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  1. Sticky Thread Sticky: Level editors and documentation

    Started by YourMaster, February 28th, 2021 19:53
    adikted, campaign, commands, dk1, downloads, fast, guide, interface, keeperfx, level, levels, list, make, map, maps, mode, official, problems, quickly, script, text, wiki, work, working, works
    • Replies: 1
    • Views: 98
    Last Post: March 2nd, 2021 11:06
    by Pinkie  Go to last post
  2. Optimum Resolutions

    Started by Palmeraz, July 5th, 2019 13:39
    black, creatures, dk1, downloaded, dungeon, forum, found, game, good, guys, improve, issues, keeperfx, launcher, level, play, resolution, set, settings, version, video, watch, wondering, youtube, zoom
    • Replies: 8
    • Views: 4,019
    Last Post: February 21st, 2021 09:17
    by YourMaster  Go to last post

    Forum:
    KeeperFX

    • Replies: 6
    • Views: 267
    Last Post: February 1st, 2021 01:22
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  3. DK2 map by paku901

    Started by paku901, June 16th, 2019 10:44
    • Replies: 7
    • Views: 2,201
    Last Post: January 28th, 2021 15:53
    by paku901  Go to last post

    Forum:
    DK2 Maps

  4. KeeperFX 0.4.8

    Started by YourMaster, August 24th, 2020 21:24
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 4,800
    Last Post: January 25th, 2021 00:38
    by Dr_Phillanomics  Go to last post

    Forum:
    KeeperFX

  5. Veteran Version of Official Campaign

    Started by Crafty, October 26th, 2019 09:04
    2 Pages
    1 2
    1.3, art, campaign, design, dk2, download, dungeon, game, good, hero, keeper, level, link, load, make, map, meant, official, original, players, problems, project, today, version, war
    • Replies: 15
    • Views: 5,918
    Last Post: January 17th, 2021 22:42
    by Crafty  Go to last post

    Forum:
    DK2 Maps

  6. Maps only from Stone_Knight

    Started by Stone_Knight, January 8th, 2014 10:38
    10 Pages
    1 2 3 ... 10
    • Replies: 94
    • Views: 53,221
    Last Post: December 17th, 2020 23:44
    by Quuz  Go to last post

    Forum:
    DK2 Maps

  7. First impressions / comments?

    Started by Blutonium, November 27th, 2010 10:44
    4 Pages
    1 2 3 ... 4
    action, awesome, beta, bit, bullfrog, change, computer, crap, crashed, crashes, creatures, devs, dk2, dungeons, early, entrance, fan, fun, game, games, general, good, great, heal, health, heroes, heros, idea, kind, level, levels, log, make, meant, missions, monster, past, play, post, request, rooms, runs, spiritual, story, stuff, successor, test, time, true, wanna, watch, website, work
    • Replies: 34
    • Views: 14,185
    Last Post: November 21st, 2020 16:36
    by Endrix  Go to last post

    Forum:
    Dungeons

  8. Cant save the Game KeeperFX 048

    Started by xPinkiePie, November 14th, 2020 18:02
    • Replies: 1
    • Views: 415
    Last Post: November 14th, 2020 18:58
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  9. New Russian speech files in 0.4.8

    Started by AstraL, September 27th, 2020 10:50
    2 Pages
    1 2
    • Replies: 10
    • Views: 1,205
    Last Post: November 13th, 2020 14:31
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  10. Trap Configuration Models

    Started by Treebeard, November 8th, 2020 11:56
    black, blood, chicken, code, commands, complete, creature, dead, dragon, full, hero, hold, keeperfx, level, machine, magic, maps, model, models, possession, script, set, treasury, wiki, workshop
    • Replies: 0
    • Views: 300
    Last Post: November 8th, 2020 11:56
    by Treebeard  Go to last post
  11. Text in missions

    Started by Razikus, September 24th, 2009 17:32
    • Replies: 9
    • Views: 5,121
    Last Post: October 28th, 2020 17:20
    by Quuz  Go to last post
  12. Temple Deal (2018)

    Started by kix, May 26th, 2018 22:44
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 4,977
    Last Post: October 28th, 2020 00:13
    by Treebeard  Go to last post

    Forum:
    DK1 Maps

  13. New Trap capabilities in KeeperFX

    Started by dayokay, September 6th, 2020 12:21
    2 Pages
    1 2
    campaign, code, complete, default, demons, file, found, game, great, hard, html, keeperfx, level, list, load, log, models, script, sprites, trap, traps, video, working, works, youtube
    • Replies: 16
    • Views: 1,653
    Last Post: October 26th, 2020 23:32
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  14. Matter of Time - Single-Player and Multi-Player Map (First Map)

    Started by Argonil, July 3rd, 2020 02:36
    4 Pages
    1 2 3 ... 4
    • Replies: 34
    • Views: 2,834
    Last Post: October 25th, 2020 23:04
    by Treebeard  Go to last post

    Forum:
    DK1 Maps

  15. DK2 Anniversary

    Started by impboy4, February 28th, 2019 00:30
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 6,243
    Last Post: October 10th, 2020 12:43
    by RyliKeeper  Go to last post

    Forum:
    DK2 Maps

    • Replies: 6
    • Views: 760
    Last Post: October 10th, 2020 00:55
    by YourMaster  Go to last post
  16. Post Ancient Keeper - Armageddon.

    Started by Hades, January 10th, 2013 20:40
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 4,993
    Last Post: October 7th, 2020 16:02
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  17. Campaign - New game plus

    Started by YourMaster, November 14th, 2014 17:16
    7 Pages
    1 2 3 ... 7
    • Replies: 65
    • Views: 35,125
    Last Post: October 5th, 2020 20:56
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  18. Maze Runner

    Started by Duke Ragereaver, September 30th, 2020 18:56
    art, attention, command, commands, creatures, dark, dk1, downloads, file, full, game, guard, happy, hero, keeperfx, level, list, mapmaking, messages, run, script
    • Replies: 2
    • Views: 642
    Last Post: October 5th, 2020 19:29
    by Duke Ragereaver  Go to last post

    Forum:
    DK1 Maps

  19. Imp Experience Patch Keeper FX

    Started by AG_EJ, September 26th, 2020 18:51
    • Replies: 3
    • Views: 608
    Last Post: September 27th, 2020 08:58
    by AG_EJ  Go to last post

    Forum:
    KeeperFX

  20. Not sure how to title this

    Started by Junkman1217, September 14th, 2020 02:30
    adikted, advanced, camera, campaign, creatures, drop, floors, glitch, keeperfx, level, levels, made, map, mapmaking, mode, title, trick, version
    • Replies: 2
    • Views: 563
    Last Post: September 14th, 2020 07:41
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  21. Proper AI usage of thieves

    Started by Argonil, September 13th, 2020 17:42
    allies, awesome, change, computer, dungeon, effect, guess, half, keeper, knights, lava, level, make, making, map, players, proper, question, request, save, thief, traps, usage
    • Replies: 3
    • Views: 471
    Last Post: September 13th, 2020 21:21
    by YourMaster  Go to last post
  22. Creatures automatically die

    Started by Junkman1217, September 4th, 2020 02:01
    art, campaign, creature, creatures, die, imps, kill, level, script, set, start
    • Replies: 1
    • Views: 474
    Last Post: September 4th, 2020 03:38
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  23. adding creatures

    Started by Junkman1217, September 3rd, 2020 03:16
    adding, characters, code, coding, creature, creatures, downloaded, drop, dungeon, file, format, fresh, information, level, list, samurai, save, text, version
    • Replies: 1
    • Views: 532
    Last Post: September 3rd, 2020 10:27
    by YourMaster  Go to last post
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