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  1. Map generator

    Started by zeeriz, September 20th, 2021 22:53
    download, files, interested, keeperfx, latest, layout, levels, load, map, maps, mode, page, release, releases, script, single player
    • Replies: 0
    • Views: 4,004
    Last Post: September 20th, 2021 22:53
    by zeeriz  Go to last post

    Forum:
    KeeperFX

  2. Testmap: ally PLAYER_GOOD ally destroyed after Heroes Heart is!

    Started by 0etelaer, July 10th, 2021 16:19
    2 Pages
    1 2
    • Replies: 11
    • Views: 3,376
    Last Post: July 27th, 2021 13:18
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  3. My very 1st maps by UM21

    Started by UnknownMaster21, October 10th, 2014 22:45
    2 Pages
    1 2
    • Replies: 13
    • Views: 28,660
    Last Post: July 20th, 2021 12:45
    by UnknownMaster21  Go to last post

    Forum:
    DK1 Maps

  4. New Trap capabilities in KeeperFX

    Started by dayokay, September 6th, 2020 13:21
    2 Pages
    1 2
    0.4.8, 049, campaign, code, complete, default, demons, file, found, game, great, hard, html, keeperfx, level, list, load, log, models, script, sprites, trap, traps, video, working, works, youtube
    • Replies: 17
    • Views: 46,309
    Last Post: July 13th, 2021 01:46
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  5. Campaign - New game plus

    Started by YourMaster, November 14th, 2014 17:16
    8 Pages
    1 2 3 ... 8
    • Replies: 71
    • Views: 52,315
    Last Post: June 24th, 2021 10:42
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  6. Matter of Time - Single-Player and Multi-Player Map (First Map)

    Started by Argonil, July 3rd, 2020 03:36
    4 Pages
    1 2 3 ... 4
    • Replies: 35
    • Views: 15,068
    Last Post: June 8th, 2021 02:20
    by 0etelaer  Go to last post

    Forum:
    DK1 Maps

  7. freeze timer?

    Started by Junkman1217, June 30th, 2020 17:49
    change, command, commands, creature, creatures, game, guard, hero, keeperfx, level, levels, make, official, party, post, read, samurai, script, set, speed, syn, unofficial, wiki
    • Replies: 4
    • Views: 3,195
    Last Post: May 13th, 2021 10:59
    by 0etelaer  Go to last post
  8. KeeperFX 0.4.8

    Started by YourMaster, August 24th, 2020 22:24
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 46,637
    Last Post: January 25th, 2021 00:38
    by Dr_Phillanomics  Go to last post

    Forum:
    KeeperFX

  9. Assmist Campaign : Translations of message files

    Started by dayokay, November 14th, 2020 16:55
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 39,679
    Last Post: November 25th, 2020 02:19
    by jieletian  Go to last post

    Forum:
    KeeperFX

  10. Trap Configuration Models

    Started by Treebeard, November 8th, 2020 11:56
    0.4.9, black, blood, chicken, code, commands, complete, creature, dead, dragon, full, hero, hold, keeperfx, level, machine, magic, maps, model, models, possession, script, set, treasury, wiki, workshop
    • Replies: 0
    • Views: 33,551
    Last Post: November 8th, 2020 11:56
    by Treebeard  Go to last post
  11. Maze Runner

    Started by Duke Ragereaver, September 30th, 2020 19:56
    art, attention, command, commands, creatures, dark, dk1, downloads, file, full, game, guard, happy, hero, keeperfx, level, list, mapmaking, messages, run, script
    • Replies: 2
    • Views: 27,504
    Last Post: October 5th, 2020 20:29
    by Duke Ragereaver  Go to last post

    Forum:
    DK1 Maps

  12. Imp Experience Patch Keeper FX

    Started by AG_EJ, September 26th, 2020 19:51
    • Replies: 3
    • Views: 12,411
    Last Post: September 27th, 2020 09:58
    by AG_EJ  Go to last post

    Forum:
    KeeperFX

  13. Proof of Concept: 5 Choices (let's hold a contest?)

    Started by Argonil, September 15th, 2020 00:04
    • Replies: 9
    • Views: 26,695
    Last Post: September 15th, 2020 03:44
    by Argonil  Go to last post
  14. KeeperFX 0.4.8 Release Candidate

    Started by YourMaster, August 4th, 2020 01:41
    3 Pages
    1 2 3
    • Replies: 27
    • Views: 41,722
    Last Post: September 8th, 2020 17:04
    by redvalley  Go to last post

    Forum:
    KeeperFX

  15. Creatures automatically die

    Started by Junkman1217, September 4th, 2020 03:01
    art, campaign, creature, creatures, die, imps, kill, level, script, set, start
    • Replies: 1
    • Views: 17,875
    Last Post: September 4th, 2020 04:38
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  16. Campaign flags

    Started by dayokay, August 30th, 2020 14:07
    0.4.8, art, campaign, early, flag, game, great, king, level, levels, load, make, making, play, progress, res, run, save, script, transfer, win, wondering
    • Replies: 1
    • Views: 20,734
    Last Post: August 30th, 2020 15:09
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  17. Preview of my custom Campaign, The Barbarian Campaign

    Started by darkkingkongman, August 17th, 2014 13:28
    9 Pages
    1 2 3 ... 9
    • Replies: 87
    • Views: 70,476
    Last Post: August 21st, 2020 13:42
    by dayokay  Go to last post

    Forum:
    DK1 Maps

  18. Game crashes as soon as I start any map

    Started by Lavaeolus, August 19th, 2020 22:25
    animation, art, campaign, code, crashes, created, creature, dungeon, game, guard, job, keeper, map, model, moon, mouse, problems, release, research, room, rules, script, set, setup, tunneller, video
    • Replies: 2
    • Views: 23,417
    Last Post: August 20th, 2020 10:06
    by Lavaeolus  Go to last post

    Forum:
    KeeperFX

  19. Onslaught

    Started by CartoonPower, November 11th, 2019 22:57
    • Replies: 3
    • Views: 13,282
    Last Post: July 28th, 2020 15:04
    by KORO SAUCE  Go to last post

    Forum:
    DK1 Maps

  20. start with creature?

    Started by Junkman1217, June 27th, 2020 23:50
    2 Pages
    1 2
    action, alpha, art, campaign, code, commands, creature, creatures, dk1, dungeon, editor, game, good, heroes, html, keeper, latest, level, make, map editor, portal, samurai, script, set, start, tools
    • Replies: 16
    • Views: 4,202
    Last Post: July 1st, 2020 23:49
    by YourMaster  Go to last post
  21. Castle Kandro

    Started by dayokay, June 14th, 2020 12:24
    2 Pages
    1 2
    • Replies: 11
    • Views: 4,560
    Last Post: July 1st, 2020 22:06
    by dkdandk  Go to last post

    Forum:
    DK1 Maps

  22. Cruel level

    Started by Junkman1217, July 1st, 2020 00:35
    campaign, creature, creatures, die, dungeon, fast, game, games, guys, heal, health, hell, hero, hero gate, heroes, kill, level, map, portal, power, quest, quickly, script, tower
    • Replies: 6
    • Views: 2,118
    Last Post: July 1st, 2020 20:07
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  23. Way to bypass room requirements for creatures?

    Started by Argonil, June 27th, 2020 01:27
    attract, awesome, commands, creature, creatures, game, hell, keeperfx, level, making, map, modern, official, portal, room, script, unofficial, updated, version, wiki
    • Replies: 2
    • Views: 9,242
    Last Post: June 27th, 2020 17:43
    by Argonil  Go to last post
  24. Create imp

    Started by Junkman1217, June 25th, 2020 20:03
    command, commands, create, creature, hard, imp, keeperfx, kind, level, levels, make, official, post, run, script, spell, suggestion, unofficial, update, wiki, work
    • Replies: 1
    • Views: 1,674
    Last Post: June 25th, 2020 22:23
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  25. Difficulty Levels - by script

    Started by dayokay, June 7th, 2020 11:38
    bit, campaign, change, creative, design, forum, forum game, game, guess, level, levels, list, made, map, multiple, script, set, sort, time, wondering
    • Replies: 1
    • Views: 2,417
    Last Post: June 7th, 2020 11:49
    by YourMaster  Go to last post

    Forum:
    KeeperFX

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