Search:

Tag: level

Page 1 of 20 1 2 3 4

Search: Search took 0.01 seconds.

  1. Temple Deal (2018)

    Started by kix, May 26th, 2018 22:44
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 3,921
    Last Post: Today 00:13
    by Treebeard  Go to last post

    Forum:
    DK1 Maps

  2. New Trap capabilities in KeeperFX

    Started by dayokay, September 6th, 2020 12:21
    2 Pages
    1 2
    campaign, code, complete, default, demons, file, found, game, great, hard, html, keeperfx, level, list, load, log, models, script, sprites, trap, traps, video, working, works, youtube
    • Replies: 16
    • Views: 783
    Last Post: October 26th, 2020 23:32
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  3. Matter of Time - Single-Player and Multi-Player Map (First Map)

    Started by Argonil, July 3rd, 2020 02:36
    4 Pages
    1 2 3 ... 4
    • Replies: 34
    • Views: 1,985
    Last Post: October 25th, 2020 23:04
    by Treebeard  Go to last post

    Forum:
    DK1 Maps

  4. KeeperFX 0.4.8

    Started by YourMaster, August 24th, 2020 21:24
    2 Pages
    1 2
    • Replies: 17
    • Views: 2,106
    Last Post: October 17th, 2020 18:23
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  5. DK2 Anniversary

    Started by impboy4, February 28th, 2019 00:30
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 4,754
    Last Post: October 10th, 2020 12:43
    by RyliKeeper  Go to last post

    Forum:
    DK2 Maps

    • Replies: 6
    • Views: 285
    Last Post: October 10th, 2020 00:55
    by YourMaster  Go to last post
  6. Post Ancient Keeper - Armageddon.

    Started by Hades, January 10th, 2013 20:40
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 4,221
    Last Post: October 7th, 2020 16:02
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  7. Campaign - New game plus

    Started by YourMaster, November 14th, 2014 17:16
    7 Pages
    1 2 3 ... 7
    • Replies: 65
    • Views: 32,820
    Last Post: October 5th, 2020 20:56
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  8. Maze Runner

    Started by Duke Ragereaver, September 30th, 2020 18:56
    art, attention, command, commands, creatures, dark, dk1, downloads, file, full, game, guard, happy, hero, keeperfx, level, list, mapmaking, messages, run, script
    • Replies: 2
    • Views: 276
    Last Post: October 5th, 2020 19:29
    by Duke Ragereaver  Go to last post

    Forum:
    DK1 Maps

  9. Imp Experience Patch Keeper FX

    Started by AG_EJ, September 26th, 2020 18:51
    • Replies: 3
    • Views: 224
    Last Post: September 27th, 2020 08:58
    by AG_EJ  Go to last post

    Forum:
    KeeperFX

  10. Not sure how to title this

    Started by Junkman1217, September 14th, 2020 02:30
    adikted, advanced, camera, campaign, creatures, drop, floors, glitch, keeperfx, level, levels, made, map, mapmaking, mode, title, trick, version
    • Replies: 2
    • Views: 244
    Last Post: September 14th, 2020 07:41
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  11. Proper AI usage of thieves

    Started by Argonil, September 13th, 2020 17:42
    allies, awesome, change, computer, dungeon, effect, guess, half, keeper, knights, lava, level, make, making, map, players, proper, question, request, save, thief, traps, usage
    • Replies: 3
    • Views: 235
    Last Post: September 13th, 2020 21:21
    by YourMaster  Go to last post
  12. Creatures automatically die

    Started by Junkman1217, September 4th, 2020 02:01
    art, campaign, creature, creatures, die, imps, kill, level, script, set, start
    • Replies: 1
    • Views: 226
    Last Post: September 4th, 2020 03:38
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  13. adding creatures

    Started by Junkman1217, September 3rd, 2020 03:16
    adding, characters, code, coding, creature, creatures, downloaded, drop, dungeon, file, format, fresh, information, level, list, samurai, save, text, version
    • Replies: 1
    • Views: 269
    Last Post: September 3rd, 2020 10:27
    by YourMaster  Go to last post
  14. Campaign flags

    Started by dayokay, August 30th, 2020 13:07
    art, campaign, early, flag, game, great, king, level, levels, load, make, making, play, progress, res, run, save, script, transfer, win, wondering
    • Replies: 1
    • Views: 210
    Last Post: August 30th, 2020 14:09
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  15. Preview of my custom Campaign, The Barbarian Campaign

    Started by darkkingkongman, August 17th, 2014 12:28
    9 Pages
    1 2 3 ... 9
    • Replies: 87
    • Views: 43,657
    Last Post: August 21st, 2020 12:42
    by dayokay  Go to last post

    Forum:
    DK1 Maps

  16. Veteran Version of Official Campaign

    Started by Crafty, October 26th, 2019 09:04
    2 Pages
    1 2
    1.3, art, campaign, design, dk2, download, dungeon, game, good, hero, keeper, level, link, load, make, map, meant, official, original, players, problems, project, today, version, war
    • Replies: 10
    • Views: 4,490
    Last Post: August 5th, 2020 20:54
    by Crafty  Go to last post

    Forum:
    DK2 Maps

  17. Onslaught

    Started by CartoonPower, November 11th, 2019 22:57
    • Replies: 3
    • Views: 2,001
    Last Post: July 28th, 2020 14:04
    by KORO SAUCE  Go to last post

    Forum:
    DK1 Maps

  18. Sticky Thread Sticky: How to get the official editor to work with KeeperFX

    Started by DragonsLover, February 15th, 2011 01:15
    9 Pages
    1 2 3 ... 9
    • Replies: 80
    • Views: 49,784
    Last Post: July 27th, 2020 16:42
    by eddebaby  Go to last post

    Forum:
    KeeperFX

  19. My review of Good Campaign

    Started by Noanechu, January 9th, 2014 02:18
    2 Pages
    1 2
    avatars, bile, bile demon, blood, campaign, control, creature, creatures, dungeon, editor, evil, fix, good, guard, hero, heroes, horny, idea, included, introduction, join, keeper, keeperfx, level, made, making, map, mode, possession, post, prison, problems, set, slave, time, torture chamber, transfer
    • Replies: 10
    • Views: 5,909
    Last Post: July 26th, 2020 00:00
    by segadorastado  Go to last post

    Forum:
    KeeperFX

  20. Level Blossom (Lord Vexer Campaign)

    Started by friscmanseby, December 20th, 2012 22:04
    attack, campaign, imps, lava, level, lord, make, suggestion, time
    • Replies: 5
    • Views: 2,947
    Last Post: July 21st, 2020 11:31
    by andluck  Go to last post

    Forum:
    KeeperFX

  21. Some scripting questions

    Started by Skarma, July 14th, 2020 03:08
    art, attack, created, design, drop, game, general, hand, heroes, keeper, keeperfx, killed, level, levels, make, making, map, maps, official, original, problems, questions, set, total, work
    • Replies: 9
    • Views: 468
    Last Post: July 17th, 2020 07:57
    by YourMaster  Go to last post
  22. Creatures not hitting

    Started by Junkman1217, July 2nd, 2020 06:08
    arctic, art, arts, attack, campaign, creature, creatures, door, files, game, hero, issue, issues, level, messages, past, problem, quest, read, start, updating, version, war, work
    • Replies: 7
    • Views: 369
    Last Post: July 2nd, 2020 16:43
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  23. start with creature?

    Started by Junkman1217, June 27th, 2020 22:50
    2 Pages
    1 2
    action, art, campaign, code, commands, creature, creatures, dk1, dungeon, editor, game, good, heroes, html, keeper, level, make, map editor, portal, samurai, script, set, start, tools
    • Replies: 16
    • Views: 649
    Last Post: July 1st, 2020 22:49
    by YourMaster  Go to last post
  24. Castle Kandro

    Started by dayokay, June 14th, 2020 11:24
    2 Pages
    1 2
    • Replies: 11
    • Views: 581
    Last Post: July 1st, 2020 21:06
    by dkdandk  Go to last post

    Forum:
    DK1 Maps

Results 1 to 25 of 500
Page 1 of 20 1 2 3 4