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  1. Flowerhat on New Game Plus

    Started by Ogredrive, January 30th, 2023 20:19
    arts, block, campaign, cheese, fan, forums, game, general, involved, keeperfx, levels, map, mouse, online, original, room, save, secret, specials, time, training, transfer
    • Replies: 3
    • Views: 770
    Last Post: January 31st, 2023 01:25
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  2. Changing gold block value in original campaign?

    Started by Anhe, November 6th, 2022 18:33
    block, campaign, creating, creatures, creatures.txt, data, edit, file, keeperfx, making, original, rules, run, set, settings, wondering
    • Replies: 2
    • Views: 583
    Last Post: November 7th, 2022 08:33
    by Anhe  Go to last post

    Forum:
    KeeperFX

  3. About savegames format

    Started by jomalin, August 16th, 2022 09:24
    • Replies: 2
    • Views: 1,686
    Last Post: September 15th, 2022 17:38
    by jomalin  Go to last post

    Forum:
    KeeperFX

  4. Dungeon Keeper 2 String Tool

    Started by Kasrkin84, July 26th, 2018 12:33
    awesome, block, dk2, download, downloaded, downloads, dungeon, dungeon keeper, dungeon keeper 2, file, fix, good, google, html, issue, issues, keeper, keeperfx, link, load, tools, yeah
    • Replies: 4
    • Views: 15,180
    Last Post: July 29th, 2018 22:58
    by YourMaster  Go to last post
  5. DzjeeAr's 6-level Campaign

    Started by keeperfx, May 18th, 2011 12:32
    attack, block, bug, called, campaign, check, creatures, dungeon, dungeon keeper 1, eats, game, games, heroes, hold, idea, keeperfx, kill, killed, level, map, month, quickly, room, save, start, stats, strength, version, versions, work
    • Replies: 7
    • Views: 7,227
    Last Post: March 6th, 2017 16:33
    by YourMaster  Go to last post
  6. Wishvale problem

    Started by darkkingkongman, July 26th, 2014 21:49
    • Replies: 5
    • Views: 11,216
    Last Post: August 21st, 2016 13:39
    by YourMaster  Go to last post
  7. Forcing AI to attack another AI

    Started by Auxin, April 2nd, 2015 02:27
    action, art, attack, block, check, computer, dungeon, face, finally, fix, free, game, imp, imps, information, interested, issues, king, land, latest, level, list, make, nightly, players, posts, problem, rarely, room, run, sound, start, treasury, version, work
    • Replies: 3
    • Views: 2,809
    Last Post: April 2nd, 2015 08:52
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  8. Got an idea about time bomb spell, also having perhaps an issue

    Started by UnknownMaster21, October 24th, 2014 20:39
    2 Pages
    1 2
    action, block, bug, campaign, code, command, commands, creature, default, dungeon, game, hard, idea, issue, kind, level, list, love, make, map, minions, players, problem, question, read, room, script, set, spell, stuff, style, time, works
    • Replies: 17
    • Views: 5,895
    Last Post: October 30th, 2014 11:34
    by UnknownMaster21  Go to last post

    Forum:
    KeeperFX

  9. Creatures wont rebel?

    Started by Keeper_Infernal, February 1st, 2014 09:22
    angry, bad, block, change, creature, creatures, dungeon, dungeon keeper 2, fun, game, global, good, great, heros, job, level, make, map, open, portal, problem, test, time, top, tree, work
    • Replies: 4
    • Views: 4,727
    Last Post: September 29th, 2014 21:02
    by Stone_Knight  Go to last post
    • Replies: 1
    • Views: 1,354
    Last Post: June 19th, 2014 23:03
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  10. need help with script

    Started by Edwin, March 17th, 2014 19:13
    • Replies: 5
    • Views: 3,969
    Last Post: March 18th, 2014 08:52
    by Edwin  Go to last post
  11. Kari-Mar, level 3 Deeper Dungeons bug

    Started by Maydawn, February 24th, 2014 17:21
    attack, block, bug, change, choice, computer, creatures, deeper, deeper dungeons, dungeon, dungeons, easy, editor, forums, game, heroes, idea, imps, included, keeper, keeperfx, kill, killed, lava, level, made, make, received, suggestion, update
    • Replies: 4
    • Views: 3,234
    Last Post: February 25th, 2014 07:07
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  12. Stupid flag?

    Started by chrisssj2, February 15th, 2010 21:41
    2 Pages
    1 2
    art, attract, block, create, creatures, dk2, door, doors, drop, dungeon, dungeon keeper 1, dungeon keeper 2, effect, flag, game, guard, half, horned reaper, included, lair, lava, map, matter, minions, move, nightly, nightly builds, orcs, post, power, room, rooms, scavanging, set, spell, start, stupid, target, temple, time, version, watch, works
    • Replies: 10
    • Views: 6,042
    Last Post: February 7th, 2014 10:14
    by Lotex  Go to last post
  13. Computer player out of money

    Started by mefistotelis, December 22nd, 2013 22:20
    2 Pages
    1 2
    action, army, art, attack, block, building, computer, creatures, default, dk1, door, doors, dungeon, early, general, horny, idea, ideas, imps, keeper, level, list, magic, make, map, money, orcs, portal, problem, reverse, run, runs, sold, time, training room, trap, traps, treasury, trick, warlock, workshop
    • Replies: 17
    • Views: 6,062
    Last Post: January 6th, 2014 20:32
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  14. loop problems

    Started by veroba, July 18th, 2013 07:44
    action, attack, block, code, command, dungeon, early, error, flag, game, good, group, hero, keeperfx, level, lines, log, make, making, map, multiple, not working, party, problem, problems, run, script, set, start, test, things, triggers, work, working
    • Replies: 6
    • Views: 3,189
    Last Post: July 19th, 2013 06:42
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  15. MMP - Mothrayas' Multiplayer Project

    Started by Mothrayas, February 21st, 2010 16:27
    • Replies: 8
    • Views: 14,238
    Last Post: May 13th, 2013 11:22
    by Klinsk  Go to last post

    Forum:
    DK1 Maps

  16. Imps priority

    Started by jomalin, June 24th, 2011 08:01
    2 Pages
    1 2
    • Replies: 19
    • Views: 8,543
    Last Post: January 26th, 2013 13:56
    by Stanislas Dolcini  Go to last post

    Forum:
    KeeperFX

  17. Level balancing questions.

    Started by Keeper_Infernal, August 5th, 2012 10:06
    balance, battle, bile, bile demon, block, called, cheap, create, creature, creatures, default, demon, dk2, dungeon, early, forum, found, fun, goblin, good, great, job, keeper, level, levels, make, making, minion, monster, needed, pool, portal, post, questions, rooms, skeleton, skeletons, sort, spells, stun, things, time, today
    • Replies: 8
    • Views: 3,670
    Last Post: August 8th, 2012 18:38
    by Hapuga  Go to last post
  18. Ancient Keeper - Salaar's Test improvement

    Started by mefistotelis, July 11th, 2012 16:37
    ancient keeper, balance, block, code, combat, creature, crossing, dragon, dungeon, fast, fix, forum, free, game, google, guard, hard, horned, idea, issue, issues, keeper, keeperfx, level, maps, official, patch, players, portal, post, post-ak, proper, script, speed, stuff, test, tips, unofficial, version
    • Replies: 5
    • Views: 3,232
    Last Post: July 22nd, 2012 17:45
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  19. Character Development - Bile Demon

    Started by Blutonium, September 5th, 2010 17:36
    4 Pages
    1 2 3 ... 4
    abilities, animation, art, attack, bile, bile demon, bit, block, blutonium, cannot see, character, clean, color, cool, creature, creatures, demon, demons, development, download, edit, gear, hand, idea, image, images, important, list, load, lord of the land, make, monster, move, multiple, needed, not working, power, project, room, spells, stuff, suggestions, tar, texture, textures, topic, voice, work
    • Replies: 30
    • Views: 16,918
    Last Post: July 21st, 2011 12:54
    by Henry Langdon  Go to last post

    Forum:
    Assets

  20. Creatures Limit

    Started by Replica, June 29th, 2011 09:27
    2 Pages
    1 2
    armageddon, asset, block, building, cheap, chicken, code, create, creature, creatures, dark, dungeon, edit, effects, game, games, glitch, heroes, horned, horned reaper, idea, imps, internet, keeperfx, lava, level, make, maps, max, multiplayer, orcs, original, players, portal, portals, prison, rate, reaper, room, rooms, sacrifice, set, single player, skeletons, spells, temple, the way, things, unlimited
    • Replies: 11
    • Views: 10,014
    Last Post: June 30th, 2011 13:39
    by Zyraen  Go to last post

    Forum:
    KeeperFX

  21. Serios Bugs..

    Started by Keeper_Infernal, June 16th, 2011 14:15
    2 Pages
    1 2
    bit, block, bugs, building, check, code, commands, crashing, create, creatures, demon, doors, drop, dungeon, easy, fast, form, game, general, good, guard, guys, heal, heros, keeper, keeperfx, land, latest, lava, levels, post, posts, pro, programming, random, room, rooms, script, source, stupid, the way, update, version, versions, water
    • Replies: 13
    • Views: 5,155
    Last Post: June 18th, 2011 09:13
    by Krizzie  Go to last post

    Forum:
    KeeperFX

    • Replies: 6
    • Views: 3,866
    Last Post: April 19th, 2011 16:09
    by dangleberries  Go to last post

    Forum:
    Off Topic

  22. Weird dig problem.

    Started by Neonwings, April 4th, 2011 18:00
    block, change, dkii, editor, global, imps, level, made, map, problem, proper, properties
    • Replies: 2
    • Views: 2,747
    Last Post: April 6th, 2011 12:10
    by Neonwings  Go to last post
  23. [Room] <<scavenger room>> new concept not same room as dk1

    Started by llw9, April 4th, 2011 10:20
    2 Pages
    1 2
    • Replies: 12
    • Views: 5,199
    Last Post: April 4th, 2011 15:52
    by Metal Gear Rex  Go to last post

    Forum:
    Suggestions

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