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  1. No-CD Crack for Keeper95/D3D?

    Started by OpenRift, April 7th, 2023 20:19
    copying, crack, direct3d, dungeon, dungeon keeper, dungeon keeper 1, edit, file, games, guy, image, keeper, keeper fx, keeper95, keeperfx, modern, no-cd, sort, windows, wondering, workarounds, working
    • Replies: 1
    • Views: 1,160
    Last Post: January 2nd, 2024 21:54
    by Pizu_Meaku  Go to last post
  2. HELP creatures/heroes not making any sounds

    Started by Beard Bro, December 14th, 2023 21:14
    creature, creatures, custom, dungeon, editor, files, game, heroes, issue, keeperfx, levels, make, making, present, set, sound, sounds, spell, time, working, yeah
    • Replies: 7
    • Views: 662
    Last Post: December 15th, 2023 13:33
    by Beard Bro  Go to last post

    Forum:
    KeeperFX

  3. Help? AI Keeper not doing anything

    Started by Beard Bro, November 17th, 2023 01:40
    creating, creature, drop, dungeon, files, game, idea, imps, join, keeper, link, making, map, post, read, support, treasure, working
    • Replies: 4
    • Views: 1,093
    Last Post: November 20th, 2023 16:14
    by Beard Bro  Go to last post

    Forum:
    KeeperFX

  4. Linux and Wine for KeeperFX (+ Troubleshooting)

    Started by Yani, November 14th, 2023 12:12
    2000, beta, custom, download, files, form, free, issues, keeperfx, list, load, made, magic, make, names, official, prefixes, problems, release, run, setup, thread, updated, windows, working, workshop
    • Replies: 0
    • Views: 901
    Last Post: November 14th, 2023 12:12
    by Yani  Go to last post

    Forum:
    KeeperFX

  5. Community maps worth playing

    Started by YourMaster, February 16th, 2014 16:42
    8 Pages
    1 2 3 ... 8
    alpha, art, attract, avatar, building, claim, clean, community, creature, creatures, dark, destroy walls, difficult, discussion, dk1, dragons, dungeon, freeplay, game, good, hell, heroes, html, improvement, join, keeper, keeperfx, labyrinth, latest, level, list, love, map, maps, minions, money, oetelaer, orcs, page, play, post, prison, problem, problems, reinforce, release, room, setup, single player, skirmish, square, start, things, top, topic, transfer creature, version 1.3, working
    • Replies: 73
    • Views: 55,399
    Last Post: October 10th, 2023 16:35
    by BCHQ  Go to last post

    Forum:
    DK1 Maps

  6. stuck on campaign xD

    Started by highfive, July 28th, 2023 19:28
    • Replies: 2
    • Views: 1,214
    Last Post: July 29th, 2023 12:54
    by highfive  Go to last post
  7. Cannot Lock doors in Adikted

    Started by Togfather, June 6th, 2023 22:09
    • Replies: 4
    • Views: 720
    Last Post: June 7th, 2023 16:46
    by YourMaster  Go to last post
  8. Creature editor?

    Started by AdamP, December 14th, 2017 02:08
    5 Pages
    1 2 3 ... 5
    • Replies: 49
    • Views: 82,654
    Last Post: April 25th, 2023 19:36
    by AdamP  Go to last post

    Forum:
    KeeperFX

  9. Keeper D3D Crashing on Map Load

    Started by OpenRift, April 8th, 2023 21:09
    crash, crashing, direct, direct3d, dk1, drive, dungeon keeper 1, game, issues, keeper, keeper95, level, load, map, messages, moment, overview, software, version, versions, windows, working, works
    • Replies: 0
    • Views: 1,095
    Last Post: April 8th, 2023 21:09
    by OpenRift  Go to last post
  10. Empires of the Undergrowth

    Started by John Connor, November 20th, 2015 15:03
    3 Pages
    1 2 3
    api, bit, building, campaign, code, concept, control, data, display, dungeon, easy, engine, fan, fast, feed, files, food, fresh, game, idea, ideas, images, jobs, journey, keeper, link, list, love, made, make, nest, opengl, page, post, projects, protection, set, steam, stuff, style, system, team, trouble, types, video, windows, working, world, year
    • Replies: 22
    • Views: 49,549
    Last Post: April 7th, 2023 09:27
    by Endrix  Go to last post
  11. Dungeon Keeper online

    Started by vv00t, June 20th, 2011 09:36
    2 Pages
    1 2
    china, chinese, code, concept, discussion, downloaded, dungeon, dungeon keeper, dungeon keeper online, evil, fans, found, friend, game, general, good, google, ideas, keeper, layout, life, load, lock, made, mmo, mmorpg, online, overworld, section, slow, things, war, war for the overworld, web, wfto, working
    • Replies: 14
    • Views: 8,802
    Last Post: March 24th, 2023 18:21
    by AdamP  Go to last post
  12. Return of the Keeper Campaign for KeeperFX

    Started by Zyraen, July 4th, 2011 04:56
    2 Pages
    1 2
    armageddon, asset, bile demon, campaign, challenge, claim, complete, cool, creatures, dead, default, destroy walls, difficult, dungeon, dungeon keeper 1, evil, files, fix, found, free, full, fun, game, good, heroes, idea, information, introduction, keeper, keeperfx, latest, lava, level, levels, love, make, map, mod, multiple, orcs, play, project, quickly, release, rooms, rules, set, spells, temple, temple recipes, the keepers, the way, thread, time, version, working, wow
    • Replies: 15
    • Views: 14,747
    Last Post: March 18th, 2023 21:30
    by Quuz  Go to last post

    Forum:
    DK1 Maps

  13. The official KeeperFX website has been launched!

    Started by Yani, January 21st, 2023 12:51
    alpha, code, day, download, downloads, information, keeperfx, links, load, love, made, map, official, project, releases, section, time, website, work, working
    • Replies: 3
    • Views: 2,177
    Last Post: January 27th, 2023 03:17
    by Yani  Go to last post

    Forum:
    KeeperFX

  14. Sticky Thread Sticky: Introduction Thread

    Started by Duke Ragereaver, August 29th, 2009 22:41
    37 Pages
    1 2 3 ... 37
    • Replies: 369
    • Views: 116,203
    Last Post: November 28th, 2022 07:04
    by Duke Ragereaver  Go to last post
  15. KeeperFX work

    Started by jomalin, July 10th, 2012 10:26
    3 Pages
    1 2 3
    0.40, bit, change, characters, code, command, direct, download, downloaded, easy, exe, files, fix, form, good, keeperfx, language, latest, levels, library, load, make, mingw, msys, multiplayer, music, needed, nightly, nightly builds, players, projects, read, recent, reverse, run, save, savegame, script, sdl, search, searching, skip, source, test, thread, time, values, version, windows, word, work, working
    • Replies: 25
    • Views: 12,062
    Last Post: October 17th, 2022 10:13
    by Necror  Go to last post

    Forum:
    KeeperFX

  16. Creating new trap types

    Started by ZzZombo, March 17th, 2015 10:39
    2 Pages
    1 2
    adding, alternative, attack, change, check, crash, crashed, crashes, create, creating, creature, creature spells, creatures, door, editor, file, game, hero, ideas, made, make, official, patch, pro, section, single player, spells, stats, stuff, trap, traps, type, types, unknown, version, work, working
    • Replies: 10
    • Views: 8,791
    Last Post: October 4th, 2022 09:36
    by Necror  Go to last post
  17. New campaign - Unknown lands

    Started by Dark, July 19th, 2022 08:58
    abilities, bugs, campaign, complete, creatures, day, game, good, guess, imp, introduction, jobs, keeper, knight, make, maps, mentor, messages, missions, night, players, progress, research, script, spider, working
    • Replies: 4
    • Views: 2,922
    Last Post: September 27th, 2022 14:34
    by CapitanDavid  Go to last post

    Forum:
    DK1 Maps

  18. Introduction to my custom campagne

    Started by Dark, July 11th, 2022 16:06
    black, create, created, creature, creatures, dungeon, editor, fixes, free, game, good, guess, ideas, introduction, keeper, levels, maps, max, mod, overworld, problem, problems, progress, released, war, working
    • Replies: 4
    • Views: 2,561
    Last Post: July 13th, 2022 06:47
    by Dark  Go to last post

    Forum:
    KeeperFX

  19. Korean language support

    Started by mu mu, April 24th, 2020 08:33
    5 Pages
    1 2 3 ... 5
    • Replies: 42
    • Views: 49,751
    Last Post: April 28th, 2022 02:54
    by AdamP  Go to last post

    Forum:
    KeeperFX

  20. VSCode extension

    Started by kix, February 15th, 2022 22:14
    • Replies: 3
    • Views: 4,331
    Last Post: March 16th, 2022 21:08
    by kix  Go to last post
  21. Maps only from Stone_Knight

    Started by Stone_Knight, January 8th, 2014 10:38
    10 Pages
    1 2 3 ... 10
    • Replies: 97
    • Views: 81,689
    Last Post: February 16th, 2022 17:04
    by Stone_Knight  Go to last post

    Forum:
    DK2 Maps

  22. Sticky Thread Sticky: Level editors and documentation

    Started by YourMaster, February 28th, 2021 19:53
    adikted, campaign, commands, dk1, downloads, fast, guide, interface, keeperfx, level, levels, list, make, map, map-editor, maps, mode, modern, official, problems, quickly, script, setup, text, unearth, wiki, work, working, works
    • Replies: 6
    • Views: 13,674
    Last Post: November 24th, 2021 12:53
    by YourMaster  Go to last post
  23. [v1.7] Can't get level select working?

    Started by silent solace, November 19th, 2021 09:25
    campaign, code, created, dk1, dk2, dkii, dosbox, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, editor, exe, games, gog, keeper, level, levels, map, open, play, run, shortcut, target, text, working
    • Replies: 7
    • Views: 4,609
    Last Post: November 21st, 2021 20:08
    by silent solace  Go to last post
  24. Posession not working / glitchy

    Started by inwaves_shogun, May 10th, 2021 13:16
    creatures, details, dkii, dungeon, dungeon keeper, dungeon keeper 2, editing, fix, gameplay, gim, glitch, gog, keeper, mode, not working, open, play, possession, screen, set, time, version, working
    • Replies: 1
    • Views: 3,455
    Last Post: August 4th, 2021 14:43
    by svefn  Go to last post
  25. New Trap capabilities in KeeperFX

    Started by dayokay, September 6th, 2020 13:21
    2 Pages
    1 2
    0.4.8, 049, campaign, code, complete, default, demons, file, found, game, great, hard, html, keeperfx, level, list, load, log, models, script, sprites, trap, traps, video, working, works, youtube
    • Replies: 17
    • Views: 46,271
    Last Post: July 13th, 2021 01:46
    by YourMaster  Go to last post

    Forum:
    KeeperFX

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