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  1. Spanish revision V1.0

    Started by Celtíbero, February 8th, 2023 22:38
    2 Pages
    1 2
    • Replies: 18
    • Views: 682
    Last Post: February 15th, 2023 23:03
    by Celtíbero  Go to last post

    Forum:
    KeeperFX

  2. Sticky Thread Sticky: Dungeon Reaper Comic

    Started by DragonsLover, December 19th, 2009 07:01
    17 Pages
    1 2 3 ... 17
    • Replies: 161
    • Views: 70,078
    Last Post: November 16th, 2022 11:12
    by Necror  Go to last post

    Forum:
    Off Topic

  3. 15+ Coop-Maps 4 two Players against AI

    Started by falaffel, May 20th, 2022 13:12
    • Replies: 3
    • Views: 2,098
    Last Post: September 24th, 2022 21:32
    by Quuz  Go to last post

    Forum:
    DK2 Maps

  4. AI casting Call to Arms beyond LOS

    Started by Hades, April 12th, 2020 19:21
    creatures, dungeon, dungeon keeper, hero, human, keeper, map, original, room, the way, topic, training, training room
    • Replies: 1
    • Views: 39,320
    Last Post: April 12th, 2020 21:12
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  5. How do I play Dungeon Keeper 1 in multiplayer?

    Started by veronhurde, June 13th, 2010 13:05
    bit, check, dungeon, dungeon keeper, dungeon keeper 1, forum, friend, game, good, guys, hamachi, human, keeper, keeper fx, keeperfx, lan, link, love, luck, modern, multiplayer, page, play, samurai, tips, work
    • Replies: 9
    • Views: 43,871
    Last Post: October 6th, 2018 23:19
    by HM22  Go to last post
  6. Issue with created map

    Started by iomatix, July 4th, 2016 00:47
    • Replies: 2
    • Views: 3,703
    Last Post: July 4th, 2016 14:50
    by iomatix  Go to last post
  7. Sticky Thread Sticky: New script commands

    Started by mefistotelis, September 14th, 2009 09:22
    9 Pages
    1 2 3 ... 9
    action, alpha, attack, bridge, building, business, cave, challenge, characters, chicken, clean, code, command, commands, cool, creature, creatures, deeper dungeons, default, difficult, display, dungeon, dungeon keeper, edit, game, gear, good, hero, human, idea, ideas, latest, lava, level, library, list, make, map, maps, max, mefistotelis, metal, metal gear rex, nightly, nightly builds, orcs, palette, players, pool, portal, post, problems, question, rex, room, rooms, script, set, settings, speech, spells, square, text, warlocks, work, works
    • Replies: 89
    • Views: 45,508
    Last Post: May 18th, 2016 08:04
    by trollworkout  Go to last post

    Forum:
    KeeperFX

  8. DK2 2015 MULTIPLAYER

    Started by Horrortype, March 8th, 2015 18:55
    2 Pages
    1 2
    1.3, 1.7, awesome, balance, dk2, dkii, fun, game, games, good, hamachi, human, join, link, list, moment, multiplayer, online, patch, play, players, post, problems, read, server, servers, set, sounds, test, thread, time, version
    • Replies: 10
    • Views: 5,698
    Last Post: May 20th, 2015 18:14
    by Metal Gear Rex  Go to last post
    • Replies: 4
    • Views: 3,544
    Last Post: October 10th, 2014 21:42
    by UnknownMaster21  Go to last post

    Forum:
    KeeperFX

  9. New sacrifices

    Started by mefistotelis, November 22nd, 2009 00:27
    8 Pages
    1 2 3 ... 8
    armageddon, balance, bile, bile demon, changelog, chickens, code, cool, creature spell, creatures, dark, dead, deeper dungeons, demon, demons, dragon, dungeon, dungeon keeper, dwarf, effect, fly, fun, gear, heroes, horned, horned reaper, human, idea, ideas, imps, keeperfx, knight, latest, level, lord of the land, madness, make, map, meant, mefistotelis, metal, metal gear rex, monster, multiplayer, orcs, original, reaper, recipes, research, rex, rooms, sacrifice, sacrifices, sacrificing, spell, spider, stupid, system, thief, transfer creature, working
    • Replies: 72
    • Views: 19,811
    Last Post: February 19th, 2014 23:14
    by Shonji  Go to last post

    Forum:
    KeeperFX

  10. AI lack of aggressivity in 1Player or in FreeplayLevels

    Started by Rangerh, February 17th, 2014 18:21
    1player, art, attack, bile demon, building, campaign, challenge, change, complete, crap, create, creature, creatures, dead, dungeons, editor, entrance, fix, freeplay, fun, game, games, guard, guess, guys, hand, human, idea, imps, keeper, kind, lava, level, levels, maps, multiplayer, portal, post, problem, problems, released, set, square, water
    • Replies: 3
    • Views: 2,706
    Last Post: February 18th, 2014 03:02
    by Shonji  Go to last post

    Forum:
    KeeperFX

  11. Increase FPS without increasing Game Speed

    Started by Neksta, February 16th, 2014 17:57
    change, creatures, fps, game, human, keeperfx, love, screen, speed
    • Replies: 1
    • Views: 1,865
    Last Post: February 16th, 2014 19:59
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  12. A more "human" enemy Keeper

    Started by friscmanseby, August 31st, 2012 15:15
    2 Pages
    1 2
    armageddon, attack, bugs, building, business, cave, coding, computer, countdown, crash, creature, creatures, default, difficult, dk1, dk2, dungeon, fun, game, good, great, guard, heroes, human, keeper, lava, level, luck, mentor, possession, post, quickly, rigger, room, sacrifice, sacrifices, set, settings, skirmish, spell, temple, time, win
    • Replies: 15
    • Views: 16,056
    Last Post: January 29th, 2014 11:22
    by Edwin  Go to last post

    Forum:
    KeeperFX

  13. The Twin Keepers

    Started by Hades, January 5th, 2013 21:02
    2 Pages
    1 2
    army, art, attack, campaign, difficult, doors, dungeon, entrance, good, hard, hell, hero, heroes, human, idea, important, imps, keeper, keeper fx, kill, lava, level, made, open, party, past, players, problem, rooms, separating, skip, start, strength, text, traps, watch, win, workshop, world, yeah
    • Replies: 13
    • Views: 6,681
    Last Post: September 21st, 2013 17:35
    by Al_Mahiroon  Go to last post

    Forum:
    KeeperFX

  14. Computer Players

    Started by dayokay, July 22nd, 2013 16:15
    bug, change, code, command, commands, computer, creatures, disabling, dk1, dragonslover, game, hand, human, keeper, level, making, map, move, party, players, power, room, script, set, settings, sort, spells, switch, time, tunneller, update, work, working
    • Replies: 5
    • Views: 3,591
    Last Post: July 26th, 2013 16:08
    by mefistotelis  Go to last post
  15. Sticky Thread Sticky: Post a Picture of Your Physical Human Form, Keeper!

    Started by Metal Gear Rex, May 25th, 2010 01:51
    6 Pages
    1 2 3 ... 6
    • Replies: 54
    • Views: 29,202
    Last Post: April 10th, 2013 12:17
    by Tom4z  Go to last post

    Forum:
    Off Topic

  16. Adikted - Can i get a how to change player color?

    Started by Brightpaw, February 23rd, 2013 07:45
    adikted, bit, breaks, campaign, change, color, colors, dk1, dungeon keeper 1, free, hand, human, keeper, manual, map, maps, pain, read, red, textures, wondering, work
    • Replies: 3
    • Views: 2,472
    Last Post: February 25th, 2013 03:55
    by Brightpaw  Go to last post
  17. Change color in KeeperFX?

    Started by Aaron Cassella, January 30th, 2013 03:55
    2000, arts, awesome, change, color, colors, command, computer, create, day, details, dungeon, dungeon keeper, evil, exe, file, found, game, good, graphics, great, guys, human, keeper, keeperfx, level, making, maps, online, players, red, wfto, work
    • Replies: 6
    • Views: 3,707
    Last Post: February 1st, 2013 07:54
    by Aaron Cassella  Go to last post

    Forum:
    KeeperFX

  18. Conditions for attracting heroes

    Started by Hades, January 31st, 2013 21:47
    0.40, attract, campaign, change, creatures, file, heroes, human, keeper, level, order, original, patch, play, rooms, samurai, script, set, settings, the way, thought, versions, wondering
    • Replies: 3
    • Views: 1,827
    Last Post: February 1st, 2013 02:05
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  19. Rephath Profile

    Started by Rephath, December 30th, 2012 23:49
    alchemist, bit, care, character, combat, damage, direct, disarm, fan, good, great, guy, human, interested, level, magic, make, making, money, neutral, past, physical, profile, res, research, spells, thin, things, training, traps, type, warlock
    • Replies: 2
    • Views: 4,422
    Last Post: January 18th, 2013 05:27
    by Rephath  Go to last post

    Forum:
    The Lair

  20. Can't get Hamachi/Multiplayer to work

    Started by Boris Dzhelali, April 30th, 2012 10:51
    color, complete, direction, dk2, full, google, guide, hamachi, hard, human, join, link, multiplayer, page, players, post, read, run, screen, section, server, silver, windows, work, works, youtube
    • Replies: 0
    • Views: 2,673
    Last Post: April 30th, 2012 10:51
    by Boris Dzhelali  Go to last post
  21. Larger map support

    Started by Hyzoran, November 24th, 2011 03:33
    awesome, bad, balance, clean, computer, crash, crashed, data, dungeon, dungeon keeper, editing, game, gameplay, hard, hex, human, improved, keeper, lan, latest, make, map, mapping, maps, meant, modern, multiplayer, needed, online, patch, person, play, players, reverse, rpg, support, the way, things, total, trouble, unreal, update, war, wondering, work, working
    • Replies: 7
    • Views: 3,491
    Last Post: November 25th, 2011 20:38
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  22. [Room] Garden of Death

    Started by PumpkinKing, November 10th, 2011 21:10
    bit, black, creatures, full, fun, games, human, information, needed, players, room, rooms, sounds, stats, strange, tree
    • Replies: 4
    • Views: 2,435
    Last Post: November 11th, 2011 12:15
    by Mothrayas  Go to last post
  23. Dungeon Heart Idea

    Started by Blutonium, August 22nd, 2010 19:05
    7 Pages
    1 2 3 ... 7
    • Replies: 67
    • Views: 21,875
    Last Post: September 29th, 2011 18:16
    by Kyle994  Go to last post

    Forum:
    Assets

  24. Multiplayer Vs Computers - Need Help Topic.

    Started by Sims_Doc, September 25th, 2011 13:45
    1player, command, file, friend, game, human, keeperfx, level, mode, multiplayer, players, run, skirmish, topic, wanna, work
    • Replies: 1
    • Views: 3,455
    Last Post: September 25th, 2011 18:31
    by DragonsLover  Go to last post
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