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  1. will creatures look alive?

    Started by Aum_major, September 30th, 2016 13:11
    art, bad, bit, called, creatures, dk2, effects, eye, full, gameplay, graphics, original, reverse, room, run, slow, speed, start, stuff, things, time, work, works, wtfo
    • Replies: 2
    • Views: 89,352
    Last Post: November 15th, 2022 14:53
    by antbasic99  Go to last post

    Forum:
    OpenKeeper

  2. Minecraft

    Started by Blutonium, February 24th, 2011 19:56
    6 Pages
    1 2 3 ... 6
    • Replies: 50
    • Views: 37,708
    Last Post: September 22nd, 2022 11:08
    by JuliaWise  Go to last post

    Forum:
    Off Topic

  3. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 16:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, alpha, animation, art, attention, avatar, balance, bit, blutonium, board, building, campaign, character, characters, claim, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, jobs, keeper, kind, latest, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, material, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, prototype, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, steam, style, success, support, team, testing, the way, things, thought, time, tools, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 34
    • Views: 83,508
    Last Post: June 14th, 2020 21:32
    by Blutonium  Go to last post
  4. How to use unique heroes textures

    Started by Quuz, January 1st, 2020 16:02
    • Replies: 7
    • Views: 11,687
    Last Post: February 17th, 2020 18:34
    by Endrix  Go to last post
  5. Cross-Eyed

    Started by Kromeh, October 12th, 2009 21:49
    eye, great, heroes, keeper, link, love, man, map, play, trouble, work
    • Replies: 1
    • Views: 6,889
    Last Post: March 11th, 2019 19:19
    by Emily Bond  Go to last post

    Forum:
    DK2 Maps

  6. Sticky Thread Sticky: OpenKeeper

    Started by tonihele, February 25th, 2016 21:00
    4 Pages
    1 2 3 ... 4
    art, building, code, creating, data, decision, development, dkii, dungeon, dungeon keeper, dungeon keeper 2, engine, eye, forum, full, game, good, graphics, guess, hand, issue, job, jobs, keeper, level, link, making, modern, programmer, progress, project, remake, reverse, source, style, time, true, video, wfto, working
    • Replies: 35
    • Views: 126,971
    Last Post: February 8th, 2019 10:43
    by Themperror  Go to last post

    Forum:
    OpenKeeper

  7. Darkhan's Eye (First Map)

    Started by Waltz, January 13th, 2019 07:02
    • Replies: 2
    • Views: 2,857
    Last Post: January 17th, 2019 04:23
    by segadorastado  Go to last post

    Forum:
    DK1 Maps

  8. Direct3D

    Started by AdamP, January 13th, 2019 01:04
    day, difficult, direct, direct3d, download, dungeon, eye, free, glitches, good, idea, keeperfx, load, mefistotelis, mod, post, support, video, watch, work, working, youtube
    • Replies: 3
    • Views: 3,926
    Last Post: January 16th, 2019 02:20
    by AdamP  Go to last post

    Forum:
    KeeperFX

  9. Lords of Nether Development Progress

    Started by DBlac, September 2nd, 2017 11:44
    12 Pages
    1 2 3 ... 12
    • Replies: 118
    • Views: 61,038
    Last Post: April 30th, 2018 18:08
    by DBlac  Go to last post
  10. WFTO Wednesday #83: Grab Bag

    Started by Mentor, August 6th, 2014 19:30
    allies, eye, power, quickly, war for the overworld, wfto
    • Replies: 0
    • Views: 3,011
    Last Post: August 6th, 2014 19:30
    by Mentor  Go to last post
  11. Making the training room worthwhile

    Started by Keeper_Infernal, August 8th, 2013 17:05
    bit, change, creatures, eye, fan, file, level, making, pro, rex, room, rooms, set, settings, training, training room, values
    • Replies: 2
    • Views: 3,762
    Last Post: August 8th, 2013 18:24
    by Keeper_Infernal  Go to last post
  12. WFTO Wednesday #17

    Started by Mentor, May 1st, 2013 21:00
    eye, news, post, problems, text, war for the overworld, wfto
    • Replies: 0
    • Views: 1,739
    Last Post: May 1st, 2013 21:00
    by Mentor  Go to last post
  13. Camera scripting

    Started by Hades, February 7th, 2013 20:22
    camera, commands, details, eye, future, icon, make, map, script, user, version, wondering, zoom
    • Replies: 1
    • Views: 2,168
    Last Post: February 8th, 2013 01:15
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  14. Sight of Evil "change owner"

    Started by friscmanseby, September 18th, 2012 22:51
    bit, bridge, bug, change, destroy walls, evil, eye, flag, game, good, icon, issue, keeperfx, load, magic, move, play, rarely, report, request, room, sound, spell, strange, time, treasure, works, wow
    • Replies: 4
    • Views: 2,981
    Last Post: September 21st, 2012 14:21
    by friscmanseby  Go to last post

    Forum:
    KeeperFX

    • Replies: 4
    • Views: 3,978
    Last Post: March 21st, 2012 10:40
    by Björn Jaborek  Go to last post
  15. New campaign

    Started by dk2player, September 26th, 2009 01:18
    army, attack, brand, campaign, castle, creatures, dk1, dungeon, dungeon keeper 1, eye, fast, good, hand, hero, heros, html, kill, lord of the land, low, made, make, map, new campaign, onslaught, portal, quest, rooms, specials, the keepers, time, war
    • Replies: 1
    • Views: 14,025
    Last Post: December 26th, 2011 11:38
    by LouisdeFuines  Go to last post

    Forum:
    DK2 Maps

  16. [Other] Floors

    Started by JaxK, November 29th, 2011 14:12
    cave, deeper, entrance, eye, floors, gameplay, good, guys, hint, idea, make, overworld, problem, sims, traps, way back, word
    • Replies: 2
    • Views: 2,564
    Last Post: December 16th, 2011 08:31
    by Keeper_Infernal  Go to last post

    Forum:
    Suggestions

  17. Partly black screen

    Started by roland, October 10th, 2011 16:41
    • Replies: 4
    • Views: 4,163
    Last Post: October 14th, 2011 15:58
    by roland  Go to last post
  18. [Neutral Creature] Cyclops

    Started by abominable, September 23rd, 2011 22:14
    • Replies: 6
    • Views: 3,136
    Last Post: September 23rd, 2011 22:52
    by abominable  Go to last post

    Forum:
    Suggestions

  19. [Room] Abyss or Taunting Hall

    Started by JACKCDAY, September 12th, 2011 23:54
    alternative, bad, cave, centre, concept, creatures, dark, difficult, dk1, dragon, dungeon, dungeon keeper, dungeons, eye, game, good, happy, horny, idea, images, jobs, join, keeper, love, made, make, making, needed, problem, protection, random, research, room, rooms, scavenging, temple, things, torture chamber, vampire, water, wfto, working, works
    • Replies: 7
    • Views: 3,993
    Last Post: September 16th, 2011 12:37
    by Keeper_Infernal  Go to last post

    Forum:
    Suggestions

  20. [Neutral Creature] 'Beholder'

    Started by Evi, August 6th, 2011 03:07
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 8,387
    Last Post: September 16th, 2011 01:49
    by Evi  Go to last post

    Forum:
    Suggestions

  21. Working on DKII

    Started by Displacer, August 30th, 2011 01:52
    3 Pages
    1 2 3
    • Replies: 27
    • Views: 10,210
    Last Post: September 15th, 2011 13:25
    by Displacer  Go to last post
  22. [Creature] Gargoyle

    Started by MeinCookie, January 4th, 2010 01:26
    9 Pages
    1 2 3 ... 9
    abilities, action, asset, attack, balance, battle, bile, bile demon, blood, building, combat, cool, crack, creature, creatures, dead, devs, dexterity, dragon, dungeon, dwarf, easy, editor, entrance, evil, evolution, eye, fast, fire, food, game, gargoyle, good, great, group, guard, hang, heal, health, horned, horned reaper, horny, idea, images, imps, keeper, kill, lava, level, lord of the land, love, make, making, modern, night, orcs, overworld, packs, reaper, reinforce, rooms, run, searingflame2, sig, sound, sounds, spider, square, subs, temple, the keepers, things, time, warlocks, watch, water, work
    • Replies: 81
    • Views: 26,971
    Last Post: August 10th, 2011 06:40
    by MeinCookie  Go to last post
  23. [Creature] Shadow Demon

    Started by Duke Ragereaver, September 18th, 2010 07:34
    4 Pages
    1 2 3 ... 4
    • Replies: 33
    • Views: 15,006
    Last Post: June 29th, 2011 16:38
    by Mothrayas  Go to last post

    Forum:
    Suggestions

  24. Direct3D support, advantages of D3D

    Started by Klinsk, June 10th, 2011 11:44
    2 Pages
    1 2
    • Replies: 10
    • Views: 7,544
    Last Post: June 12th, 2011 18:55
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

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