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  1. Heroes of Har campaign - Download

    Started by UnknownMaster21, March 2nd, 2015 12:20
    10 Pages
    1 2 3 ... 10
    • Replies: 96
    • Views: 45,463
    Last Post: March 16th, 2023 12:08
    by danuela  Go to last post

    Forum:
    DK1 Maps

  2. Sticky Thread Sticky: Introduction Thread

    Started by Duke Ragereaver, August 29th, 2009 21:41
    38 Pages
    1 2 3 ... 38
    • Replies: 370
    • Views: 108,075
    Last Post: November 28th, 2022 07:04
    by Duke Ragereaver  Go to last post
    • Replies: 3
    • Views: 228
    Last Post: October 21st, 2022 15:39
    by YourMaster  Go to last post
  3. Different rule sets and making a campaign

    Started by Blossy1000, September 29th, 2022 08:56
    art, bit, bug, bugs, campaign, creatures, engine, fan, fixes, game, interested, keeperfx, king, level, make, making, maps, original, questions, released, spell, start, stats, version, versions
    • Replies: 7
    • Views: 809
    Last Post: October 1st, 2022 08:46
    by Blossy1000  Go to last post

    Forum:
    KeeperFX

  4. About savegames format

    Started by jomalin, August 16th, 2022 09:24
    • Replies: 2
    • Views: 1,684
    Last Post: September 15th, 2022 17:38
    by jomalin  Go to last post

    Forum:
    KeeperFX

  5. Sticky Thread Sticky: Recompiling KeeperFX

    Started by YourMaster, May 3rd, 2022 16:48
    building, code, compiling, development, download, free, game, included, keeperfx, list, load, make, mingw, msys, open, page, questions, resources, source, thread, version, wiki, wsl
    • Replies: 0
    • Views: 2,938
    Last Post: May 3rd, 2022 16:48
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  6. Warped walls recreation

    Started by rainlizard, May 3rd, 2019 07:44
    2 Pages
    1 2
    • Replies: 10
    • Views: 81,830
    Last Post: January 25th, 2022 13:36
    by Trass3r  Go to last post
  7. Some questions to my custom MPD-map

    Started by Kitebuilder, December 19th, 2021 16:31
    action, building, change, creatures, custom, dark, details, dk2, dungeon, editor, heroes, list, make, map, pet-dungeon, questions, research, rooms, section, set, stuff, thread, trap, type, win
    • Replies: 2
    • Views: 1,486
    Last Post: December 20th, 2021 20:41
    by Kitebuilder  Go to last post
  8. Skeletons behaviour and creatures modding

    Started by Erikud, December 9th, 2021 19:48
    • Replies: 4
    • Views: 2,126
    Last Post: December 13th, 2021 05:55
    by Metal Gear Rex  Go to last post
  9. Peter

    Started by Junkman1217, August 16th, 2021 02:35
    anniversary, care, code, cool, dk1, dk2, early, edition, editor, games, graphics, guy, made, map, map editor, molyneux, questions, release, updated
    • Replies: 1
    • Views: 2,171
    Last Post: August 16th, 2021 10:55
    by YourMaster  Go to last post
  10. Some scripting questions

    Started by Skarma, July 14th, 2020 03:08
    2 Pages
    1 2
    art, attack, clean, created, design, drop, game, general, hand, heroes, keeper, keeperfx, killed, latest, level, levels, make, making, map, maps, official, original, problems, questions, set, total, work
    • Replies: 10
    • Views: 14,180
    Last Post: May 13th, 2021 09:41
    by 0etelaer  Go to last post
  11. Cophora

    Started by Skarma, July 28th, 2020 09:41
    • Replies: 2
    • Views: 16,884
    Last Post: August 1st, 2020 13:03
    by dayokay  Go to last post

    Forum:
    DK1 Maps

  12. Horny

    Started by Junkman1217, June 27th, 2020 18:10
    creature, edit, editing, editor, file, game, happy, horny, job, lair, make, questions, special, stuff, text
    • Replies: 3
    • Views: 2,107
    Last Post: July 6th, 2020 10:51
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  13. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 15:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, alpha, animation, art, attention, avatar, balance, bit, blutonium, board, building, campaign, character, characters, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, keeper, kind, latest, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, material, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, prototype, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, steam, style, success, support, team, testing, the way, things, thought, time, tools, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 34
    • Views: 78,968
    Last Post: June 14th, 2020 20:32
    by Blutonium  Go to last post
  14. Capture game window for streaming

    Started by TheEnigmist, April 11th, 2020 16:20
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 38,334
    Last Post: June 13th, 2020 14:10
    by Lionel90  Go to last post

    Forum:
    KeeperFX

  15. Creature combat behaviour & Flame breath

    Started by Mireks, May 30th, 2018 09:55
    action, combat, creature, creature spell, creatures, damage, edit, found, game, good, made, mode, person, possession, question, questions, spell, time, values, warlocks
    • Replies: 5
    • Views: 21,288
    Last Post: June 5th, 2020 19:47
    by UnknownMaster21  Go to last post

    Forum:
    KeeperFX

  16. Grail Run (2018)

    Started by kix, June 17th, 2018 22:10
    2 Pages
    1 2
    • Replies: 16
    • Views: 37,723
    Last Post: February 22nd, 2020 13:39
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  17. Modding Spells

    Started by Schizz, February 28th, 2017 23:07
    art, change, code, creatures, damage, explosion, game, keeperfx, level, magic, make, max, modding, official, questions, set, spell, spells, start, strength, time, unofficial, values, version, wanna
    • Replies: 3
    • Views: 3,990
    Last Post: February 2nd, 2020 09:04
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  18. Using old level .txt files with KeeperFX?

    Started by Bloodly, April 9th, 2017 06:39
    art, campaign, change, cheap, creating, creature, custom, downloaded, dungeon, dungeon keeper, dungeon keeper gold, easy, fast, files, free, fun, keeper, keeperfx, level, levels, make, map, maps, move, new campaign, page, play, questions, start, temple, text, things, wiki, work, works
    • Replies: 2
    • Views: 5,692
    Last Post: November 17th, 2019 03:52
    by Mickeyminime  Go to last post
  19. Two questions

    Started by Freeman, October 7th, 2019 18:17
    2 Pages
    1 2
    • Replies: 11
    • Views: 35,982
    Last Post: October 20th, 2019 18:04
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  20. Which patch is considered the best?

    Started by Wilku21, August 12th, 2019 15:29
    1.7, 2014, dkii, downloads, dungeon keeper 2, file, gog, hamachi, hard, improve, link, multiplayer, online, original, patch, patching, post, questions, servers, thought, updated, version, wondering, work, worst
    • Replies: 6
    • Views: 39,888
    Last Post: September 11th, 2019 17:06
    by YourMaster  Go to last post
  21. Poll: The "Mentor"

    Started by Metal Gear Rex, May 21st, 2010 22:57
    3 Pages
    1 2 3
    actions, angry, assistant, attack, black, called, care, dk1, dk2, dkii, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, edit, evil, fly, forum, fun, game, good, guess, guy, hand, happy, helping, horned reaper, horny, keeper, king, land, make, matter, mentor, metal gear rex, mission, multiplayer, original, person, play, players, poll, question, questions, read, realm, red, res, results, room, rule, sort, sounds, special, speeches, stupid, team, tf2, the way, things, tower, version, watch, yeah
    • Replies: 24
    • Views: 23,404
    Last Post: July 1st, 2019 10:39
    by Stefanos  Go to last post
  22. Enemy AI

    Started by Powtreeman, March 15th, 2019 19:33
    abilities, breaks, bug, computer, editor, flag, heal, health, imps, level, lines, magic, make, map, players, power, questions, script, scrolling, spell, stupid, text, values, work, works
    • Replies: 6
    • Views: 62,828
    Last Post: March 25th, 2019 23:49
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  23. Few Questions about KeeperFX

    Started by Entropy238, April 14th, 2018 23:19
    3 Pages
    1 2 3
    alpha, art, asset, bugs, business, campaign, clean, deeper, dungeon, dungeons, game, good, happy, keeper, keeperfx, latest, levels, make, material, modern, moment, online, orcs, original, play, players, questions, sort, start, style, tickle, transfer creature, version, working, year
    • Replies: 24
    • Views: 20,818
    Last Post: August 4th, 2018 00:20
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  24. Troubleshooting

    Started by Sijtze Roar, May 3rd, 2018 10:32
    code, face, file, hard, keeper, off topic, problem, questions, reverse, system, thread, topic, windows, work, yeah
    • Replies: 5
    • Views: 106,914
    Last Post: June 21st, 2018 17:05
    by tonihele  Go to last post

    Forum:
    OpenKeeper

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