    • Views: 2,973
    Last Post: March 21st, 2012 10:40
    by Björn Jaborek  Go to last post
  22. Fighting game project

    Started by kyle, December 10th, 2010 14:46
    2 Pages
    1 2
    • Replies: 18
    • Views: 5,707
    Last Post: January 5th, 2012 23:09
    by Mothrayas  Go to last post

    Forum:
    Off Topic

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