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  1. Choose Campain (Start) Level

    Started by carpetbullfrog, November 15th, 2023 22:04
    art, campaign, cheats, command, easter, easter eggs, editing, eggs, files, flag, game, keeperfx, level, map, maps, official, release, script, skip, start, system, unearth, wiki, win
    • Replies: 2
    • Views: 910
    Last Post: November 18th, 2023 23:00
    by carpetbullfrog  Go to last post

    Forum:
    KeeperFX

    • Replies: 3
    • Views: 738
    Last Post: October 21st, 2022 16:39
    by YourMaster  Go to last post
  2. MPD Map - Level Score an Win Game

    Started by HyperStorm, August 17th, 2013 15:17
    action, create, editor, flag, game, level, list, make, making, map, map-editor, maps, problem, rigger, script, section, set, tree, triggers, win
    • Replies: 4
    • Views: 4,230
    Last Post: December 20th, 2021 20:47
    by Kitebuilder  Go to last post
  3. Flag values?

    Started by Argonil, September 14th, 2020 01:41
    campaign, change, flag, hold, keeper, players, red, set, values, work
    • Replies: 2
    • Views: 16,579
    Last Post: September 14th, 2020 13:24
    by YourMaster  Go to last post
  4. Campaign flags

    Started by dayokay, August 30th, 2020 14:07
    0.4.8, art, campaign, early, flag, game, great, king, level, levels, load, make, making, play, progress, res, run, save, script, transfer, win, wondering
    • Replies: 1
    • Views: 20,729
    Last Post: August 30th, 2020 15:09
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  5. Call to arms

    Started by Junkman1217, July 16th, 2020 03:30
    assistant, bit, campaign, computer, fix, flag, spell, switch, trouble
    • Replies: 1
    • Views: 13,622
    Last Post: July 16th, 2020 08:29
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  6. Twin Keepers Campaign: Tub Vulnerabilities Problem

    Started by rhatswell, May 18th, 2017 21:15
    2 Pages
    1 2
    • Replies: 11
    • Views: 4,647
    Last Post: April 14th, 2020 00:07
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  7. Sticky Thread Sticky: DK2 texture format

    Started by Trass3r, September 30th, 2009 19:17
    7 Pages
    1 2 3 ... 7
    • Replies: 69
    • Views: 69,012
    Last Post: January 16th, 2020 19:27
    by Trass3r  Go to last post
  8. Problem with music playback on Wine (Linux)

    Started by marqsman, June 17th, 2019 11:45
    ccp, complete, dungeon, dungeon keeper, dungeon keeper gold, files, flag, game, gog, guys, issues, keeper, keeperfx, linux, log, machine, music, open, play, post, problem, problems, run, sounds
    • Replies: 2
    • Views: 52,273
    Last Post: June 17th, 2019 14:06
    by marqsman  Go to last post
  9. Enemy AI

    Started by Powtreeman, March 15th, 2019 19:33
    abilities, breaks, bug, computer, editor, flag, heal, health, imps, level, lines, magic, make, map, players, power, questions, script, scrolling, spell, stupid, text, values, work, works
    • Replies: 6
    • Views: 64,772
    Last Post: March 25th, 2019 23:49
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  10. What's wrong with this script

    Started by kix, March 12th, 2019 23:22
    art, ass, attack, code, command, creatures, debug, dungeon, flag, game, good, imp, information, make, money, party, players, power, problem, programming, script, thought, total, version
    • Replies: 5
    • Views: 43,951
    Last Post: March 13th, 2019 14:13
    by kix  Go to last post
  11. Vanilla DK2 optimum graphics settings ?

    Started by FREESTYLER, April 26th, 2016 04:06
    1.3, 1.7, command, compatibility, computer, direction, display, dk2, downloads, dungeon keeper 2, file, flag, forum, forums, full, game, general, gog, good, graphics, improvement, information, issues, lines, list, meant, mod, modern, needed, play, posting, problem, question, release, resolution, run, searching, set, settings, things, time, version, version 1.3, wondering
    • Replies: 3
    • Views: 5,042
    Last Post: May 4th, 2016 09:59
    by YourMaster  Go to last post
  12. The best dungeon: guardposts as walls

    Started by YourMaster, November 8th, 2015 10:47
    • Replies: 2
    • Views: 3,487
    Last Post: November 8th, 2015 16:47
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  13. Red Crystal Islands

    Started by Dark_Omega MK2, November 26th, 2009 22:53
    48 Pages
    1 2 3 ... 48
    • Replies: 474
    • Views: 128,331
    Last Post: August 28th, 2014 10:01
    by Metal Gear Rex  Go to last post

    Forum:
    Heavenarius

  14. Infinite Hero invasions

    Started by Keeper_Infernal, July 31st, 2012 12:56
    action, crash, create, created, creatures, default, dk2, dk2 editor, editor, flag, forum, game, general, hang, hero, heroes, heros, important, invasion, issue, keeper, make, manual, party, read, results, rigger, script, text, the way, time, tree, triggers, works
    • Replies: 5
    • Views: 5,543
    Last Post: June 22nd, 2014 08:43
    by paku901  Go to last post
  15. Multiple dungeons win help

    Started by bloodprince82, May 23rd, 2014 23:51
    action, complete, create, creature, dark, default, details, dk2, dungeon, dungeons, editor, flag, game, hang, horny, keeper, kill, killed, make, making, manual, map, maps, multiple, official, players, portal, rigger, set, single player, skeleton, things, win, wondering
    • Replies: 7
    • Views: 12,838
    Last Post: June 17th, 2014 17:40
    by bloodprince82  Go to last post
  16. 1-Player Mode is Broken

    Started by Auxin, June 1st, 2014 10:56
    art, bug, control, creature, details, developer, drive, dungeon, dungeon keeper, file, files, flag, game, hand, ingame, issue, keeperfx, latest, level, levels, map, matter, mefistotelis, mode, nightly, nightly builds, open, past, post, prison, problem, recent, release, set, settings, sound, start, strange, text, version, website, windows, working, works
    • Replies: 6
    • Views: 4,782
    Last Post: June 2nd, 2014 00:18
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  17. Ancient Keeper Bug

    Started by jbthirteen, May 3rd, 2014 12:10
    2 Pages
    1 2
    • Replies: 12
    • Views: 5,704
    Last Post: May 6th, 2014 01:02
    by Gwame  Go to last post

    Forum:
    KeeperFX

  18. Suggestion: Completed Campaign levels 'available'?

    Started by Mullertime, March 22nd, 2014 12:37
    1.3, 1.7, bugged, campaign, change, complete, create, creature, deeper, deeper dungeons, dk1, dkii, dungeons, early, favourite, flag, full, game, great, heroes, idea, included, issue, keeperfx, kind, knight, latest, level, levels, make, map, original, play, players, problems, section, setup, suggestion, things, time, transfer, transfer creature, version, versions
    • Replies: 4
    • Views: 3,246
    Last Post: March 22nd, 2014 21:39
    by Mullertime  Go to last post

    Forum:
    KeeperFX

    • Replies: 2
    • Views: 3,057
    Last Post: February 16th, 2014 20:46
    by KNO17  Go to last post

    Forum:
    KeeperFX

  19. Stupid flag?

    Started by chrisssj2, February 15th, 2010 21:41
    2 Pages
    1 2
    art, attract, block, create, creatures, dk2, door, doors, drop, dungeon, dungeon keeper 1, dungeon keeper 2, effect, flag, game, guard, half, horned reaper, included, lair, lava, map, matter, minions, move, nightly, nightly builds, orcs, post, power, room, rooms, scavanging, set, spell, start, stupid, target, temple, time, version, watch, works
    • Replies: 10
    • Views: 6,885
    Last Post: February 7th, 2014 10:14
    by Lotex  Go to last post
  20. Bonus level 5 / lost level patch

    Started by Manstie, January 1st, 2014 16:27
    bullfrog, campaign, cheats, claim, command, creature, default, display, download, dungeon, dungeon keeper 1, edit, editor, fix, flag, hidden, include, included, keeperfx, labyrinth, latest, level, levels, link, load, lock, make, map, overworld, patch, realm, searching, secret, transfer creature, unlock
    • Replies: 5
    • Views: 6,276
    Last Post: January 8th, 2014 22:58
    by DragonsLover  Go to last post
  21. Map Making and KeeperFX

    Started by Auxin, January 1st, 2014 08:08
    adikted, code, command, custom, file, flag, full, google, keeperfx, level, make, making, map, map making, multiplayer, play, program, questions, screen, topic, wiki, wondering, work, working
    • Replies: 1
    • Views: 1,939
    Last Post: January 1st, 2014 11:27
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  22. New map

    Started by Hades, June 28th, 2013 16:17
    3 Pages
    1 2 3
    action, adding, attract, bit, claim, code, commands, complete, creatures, day, deeper dungeons, edit, error, face, flag, game, guard, hero, heroes, imp, important, information, islands, job, keeperfx, knight, lava, lines, make, map, maps, max, order, pending, post, posts, power, problems, question, resources, revised, room, script, set, showing, testing, vampire, version, working, workshop
    • Replies: 23
    • Views: 10,199
    Last Post: September 4th, 2013 22:20
    by DragonsLover  Go to last post

    Forum:
    DK1 Maps

  23. How to win a game by converting an objective enemy

    Started by bloodprince82, September 2nd, 2013 03:17
    action, arts, change, converting, creature, dk2, dk2 editor, dwarf, easy, editor, flag, game, horny, idea, lava, map, portal, post, rigger, script, set, special, terrain, thought, tree, trick, versions, win, works
    • Replies: 1
    • Views: 3,241
    Last Post: September 2nd, 2013 13:27
    by Skarok  Go to last post
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