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  1. My mod with balancing creatures

    Started by Endrix, March 16th, 2012 19:38
    4 Pages
    1 2 3 ... 4
    balance, bile, bile demon, creature, creatures, default, defence, demon, demons, die, difficult, dragon, dragons, fly, fun, game, good, heal, health, hellhound, horned, horned reaper, horny, imp, lava, lock, made, make, making, melee, multiple, orcs, pain, power, reaper, samurai, set, skeleton, slow, sound, speed, spider, vampire, versus, warlock, word, work
    • Replies: 39
    • Views: 16,840
    Last Post: Today 01:12
    by Treebeard  Go to last post

    Forum:
    KeeperFX

  2. Text in missions

    Started by Razikus, September 24th, 2009 17:32
    • Replies: 9
    • Views: 4,429
    Last Post: October 28th, 2020 17:20
    by Quuz  Go to last post
  3. Matter of Time - Single-Player and Multi-Player Map (First Map)

    Started by Argonil, July 3rd, 2020 02:36
    4 Pages
    1 2 3 ... 4
    • Replies: 34
    • Views: 2,017
    Last Post: October 25th, 2020 23:04
    by Treebeard  Go to last post

    Forum:
    DK1 Maps

  4. Heroes of Har campaign - Download

    Started by UnknownMaster21, March 2nd, 2015 12:20
    8 Pages
    1 2 3 ... 8
    • Replies: 78
    • Views: 14,122
    Last Post: October 16th, 2020 19:36
    by UnknownMaster21  Go to last post

    Forum:
    DK1 Maps

  5. Campaign - New game plus

    Started by YourMaster, November 14th, 2014 17:16
    7 Pages
    1 2 3 ... 7
    • Replies: 65
    • Views: 32,906
    Last Post: October 5th, 2020 20:56
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  6. New Sacrifices

    Started by AG_EJ, October 4th, 2020 14:21
    • Replies: 6
    • Views: 307
    Last Post: October 4th, 2020 18:08
    by AG_EJ  Go to last post

    Forum:
    KeeperFX

  7. Exiled Keeper - Upcoming Campaign

    Started by Tyrant Cenobite, December 26th, 2013 22:32
    • Replies: 7
    • Views: 2,041
    Last Post: October 3rd, 2020 10:22
    by Cadellin  Go to last post

    Forum:
    KeeperFX

  8. Imp Experience Patch Keeper FX

    Started by AG_EJ, September 26th, 2020 18:51
    • Replies: 3
    • Views: 235
    Last Post: September 27th, 2020 08:58
    by AG_EJ  Go to last post

    Forum:
    KeeperFX

  9. Snow tileset?

    Started by Argonil, September 13th, 2020 16:12
    adikted, editor, good, make, map, map editor, official, post, snow, work
    • Replies: 4
    • Views: 227
    Last Post: September 13th, 2020 21:22
    by YourMaster  Go to last post
  10. Proper AI usage of thieves

    Started by Argonil, September 13th, 2020 17:42
    allies, awesome, change, computer, dungeon, effect, guess, half, keeper, knights, lava, level, make, making, map, players, proper, question, request, save, thief, traps, usage
    • Replies: 3
    • Views: 247
    Last Post: September 13th, 2020 21:21
    by YourMaster  Go to last post
  11. KeeperFX 0.4.8 Release Candidate

    Started by YourMaster, August 4th, 2020 00:41
    3 Pages
    1 2 3
    • Replies: 27
    • Views: 1,754
    Last Post: September 8th, 2020 16:04
    by redvalley  Go to last post

    Forum:
    KeeperFX

  12. Campaign flags

    Started by dayokay, August 30th, 2020 13:07
    art, campaign, early, flag, game, great, king, level, levels, load, make, making, play, progress, res, run, save, script, transfer, win, wondering
    • Replies: 1
    • Views: 213
    Last Post: August 30th, 2020 14:09
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  13. The Forgotten One - An Elite Campaign

    Started by Crafty, January 19th, 2020 05:05
    campaign, complete, create, creatures, dark, dead, dk2, dungeon, elite, guess, heroes, keeper, kill, levels, list, make, map, overworld, play, portal, posts, prison, problems, trouble, workshop
    • Replies: 3
    • Views: 2,904
    Last Post: August 28th, 2020 03:06
    by Crafty  Go to last post

    Forum:
    DK2 Maps

  14. Sticky Thread Sticky: Releases and news

    Started by mefistotelis, December 31st, 2009 14:42
    14 Pages
    1 2 3 ... 14
    .exe, attack, awesome, balance, bugs, campaign, changelog, check, code, computer, cool, creating, creature, data, dead, deeper dungeons, default, details, difficult, download., downloads, dungeon keeper, easy, edit, exe, extract, file, fix, game, games, global, happy, hellhound, keeper fx, keeperfx, lan, launcher, list, make, mefistotelis, metal gear rex, month, multiple, new campaign, news, nightly, nightly builds, official, palette, patch, portals, project, record, releases, report, rooms, sdl, settings, shadows, source, svn, the way, thread, translation, undead, unofficial, updating, version, work, year
    • Replies: 134
    • Views: 88,569
    Last Post: August 24th, 2020 21:53
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  15. Revenge of the Lord - a good campaign v0.99

    Started by alexsa2015sa, November 18th, 2017 14:26
    5 Pages
    1 2 3 ... 5
    army, attack, campaign, creatures, dungeon, evil, feed, good, half, keeperfx, levels, link, liquid, make, maps, mentor, orcs, original, patch, play, prison, samurai, today, torture chamber, unofficial, working
    • Replies: 46
    • Views: 4,959
    Last Post: August 8th, 2020 09:39
    by kix  Go to last post

    Forum:
    DK1 Maps

  16. Veteran Version of Official Campaign

    Started by Crafty, October 26th, 2019 09:04
    2 Pages
    1 2
    1.3, art, campaign, design, dk2, download, dungeon, game, good, hero, keeper, level, link, load, make, map, meant, official, original, players, problems, project, today, version, war
    • Replies: 10
    • Views: 4,523
    Last Post: August 5th, 2020 20:54
    by Crafty  Go to last post

    Forum:
    DK2 Maps

  17. Cophora

    Started by Skarma, July 28th, 2020 09:41
    • Replies: 2
    • Views: 366
    Last Post: August 1st, 2020 13:03
    by dayokay  Go to last post

    Forum:
    DK1 Maps

  18. Onslaught

    Started by CartoonPower, November 11th, 2019 22:57
    • Replies: 3
    • Views: 2,009
    Last Post: July 28th, 2020 14:04
    by KORO SAUCE  Go to last post

    Forum:
    DK1 Maps

  19. Sticky Thread Sticky: How to get the official editor to work with KeeperFX

    Started by DragonsLover, February 15th, 2011 01:15
    9 Pages
    1 2 3 ... 9
    • Replies: 80
    • Views: 49,851
    Last Post: July 27th, 2020 16:42
    by eddebaby  Go to last post

    Forum:
    KeeperFX

  20. Level Blossom (Lord Vexer Campaign)

    Started by friscmanseby, December 20th, 2012 22:04
    attack, campaign, imps, lava, level, lord, make, suggestion, time
    • Replies: 5
    • Views: 2,959
    Last Post: July 21st, 2020 11:31
    by andluck  Go to last post

    Forum:
    KeeperFX

  21. Some scripting questions

    Started by Skarma, July 14th, 2020 03:08
    art, attack, created, design, drop, game, general, hand, heroes, keeper, keeperfx, killed, level, levels, make, making, map, maps, official, original, problems, questions, set, total, work
    • Replies: 9
    • Views: 488
    Last Post: July 17th, 2020 07:57
    by YourMaster  Go to last post
  22. SMK Video Files

    Started by dayokay, July 5th, 2020 11:36
    ancient keeper, create, file, files, format, keeper, keeperfx, made, make, movie, tools, version, video, windows, work, works
    • Replies: 3
    • Views: 418
    Last Post: July 14th, 2020 21:30
    by dkdandk  Go to last post

    Forum:
    KeeperFX

  23. Pause creatures?

    Started by Junkman1217, July 7th, 2020 03:16
    command, creatures, flash, heal, imps, make, run, speed, spells
    • Replies: 0
    • Views: 295
    Last Post: July 7th, 2020 03:16
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  24. Horny

    Started by Junkman1217, June 27th, 2020 18:10
    creature, edit, editing, editor, file, game, happy, horny, job, lair, make, questions, special, stuff, text
    • Replies: 3
    • Views: 382
    Last Post: July 6th, 2020 10:51
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  25. Question about not mapmaking but land view making

    Started by UnknownMaster21, December 14th, 2014 16:47
    4 Pages
    1 2 3 ... 4
    • Replies: 37
    • Views: 17,549
    Last Post: July 6th, 2020 07:46
    by Lionel90  Go to last post
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