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  1. About savegames format

    Started by jomalin, August 16th, 2022 09:24
    • Replies: 2
    • Views: 1,681
    Last Post: September 15th, 2022 17:38
    by jomalin  Go to last post

    Forum:
    KeeperFX

  2. North vs South / Possession Damage Modifiers

    Started by Metal Gear Rex, June 16th, 2014 22:22
    2 Pages
    1 2
    • Replies: 11
    • Views: 13,484
    Last Post: December 27th, 2021 06:40
    by Metal Gear Rex  Go to last post
  3. Lushmeadow - Revisited/NG+

    Started by PsichotiX, September 9th, 2021 14:49
    • Replies: 1
    • Views: 1,355
    Last Post: September 11th, 2021 23:19
    by PsichotiX  Go to last post

    Forum:
    DK1 Maps

  4. MeinCookie's Maps

    Started by MeinCookie, December 20th, 2009 11:00
    15 Pages
    1 2 3 ... 15
    • Replies: 148
    • Views: 105,945
    Last Post: January 2nd, 2021 16:54
    by Quuz  Go to last post

    Forum:
    DK2 Maps

  5. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 15:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, alpha, animation, art, attention, avatar, balance, bit, blutonium, board, building, campaign, character, characters, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, keeper, kind, latest, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, material, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, prototype, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, steam, style, success, support, team, testing, the way, things, thought, time, tools, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 34
    • Views: 78,896
    Last Post: June 14th, 2020 20:32
    by Blutonium  Go to last post
  6. Capture game window for streaming

    Started by TheEnigmist, April 11th, 2020 16:20
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 38,326
    Last Post: June 13th, 2020 14:10
    by Lionel90  Go to last post

    Forum:
    KeeperFX

  7. State of the Game News Update - 26/11/2018

    Started by DBlac, November 26th, 2018 15:21
    action, creatures, dark, development, game, good, guy, hard, lords of nether, machine, make, modern, news, photos, play, priestess, progress, testing, triggers, type, types, update, working
    • Replies: 9
    • Views: 55,843
    Last Post: September 2nd, 2019 06:13
    by ribald_om  Go to last post
  8. Printer Easter Egg?

    Started by Kalsei, November 26th, 2018 19:49
    confirmed, dungeon, dungeon keeper, dungeon keeper 1, easter, game, information, keeper, keeperfx, latest, level, link, messages, original, play, questions easter egg help, released, search, software, testing, text, time, version, work, works
    • Replies: 5
    • Views: 4,473
    Last Post: December 7th, 2018 16:10
    by Lquiz  Go to last post
  9. Sticky Thread Sticky: The SpamAlot v1.0 Thread

    Started by Simburgur, June 13th, 2009 15:12
    24 Pages
    1 2 3 ... 24
    • Replies: 239
    • Views: 152,902
    Last Post: February 6th, 2018 11:08
    by Metal Gear Rex  Go to last post

    Forum:
    Silly

  10. about mercenary portals

    Started by nayo, March 23rd, 2017 09:25
    attract, creating, creatures, dungeon, dungeon keeper, evil, good, hero, interested, keeper, make, map, maps, portal, portals, read, rooms, testing, work
    • Replies: 0
    • Views: 3,212
    Last Post: March 23rd, 2017 09:25
    by nayo  Go to last post
  11. Yami

    Started by Duke Ragereaver, April 9th, 2011 21:00
    173, called, choice, downloads, duke, dungeon, file, finally, great, heroes, keeper, made, make, map, play, ragereaver, rate, realm, samurai, script, skill, suggestions, temple, test, testing, the way, time, tips, version, work, working
    • Replies: 4
    • Views: 4,657
    Last Post: March 12th, 2017 22:05
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  12. Progress update #6

    Started by tonihele, November 12th, 2016 14:18
    2 Pages
    1 2
    3d models, campaign, crashing, creatures, dark, dk2, dragon, dungeon, dungeon keeper, file, game, good, great, guard, hard, hellhound, issues, keeper, level, love, models, open, play, progress, sig, software, source, spider, sprites, stuff, testing, things, update
    • Replies: 12
    • Views: 61,201
    Last Post: November 22nd, 2016 19:41
    by tonihele  Go to last post

    Forum:
    OpenKeeper

  13. Public Testing: Hotfix Patch 1.4.2f5

    Started by Mentor, September 2nd, 2016 13:46
    details, fix, full, game, issue, patch, players, quickly, read, test, testing, war for the overworld
    • Replies: 0
    • Views: 1,169
    Last Post: September 2nd, 2016 13:46
    by Mentor  Go to last post
  14. Ids Habbening

    Started by Woudo, February 5th, 2015 18:12
    10 Pages
    1 2 3 ... 10
    • Replies: 94
    • Views: 28,895
    Last Post: April 26th, 2016 09:09
    by 0etelaer  Go to last post
  15. KeeperFX crashes after ~30s of playing, W7

    Started by Adrian Bichowski, December 15th, 2015 10:20
    2 Pages
    1 2
    7zip, archive, art, ccp, command, complete, crashes, dk1, dungeon, error, exe, extracted, file, files, found, game, guy, guys, issue, issues, keeper, keeperfx, latest, launcher, list, log, make, nightly, patch, play, post, problem, problems, program, run, start, testing, time, type, version, video, wiki
    • Replies: 12
    • Views: 4,583
    Last Post: December 20th, 2015 22:59
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  16. Patch 1.2 “Tipping the Scales” Available for Testing!

    Started by Mentor, November 1st, 2015 08:59
    decision, patch, testing, war for the overworld
    • Replies: 0
    • Views: 1,157
    Last Post: November 1st, 2015 08:59
    by Mentor  Go to last post
  17. Patch 1.1.15 Release Notes

    Started by Mentor, July 3rd, 2015 18:03
    latest, past, patch, release, sig, silence, testing, update, war for the overworld, work
    • Replies: 0
    • Views: 1,331
    Last Post: July 3rd, 2015 18:03
    by Mentor  Go to last post
  18. WFTO Wednesday #127: Patch 1.1 Now Available!

    Started by Mentor, June 10th, 2015 10:44
    maps, multiplayer, patch, released, skirmish, steam, testing, war for the overworld, wfto
    • Replies: 0
    • Views: 905
    Last Post: June 10th, 2015 10:44
    by Mentor  Go to last post
  19. WFTO Wednesday #126: Continue Testing

    Started by Mentor, June 3rd, 2015 19:12
    bug, fan, found, free, patch, testing, time, war for the overworld, wfto, work
    • Replies: 0
    • Views: 835
    Last Post: June 3rd, 2015 19:12
    by Mentor  Go to last post
  20. Stream DKFX with Xsplit gamecaster, HELP!

    Started by alpe0504, June 2nd, 2015 21:10
    art, board, change, default, dungeon, dungeon keeper, game, guess, idea, keeper, launcher, make, maps, mode, record, resolution, run, screen, set, settings, speedrun, start, testing, text, video, work
    • Replies: 5
    • Views: 2,989
    Last Post: June 3rd, 2015 13:53
    by friscmanseby  Go to last post
  21. WFTO Wednesday #125: Testing the Waters

    Started by Mentor, May 27th, 2015 22:02
    early, game, level, patch, testing, update, war for the overworld, water, wfto
    • Replies: 0
    • Views: 702
    Last Post: May 27th, 2015 22:02
    by Mentor  Go to last post
  22. Your Best maps for 1.7 Skirmish vs bots (GIP)?

    Started by kirbyking, October 15th, 2014 16:24
    1.7, attack, bad, cheese, code, downloaded, dungeon, dungeon keeper 2, favorite, found, game, games, general, gog, good, keeper, levels, maps, model, original, patch, portals, skirmish, swiss, testing, things, triggers, version, working
    • Replies: 2
    • Views: 8,376
    Last Post: October 17th, 2014 15:17
    by kirbyking  Go to last post
    • Replies: 5
    • Views: 18,026
    Last Post: June 11th, 2014 09:21
    by darkkingkongman  Go to last post
  23. WFTO Wednesday #68: Patch Testing (Again)!

    Started by Mentor, April 23rd, 2014 22:55
    patch, progress, testing, updated, war, war for the overworld, wfto, work
    • Replies: 0
    • Views: 14,941
    Last Post: April 23rd, 2014 22:55
    by Mentor  Go to last post
    • Replies: 0
    • Views: 1,228
    Last Post: April 14th, 2014 21:22
    by Mentor  Go to last post
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