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  1. Text-based map file format

    Started by mefistotelis, November 4th, 2013 11:52
    2 Pages
    1 2
    bad, bile demon, called, code, combat, concept, control, creating, data, default, display, dk1, dk2 maps, dungeons, early, easy, edit, editor, eversmile, file, format, full, game, good, hard, hex, idea, keeper, keeperfx, kill, king, layout, level, levels, making, map, maps, model, neutral, random, realm, rooms, script, sounds, square, text, things, training, translation, version, wfto, xxx
    • Replies: 19
    • Views: 7,567
    Last Post: January 10th, 2014 15:09
    by MaxHayman  Go to last post

    Forum:
    KeeperFX

  2. Sticky Thread Sticky: Central Discussion Topic

    Started by Duke Ragereaver, September 1st, 2009 07:31
    39 Pages
    1 2 3 ... 39
    action, alternate, announcement, archive, balance, behind the scenes, bile demon, bit, business, castle, central, change, character, colours, community, control, cool, creature, creatures, data, difficult, discussion, dungeon keeper, dwarf, easy, eat, edit, evi, flash, fun, good, great, guard, guess, guy, hidden, horned reaper, horny, keeper, lava, level, mentor, metal gear rex, move, movie, orcs, original, pain, players, post, posts, question, realm, rooms, rpg, ruin, rule, speech, spy, the way, topic, translate, urgent, user, vacation, veteran, war for the overworld, warlocks, yeah
    • Replies: 384
    • Views: 45,692
    Last Post: January 2nd, 2014 10:32
    by Searingflame2  Go to last post

    Forum:
    Heavenarius

  3. Vampires causing disease and extinction of dungeon?

    Started by Noanechu, December 8th, 2013 14:11
    army, attack, attract, battle, bug, campaign, chicken, code, computer, creature, creatures, dead, deeper, deeper dungeons, disease, drop, dungeon, dungeon keeper, dungeons, easy, evil, game, horny, idea, imps, issues, keeper, keeperfx, level, levels, make, minion, needed, original, patch, problem, room, rooms, strange, thought, time, warlock, warlocks
    • Replies: 9
    • Views: 3,612
    Last Post: December 11th, 2013 01:01
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  4. Trouble finding command line options

    Started by Blanchflower, November 21st, 2013 17:48
    art, bit, code, command, dungeon, easy, edit, exe, file, files, fps, game, google, horny, icon, keeper, keeperfx, kind, launcher, mefistotelis, program, question, rate, reaper, run, set, sound, speed, start, stats, stupid, things, time, trouble, wiki, works
    • Replies: 8
    • Views: 2,767
    Last Post: November 27th, 2013 14:53
    by Blanchflower  Go to last post

    Forum:
    KeeperFX

  5. KeeperFX and GOG's DOSBox version

    Started by Shadowblade, December 27th, 2012 13:00
    2 Pages
    1 2
    .exe, art, bit, change, christmas, copying, difficult, drive, dungeon, dungeon keeper, easy, error, exe, extract, fan, fast, file, files, forum, full, game, gog, guide, image, imps, keeper, keeper fx, keeperfx, launcher, links, locations, make, map, mefistotelis, original, play, post, problem, radeon, received, release, reply, resolution, run, screen, set, settings, sound, start, the way, thread, time, version, windows, windows 7, words, work, zoom
    • Replies: 12
    • Views: 5,900
    Last Post: October 26th, 2013 17:34
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  6. SOPA

    Started by Xan, November 21st, 2011 16:44
    3 Pages
    1 2 3
    173, abilities, action, attention, bad, balance, contact, early, easy, forum, full, good, guess, hell, hold, honesty, idea, internet, interview, keeper, keeper klan, kind, klan, list, live, make, matter, media, mirror, mothrayas, res, run, sig, software, the way, things, watch, words, world
    • Replies: 25
    • Views: 12,450
    Last Post: September 10th, 2013 20:26
    by Serbiantroll  Go to last post

    Forum:
    Off Topic

  7. Dungeon wars

    Started by sayrken, September 4th, 2013 11:43
    • Replies: 1
    • Views: 2,873
    Last Post: September 6th, 2013 09:37
    by sayrken  Go to last post
  8. How to win a game by converting an objective enemy

    Started by bloodprince82, September 2nd, 2013 02:17
    action, arts, change, converting, creature, dk2, dk2 editor, dwarf, easy, editor, flag, game, horny, idea, lava, map, portal, post, rigger, script, set, special, terrain, thought, tree, trick, versions, win, works
    • Replies: 1
    • Views: 2,435
    Last Post: September 2nd, 2013 12:27
    by Skarok  Go to last post
  9. Queries

    Started by dayokay, August 16th, 2013 15:35
    art, attack, change, command, create, creature, creatures, dungeon, easy, error, game, great, idea, keeper, keeperfx, killed, level, mail, map, max, original, players, post, present, problem, quickly, room, script, start, stuff, switch, testing, things, time, unable, update, version, wizards
    • Replies: 4
    • Views: 1,788
    Last Post: August 20th, 2013 06:34
    by DragonsLover  Go to last post
  10. Sticky Thread Sticky: Trouble with Patch 1.73

    Started by thevision, September 2nd, 2009 20:49
    8 Pages
    1 2 3 ... 8
    • Replies: 72
    • Views: 52,315
    Last Post: July 3rd, 2013 10:29
    by Metal Gear Rex  Go to last post
  11. Adventure Text Game Creator

    Started by Evi, April 27th, 2011 03:25
    easy, found, game, hard, search, searching, single player, text, things, yeah
    • Replies: 3
    • Views: 6,183
    Last Post: July 2nd, 2013 07:31
    by Bj007pro  Go to last post

    Forum:
    Off Topic

  12. quest of the hero first lvl.. UNBEATBLE....

    Started by Keeper_Infernal, June 9th, 2011 13:24
    avatar, bile, campaign, change, creature, custom, deeper, deeper dungeons, dragon, dragons, dungeons, easy, fast, file, files, format, gear, giant, good, guess, hero, imps, keeper, keeperfx, lair, level, lvl, made, metal, metal gear rex, newbie, official, quest, research, rex, rules, run, script, special, team, thought, thread, true, warlocks, win, works, yeah
    • Replies: 8
    • Views: 3,317
    Last Post: June 28th, 2013 01:47
    by Metal Gear Rex  Go to last post
  13. An idea for difficulty settings

    Started by dayokay, June 19th, 2013 17:55
    action, balance, campaign, code, default, design, difficult, dk1, easy, files, free, hard, hint, idea, information, interface, keeperfx, king, level, levels, list, make, making, map, maps, multiple, open, original, person, players, post, problems, project, rate, rules, script, set, settings, thought, today, unused, work
    • Replies: 7
    • Views: 2,412
    Last Post: June 24th, 2013 11:45
    by dayokay  Go to last post

    Forum:
    KeeperFX

  14. How do i upload my maps?

    Started by darkkingkongman, May 31st, 2013 11:03
    archive, created, download, easy, fast, files, free, great, link, map, maps, skirmish, sound, uploading, work, yeah
    • Replies: 7
    • Views: 3,220
    Last Post: May 31st, 2013 12:56
    by darkkingkongman  Go to last post

    Forum:
    DK2 Maps

  15. Anoying reaserch order..

    Started by Keeper_Infernal, May 14th, 2013 07:21
    art, change, combat, combat pit, creatures, dk1, dungeon keeper 2, easy, editor, game, hex, keeper, levels, made, maps, order, past, pit, play, possibility, question, rooms, skirmish, spells, start, things, training, training room, warlocks
    • Replies: 1
    • Views: 2,112
    Last Post: May 14th, 2013 18:51
    by Skarok  Go to last post
  16. Slightly off-topic help needed

    Started by jwideman, April 10th, 2013 20:22
    • Replies: 1
    • Views: 1,322
    Last Post: April 18th, 2013 12:34
    by jwideman  Go to last post

    Forum:
    KeeperFX

  17. Deeper Dungeons

    Started by GoSu_Ermac, February 21st, 2013 23:51
    bit, campaign, deeper, deeper dungeons, dungeon, dungeon keeper, dungeon keeper gold, dungeons, easy, found, gog, happy, image, keeper, live, love, original, search, web
    • Replies: 1
    • Views: 1,303
    Last Post: February 23rd, 2013 00:15
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

    • Replies: 4
    • Views: 3,169
    Last Post: February 21st, 2013 23:36
    by Ostatni Samuraj  Go to last post

    Forum:
    DK2 Maps

  18. KeeperFX work

    Started by jomalin, July 10th, 2012 09:26
    3 Pages
    1 2 3
    0.40, bit, change, characters, code, command, direct, download, downloaded, easy, exe, files, fix, form, good, keeperfx, language, levels, library, load, make, multiplayer, music, needed, nightly, nightly builds, players, projects, read, recent, run, save, script, sdl, search, searching, skip, source, test, thread, time, values, version, windows, word, work, working
    • Replies: 23
    • Views: 7,307
    Last Post: February 13th, 2013 09:45
    by jomalin  Go to last post

    Forum:
    KeeperFX

  19. Morkardar is very easy!!!

    Started by Kerdinario, February 9th, 2013 16:41
    attack, battle, creatures, demons, easy, game, horned, horned reaper, horny, keeper, level, mega, move, post, problem, progress, reaper, research, save, spell, time, warlocks, win
    • Replies: 3
    • Views: 1,733
    Last Post: February 10th, 2013 18:41
    by Kerdinario  Go to last post

    Forum:
    KeeperFX

  20. Deeper Dungeons LEVEL 3 (Kari-Mar) too easy

    Started by jomalin, January 29th, 2013 09:19
    check, code, deeper, deeper dungeons, dungeon, dungeons, early, easy, files, fix, google, issues, keeperfx, land, level, post, problem, realm, success, user
    • Replies: 1
    • Views: 2,196
    Last Post: February 1st, 2013 02:09
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  21. Issues with the AI

    Started by theblitched, January 5th, 2013 17:46
    attack, bugs, campaign, change, difficult, disease, dungeon, dungeon keeper, easy, file, fixing, full, game, guys, imps, issues, keeper, keeper fx, keeperfx, level, levels, make, minions, original, problem, random, room, rooms, slaves, speed, spells, things, time, training, training room, treasure, version, vista, windows, work, working
    • Replies: 5
    • Views: 1,488
    Last Post: January 10th, 2013 19:37
    by Kerdinario  Go to last post

    Forum:
    KeeperFX

  22. Keepers and traps

    Started by Hades, December 22nd, 2012 22:50
    check, control, default, disabled, easy, engine, fix, gear, level, make, metal, metal gear rex, news, rex, script, sig, spell, support, the way, trap, traps, works
    • Replies: 4
    • Views: 1,620
    Last Post: December 24th, 2012 01:44
    by Metal Gear Rex  Go to last post

    Forum:
    KeeperFX

  23. Dungeon Keeper - DOOM edition

    Started by Blackgaze, October 14th, 2012 11:16
    avatar, bile demon, cool, create, creating, creatures, default, dungeon, dungeon keeper, dungeon keeper 1, easy, edition, effect, extracted, extracting, files, floors, fps, fun, game, graphics, great, guys, hell, idea, keeper, level, link, lock, made, make, minion, multiple, open, page, save, sounds, style, textures, thought, tools, traps
    • Replies: 8
    • Views: 5,064
    Last Post: November 14th, 2012 11:00
    by Enker-Zan  Go to last post
  24. Dungeon Keeper Computer Characters

    Started by Metal Gear Rex, September 15th, 2009 07:50
    2 Pages
    1 2
    called, character, characters, code, computer, cool, created, creating, data, dungeon, dungeon keeper, dungeon keeper 1, easy, file, gear, google, ideas, keeper, keeperfx, make, map, metal, metal gear rex, moment, post, progress, question, read, rex, rooms, script, source, things, time, vampire, work
    • Replies: 13
    • Views: 5,774
    Last Post: October 17th, 2012 22:29
    by Matthias Currat  Go to last post
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